(*=List, ESC=exit) Use which power? Charges Fail Charges Fail a) Darkness 32/32 1% b) Slowness 10/10 1% c) Haste Monsters 21/21 1% u) Sleep Monsters 27/27 1% d) Summoning 9/ 9 1% v) Slow Monsters 70/70 1% e) Teleportation 74/74 1% w) Speed 31/32 1% f) Perception 99/99 1% x) Probing 27/27 1% g) Remove Curse 14/14 1% y) Dispel Evil 9/ 9 1% h) Starlight 26/26 1% i) Light 38/38 1% j) Enlightenment 29/29 1% 1) Genocide 4/ 4 45% k) Treasure Location 75/75 1% 2) Earthquakes 17/17 1% l) Object Location 31/31 1% 3) *Destruction* 6/ 6 1% m) Trap Location 56/56 1% 4) Animate Dead 13/13 1% n) Door/Stair Location 28/28 1% o) Detect Invisible 66/66 1% p) Detect Evil 85/85 1% q) Cure Light Wounds 52/52 1% r) Curing 34/34 1% (*=List, ESC=exit) Use which power? Charges Fail Charges Fail a) Heal Monster 21/21 1% s) Fire Bolts 71/71 1% b) Haste Monster 21/21 1% t) Frost Bolts 36/36 1% c) Clone Monster 25/25 1% u) Acid Balls 13/13 1% d) Teleport Other 85/85 1% v) Lightning Balls 29/29 1% e) Disarming 47/47 1% w) Fire Balls 9/ 9 1% f) Trap/Door Destruction 30/30 1% x) Cold Balls 22/22 1% g) Stone to Mud 99/99 1% y) Wonder 37/37 1% h) Light 23/23 1% i) Sleep Monster 67/67 1% j) Slow Monster 36/36 1% k) Confuse Monster 39/39 1% 2) Dragon's Breath 8/ 8 11% l) Scare Monster 14/14 1% m) Drain Life 11/11 1% 4) Striking 9/ 9 21% n) Polymorph 62/62 1% o) Stinking Cloud 23/23 1% p) Magic Missile 64/64 1% q) Acid Bolts 52/52 1% r) Tame Monster 10/10 1% (*=List, ESC=exit) Use which power? Stat Fail Stat Fail a) Trap Location ( 0/ 9) 1% b) Door/Stair Location ( 0/12) 1%t) Polymorph ( 0/ 7) 1% u) Acid Bolts ( 0/ 6) 1% d) Recall ( 0/ 3) 1%v) Lightning Bolts ( 0/ 8) 1% e) Illumination ( 0/18) 1%w) Fire Bolts ( 0/ 8) 1% x) Frost Bolts ( 0/12) 1% g) Detection ( 0/ 3) 1%y) Acid Balls ( 0/ 4) 1% h) Probing ( 0/ 2) 1%z) Lightning Balls ( 0/ 6) 1% i) Curing ( 0/ 1) 1%0) Fire Balls ( 0/ 3) 2% j) Healing ( 0/ 1) 11%1) Cold Balls ( 0/ 7) 1% 3) Stone to Mud ( 0/ 3) 1% m) Pesticide ( 0/ 4) 1%4) Aggravate Monster ( 0/ 3) 1% n) Teleport Other ( 0/ 1) 1% o) Disarming ( 0/ 8) 1% p) Light ( 0/11) 1% q) Sleep Monster ( 0/10) 1% r) Slow Monster ( 0/13) 1%