[PosChengband 4.0.1 Character Dump] Name : Twelfth ========== Stats ========== Sex : Male STR : 11 Personality: Lucky INT : 18/10 Race : Amberite WIS : 10 Subrace : None DEX : 15 Class : High-Mage CON : 11 Realm : Hex CHR : 11 Level : 1 HP : 28/28 Cur Exp : 2 SP : 14/14 Max Exp : 2 AC : 8 Adv Exp : 24 Speed: +0 ========== Skills ========= Gold : 14 Melee : Good Kills : 1 Ranged : Fair Uniques : 0 SavingThrow: Very Good Artifacts : 0+0 Stealth : Excellent Perception : Very Good Game Day : 1 Searching : Fair Game Time : 6:39 Disarming : Very Good Play Time : 00:27 Device : Superb ============================= Character Equipment ============================= a) a Dagger (1d4) (+0,+0) {@w0} c) a Sling (x2) (+0,+0) g) a Brass Lantern (with 14998 turns of light) h) a Robe [2,+0] i) a Cloak [1,+0] j) a Hard Leather Cap [2,+0] l) a Pair of Soft Leather Boots [2,+0] | } ~((] ] | } ~((] ] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ............. 0% Speed : ............. Electricity: ............. 0% Free Act : ............. Fire : ............. 0% See Invis : ............. Cold : ............. 0% Warning : ............. Poison : ............. 0% Slow Digest: ............. Light : ............. 0% Regenerate : ............+ Dark : ............. 0% Levitation : ............. Confusion : ............. 0% Perm Lite : ............. Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : ............. 0% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : ............. 0% Spell Cap : ............+ +15% Fear : ............. 0x Magic Res : ............. Infravision: ............. | } ~((] ] Stealth : ............. Auras abcdefghijkl@ Searching : ............. Aura Elec : ............. Aura Fire : ............. | } ~((] ] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............. Revenge : ............. Sust Int : ............. Sust Wis : ............. | } ~((] ] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............+ Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. | } ~((] ] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : ............. Mana Brand : ............. Sharpness : ............. | } ~((] ] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. | } ~((] ] abcdefghijkl@ Base R C P E Total STR : ............. 16 1 -4 -2 0 11 INT : ............. 15 2 4 -2 0 18/10 WIS : ............. 10 2 0 -2 0 10 DEX : ............. 15 2 0 -2 0 15 CON : ............s 12 3 -2 -2 0 11 CHR : ............. 15 0 -2 -2 0 11 ==================================== Melee ==================================== Hand #1: a Dagger (1d4) (+0,+0) Accuracy Weight : 1.2 lbs AC Hit Profic : Beginner (+0 To Hit) 25 68% To Hit : 0 + 0 = 0 50 40% To Dam : 0 + 0 = 0 75 12% Blows : 1.13 100 5% Damage 125 5% Crits : 1.00x (0.3%) 150 5% Normal : 2 (1-4) [1.00x] 175 5% 200 5% =================================== Shooting ================================== Shooting: a Sling (x2) (+0,+0) Range : 160' Shots : 1.25 Mult : 2.00x To Hit : 0 + 0 = 0 To Dam : 0 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Shadow Shifting 30 50 100% 0 0 0% Pattern Mindwalking 40 75 100% 0 0 0% Stop Spelling 1 0 0% 2 0 0% ==================================== Spells =================================== Realm: Hex [Handbook of Hex] Profic Lvl SP Fail Desc Cast Fail a) Evily blessing [Un] 1 4 14% unknown 0 0 0% b) Cure light wounds [Un] 1 4 14% heal 1d10 2 0 0% c) Demonic aura [Un] 3 4 30% unknown 0 0 0% d) Stinking mist [Un] 5 5 36% unknown 0 0 0% e) Extra might [Un] 7 5 52% unknown 0 0 0% f) Curse weapon [Un] 8 16 85% unknown 0 0 0% g) Evil detection [Un] 9 5 48% unknown 0 0 0% h) Patience [Un] 10 8 61% unknown 0 0 0% =================================== Dungeons ================================== Now, you are in Outpost. ==================================== Quests =================================== Arena: 0 Victory ================================ Monster Kills ================================ You have defeated 1 enemy. Non-uniques Lvl Count Non-uniques Lvl Count Hobo 0 1 Hobo 0 1 =================================== Virtues =================================== Your alignment: Neutral You are neutral to Enlightenment. You are neutral to Mysticism. You are somewhat virtuous in Knowledge. You have strayed from the path of Honour. You have strayed from the path of Compassion. You are neutral to Valour. You have strayed from the path of Justice. You are neutral to Patience. ================================== Mutations ================================== There is a white aura surrounding you. ============================= Character Inventory ============================= a) a Hex Spellbook [Handbook of Hex] {@m4} b) 11 Rations of Food c) a Wand: Magic Missile (7/7 charges) d) a Shovel (1d2) (+0,+0) (+1) {Dg, @w0} ================================ Home Inventory =============================== ( page 1 ) a) a Ration of Food b) a Flask of oil c) a Potion of Restore Mana ================================== Statistics ================================= Objects Found : 16 Objects Bought : 14 Objects Destroyed: 0 Equipment Found Bought Used Dest Weapons 1 1 0 0 Bows 0 1 0 0 Lights 5 1 0 0 Body Armor 0 1 0 0 Cloaks 0 1 0 0 Helmets 0 1 0 0 Boots 0 1 0 0 Totals 6 7 0 0 Devices Found Bought Used Dest Wands 1 0 0 0 Potions 1 0 0 0 Totals 2 0 0 0 Other Found Bought Used Dest Spellbooks 1 0 0 0 Food 7 5 0 0 Totals 8 5 0 0 Potions Found Bought Used Dest Restore Mana 1 0 0 0 Totals 1 0 0 0 Scrolls Found Bought Used Dest Fail Wands Found Bought Used Dest Fail Totals 1 0 0 0 Staves Found Bought Used Dest Fail Rods Found Bought Used Dest Fail Spellbooks Found Bought Used Dest Totals 1 0 0 0 Egos Found : 0 Egos Bought : 0 Egos Destroyed: 0 Egos Found Bought Dest Monsters Kills Pct Humans 1 100.0% Neutral Monsters 1 100.0% Totals 1 ================================ Last Messages ================================ Found a macro. Removed a macro. Found a macro. Added a macro. You feel better and better. Found no macro. Added a macro. You stopped spelling all spells. Appended macros. You drop a Potion of Restore Mana (c). Selling unidentified potions to shopkeepers might be safer than quaffing them. Really purchase 5 Rations of Food (a) for 25 gp? [y/n] You have 12 Rations of Food (b). Really purchase 2 Flasks of oil (b) for 10 gp? [y/n] You have 2 Flasks of oil (c). Really purchase a Brass Lantern (with 7500 turns of light) (f) for 48 gp? [y/n] You have a Brass Lantern (with 7500 turns of light) (f). Really sell 5 Wooden Torches (with 1500 turns of light) (e) for 5 gp? [y/n] You sold 5 Wooden Torches (with 1500 turns of light) for 5 gold. Really purchase a Cloak [1,+0] (i) for 14 gp? [y/n] You have a Cloak [1,+0] (f). You are wearing a Cloak [1,+0] (i). Really purchase a Shovel (1d2) (+0,+0) (+1) {Dg} (i) for 251 gp? [y/n] You have a Shovel (1d2) (+0,+0) (+1) {Dg} (f). Inscribing a Dagger (1d4) (+0,+0). Inscription: @w0 Inscribing a Shovel (1d2) (+0,+0) (+1). Inscription: @w0 Really purchase a Sling (x2) (+0,+0) (j) for 41 gp? [y/n] You have a Sling (x2) (+0,+0) (g). You are wearing a Sling (x2) (+0,+0) (c). Really purchase a Robe [2,+0] (a) for 54 gp? [y/n] You have a Robe [2,+0] (f). Really purchase a Hard Leather Cap [2,+0] (j) for 54 gp? [y/n] You have a Hard Leather Cap [2,+0] (g). Really purchase a Pair of Soft Leather Boots [2,+0] (p) for 54 gp? [y/n] You have a Pair of Soft Leather Boots [2,+0] (h). You are wearing a Robe [2,+0] (h). You are wearing a Hard Leather Cap [2,+0] (j). You are wearing a Pair of Soft Leather Boots [2,+0] (l). There is a permanent wall blocking your way. Autosaving the game... You attack the Hobo: You hit. The Hobo attacks you: He drools. You attack the Hobo: You hit. How unfair! You have slain the Hobo. You've stumbled onto something interesting ... Autosaving the game... You drop a Ration of Food (b). You drop a Flask of oil (c). You are wearing a Brass Lantern (with 7500 turns of light) (g). You fuel your lamp. You have no more Flasks of oil. =================================== Options =================================== Preserve Mode: On Small Levels: *Always* Arena Levels: Sometimes Ironman Quests: Enabled