[PosChengband 4.0.1 Character Dump]


 Name       : Thirteenth                   ========== Stats ==========
 Sex        : Male                               STR  :        11
 Personality: Lucky                              INT  :    18/132
 Race       : Amberite                           WIS  :        11
 Subrace    : None                               DEX  :        16
 Class      : High-Mage                          CON  :        11
 Realm      : Hex                                CHR  :        11
                                        
 Level      :       21                           HP   :   145/145
 Cur Exp    :    16154                           SP   :   159/159
 Max Exp    :    16154                           AC   :        58
 Adv Exp    :    16796                           Speed:        +1
                                        
                                           ========== Skills =========
 Gold       :    35191                     Melee      : Excellent
 Kills      :     2383                     Ranged     : Excellent
 Uniques    :       19                     SavingThrow: Superb
 Artifacts  :      5+2                     Stealth    : Superb
                                           Perception : Excellent
 Game Day   :       16                     Searching  : Good
 Game Time  :    14:39                     Disarming  : Superb
 Play Time  :    16:09                     Device     : Heroic
                                        
============================= Character Equipment =============================

 a) a Quarterstaff (1d9) (+4,+4) {25% off, @w0}
 c) a Sling of Extra Shots (x2) (+7,+4) (+2) {Xs}
 d) a Ring of Wizardry (+1) {In;Es A:Summon Monsters, Day 6/3:56, Level 12, 
      'Warg problem' Reward}
 e) an Elemental Ring {Fi}
 f) The Dog Collar of Grip (+1) {Day 3/16:05, Level 8, Stronghold/100', Grip}
 g) a Brass Lantern of Illumination (with 10290 turns of light) 
      {A:Illumination, @A0}
 h) The Soft Leather Armour of Arcane [4,+10] (+4) {InSl;Fi~Nolv~P, Day 
      8/10:53, Level 14, Stronghold/250'}
 i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi, Day 9/8:18, Level 14, 
      Stronghold/350'}
 j) a Hard Leather Cap of Piety [2,+9] (+1) {@A1}
 k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile, 
      Day 12/20:22, Level 18, Stronghold/500'}
 l) a Pair of Hard Leather Boots of Levitation [3,+7] {Lv}

              \ }=="~((]]]                            \ }=="~((]]]
 Resistances  abcdefghijkl@              Abilities    abcdefghijkl@
 Acid       : .............   0%         Speed      : .............
 Electricity: ........+....  50%         Free Act   : ........+.+..
 Fire       : ....+..++....  72%         See Invis  : ........+....
 Cold       : ........+....  50%         Warning    : .............
 Poison     : .............   0%         Slow Digest: .............
 Light      : ..........+..  30%         Regenerate : ............+
 Dark       : .............   0%         Levitation : ...........+.
 Confusion  : .............   0%         Perm Lite  : ..........+..
 Nether     : .............   0%         Reflection : .............
 Nexus      : .............   0%         Hold Life  : .............
 Sound      : .............   0%         Dec Mana   : .............
 Shards     : .............   0%         Easy Spell : ...+.........
 Chaos      : .............   0%         Anti Magic : .............
 Disenchantm: .............   0%         Magic Skill: .............
 Time       : .............   0%         Spell Power: .............
 Blindness  : .............   0%         Spell Cap  : ............+ +15%
 Fear       : .............   0x         Magic Res  : .............
                                         Infravision: .............
              \ }=="~((]]]               Stealth    : .......+.....
 Auras        abcdefghijkl@              Searching  : .............
 Aura Elec  : .............             
 Aura Fire  : .............                           \ }=="~((]]]
 Aura Cold  : .............              Sustains     abcdefghijkl@
 Aura Shards: .............              Sust Str   : .............
 Revenge    : .............              Sust Int   : .............
                                         Sust Wis   : .............
              \ }=="~((]]]               Sust Dex   : .............
 Slays        abcdefghijkl@              Sust Con   : ..........+.+
 Slay Evil  : .............              Sust Chr   : .............
 Slay Undead: .............             
 Slay Demon : .............                           \ }=="~((]]]
 Slay Dragon: .............              Detection    abcdefghijkl@
 Slay Human : .............              Telepathy  : .............
 Slay Animal: .............              ESP Evil   : .............
 Slay Orc   : .............              ESP Nonliv : .......+.....
 Slay Troll : .............              ESP Good   : .............
 Slay Giant : .............              ESP Undead : .............
 Slay Good  : .............              ESP Demon  : .............
 Slay Living: .............              ESP Dragon : .............
 Acid Brand : .............              ESP Human  : .............
 Elec Brand : .............              ESP Animal : .............
 Fire Brand : .............              ESP Orc    : .............
 Cold Brand : .............              ESP Troll  : .............
 Pois Brand : .............              ESP Giant  : .......+.....
 Mana Brand : .............             
 Sharpness  : .............                           \ }=="~((]]]
 Quake      : .............              Curses       abcdefghijkl@
 Vampiric   : .............              Cursed     : .............
 Chaotic    : .............              Rnd Tele   : .............
 Add Blows  : .............              No Tele    : .............
 Blessed    : .............              Drain Exp  : .............
 Riding     : .............              Aggravate  : .............
 Tunnel     : .............              TY Curse   : .............
 Throwing   : .............             
                                        
              \ }=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
       STR  : .............     16  1 -4 -2  0     11
       INT  : ...1...4.....  18/42  2  4 -2  5 18/132
       WIS  : .............     10  2  0 -2  0     11
       DEX  : .............     15  2  0 -2  0     16
       CON  : ..........s.s     12  3 -2 -2  0     11
       CHR  : .............     15  0 -2 -2  0     11

==================================== Melee ====================================

 Hand #1: a Quarterstaff (1d9) (+4,+4)                       Accuracy
 Weight : 15.0 lbs                                            AC Hit
 Profic : Skilled (+10 To Hit)                                25 82%
 To Hit : 4 + 11 = 15                                         50 67%
 To Dam : 4 + 0 = 4                                           75 53%
 Blows  : 1.22                                               100 39%
 Damage                                                      125 25%
 Crits  : 1.07x (5.3%)                                       150 11%
 Normal : 10 (6-15) [1.07x]                                  175  5%
 Your weapon requires two hands to wield properly.           200  5%
                                                             
=================================== Shooting ==================================

 Shooting: a Sling of Extra Shots (x2) (+7,+4) (+2)
 Range   : 160'
 Shots   : 1.87
 Mult    : 2.00x
 To Hit  : 7 + 1 = 8
 To Dam  : 4 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 9 Rounded Pebbles (1d2) (+1,+1)                    AC Hit
 Weight  : 0.4 lbs                                            25 81%
 To Hit  : 1 + 8 = 9                                          50 66%
 To Dam  : 1 + 4 = 5 (Multiplier Applies)                    100 37%
 Damage                                                      150  8%
 Crits   : 1.00x                                             175  5%
 Normal  : 24 (22-26) [2.00x]                                200  5%
                                                             
=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Shadow Shifting       30   50 100%                    0    0   0%
Pattern Mindwalking   40   75 100%                    0    0   0%
Stop Spelling          1    0   0%                  690    0   0%

==================================== Spells ===================================

Realm: Hex

    [Handbook of Hex]       Profic Lvl  SP Fail Desc             Cast Fail
 a) Evily blessing            [Sk]   1   3   2%                    17    1   6%
 b) Cure light wounds         [Sk]   1   3   2% heal 1d10          69    1   1%
 c) Demonic aura              [Sk]   3   3   2%                    22    3  12%
 d) Stinking mist             [Sk]   5   4   2% dam 1d15          405   25   6%
 e) Extra might               [Sk]   7   4   2%                   149    7   4%
 f) Curse weapon              [Un]   8  16   2% unknown             0    0   0%
 g) Evil detection            [Sk]   9   4   2% range 20          132    9   6%
 h) Patience                  [Sk]  10   6   2% dam 0              72   17  19%

    [High Curse]            Profic Lvl  SP Fail Desc             Cast Fail
 a) Ice armor                 [Sk]  12   9   2%                    23    5  18%
 b) Cure serious wounds       [Sk]  12  10   2% heal 2d10          48    8  14%
 c) Inhail potion             [Sk]  15  11   2%                   132   25  16%
 d) Vampiric mist             [Sk]  20  13   7% dam 1d15           39    4   9%
 e) Swords to runeswords      [Un]  25  24  27% unknown             0    0   0%
 f) Touch of confusion        [Un]  30  19  52% unknown             0    0   0%
 g) Building up               [Un]  35  16  67% unknown             0    0   0%
 h) Anti teleport barrier     [Un]  40  26  92% unknown             0    0   0%

=================================== Dungeons ==================================

 Stronghold      : level  14

Now, you are in Outpost.

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 12


  Arena:  0 Victory

================================ Monster Kills ================================

You have defeated 2383 enemies including 19 unique monsters in total.

  Uniques                                  Lvl
  The Variant Maintainer                    14
  Meng You, the Brother of Meng Huo         12
  King Duosi, the Chief of Southerings      11
  Grishnakh, the Hill Orc                   10
  Dailai Dongzhu, Captain of Southerings    10
  Orfax, Son of Boldor                      10
  Hobbes the Tiger                          10
  The Borshin                               10
  Lousy, the King of Louses                  9
  Brodda, the Easterling                     9
  Nami, the Mate                             8
  Robin Hood, the Outlaw                     8
  Wormtongue, Agent of Saruman               8
  Bullroarer the Hobbit                      5
  Smeagol                                    3
  Freesia                                    2
  Fang, Farmer Maggot's dog                  2
  Wolf, Farmer Maggot's dog                  2
  Grip, Farmer Maggot's dog                  2

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Plaguebearer of Nurgle     15     1     Snaga                       6    81
  Warg                       14    16     Blue yeek                   2    71
  Vlasta                     14     1     Phantom warrior             8    70
  Software bug               14    15     Novice mindcrafter          8    69
  Giant flea                 14     3     Novice ranger               8    68
  Drider                     13     1     Novice mage                 5    65
  Ogre                       13     7     Cave spider                 2    65
  Druid                      13     1     Cave orc                    7    63
  Dark elven priest          12     1     Ewok                        5    62
  Moaning spirit             12     1     Novice paladin              8    56
  Swordsman                  12     3     Skaven                      9    52
  Gazer                      12     3     Rotting corpse              7    45
  Frumious bandersnatch      12     1     Giant white louse           3    45
  Tiger                      12     1     Nibelung                    6    42
  Skeleton human             12     2     Jackal                      1    42
  Priest                     12     1     Snotling                    4    39
  Zombified human            12     1     Novice warrior              6    36
  Slime Mold                 12     1     Grid bug                    1    35
  Baby multi-hued dragon     11     1     Crypt Creep                 7    34
  Vorpal bunny               11     2     White worm mass             1    32
                                        
                                        
=================================== Virtues ===================================

Your alignment: Chaotic

You have strayed from the path of Enlightenment.
You are an arch-enemy of Mysticism.
You are a great champion of Knowledge.
You are the polar opposite of Honour.
You are the polar opposite of Compassion.
You are somewhat virtuous in Valour.
You are a great champion of Harmony.
You are virtuous in Sacrifice.

================================== Mutations ==================================

There is a white aura surrounding you.

============================= Character Inventory =============================

a) 2 Hex Spellbooks [Handbook of Hex] {@m4}
b) 2 Hex Spellbooks [High Curse] {@m3}
c) 11 Rations of Food
d) a Flask of oil
e) 3 Potions of Speed
f) 3 Potions of Heroism
g) 5 Potions of Cure Critical Wounds
h) 5 Scrolls of Teleportation
i) 4 Scrolls of Word of Recall {!r}
j) 3 Scrolls of Monster Confusion
k) a Staff: Detect Traps (14/14 charges) {@u0, *}
l) a Staff: Identify (11/11 charges) {@u9}
m) a Shovel (1d2) (+0,+0) (+1) {Dg, @w0}
n) 9 Rounded Pebbles (1d2) (+1,+1) {@f1}

================================ Home Inventory ===============================

 ( page 1 )
a) a Hex Spellbook [Handbook of Hex] {@m4}
b) a Hex Spellbook [High Curse] {@m3}
c) 68 Rations of Food
d) 7 Slime Molds
e) 26 Pieces of Elvish Waybread
f) 55 Flasks of oil
g) 12 Potions of Water
h) 6 Potions of Slime Mold Juice
i) 3 Potions of Slowness {!q, *}
j) 2 Potions of Poison {!q, *}
k) 2 Potions of Booze {!q, *}
l) 3 Potions of Sleep {!q, *}

 ( page 2 )
a) 39 Potions of Infra-vision
b) 55 Potions of Speed
c) 48 Potions of Resist Heat
d) 36 Potions of Resist Cold
e) 44 Potions of Heroism
f) 24 Potions of Cure Critical Wounds
g) a Potion of Restore Mana
h) a Potion of Resistance
i) 4 Potions of Curing {*}
j) 56 Scrolls of Phase Door
k) 55 Scrolls of Teleportation
l) 12 Scrolls of Word of Recall {!r}

 ( page 3 )
a) 19 Scrolls of Identify
b) 12 Scrolls of Remove Curse
c) 7 Scrolls of Light
d) 31 Scrolls of Magic Mapping
e) 24 Scrolls of Treasure Detection
f) 8 Scrolls of Object Detection
g) 4 Scrolls of Trap Detection
h) 8 Scrolls of Door/Stair Location
i) 18 Scrolls of Monster Confusion
j) 24 Scrolls of Detect Monsters
k) a Wand: Magic Missile (14/14 charges) {*}
l) a Wand: Beam of Light (10/10 charges) {*}

 ( page 4 )
a) a Wand: Stinking Cloud (7/9 charges) {*}
b) a Wand: Scare Monster (4/5 charges) {*}
c) a Wand: Sleep Monster (5/6 charges) {*}
d) a Wand: Slow Monster (6/6 charges) {*}
e) a Wand: Confuse Monster (6/6 charges) {*}
f) a Wand: Heal Monster (7/7 charges) {*}
g) a Wand: Clone Monster (6/6 charges) {*}
h) a Staff: Illumination (4/4 charges) {*}
i) a Staff: Illumination (11/11 charges) {*}
j) a Staff: Detect Traps (5/5 charges) {@u0, *}
k) a Staff: Detect Treasure (6/6 charges) {*}
l) a Staff: Detect Doors & Stairs (4/4 charges) {*}

 ( page 5 )
a) a Staff: Detect Doors & Stairs (3/4 charges) {*}
b) 3 Rings
c) a Ring of Protection [+1] {Fa(St}
d) a Ring of Protection [+2]
e) an Amulet
f) a Barbarian Talisman (+1) {Dx;Fe[M}
g) an Elemental Charm {AcFi}
h) a Dwarven Necklace (+1) {CnIf;Bl;Rg}
i) an Amulet of the Magi (+4) {Sr;FaSi}
j) a Barbarian Talisman (+1) {St}
k) The Dog Collar of Wolf [+7] (+1) {Day 3/16:05, Level 8, Stronghold/100', 
     Wolf}
l) a Brass Lantern of Extra Light (with 4551 turns of light)

 ( page 6 )
a) a Brass Lantern of Duration (with 12414 turns of light)
b) Soft Leather Armour of Elemental Protection [4,+5] {Ac}
c) The Soft Studded Leather of Antarctic Land [5,+17] (+3) [-15%] {cursed, 
     StDxCn;-InWi;CoPoDkNxSo;Lv[C, Day 14/12:31, Level 19, Stronghold/550'}
d) Cord Armour of Elemental Protection [6,+3] {Day 11/7:24, Level 17, 
     Stronghold/400', Wormtongue}
e) a Small Leather Shield [3,+7] {*}
f) a Dagger (1d4) (+2,+4) {@w0}
g) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {Day 9/20:51, Level 16, 
     Stronghold/400', Robin Hood?}
h) 35 Rounded Pebbles of Hurt Animal (1d2) (+3,+3) {*}
i) 28 Iron Shots (1d3) (+0,+0) {@f0}
j) 27 Iron Spikes

==================================== Museum ===================================

 ( page 1 )
a) a Ring of Protection {Fa, Day 2/8:23, Level 6, 'Thieves Hideout' Reward}
b) Paper Armour of Protection [4,+12] {Day 14/15:31, Level 20, Stronghold/550', 
     Maintainer}
c) Hard Studded Leather (-1) [7,+3] {Day 13/7:16, Level 18, Stronghold/500', 
     Dailai Dongzhu}
d) a Hard Leather Cap [2,+6] {Day 15/14:25, Level 21, Stronghold/600', 
     Grishnakh}
e) a Hard Leather Cap [2,+3] {Day 16/10:30, Level 21, Stronghold/700', Duosi}
f) a Set of Gauntlets of Free Action [2,+0] {Fa, Day 5/3:11, Level 9, 
     Stronghold/150', Smeagol}
g) a Pair of Soft Leather Boots [2,+1] {Day 14/16:27, Level 20, 
     Stronghold/550', Brodda}
h) a Pair of Hard Leather Boots [3,+3] {Day 15/14:47, Level 21, 
     Stronghold/600', Meng You}
i) a Cutlass (1d7) (+5,+5) {Day 15/9:25, Level 20, Stronghold/550', Lousy}
j) a Tulwar (2d4) (+4,+2) {Day 12/20:30, Level 18, Stronghold/500', Orfax}
k) a Pike (Blessed) (2d5) (+3,+3) (+3) {Wi;SiBs~Good, Day 10/14:24, Level 16, 
     Stronghold/400', Nami}
l) a Lance of Melting (2d8) (+3,+2) {Ac|A, Day 7/17:02, Level 14, 
     Stronghold/250', Bullroarer}

 ( page 2 )
a) The Skeleton of Robin Hood, the Outlaw {Day 9/20:51, Level 16, 
     Stronghold/400'}

================================== Statistics =================================

  Objects Found    :   3021
  Objects Bought   :    304
  Objects Destroyed:   1611

  Equipment            Found Bought  Used  Dest
  Weapons                199      3     0   115
  Shields                 21      1     0    13
  Bows                    30      2     0    23
  Rings                    8      0     0     0
  Amulets                 10      0     0     0
  Lights                 150      2     0    63
  Body Armor             193      2     0   108
  Cloaks                  49      1     0    33
  Helmets                 39      1     0    30
  Gloves                  42      0     0    32
  Boots                   53      2     0    35
  Totals                 773     13     0   439

  Devices              Found Bought  Used  Dest
  Wands                   53      0    35    12
  Staves                  13      2   510     4
  Potions                331     93    20    50
  Scrolls                405    140   114   130
  Totals                 802    235   679   196

  Other                Found Bought  Used  Dest
  Shots                  323     31     0   120
  Arrows                 161      0     0   161
  Bolts                   24      0     0    24
  Spellbooks              18      5     0    16
  Food                   185     17    52    33
  Corpses                411      0     0   401
  Skeletons              175      0     0   169
  Totals                1297     53    52   924

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds     0     37     6     2
  Curing                   4      0     0     0
  Speed                   67      0     9     0
  Restore Mana             1      0     0     0
  Totals                 331     93    20    50

  Scrolls              Found Bought  Used  Dest  Fail
  Word of Recall          18     54    56     0   2.1%
  Identify                50      3    22    10   2.1%
  *Identify*               0      7     7     0   3.0%
  Remove Curse             0     19     7     0   2.3%
  Teleportation           42     25     7     0   2.3%
  Totals                 405    140   114   130

  Wands                Found Bought  Used  Dest  Fail
  Totals                  53      0    35    12

  Staves               Found Bought  Used  Dest  Fail
  Identify                 0      1   311     0   1.5%
  Totals                  13      2   510     4

  Rods                 Found Bought  Used  Dest  Fail

  Spellbooks           Found Bought  Used  Dest
  Totals                  18      5     0    16

  Egos Found    :     84
  Egos Bought   :      1
  Egos Destroyed:      3

  Egos                 Found Bought  Dest

  Monsters             Kills   Pct
  Animals                905  36.3%
  Breeders               292  11.7%
  Demons                  27   1.0%
  Dragons                  3   0.1%
  Giants                   7   0.2%
  Humans                 527  21.1%
  Orcs                   233   9.3%
  Undead                 186   7.4%
  Uniques                 19   0.7%

  Evil Monsters          737  29.6%
  Good Monsters          126   5.0%
  Neutral Monsters      1625  65.3%

  Good Droppers           13   0.5%
  Great Droppers           5   0.2%

  Resist Acid            160   6.4%
  Resist Elec             41   1.6%
  Resist Fire             79   3.1%
  Resist Cold            184   7.3%
  Resist Pois            477  19.1%
  Resist Conf            459  18.4%

  Totals                2488

================================ Last Messages ================================

You have finished the tunnel. You have found something!
You were using a Shovel (1d2) (+0,+0) (+1) {Dg, @w0} (x). You are 
wearing a Quarterstaff (1d9) (+4,+4) {25% off, @w0} (a).

You have found 59 gold pieces worth of garnets.
You see no visible monsters.
You see no objects.
What a boring place...
Really try 5 Scrolls of Word of Recall {!r}? [y/n] You stopped spelling 
all spells. The air about you becomes charged... You have 4 Scrolls of 
Word of Recall {!r}.

Rest (0-9999, '*' for HP/SP, '&' as needed): & You feel yourself yanked 
upwards!

The Singing, happy drunk attacks you: He begs.
You attack the Singing, happy drunk: You hit. You have slain the 
Singing, happy drunk.

You have found 28 gold pieces worth of copper.
Autosaving the game...
You drop 2 Mushrooms of Hallucination (c).

You see 2 Mushrooms of Hallucination. Auto-destroying.
You drop 3 Rations of Food (c). You drop a Piece of Elvish Waybread 
(d). You drop a Staff: Illumination (11/11 charges) {*} (j). You drop a 
Ring of Protection [+2] (l). You drop a Barbarian Talisman (+1) 
{Dx;Fe[M} (l). You drop a Barbarian Talisman (+1) {St} (l).

Really sell a Set of Leather Gloves [1,+4] (m) for 256 gp? [y/n] You 
feel more knowledgeable. You sold a Set of Leather Gloves [1,+4] for 
256 gold.

Really sell a Spear of Venom (1d6) (+4,+7) (m) for 3550 gp? [y/n] You 
feel more knowledgeable. You sold a Spear of Venom (1d6) (+4,+7) for 
3550 gold.
Really sell a Lance (2d8) {average} (m) for 331 gp? [y/n] You sold a 
Lance (2d8) (+0,+0) for 331 gold.

Really sell a Club (1d4) (+4,+4) (m) for 337 gp? [y/n] You sold a Club 
(1d4) (+4,+4) for 337 gold.
Really sell a Morning Star (2d6) (+1,+6) (m) for 675 gp? [y/n] You sold 
a Morning Star (2d6) (+1,+6) for 675 gold.
Really purchase 3 Potions of Heroism (d) for 165 gp? [y/n] You have 6 
Potions of Heroism (e).
Really purchase 4 Scrolls of Remove Curse (i) for 632 gp? [y/n] You 
have 4 Scrolls of Remove Curse (i).

Really purchase a Scroll of *Identify* (l) for 2520 gp? [y/n] You have 
a Scroll of *Identify* (i).

You feel more knowledgeable. You have no more Scrolls of *Identify*.
You drop 3 Potions of Heroism (e). You drop 4 Scrolls of Remove Curse 
(i).

You've stumbled onto something interesting ...
You cannot take items which is given to the Museum back!!
Really give a Hard Leather Cap to the Museum? [y/n] You drop a Hard 
Leather Cap [2,+3] {Day 16/10:30, Level 21, Stronghold/700', Duosi} 
(l). What a noble sacrifice!

You've stumbled onto something interesting ...
You have a Flask of oil (d).
I've never even heard of you! The barkeep gives you some gruel and a 
beer. You are full! The GAH does not exist.

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       *Always*
 Arena Levels:       Sometimes
 Ironman Quests:     Enabled