(*=List, ESC=exit) Use which power?
Charges Fail Charges Fail
a) Darkness 32/32 1%
b) Slowness 10/10 1%
c) Haste Monsters 21/21 1% u) Sleep Monsters 27/27 1%
d) Summoning 9/ 9 1% v) Slow Monsters 70/70 1%
e) Teleportation 74/74 1% w) Speed 31/32 1%
f) Perception 99/99 1% x) Probing 27/27 1%
g) Remove Curse 14/14 1% y) Dispel Evil 9/ 9 1%
h) Starlight 26/26 1%
i) Light 38/38 1%
j) Enlightenment 29/29 1% 1) Genocide 4/ 4 45%
k) Treasure Location 75/75 1% 2) Earthquakes 17/17 1%
l) Object Location 31/31 1% 3) *Destruction* 6/ 6 1%
m) Trap Location 56/56 1% 4) Animate Dead 13/13 1%
n) Door/Stair Location 28/28 1%
o) Detect Invisible 66/66 1%
p) Detect Evil 85/85 1%
q) Cure Light Wounds 52/52 1%
r) Curing 34/34 1%
(*=List, ESC=exit) Use which power?
Charges Fail Charges Fail
a) Heal Monster 21/21 1% s) Fire Bolts 71/71 1%
b) Haste Monster 21/21 1% t) Frost Bolts 36/36 1%
c) Clone Monster 25/25 1% u) Acid Balls 13/13 1%
d) Teleport Other 85/85 1% v) Lightning Balls 29/29 1%
e) Disarming 47/47 1% w) Fire Balls 9/ 9 1%
f) Trap/Door Destruction 30/30 1% x) Cold Balls 22/22 1%
g) Stone to Mud 99/99 1% y) Wonder 37/37 1%
h) Light 23/23 1%
i) Sleep Monster 67/67 1%
j) Slow Monster 36/36 1%
k) Confuse Monster 39/39 1% 2) Dragon's Breath 8/ 8 11%
l) Scare Monster 14/14 1%
m) Drain Life 11/11 1% 4) Striking 9/ 9 21%
n) Polymorph 62/62 1%
o) Stinking Cloud 23/23 1%
p) Magic Missile 64/64 1%
q) Acid Bolts 52/52 1%
r) Tame Monster 10/10 1%
(*=List, ESC=exit) Use which power?
Stat Fail Stat Fail
a) Trap Location ( 0/ 9) 1%
b) Door/Stair Location ( 0/12) 1%t) Polymorph ( 0/ 7) 1%
u) Acid Bolts ( 0/ 6) 1%
d) Recall ( 0/ 3) 1%v) Lightning Bolts ( 0/ 8) 1%
e) Illumination ( 0/18) 1%w) Fire Bolts ( 0/ 8) 1%
x) Frost Bolts ( 0/12) 1%
g) Detection ( 0/ 3) 1%y) Acid Balls ( 0/ 4) 1%
h) Probing ( 0/ 2) 1%z) Lightning Balls ( 0/ 6) 1%
i) Curing ( 0/ 1) 1%0) Fire Balls ( 0/ 3) 2%
j) Healing ( 0/ 1) 11%1) Cold Balls ( 0/ 7) 1%
3) Stone to Mud ( 0/ 3) 1%
m) Pesticide ( 0/ 4) 1%4) Aggravate Monster ( 0/ 3) 1%
n) Teleport Other ( 0/ 1) 1%
o) Disarming ( 0/ 8) 1%
p) Light ( 0/11) 1%
q) Sleep Monster ( 0/10) 1%
r) Slow Monster ( 0/13) 1%