[Angband 3.1.2v2 Character Dump] Name Theren Blackbeard Self RB CB EB Best Sex Male Age 36 STR: 18/19 +2 +3 +0 18/69 Race Dwarf Height 49 INT: 16 -3 -3 +2 12 Class Paladin Weight 150 WIS: 18/30 +2 +1 +3 18/90 Title Guardian Social Known DEX: 17 -2 +0 +0 15 HP 428/428 Maximize Y CON: 18/34 +2 +2 +0 18/74 SP 116/116 CHR: 16 -3 +2 +2 17 Level 33 Armor [22,+71] Saving Throw 76% Cur Exp 342584 Fight (+1,+11) Stealth Fair Max Exp 342584 Melee (+10,+20) Fighting Heroic Adv Exp 426250 Shoot (+12,+11) Shooting Superb MaxDepth 2150' (L43) Blows 4/turn Disarming 42% Game Turns 570993 Shots 2/turn Magic Device 67 Player Turns 64865 Infra 50 ft Perception 1 in 38 Active Turns 57947 Speed 7 Searching 19% Gold 168598 Burden 198.8 lbs You are one of two children of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:......+.+.... rConf:............. rElec:......+.+.... Sound:............. rFire:....+.+.+.... Shard:............. rCold:......+.+.... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:....+........ Disen:............. rDark:....+........ S.Dig:.......+..... rBlnd:............+ Feath:............. Light:....++....... Aggrv:............. Regen:............. Stea.:.......+..... ESP:............. Sear.:............. Invis:..+.......... Infra:............+ FrAct:..........+.. Tunn.:............+ HLife:....+........ Speed:...........+. ImpHP:............. Blows:+............ ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) a Trident of Extra Attacks (1d10) (+9,+9) (+2) +2 attack speed. Combat info: 4 blows/round. With an additional 2 strength and 0 dex you would get 5 blows With an additional 0 strength and 4 dex you would get 5 blows Average damage/hit: 26.1. b) a Light Crossbow of Extra Shots (x3) (+11,+11) (+1) +1 shooting speed. c) a Ring of See Invisible Grants the ability to see invisible things. d) a Ring of Damage (+0,+8) e) an Amulet of Devotion (+2) +2 wisdom, charisma. Provides resistance to fire, light, dark. Sustains wisdom, charisma. Sustains your life force. Radius 1 light. f) a Lantern of Brightness (14733 turns) Cannot be harmed by fire. Radius 3 light. g) Soft Leather Armour of Resistance [4,+21] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of the Magi [1,+10] (+2) +2 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. i) a Leather Shield of Resistance [6,+15] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Wisdom [2,+7] (+1) +1 wisdom. Sustains wisdom. k) a Set of Gauntlets of Free Action [3,+9] Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [6,+8] (+8) +8 speed. [Character Quiver] n) 36 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 42.4. 25% chance of breaking upon contact. o) 3 Bolts (1d5) (+6,+2) Combat info: Hits targets up to 120 feet away. Average damage/hit: 48.4. 25% chance of breaking upon contact. p) 3 Bolts of Venom (1d5) (+5,+6) Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/hit: 181.8 vs. creatures not resistant to poison, and 60.6 vs. others. 25% chance of breaking upon contact. q) 20 Seeker Arrows of Frost (4d4) (+9,+13) Branded with frost. Cannot be harmed by cold. r) 2 Bolts of Slay Evil (1d5) (+4,+7) Slays evil creatures. Combat info: Hits targets up to 120 feet away. Average damage/hit: 127.2 vs. evil creatures, and 63.6 vs. others. 25% chance of breaking upon contact. s) 24 Bolts of Slay Dragon (1d5) (+6,+12) Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 236.3 vs. dragons, and 78.7 vs. others. 25% chance of breaking upon contact. t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@G1 @b1 @p1} b) 3 Holy Books of Prayers [Words of Wisdom] {@G2 @b2 @p2} c) 3 Holy Books of Prayers [Chants and Blessings] {@G3 @b3 @p3} d) a Holy Book of Prayers [Ethereal Openings] {@G5 @b5 @p5} Cannot be harmed by acid, electricity, fire, cold. e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5} Cannot be harmed by acid, electricity, fire, cold. f) 10 Potions of Cure Critical Wounds g) 3 Potions of Restore Life Levels h) 2 Potions of Speed i) 12 Potions of Heroism j) 10 Scrolls of Phase Door k) 4 Scrolls of Word of Recall l) a Rod of Disarming {!!} m) 2 Wands of Stinking Cloud (22 charges) n) 3 Wands of Teleport Other (25 charges) o) 3 Staves of Mapping (17 charges) p) a Staff of Teleportation (6 charges) q) a Staff of Speed (7 charges) {!*} r) 2 Staves of Identify (15 charges) s) a Ring of Resist Poison Provides resistance to poison. t) a Dagger of *Slay Troll* (1d4) (+11,+5) (+1) +1 strength. Slays trolls. Speeds regeneration. Combat info: 3 blows/round. With an additional 0 strength and 4 dex you would get 4 blows Average damage/hit: 24.9 vs. trolls, and 19.7 vs. others. u) a Bastard Sword (Holy Avenger) (4d4) (+11,+5) [+2] (+1) +1 wisdom. Slays evil creatures, undead, demons. Provides resistance to fear. Sustains intelligence. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 1 strength and 0 dex you would get 2 blows With an additional 0 strength and 4 dex you would get 2 blows Average damage/hit: 37.6 vs. evil creatures, 48.2 vs. undead, 48.2 vs. demons, and 27 vs. others. v) a Morning Star (Holy Avenger) (2d6) (+11,+9) [+2] (+4) +4 wisdom. Slays evil creatures, undead, demons. Provides resistance to fear. Sustains wisdom. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 1 strength and 0 dex you would get 2 blows With an additional 0 strength and 4 dex you would get 2 blows Average damage/hit: 35.7 vs. evil creatures, 43.2 vs. undead, 43.2 vs. demons, and 28.2 vs. others. [Home Inventory] a) 6 Holy Books of Prayers [Exorcism and Dispelling] {@G4 @b4 @p4} b) 2 Holy Books of Prayers [Ethereal Openings] {@G5 @b5 @p5} Cannot be harmed by acid, electricity, fire, cold. c) a Mushroom of Second Sight d) 41 Potions of Cure Critical Wounds e) 4 Potions of Healing f) a Potion of *Healing* {!*} It can be thrown at creatures with damaging effect. g) 6 Potions of Restore Mana {!*} h) 5 Potions of Restore Life Levels i) 6 Potions of Speed j) 7 Scrolls of Enchant Weapon To-Hit k) 5 Scrolls of Enchant Weapon To-Dam l) 2 Staves of Identify (24 charges) m) a Ring of Constitution (+3) +3 constitution. Sustains constitution. n) a Ring of Lightning [+6] It brands your melee attacks with lightning. Provides resistance to lightning. Cannot be harmed by electricity. o) a Set of Leather Gloves of Slaying (+4,+5) [1,+11] p) a Long Bow (x3) (+7,+6) q) 40 Arrows (1d4) (+4,+5) r) 25 Arrows (1d4) (+1,+6) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2904 50' 2 Reached level 2 4234 50' 3 Reached level 3 4834 150' 4 Reached level 4 8185 200' 5 Reached level 5 14728 250' 6 Reached level 6 21910 250' 7 Reached level 7 28735 400' 8 Reached level 8 33536 400' 8 Killed Bullroarer the Hobbit 33536 400' 9 Reached level 9 36969 450' 10 Reached level 10 43084 500' 11 Reached level 11 49233 500' 12 Reached level 12 57010 0' 12 Killed Farmer Maggot 62550 500' 13 Reached level 13 69982 500' 14 Reached level 14 71772 500' 15 Reached level 15 74512 500' 16 Reached level 16 75704 500' 16 Killed Fang, Farmer Maggot's dog 99491 750' 17 Reached level 17 124457 800' 18 Reached level 18 132458 850' 19 Reached level 19 142191 900' 20 Reached level 20 152650 900' 21 Reached level 21 159994 900' 21 Killed Wormtongue, Agent of Saruman 163086 900' 22 Reached level 22 176878 900' 23 Reached level 23 185710 900' 23 Killed Grip, Farmer Maggot's dog 191603 900' 24 Reached level 24 204992 1300' 24 Killed Shagrat, the Orc Captain 214528 1350' 25 Reached level 25 218144 1350' 25 Killed Brodda, the Easterling 249337 1500' 26 Reached level 26 262245 1500' 26 Killed Nar, the Dwarf 283671 1500' 27 Reached level 27 293970 1550' 27 Killed Ulfast, Son of Ulfang 294230 1550' 27 Killed Golfimbul, the Hill Orc Chief 303372 1550' 27 Killed Azog, King of the Uruk-Hai 319580 1550' 28 Reached level 28 320549 1550' 28 Killed Gorbag, the Orc Captain 362008 1600' 29 Reached level 29 382360 1600' 29 Killed Angamaite of Umbar 407514 1600' 29 Killed Sangahyando of Umbar 418339 1650' 29 Killed Orfax, Son of Boldor 419033 1650' 29 Killed Khim, Son of Mim 421474 1650' 30 Reached level 30 436683 1700' 30 Killed Bill the Stone Troll 459315 1750' 30 Killed Ugluk, the Uruk 461959 1750' 30 Killed Smeagol 464970 1750' 31 Reached level 31 477288 1750' 31 Killed Ulfang the Black 506172 1900' 31 Killed Boldor, King of the Yeeks 519987 1950' 32 Reached level 32 556978 2100' 33 Reached level 33 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : yes (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)