[Angband 3.1.2v2 Character Dump] Name Theren Blackbeard II Self RB CB EB Best Sex Male Age 36 STR: 18/39 +2 +3 +2 18/109 Race Dwarf Height 49 INT: 12 -3 -3 +2 8 Class Paladin Weight 150 WIS: 17 +2 +1 +0 18/20 Title Knight Social Unknown DEX: 15 -2 +0 +2 15 HP 361/361 Maximize Y CON: 17 +2 +2 +2 18/50 SP 37/52 CHR: 13 -3 +2 +0 12 Level 30 Armor [22,+54] Saving Throw 70% Cur Exp 132664 Fight (+8,+22) Stealth Fair Max Exp 132664 Melee (+17,+36) Fighting Heroic Adv Exp 155000 Shoot (+21,+15) Shooting Superb MaxDepth 2450' (L49) Blows 2/turn Disarming 40% Game Turns 371848 Shots 1/turn Magic Device 64 Player Turns 39905 Infra 50 ft Perception 1 in 38 Active Turns 33902 Speed 3 Searching 19% Gold 5990 Burden 146.8 lbs You are one of two children of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:....+.+.+.... rConf:............. rElec:......+.+.... Sound:............. rFire:......+.+.... Shard:............. rCold:......+.+.... Nexus:............. rPois:........+.... Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:.......+..... rBlnd:............+ Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:.......++.... ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:+............ Tunn.:............+ HLife:............. Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Cutlass of Westernesse (1d8) (+9,+14) (+2) +2 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2 blows/round. With an additional 4 strength and 0 dex you would get 3 blows With an additional 0 strength and 4 dex you would get 3 blows Average damage/hit: 51.2 vs. orcs, 51.2 vs. trolls, 51.2 vs. giants, and 41.7 vs. others. b) a Light Crossbow of Power (x3) (+13,+15) c) an Amethyst Ring of Damage (+0,+11) d) an Opal Ring of Protection [+9] e) a Pewter Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Leather Scale Mail of Resistance [10,+13] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of the Magi [1,+10] (+2) +2 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. i) a Leather Shield of Elvenkind [6,+6] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap [2,+2] {squelch} k) a Set of Leather Gloves of Slaying (+3,+5) [1,+4] l) a Pair of Leather Boots of Speed [2,+9] (+3) +3 speed. [Character Quiver] n) 20 Bolts (1d5) (+1,+2) Combat info: Hits targets up to 120 feet away. Average damage/hit: 60.6. 25% chance of breaking upon contact. o) 15 Bolts of Flame (1d5) (+1,+8) Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 236.3 vs. creatures not resistant to fire, and 78.7 vs. others. 25% chance of breaking upon contact. p) 6 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 54.5. 25% chance of breaking upon contact. q) 15 Bolts of Flame (1d5) (+13,+7) Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 229.5 vs. creatures not resistant to fire, and 76.5 vs. others. 25% chance of breaking upon contact. r) 5 Seeker Bolts (4d5) (+3,+6) Combat info: Hits targets up to 120 feet away. Average damage/hit: 100.9. 25% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {@G1@b1@m1!d!k!v} b) 3 Holy Books of Prayers [Words of Wisdom] {@G2@b2@m2!d!k!v} c) 3 Holy Books of Prayers [Chants and Blessings] {@G3@b3@m3!d!k!v} d) a Holy Book of Prayers [Ethereal Openings] {@G5@b5@m5!d!k!v} Cannot be harmed by acid, electricity, fire, cold. e) 10 Light Brown Potions of Cure Critical Wounds {@q1} f) 2 Coagulated Crimson Potions of Heroism {@q3} g) 12 Scrolls titled "misnat" of Phase Door {@r1} h) 12 Scrolls titled "cas comulut" of Identify {@r3} i) a Scroll titled "refelus ineo" of Deep Descent {@r5!r} j) 3 Gold Rods of Treasure Location {@z2!!} k) 2 Zinc-Plated Rods of Lightning Bolts {@z4!!} l) a Tin-Plated Rod of Teleport Other {@z3!!} m) 4 Platinum Rods of Light {@z1!!} n) an Ivory Rod of Recall (charging) {@z5!z} Cannot be harmed by electricity. o) 3 Runed Wands of Teleport Other (14 charges) {@a1} p) a Willow Staff of Teleportation (8 charges) {@u2!u} [Home Inventory] a) 5 Holy Books of Prayers [Chants and Blessings] {@G3 @b3 @p3} b) 4 Holy Books of Prayers [Exorcism and Dispelling] {@G4 @b4 @p4} c) 32 Light Brown Potions of Cure Critical Wounds d) 3 Hazy Potions of Healing e) a Grey Potion of *Healing* {!*} It can be thrown at creatures with damaging effect. f) 3 Oily Yellow Potions of Restore Mana {!*} g) 2 Viscous Pink Potions of Restore Strength h) a White Potion of Restore Dexterity i) a Brown Speckled Potion of Restore Constitution j) 2 Vermilion Potions of Restore Life Levels k) a Pink Speckled Potion of Resist Poison l) 48 Scrolls titled "misnat" of Phase Door m) 4 Scrolls titled "refelus ineo" of Deep Descent {@r5!r} n) a Marble Ring of Light (+1 searching) +5% to searching. Provides resistance to light. Radius 1 light. o) an Alexandrite Ring of Free Action Prevents paralysis. p) a Set of Leather Gloves of Free Action [1,+2] Prevents paralysis. q) a Pair of Leather Sandals of Stability [1,+4] Provides resistance to nexus. Feather Falling. r) a Pair of Leather Boots of Stealth [2,+4] (+3) +3 stealth. s) a Long Bow (x3) (+7,+8) t) 9 Arrows (1d4) (+3,+6) u) 22 Arrows (1d4) (+4,+3) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2904 50' 2 Reached level 2 4234 50' 3 Reached level 3 4834 150' 4 Reached level 4 8185 200' 5 Reached level 5 14728 250' 6 Reached level 6 21910 250' 7 Reached level 7 28735 400' 8 Reached level 8 33536 400' 8 Killed Bullroarer the Hobbit 33536 400' 9 Reached level 9 36969 450' 10 Reached level 10 43084 500' 11 Reached level 11 49233 500' 12 Reached level 12 57010 0' 12 Killed Farmer Maggot 62550 500' 13 Reached level 13 69982 500' 14 Reached level 14 71772 500' 15 Reached level 15 74512 500' 16 Reached level 16 75704 500' 16 Killed Fang, Farmer Maggot's dog 99491 750' 17 Reached level 17 124457 800' 18 Reached level 18 132458 850' 19 Reached level 19 142191 900' 20 Reached level 20 152650 900' 21 Reached level 21 159994 900' 21 Killed Wormtongue, Agent of Saruman 163086 900' 22 Reached level 22 176878 900' 23 Reached level 23 185710 900' 23 Killed Grip, Farmer Maggot's dog 191603 900' 24 Reached level 24 204992 1300' 24 Killed Shagrat, the Orc Captain 214528 1350' 25 Reached level 25 218144 1350' 25 Killed Brodda, the Easterling 249337 1500' 26 Reached level 26 262245 1500' 26 Killed Nar, the Dwarf 283671 1500' 27 Reached level 27 293970 1550' 27 Killed Ulfast, Son of Ulfang 294230 1550' 27 Killed Golfimbul, the Hill Orc Chief 303372 1550' 27 Killed Azog, King of the Uruk-Hai 320309 1600' 28 Reached level 28 327120 1700' 28 Cutlass of Westernesse and Resistance armour...good start. 330408 0' 28 Elvenkind shield (rPois) in the armoury 335963 1750' 29 Reached level 29 346307 2000' 29 !Augmentation 360667 2250' 30 Reached level 30 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : yes (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)