(*=List, ESC=exit) Use which power?
Charges Fail Charges Fail
a) Darkness 13/13 2%
c) Haste Monsters 9/ 9 2% u) Sleep Monsters 12/12 2%
d) Summoning 5/ 5 2% v) Slow Monsters 47/47 2%
e) Teleportation 38/38 2% w) Speed 18/19 2%
f) Perception 48/48 2% x) Probing 14/14 2%
g) Remove Curse 8/ 8 2%
h) Starlight 13/13 2%
i) Light 29/29 2%
j) Enlightenment 14/14 2%
k) Treasure Location 27/27 2%
l) Object Location 27/27 2% 3) *Destruction* 6/ 6 15%
m) Trap Location 46/46 2%
n) Door/Stair Location 13/13 2%
o) Detect Invisible 36/36 2%
p) Detect Evil 43/43 2%
q) Cure Light Wounds 31/31 2%
r) Curing 12/12 2%
(*=List, ESC=exit) Use which power?
Charges Fail Charges Fail
a) Heal Monster 13/13 2% s) Fire Bolts 21/21 2%
b) Haste Monster 15/15 2% t) Frost Bolts 17/17 2%
c) Clone Monster 13/13 2% u) Acid Balls 8/ 8 15%
d) Teleport Other 54/54 2% v) Lightning Balls 18/18 2%
e) Disarming 21/21 2%
f) Trap/Door Destruction 14/14 2% x) Cold Balls 12/12 2%
g) Stone to Mud 67/67 2% y) Wonder 37/37 2%
h) Light 16/16 2%
i) Sleep Monster 48/48 2%
j) Slow Monster 10/10 2%
k) Confuse Monster 20/20 2% 2) Dragon's Breath 8/ 8 38%
l) Scare Monster 11/11 2%
m) Drain Life 7/ 7 15%
n) Polymorph 26/26 2%
p) Magic Missile 47/47 2%
q) Acid Bolts 15/15 2%
r) Tame Monster 5/ 5 2%
(*=List, ESC=exit) Use which power?
Stat Fail Stat Fail
a) Trap Location ( 0/ 3) 2%
b) Door/Stair Location ( 0/ 1) 2%t) Polymorph ( 0/ 2) 2%
u) Acid Bolts ( 0/ 5) 2%
d) Recall ( 0/ 2) 2%v) Lightning Bolts ( 0/ 5) 2%
e) Illumination ( 0/ 7) 2%w) Fire Bolts ( 0/ 1) 2%
x) Frost Bolts ( 0/ 5) 2%
g) Detection ( 0/ 2) 2%y) Acid Balls ( 0/ 2) 20%
z) Lightning Balls ( 0/ 4) 2%
i) Curing ( 0/ 1) 11%0) Fire Balls ( 0/ 1) 29%
j) Healing ( 0/ 1) 38%1) Cold Balls ( 0/ 3) 2%
3) Stone to Mud ( 0/ 2) 2%
m) Pesticide ( 0/ 1) 2%4) Aggravate Monster ( 0/ 2) 2%
n) Teleport Other ( 0/ 1) 2%
o) Disarming ( 0/ 3) 2%
p) Light ( 0/ 6) 2%
q) Sleep Monster ( 0/ 5) 2%
r) Slow Monster ( 0/ 2) 2%