(*=List, ESC=exit) Use which power? Charges Fail Charges Fail a) Darkness 13/13 2% c) Haste Monsters 9/ 9 2% u) Sleep Monsters 12/12 2% d) Summoning 5/ 5 2% v) Slow Monsters 47/47 2% e) Teleportation 38/38 2% w) Speed 18/19 2% f) Perception 48/48 2% x) Probing 14/14 2% g) Remove Curse 8/ 8 2% h) Starlight 13/13 2% i) Light 29/29 2% j) Enlightenment 14/14 2% k) Treasure Location 27/27 2% l) Object Location 27/27 2% 3) *Destruction* 6/ 6 15% m) Trap Location 46/46 2% n) Door/Stair Location 13/13 2% o) Detect Invisible 36/36 2% p) Detect Evil 43/43 2% q) Cure Light Wounds 31/31 2% r) Curing 12/12 2% (*=List, ESC=exit) Use which power? Charges Fail Charges Fail a) Heal Monster 13/13 2% s) Fire Bolts 21/21 2% b) Haste Monster 15/15 2% t) Frost Bolts 17/17 2% c) Clone Monster 13/13 2% u) Acid Balls 8/ 8 15% d) Teleport Other 54/54 2% v) Lightning Balls 18/18 2% e) Disarming 21/21 2% f) Trap/Door Destruction 14/14 2% x) Cold Balls 12/12 2% g) Stone to Mud 67/67 2% y) Wonder 37/37 2% h) Light 16/16 2% i) Sleep Monster 48/48 2% j) Slow Monster 10/10 2% k) Confuse Monster 20/20 2% 2) Dragon's Breath 8/ 8 38% l) Scare Monster 11/11 2% m) Drain Life 7/ 7 15% n) Polymorph 26/26 2% p) Magic Missile 47/47 2% q) Acid Bolts 15/15 2% r) Tame Monster 5/ 5 2% (*=List, ESC=exit) Use which power? Stat Fail Stat Fail a) Trap Location ( 0/ 3) 2% b) Door/Stair Location ( 0/ 1) 2%t) Polymorph ( 0/ 2) 2% u) Acid Bolts ( 0/ 5) 2% d) Recall ( 0/ 2) 2%v) Lightning Bolts ( 0/ 5) 2% e) Illumination ( 0/ 7) 2%w) Fire Bolts ( 0/ 1) 2% x) Frost Bolts ( 0/ 5) 2% g) Detection ( 0/ 2) 2%y) Acid Balls ( 0/ 2) 20% z) Lightning Balls ( 0/ 4) 2% i) Curing ( 0/ 1) 11%0) Fire Balls ( 0/ 1) 29% j) Healing ( 0/ 1) 38%1) Cold Balls ( 0/ 3) 2% 3) Stone to Mud ( 0/ 2) 2% m) Pesticide ( 0/ 1) 2%4) Aggravate Monster ( 0/ 2) 2% n) Teleport Other ( 0/ 1) 2% o) Disarming ( 0/ 3) 2% p) Light ( 0/ 6) 2% q) Sleep Monster ( 0/ 5) 2% r) Slow Monster ( 0/ 2) 2%