[PosChengband 4.0.1 Character Dump] Name : Thirteenth ========== Stats ========== Sex : Male STR : 11 Personality: Lucky INT : 18/132 Race : Amberite WIS : 11 Subrace : None DEX : 16 Class : High-Mage CON : 11 Realm : Hex CHR : 11 Level : 21 HP : 145/145 Cur Exp : 16154 SP : 159/159 Max Exp : 16154 AC : 58 Adv Exp : 16796 Speed: +1 ========== Skills ========= Gold : 35191 Melee : Excellent Kills : 2383 Ranged : Excellent Uniques : 19 SavingThrow: Superb Artifacts : 5+2 Stealth : Superb Perception : Excellent Game Day : 16 Searching : Good Game Time : 14:39 Disarming : Superb Play Time : 16:09 Device : Heroic ============================= Character Equipment ============================= a) a Quarterstaff (1d9) (+4,+4) {25% off, @w0} c) a Sling of Extra Shots (x2) (+7,+4) (+2) {Xs} d) a Ring of Wizardry (+1) {In;Es A:Summon Monsters, Day 6/3:56, Level 12, 'Warg problem' Reward} e) an Elemental Ring {Fi} f) The Dog Collar of Grip (+1) {Day 3/16:05, Level 8, Stronghold/100', Grip} g) a Brass Lantern of Illumination (with 10290 turns of light) {A:Illumination, @A0} h) The Soft Leather Armour of Arcane [4,+10] (+4) {InSl;Fi~Nolv~P, Day 8/10:53, Level 14, Stronghold/250'} i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi, Day 9/8:18, Level 14, Stronghold/350'} j) a Hard Leather Cap of Piety [2,+9] (+1) {@A1} k) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile, Day 12/20:22, Level 18, Stronghold/500'} l) a Pair of Hard Leather Boots of Levitation [3,+7] {Lv} \ }=="~((]]] \ }=="~((]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ............. 0% Speed : ............. Electricity: ........+.... 50% Free Act : ........+.+.. Fire : ....+..++.... 72% See Invis : ........+.... Cold : ........+.... 50% Warning : ............. Poison : ............. 0% Slow Digest: ............. Light : ..........+.. 30% Regenerate : ............+ Dark : ............. 0% Levitation : ...........+. Confusion : ............. 0% Perm Lite : ..........+.. Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ...+......... Chaos : ............. 0% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : ............. 0% Spell Cap : ............+ +15% Fear : ............. 0x Magic Res : ............. Infravision: ............. \ }=="~((]]] Stealth : .......+..... Auras abcdefghijkl@ Searching : ............. Aura Elec : ............. Aura Fire : ............. \ }=="~((]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............. Revenge : ............. Sust Int : ............. Sust Wis : ............. \ }=="~((]]] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ..........+.+ Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. \ }=="~((]]] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : .......+..... Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : .......+..... Mana Brand : ............. Sharpness : ............. \ }=="~((]]] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. \ }=="~((]]] abcdefghijkl@ Base R C P E Total STR : ............. 16 1 -4 -2 0 11 INT : ...1...4..... 18/42 2 4 -2 5 18/132 WIS : ............. 10 2 0 -2 0 11 DEX : ............. 15 2 0 -2 0 16 CON : ..........s.s 12 3 -2 -2 0 11 CHR : ............. 15 0 -2 -2 0 11 ==================================== Melee ==================================== Hand #1: a Quarterstaff (1d9) (+4,+4) Accuracy Weight : 15.0 lbs AC Hit Profic : Skilled (+10 To Hit) 25 82% To Hit : 4 + 11 = 15 50 67% To Dam : 4 + 0 = 4 75 53% Blows : 1.22 100 39% Damage 125 25% Crits : 1.07x (5.3%) 150 11% Normal : 10 (6-15) [1.07x] 175 5% Your weapon requires two hands to wield properly. 200 5% =================================== Shooting ================================== Shooting: a Sling of Extra Shots (x2) (+7,+4) (+2) Range : 160' Shots : 1.87 Mult : 2.00x To Hit : 7 + 1 = 8 To Dam : 4 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 9 Rounded Pebbles (1d2) (+1,+1) AC Hit Weight : 0.4 lbs 25 81% To Hit : 1 + 8 = 9 50 66% To Dam : 1 + 4 = 5 (Multiplier Applies) 100 37% Damage 150 8% Crits : 1.00x 175 5% Normal : 24 (22-26) [2.00x] 200 5% =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Shadow Shifting 30 50 100% 0 0 0% Pattern Mindwalking 40 75 100% 0 0 0% Stop Spelling 1 0 0% 690 0 0% ==================================== Spells =================================== Realm: Hex [Handbook of Hex] Profic Lvl SP Fail Desc Cast Fail a) Evily blessing [Sk] 1 3 2% 17 1 6% b) Cure light wounds [Sk] 1 3 2% heal 1d10 69 1 1% c) Demonic aura [Sk] 3 3 2% 22 3 12% d) Stinking mist [Sk] 5 4 2% dam 1d15 405 25 6% e) Extra might [Sk] 7 4 2% 149 7 4% f) Curse weapon [Un] 8 16 2% unknown 0 0 0% g) Evil detection [Sk] 9 4 2% range 20 132 9 6% h) Patience [Sk] 10 6 2% dam 0 72 17 19% [High Curse] Profic Lvl SP Fail Desc Cast Fail a) Ice armor [Sk] 12 9 2% 23 5 18% b) Cure serious wounds [Sk] 12 10 2% heal 2d10 48 8 14% c) Inhail potion [Sk] 15 11 2% 132 25 16% d) Vampiric mist [Sk] 20 13 7% dam 1d15 39 4 9% e) Swords to runeswords [Un] 25 24 27% unknown 0 0 0% f) Touch of confusion [Un] 30 19 52% unknown 0 0 0% g) Building up [Un] 35 16 67% unknown 0 0 0% h) Anti teleport barrier [Un] 40 26 92% unknown 0 0 0% =================================== Dungeons ================================== Stronghold : level 14 Now, you are in Outpost. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 6 Warg problem (Danger level: 5) - level 12 Arena: 0 Victory ================================ Monster Kills ================================ You have defeated 2383 enemies including 19 unique monsters in total. Uniques Lvl The Variant Maintainer 14 Meng You, the Brother of Meng Huo 12 King Duosi, the Chief of Southerings 11 Grishnakh, the Hill Orc 10 Dailai Dongzhu, Captain of Southerings 10 Orfax, Son of Boldor 10 Hobbes the Tiger 10 The Borshin 10 Lousy, the King of Louses 9 Brodda, the Easterling 9 Nami, the Mate 8 Robin Hood, the Outlaw 8 Wormtongue, Agent of Saruman 8 Bullroarer the Hobbit 5 Smeagol 3 Freesia 2 Fang, Farmer Maggot's dog 2 Wolf, Farmer Maggot's dog 2 Grip, Farmer Maggot's dog 2 Non-uniques Lvl Count Non-uniques Lvl Count Plaguebearer of Nurgle 15 1 Snaga 6 81 Warg 14 16 Blue yeek 2 71 Vlasta 14 1 Phantom warrior 8 70 Software bug 14 15 Novice mindcrafter 8 69 Giant flea 14 3 Novice ranger 8 68 Drider 13 1 Novice mage 5 65 Ogre 13 7 Cave spider 2 65 Druid 13 1 Cave orc 7 63 Dark elven priest 12 1 Ewok 5 62 Moaning spirit 12 1 Novice paladin 8 56 Swordsman 12 3 Skaven 9 52 Gazer 12 3 Rotting corpse 7 45 Frumious bandersnatch 12 1 Giant white louse 3 45 Tiger 12 1 Nibelung 6 42 Skeleton human 12 2 Jackal 1 42 Priest 12 1 Snotling 4 39 Zombified human 12 1 Novice warrior 6 36 Slime Mold 12 1 Grid bug 1 35 Baby multi-hued dragon 11 1 Crypt Creep 7 34 Vorpal bunny 11 2 White worm mass 1 32 =================================== Virtues =================================== Your alignment: Chaotic You have strayed from the path of Enlightenment. You are an arch-enemy of Mysticism. You are a great champion of Knowledge. You are the polar opposite of Honour. You are the polar opposite of Compassion. You are somewhat virtuous in Valour. You are a great champion of Harmony. You are virtuous in Sacrifice. ================================== Mutations ================================== There is a white aura surrounding you. ============================= Character Inventory ============================= a) 2 Hex Spellbooks [Handbook of Hex] {@m4} b) 2 Hex Spellbooks [High Curse] {@m3} c) 11 Rations of Food d) a Flask of oil e) 3 Potions of Speed f) 3 Potions of Heroism g) 5 Potions of Cure Critical Wounds h) 5 Scrolls of Teleportation i) 4 Scrolls of Word of Recall {!r} j) 3 Scrolls of Monster Confusion k) a Staff: Detect Traps (14/14 charges) {@u0, *} l) a Staff: Identify (11/11 charges) {@u9} m) a Shovel (1d2) (+0,+0) (+1) {Dg, @w0} n) 9 Rounded Pebbles (1d2) (+1,+1) {@f1} ================================ Home Inventory =============================== ( page 1 ) a) a Hex Spellbook [Handbook of Hex] {@m4} b) a Hex Spellbook [High Curse] {@m3} c) 68 Rations of Food d) 7 Slime Molds e) 26 Pieces of Elvish Waybread f) 55 Flasks of oil g) 12 Potions of Water h) 6 Potions of Slime Mold Juice i) 3 Potions of Slowness {!q, *} j) 2 Potions of Poison {!q, *} k) 2 Potions of Booze {!q, *} l) 3 Potions of Sleep {!q, *} ( page 2 ) a) 39 Potions of Infra-vision b) 55 Potions of Speed c) 48 Potions of Resist Heat d) 36 Potions of Resist Cold e) 44 Potions of Heroism f) 24 Potions of Cure Critical Wounds g) a Potion of Restore Mana h) a Potion of Resistance i) 4 Potions of Curing {*} j) 56 Scrolls of Phase Door k) 55 Scrolls of Teleportation l) 12 Scrolls of Word of Recall {!r} ( page 3 ) a) 19 Scrolls of Identify b) 12 Scrolls of Remove Curse c) 7 Scrolls of Light d) 31 Scrolls of Magic Mapping e) 24 Scrolls of Treasure Detection f) 8 Scrolls of Object Detection g) 4 Scrolls of Trap Detection h) 8 Scrolls of Door/Stair Location i) 18 Scrolls of Monster Confusion j) 24 Scrolls of Detect Monsters k) a Wand: Magic Missile (14/14 charges) {*} l) a Wand: Beam of Light (10/10 charges) {*} ( page 4 ) a) a Wand: Stinking Cloud (7/9 charges) {*} b) a Wand: Scare Monster (4/5 charges) {*} c) a Wand: Sleep Monster (5/6 charges) {*} d) a Wand: Slow Monster (6/6 charges) {*} e) a Wand: Confuse Monster (6/6 charges) {*} f) a Wand: Heal Monster (7/7 charges) {*} g) a Wand: Clone Monster (6/6 charges) {*} h) a Staff: Illumination (4/4 charges) {*} i) a Staff: Illumination (11/11 charges) {*} j) a Staff: Detect Traps (5/5 charges) {@u0, *} k) a Staff: Detect Treasure (6/6 charges) {*} l) a Staff: Detect Doors & Stairs (4/4 charges) {*} ( page 5 ) a) a Staff: Detect Doors & Stairs (3/4 charges) {*} b) 3 Rings c) a Ring of Protection [+1] {Fa(St} d) a Ring of Protection [+2] e) an Amulet f) a Barbarian Talisman (+1) {Dx;Fe[M} g) an Elemental Charm {AcFi} h) a Dwarven Necklace (+1) {CnIf;Bl;Rg} i) an Amulet of the Magi (+4) {Sr;FaSi} j) a Barbarian Talisman (+1) {St} k) The Dog Collar of Wolf [+7] (+1) {Day 3/16:05, Level 8, Stronghold/100', Wolf} l) a Brass Lantern of Extra Light (with 4551 turns of light) ( page 6 ) a) a Brass Lantern of Duration (with 12414 turns of light) b) Soft Leather Armour of Elemental Protection [4,+5] {Ac} c) The Soft Studded Leather of Antarctic Land [5,+17] (+3) [-15%] {cursed, StDxCn;-InWi;CoPoDkNxSo;Lv[C, Day 14/12:31, Level 19, Stronghold/550'} d) Cord Armour of Elemental Protection [6,+3] {Day 11/7:24, Level 17, Stronghold/400', Wormtongue} e) a Small Leather Shield [3,+7] {*} f) a Dagger (1d4) (+2,+4) {@w0} g) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {Day 9/20:51, Level 16, Stronghold/400', Robin Hood?} h) 35 Rounded Pebbles of Hurt Animal (1d2) (+3,+3) {*} i) 28 Iron Shots (1d3) (+0,+0) {@f0} j) 27 Iron Spikes ==================================== Museum =================================== ( page 1 ) a) a Ring of Protection {Fa, Day 2/8:23, Level 6, 'Thieves Hideout' Reward} b) Paper Armour of Protection [4,+12] {Day 14/15:31, Level 20, Stronghold/550', Maintainer} c) Hard Studded Leather (-1) [7,+3] {Day 13/7:16, Level 18, Stronghold/500', Dailai Dongzhu} d) a Hard Leather Cap [2,+6] {Day 15/14:25, Level 21, Stronghold/600', Grishnakh} e) a Hard Leather Cap [2,+3] {Day 16/10:30, Level 21, Stronghold/700', Duosi} f) a Set of Gauntlets of Free Action [2,+0] {Fa, Day 5/3:11, Level 9, Stronghold/150', Smeagol} g) a Pair of Soft Leather Boots [2,+1] {Day 14/16:27, Level 20, Stronghold/550', Brodda} h) a Pair of Hard Leather Boots [3,+3] {Day 15/14:47, Level 21, Stronghold/600', Meng You} i) a Cutlass (1d7) (+5,+5) {Day 15/9:25, Level 20, Stronghold/550', Lousy} j) a Tulwar (2d4) (+4,+2) {Day 12/20:30, Level 18, Stronghold/500', Orfax} k) a Pike (Blessed) (2d5) (+3,+3) (+3) {Wi;SiBs~Good, Day 10/14:24, Level 16, Stronghold/400', Nami} l) a Lance of Melting (2d8) (+3,+2) {Ac|A, Day 7/17:02, Level 14, Stronghold/250', Bullroarer} ( page 2 ) a) The Skeleton of Robin Hood, the Outlaw {Day 9/20:51, Level 16, Stronghold/400'} ================================== Statistics ================================= Objects Found : 3021 Objects Bought : 304 Objects Destroyed: 1611 Equipment Found Bought Used Dest Weapons 199 3 0 115 Shields 21 1 0 13 Bows 30 2 0 23 Rings 8 0 0 0 Amulets 10 0 0 0 Lights 150 2 0 63 Body Armor 193 2 0 108 Cloaks 49 1 0 33 Helmets 39 1 0 30 Gloves 42 0 0 32 Boots 53 2 0 35 Totals 773 13 0 439 Devices Found Bought Used Dest Wands 53 0 35 12 Staves 13 2 510 4 Potions 331 93 20 50 Scrolls 405 140 114 130 Totals 802 235 679 196 Other Found Bought Used Dest Shots 323 31 0 120 Arrows 161 0 0 161 Bolts 24 0 0 24 Spellbooks 18 5 0 16 Food 185 17 52 33 Corpses 411 0 0 401 Skeletons 175 0 0 169 Totals 1297 53 52 924 Potions Found Bought Used Dest Cure Critical Wounds 0 37 6 2 Curing 4 0 0 0 Speed 67 0 9 0 Restore Mana 1 0 0 0 Totals 331 93 20 50 Scrolls Found Bought Used Dest Fail Word of Recall 18 54 56 0 2.1% Identify 50 3 22 10 2.1% *Identify* 0 7 7 0 3.0% Remove Curse 0 19 7 0 2.3% Teleportation 42 25 7 0 2.3% Totals 405 140 114 130 Wands Found Bought Used Dest Fail Totals 53 0 35 12 Staves Found Bought Used Dest Fail Identify 0 1 311 0 1.5% Totals 13 2 510 4 Rods Found Bought Used Dest Fail Spellbooks Found Bought Used Dest Totals 18 5 0 16 Egos Found : 84 Egos Bought : 1 Egos Destroyed: 3 Egos Found Bought Dest Monsters Kills Pct Animals 905 36.3% Breeders 292 11.7% Demons 27 1.0% Dragons 3 0.1% Giants 7 0.2% Humans 527 21.1% Orcs 233 9.3% Undead 186 7.4% Uniques 19 0.7% Evil Monsters 737 29.6% Good Monsters 126 5.0% Neutral Monsters 1625 65.3% Good Droppers 13 0.5% Great Droppers 5 0.2% Resist Acid 160 6.4% Resist Elec 41 1.6% Resist Fire 79 3.1% Resist Cold 184 7.3% Resist Pois 477 19.1% Resist Conf 459 18.4% Totals 2488 ================================ Last Messages ================================ You have finished the tunnel. You have found something! You were using a Shovel (1d2) (+0,+0) (+1) {Dg, @w0} (x). You are wearing a Quarterstaff (1d9) (+4,+4) {25% off, @w0} (a). You have found 59 gold pieces worth of garnets. You see no visible monsters. You see no objects. What a boring place... Really try 5 Scrolls of Word of Recall {!r}? [y/n] You stopped spelling all spells. The air about you becomes charged... You have 4 Scrolls of Word of Recall {!r}. Rest (0-9999, '*' for HP/SP, '&' as needed): & You feel yourself yanked upwards! The Singing, happy drunk attacks you: He begs. You attack the Singing, happy drunk: You hit. You have slain the Singing, happy drunk. You have found 28 gold pieces worth of copper. Autosaving the game... You drop 2 Mushrooms of Hallucination (c). You see 2 Mushrooms of Hallucination. Auto-destroying. You drop 3 Rations of Food (c). You drop a Piece of Elvish Waybread (d). You drop a Staff: Illumination (11/11 charges) {*} (j). You drop a Ring of Protection [+2] (l). You drop a Barbarian Talisman (+1) {Dx;Fe[M} (l). You drop a Barbarian Talisman (+1) {St} (l). Really sell a Set of Leather Gloves [1,+4] (m) for 256 gp? [y/n] You feel more knowledgeable. You sold a Set of Leather Gloves [1,+4] for 256 gold. Really sell a Spear of Venom (1d6) (+4,+7) (m) for 3550 gp? [y/n] You feel more knowledgeable. You sold a Spear of Venom (1d6) (+4,+7) for 3550 gold. Really sell a Lance (2d8) {average} (m) for 331 gp? [y/n] You sold a Lance (2d8) (+0,+0) for 331 gold. Really sell a Club (1d4) (+4,+4) (m) for 337 gp? [y/n] You sold a Club (1d4) (+4,+4) for 337 gold. Really sell a Morning Star (2d6) (+1,+6) (m) for 675 gp? [y/n] You sold a Morning Star (2d6) (+1,+6) for 675 gold. Really purchase 3 Potions of Heroism (d) for 165 gp? [y/n] You have 6 Potions of Heroism (e). Really purchase 4 Scrolls of Remove Curse (i) for 632 gp? [y/n] You have 4 Scrolls of Remove Curse (i). Really purchase a Scroll of *Identify* (l) for 2520 gp? [y/n] You have a Scroll of *Identify* (i). You feel more knowledgeable. You have no more Scrolls of *Identify*. You drop 3 Potions of Heroism (e). You drop 4 Scrolls of Remove Curse (i). You've stumbled onto something interesting ... You cannot take items which is given to the Museum back!! Really give a Hard Leather Cap to the Museum? [y/n] You drop a Hard Leather Cap [2,+3] {Day 16/10:30, Level 21, Stronghold/700', Duosi} (l). What a noble sacrifice! You've stumbled onto something interesting ... You have a Flask of oil (d). I've never even heard of you! The barkeep gives you some gruel and a beer. You are full! The GAH does not exist. =================================== Options =================================== Preserve Mode: On Small Levels: *Always* Arena Levels: Sometimes Ironman Quests: Enabled