[PosChengband 4.0.1 Character Dump] Name : Eleventh ========== Stats ========== Sex : Male STR : 12 Personality: Lucky INT : 18/40 Race : Amberite WIS : 10 Subrace : None DEX : 16 Class : High-Mage CON : 11 Realm : Hex CHR : 11 Level : 13 HP : 87/87 Cur Exp : 2288 SP : 60/60 Max Exp : 2288 AC : 47 Adv Exp : 2717 Speed: +0 ========== Skills ========= Gold : 10590 Melee : Very Good Kills : 1027 Ranged : Excellent Uniques : 6 SavingThrow: Excellent Artifacts : 0+0 Stealth : Excellent Perception : Excellent Game Day : 8 Searching : Good Game Time : 6:02 Disarming : Excellent Play Time : 05:20 Device : Superb ============================= Character Equipment ============================= a) a Dagger (1d4) (+3,+4) {@w0} b) a Small Metal Shield [5,+0] c) a Sling of Velocity (x2.25) (+9,+13) d) a Ring of Protection {Si, Day 2/17:12, Level 6, 'Thieves Hideout' Reward} e) a Ring of Wizardry (+1) {In, Day 8/4:41, Level 13, 'Warg problem' Reward} f) a Barbarian Talisman (+1) {StDx, Day 6/16:47, Level 10, Outpost, Maggot} g) a Brass Lantern of Illumination (with 9843 turns of light) {A:Illumination, @A0} h) Soft Leather Armour of Protection [4,+15] {Day 6/22:47, Level 10, Stronghold/150', Smeagol} i) a Cloak of Protection [1,+13] j) a Hard Leather Cap [2,+3] l) a Pair of Hard Leather Boots [3,+0] |)}=="~((] ] |)}=="~((] ] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ............. 0% Speed : ............. Electricity: ............. 0% Free Act : ............. Fire : ............. 0% See Invis : ...+......... Cold : ............. 0% Warning : ............. Poison : ............. 0% Slow Digest: ............. Light : ............. 0% Regenerate : ............+ Dark : ............. 0% Levitation : ............. Confusion : ............. 0% Perm Lite : ............. Nether : ............. 0% Reflection : ............. Nexus : ............. 0% Hold Life : ............. Sound : ............. 0% Dec Mana : ............. Shards : ............. 0% Easy Spell : ............. Chaos : ............. 0% Anti Magic : ............. Disenchantm: ............. 0% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : ............. 0% Spell Cap : ............+ +15% Fear : ............. 0x Magic Res : ............. Infravision: ............. |)}=="~((] ] Stealth : ............. Auras abcdefghijkl@ Searching : ............. Aura Elec : ............. Aura Fire : ............. |)}=="~((] ] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ............. Revenge : ............. Sust Int : ............. Sust Wis : ............. |)}=="~((] ] Sust Dex : ............. Slays abcdefghijkl@ Sust Con : ............+ Slay Evil : ............. Sust Chr : ............. Slay Undead: ............. Slay Demon : ............. |)}=="~((] ] Slay Dragon: ............. Detection abcdefghijkl@ Slay Human : ............. Telepathy : ............. Slay Animal: ............. ESP Evil : ............. Slay Orc : ............. ESP Nonliv : ............. Slay Troll : ............. ESP Good : ............. Slay Giant : ............. ESP Undead : ............. Slay Good : ............. ESP Demon : ............. Slay Living: ............. ESP Dragon : ............. Acid Brand : ............. ESP Human : ............. Elec Brand : ............. ESP Animal : ............. Fire Brand : ............. ESP Orc : ............. Cold Brand : ............. ESP Troll : ............. Pois Brand : ............. ESP Giant : ............. Mana Brand : ............. Sharpness : ............. |)}=="~((] ] Quake : ............. Curses abcdefghijkl@ Vampiric : ............. Cursed : ............. Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ............. Riding : ............. Aggravate : ............. Tunnel : ............. TY Curse : ............. Throwing : ............. |)}=="~((] ] abcdefghijkl@ Base R C P E Total STR : .....1....... 16 1 -4 -2 1 12 INT : ....1........ 17 2 4 -2 1 18/40 WIS : ............. 10 2 0 -2 0 10 DEX : .....1....... 15 2 0 -2 1 16 CON : ............s 12 3 -2 -2 0 11 CHR : ............. 15 0 -2 -2 0 11 ==================================== Melee ==================================== Hand #1: a Dagger (1d4) (+3,+4) Accuracy Weight : 1.2 lbs AC Hit Profic : Skilled (+10 To Hit) 25 81% To Hit : 3 + 11 = 14 50 65% To Dam : 4 + 0 = 4 75 50% Blows : 1.24 100 35% Damage 125 20% Crits : 1.02x (2.0%) 150 5% Normal : 7 (6-9) [1.02x] 175 5% 200 5% =================================== Shooting ================================== Shooting: a Sling of Velocity (x2.25) (+9,+13) Range : 160' Shots : 1.25 Mult : 2.25x To Hit : 9 + 1 = 10 To Dam : 13 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 20 Rounded Pebbles (1d2) (+4,+2) AC Hit Weight : 0.4 lbs 25 82% To Hit : 4 + 10 = 14 50 68% To Dam : 2 + 13 = 15 (Multiplier Applies) 100 40% Damage 150 13% Crits : 1.01x 175 5% Normal : 46 (45-47) [2.27x] 200 5% =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Shadow Shifting 30 50 100% 0 0 0% Pattern Mindwalking 40 75 100% 0 0 0% Stop Spelling 1 0 0% 237 0 0% ==================================== Spells =================================== Realm: Hex [Handbook of Hex] Profic Lvl SP Fail Desc Cast Fail a) Evily blessing [Un] 1 4 5% unknown 0 0 0% b) Cure light wounds [Be] 1 3 5% heal 1d10 45 6 12% c) Demonic aura [Be] 3 3 5% 19 5 21% d) Stinking mist [Be] 5 4 5% dam 1d11 179 16 8% e) Extra might [Be] 7 4 14% 9 5 36% f) Curse weapon [Un] 8 16 37% unknown 0 0 0% g) Evil detection [Be] 9 4 10% range 20 9 2 18% h) Patience [Be] 10 7 23% dam 0 19 4 17% =================================== Dungeons ================================== Stronghold : level 5 Now, you are in Outpost. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 6 Warg problem (Danger level: 5) - level 13 Arena: 0 Victory ================================ Monster Kills ================================ You have defeated 1027 enemies including 6 unique monsters in total. Uniques Lvl Smeagol 3 Freesia 2 Fang, Farmer Maggot's dog 2 Wolf, Farmer Maggot's dog 2 Grip, Farmer Maggot's dog 2 Farmer Maggot 0 Non-uniques Lvl Count Non-uniques Lvl Count Warg 14 16 Jackal 1 134 Bandit 8 2 Grid bug 1 101 Ewok 5 4 White worm mass 1 57 Disenchanter eye 5 1 Cave spider 2 41 Green jelly 5 2 Giant white louse 3 26 Green glutton ghost 5 1 Large brown snake 1 26 Grey icky thing 5 2 Newt 1 26 Novice paladin 4 5 Novice mage 2 24 Novice ranger 4 2 Giant white centipede 1 22 Snotling 4 6 Giant white mouse 1 22 Blue jelly 4 2 White icky thing 1 22 Large grey snake 4 1 Grey mold 1 21 Cave lizard 4 4 Soldier ant 1 21 Creeping copper coins 4 2 Large white snake 1 20 Yellow light 4 2 Blinking dot 1 20 Giant white rat 4 4 Floating eye 1 20 Black naga 3 5 Fruit bat 1 18 Metallic red centipede 3 9 Novice warrior 2 17 Silver jelly 3 3 White harpy 2 17 Yellow jelly 3 11 Small kobold 1 17 =================================== Virtues =================================== Your alignment: Chaotic You are somewhat virtuous in Enlightenment. You have strayed from the path of Mysticism. You are virtuous in Knowledge. You are the polar opposite of Honour. You are the polar opposite of Compassion. You are virtuous in Valour. You have strayed from the path of Justice. You are somewhat virtuous in Harmony. ================================== Mutations ================================== There is a white aura surrounding you. ============================= Character Inventory ============================= a) a Hex Spellbook [Handbook of Hex] {@m4} b) 11 Rations of Food c) a Flask of oil d) 4 Potions of Booze e) a Potion of Speed f) a Potion of Heroism g) 3 Potions of Cure Critical Wounds h) 3 Scrolls of Teleportation i) 4 Scrolls of Word of Recall {!r} j) a Scroll of Monster Confusion k) a Staff: Detect Traps (7/7 charges) {@u0} l) a Staff of Resistance: Identify (11/11 charges) {@u9} m) a Shovel (1d2) (+0,+0) (+1) {Dg, @w0} n) 20 Rounded Pebbles (1d2) (+4,+2) {@f0} ================================ Home Inventory =============================== ( page 1 ) a) 38 Rations of Food b) 8 Slime Molds c) 48 Flasks of oil d) 27 Potions of Speed e) 28 Potions of Resist Heat f) 10 Potions of Resist Cold g) 23 Potions of Heroism h) 6 Potions of Cure Critical Wounds i) a Potion of Restore Mana j) 3 Potions of Curing k) 28 Scrolls of Phase Door l) 9 Scrolls of Teleportation ( page 2 ) a) 2 Scrolls of Monster Confusion b) a Wand: Magic Missile (7/7 charges) {@a5} c) a Staff: Illumination (2/4 charges) d) a Brass Lantern of Extra Light (with 4253 turns of light) e) a Filthy Rag [1,+4] f) a Small Leather Shield [3,+0] g) a Pair of Soft Leather Boots [2,+0] h) a Dagger of Slay Animal (1d4) (+4,+2) i) a Quarterstaff (1d9) (+0,+0) j) 99 Rounded Pebbles (1d2) (+0,+0) {@f0} k) 7 Rounded Pebbles (1d2) (+4,+2) {@f0} l) 53 Iron Spikes ==================================== Museum =================================== ( page 1 ) a) The Corpse of Fang, Farmer Maggot's dog {Day 3/0:32, Level 7, Stronghold/100'} ================================== Statistics ================================= Objects Found : 951 Objects Bought : 140 Objects Destroyed: 325 Equipment Found Bought Used Dest Weapons 40 2 0 13 Shields 3 2 0 1 Bows 4 1 0 1 Rings 2 0 0 0 Amulets 1 0 0 0 Lights 63 2 0 5 Body Armor 40 4 0 14 Cloaks 15 1 0 8 Helmets 2 2 0 1 Gloves 10 0 0 5 Boots 3 2 0 1 Totals 180 14 0 48 Devices Found Bought Used Dest Wands 3 0 68 0 Staves 2 2 145 1 Potions 119 30 5 2 Scrolls 65 24 41 1 Totals 189 56 259 4 Other Found Bought Used Dest Shots 131 44 0 9 Spellbooks 3 0 0 0 Food 80 15 36 1 Corpses 168 0 0 163 Skeletons 85 0 0 84 Totals 467 59 36 257 Potions Found Bought Used Dest Cure Critical Wounds 0 9 0 0 Curing 3 0 0 0 Speed 28 0 0 0 Restore Mana 1 0 0 0 Totals 119 30 5 2 Scrolls Found Bought Used Dest Fail Word of Recall 0 8 4 0 2.7% Identify 27 1 28 0 2.6% Teleportation 0 12 0 0 2.9% Totals 65 24 41 1 Wands Found Bought Used Dest Fail Totals 3 0 68 0 Staves Found Bought Used Dest Fail Identify 0 1 33 0 1.9% Totals 2 2 145 1 Rods Found Bought Used Dest Fail Spellbooks Found Bought Used Dest Totals 3 0 0 0 Egos Found : 10 Egos Bought : 2 Egos Destroyed: 0 Egos Found Bought Dest Monsters Kills Pct Animals 755 69.9% Breeders 144 13.3% Humans 87 8.0% Orcs 6 0.5% Undead 7 0.6% Uniques 6 0.5% Evil Monsters 100 9.2% Good Monsters 18 1.6% Neutral Monsters 961 89.0% Good Droppers 2 0.1% Great Droppers 2 0.1% Resist Acid 34 3.1% Resist Elec 101 9.3% Resist Fire 12 1.1% Resist Cold 8 0.7% Resist Pois 209 19.3% Resist Conf 117 10.8% Totals 1079 ================================ Last Messages ================================ You drop 8 Potions of Speed (h). You drop 8 Potions of Resist Cold (i). You drop 5 Potions of Heroism (i). You drop a Wand: Magic Missile (7/7 charges) {@a5} (o). You drop a Staff: Illumination (2/4 charges) (o). Really sell 3 Brass Lanterns (with 5955 turns of light) (q) for 54 gp? [y/n] You sold 3 Brass Lanterns (with 5955 turns of light) for 54 gold. Really sell Soft Leather Armour [4,+0] (q) for 97 gp? [y/n] You sold Soft Leather Armour [4,+0] for 97 gold. Really sell Hard Leather Armour (-1) [6,+0] (q) for 168 gp? [y/n] You sold Hard Leather Armour (-1) [6,+0] for 168 gold. You have a Ring {unidentified} (q). Inscribing a Ring. Inscription: Day 8/4:41, Level 13, 'Warg problem' Reward What game do you think you are playing anyway? In your pack: a Ring of Wizardry (+1) {In, Day 8/4:41, Level 13, 'Warg problem' Reward} (q). You were using a Ring of Protection {Si, Day 2/17:12, Level 6, 'Thieves Hideout' Reward} (q). You are wearing a Ring of Wizardry (+1) {In, Day 8/4:41, Level 13, 'Warg problem' Reward} (e). You are wearing a Ring of Protection {Si, Day 2/17:12, Level 6, 'Thieves Hideout' Reward} (d). Really sell a Club (1d4) (+1,+5) (q) for 226 gp? [y/n] You sold a Club (1d4) (+1,+5) for 226 gold. Really sell 2 Clubs (1d4) (+0,+0) (q) for 170 gp? [y/n] You sold 2 Clubs (1d4) (+0,+0) for 170 gold. Really purchase 2 Scrolls of Word of Recall (i) for 480 gp? [y/n] You have 2 Scrolls of Word of Recall (n). You combine some items in your pack. There is a permanent wall blocking your way. <x2> Really sell 2 Potions of Boldness (g) for 250 gp? [y/n] You sold 2 Potions of Boldness for 250 gold. Really sell 5 Potions of Detect Invisible (f) for 150 gp? [y/n] You feel more knowledgeable. You sold 5 Potions of Detect Invisible for 150 gold. Really sell 2 Death Spellbooks [Black Prayers] (b) for 124 gp? [y/n] You sold 2 Death Spellbooks [Black Prayers] for 124 gold. You have a Flask of oil (c). You have 8 Potions of Cure Serious Wounds (h). Really sell 8 Potions of Cure Serious Wounds (h) for 200 gp? [y/n] You sold 8 Potions of Cure Serious Wounds for 200 gold. Really purchase 9 Potions of Cure Critical Wounds (h) for 1440 gp? [y/n] You have 9 Potions of Cure Critical Wounds (h). Autosaving the game... You drop 3 Potions of Salt Water (d). You see 3 Potions of Salt Water. You are getting hungry. You drop 4 Potions of Cure Critical Wounds (g). You drop 3 Scrolls of Phase Door (h). Really purchase 10 Scrolls of Teleportation (i) for 650 gp? [y/n] You have 11 Scrolls of Teleportation (h). There is a permanent wall blocking your way. You drop 2 Potions of Cure Critical Wounds (g). You drop 8 Scrolls of Teleportation (h). I've never even heard of you! The barkeep gives you some gruel and a beer. You are full! There is a powerful spell which can remove even the strongest curses... You awake refreshed for the new day. The sun has risen. =================================== Options =================================== Preserve Mode: On Small Levels: *Always* Arena Levels: Sometimes Ironman Quests: Enabled