[FuryBand T 5.1.0 Character Sheet] Name : Deathly I Age 167 STR: 31 Sex : Male Height 58 INT: 25 Race : Spectre Dark-Elf Weight 89 Wis: 26 26 Class : Wainrider Social Class 24 DEX: 39 Body : Player CON: 27 God : Melkor Bauglir CHR: 27 + To Melee Hit 107 Level 39 Hit Points -104/ 430 + To Melee Damage 81 Experience 1971925 Spell Points 101/ 112 + To Ranged Hit 53 Max Exp 1971925 Sanity 356/ 356 + To Ranged Damage 15 Exp to Adv. 2300000 Piety 32584 AC 36+94 Gold 256050 Speed Fast (+13) (Miscellaneous Abilities) Fighting : Legendary[70]Perception : Very Good Blows/Round: 12 Bows/Throw : Legendary[2] Searching : Excellent Shots/Round: 2 Saving Throw: Excellent Disarming : Excellent Damg./Round: 48d5+972 Stealth : Very Good Magic Device: Poor Infra-Vision: 80 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Dark Elven Warlock. You have black eyes, straight black hair and a very dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Angband: Level 54 (2700') Your body was a Player. You have defeated 3090 enemies. You saved 53 princesses. You found none of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by a Mature blue dragon on level 54 of Angband. You can teleport yourself short distances. You can emit bright light. You can cast magic missiles. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. Your appetite is small. You have normal luck. You have a firm hold on your life force. You reflect arrows and bolts. You are incorporeal. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are completely immune to fire. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to blasts of shards. You are resistant to nether forces. You are completely fearless. Your eyes are resistant to blindness. Your dexterity is sustained. Your strength is affected by your equipment. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your speed is affected by your equipment. Your attack speed is affected by your equipment. Your weapon has been blessed by the gods. Your weapon freezes your foes. Your weapon strikes at evil with extra force. Your weapon strikes at undead with holy wrath. Your weapon is especially deadly against trolls. Your weapon is a great bane of Maiar. adefkmnopsuxz{|@ SlayEvil : +............... SlayUndead: +............... SlayTroll : +............... KillMaia : +............... Cold Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ................ Sust Chr : ................ Free Act : +......+........ Hold Life : .......+.......+ Blessed : +............... Reflect : ........+....... No Stun : .....+.......... Protection: ................ Res Acid : ......++........ Res Elec : .+....+...+..... Imm Fire : .+....++.......+ Res Cold : ++....++.......+ Res Pois : ...............+ Res Fear : +.....+........+ Res Light : +..+............ Res Dark : ...............+ Res Blind : .........+...... Res Conf : ....+.+......... Res Sound : ......+......... Res Shard : ......+......... Res Neth : ...............+ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Fly : ...............+ Light : +..+.+.......... Digestion : ++.............+ Regen : +............... See Invis : +........+.....+ Invisible : ...............+ WraithForm: ...............+ Spell-Hold: ..........+..... Add Str : ......2........? Add Int : .1.......2.....? Add Wis : .1.......2.....? Add Dex : .1....23........ Add Chr : .......3.......? Add Stlth.: ....5........... Add Search: .....4...2...... Add Speed : *1....2......... Add Blows : ...3............ Add Luck : .....4.......... Acidproof : +++++++++++..... Elecproof : +++++++++++..... Fireproof : +++++++++++..... Coldproof : +++++++++++..... Activate : +..+++.+.+++.... Corruption list: Blink: You can teleport yourself short distances (10 squares). Level=3, Cost=3, Stat=WIS, Difficulty=12 Skills (points left: 0) - Combat 44.464 [0.800] - Weaponmastery 47.590 [0.850] - Sword-mastery 44.000 [1.000] . Critical-hits 00.000 [0.500] . Archery 01.800 [0.600] - Sneakiness 17.300 [0.900] . Disarming 28.700 [0.900] - Powers 12.200 [1.000] . Devices 04.300 [0.000] . Knowledge 25.200 [0.500] . Udun 00.400 [0.400] . Innate 01.300 [0.400] - Spirituality 24.570 [0.900] . Prayer 17.100 [0.700] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10) It can be activated for ball of cold (100) every 300 turns if it is being worn. It provides light (radius 1) forever. It increases your speed by 10. It hits with frost. It is especially deadly against trolls. It is a great bane of Maiar. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides resistance to paralysis, fear, cold and light. It allows you to see invisible monsters. It slows your metabolism. It speeds your regenerative powers. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling Sorceror on level 35 of Angband. d) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, dexterity and speed by 1. It provides resistance to electricity, fire and cold. It slows your metabolism. It fires missiles with extra might. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young gold dragon on level 39 of Angband. e) a Ring of Damage (+17) f) a Dazzling Ring of Extra Attacks (+3 attacks) {100% off} It can be activated for spinning around every 50+d25 turns if it is being worn. It grants you the power of illuminate if it is being worn. It provides light (radius 5) forever. It increases your attack speed by 3. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You stole it from the Black Market. k) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It prevents stuns. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Servitor on level 49 of Angband. n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength, dexterity and speed by 2. It provides resistance to fear, acid, electricity, fire, cold, confusion, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Medusa, the Gorgon on level 46 of Angband. o) The Cloak of Thingol [1,+18] (+3) It can be activated for recharging every 70 turns if it is being worn. It increases your dexterity and charisma by 3. It provides resistance to paralysis, life draining, acid, fire and cold. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Metal Shield of Reflection [3,+6] It reflects bolts and arrows. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 36 of Angband. u) The Set of Gauntlets 'Pauraegen' [Corpse Explosion] [2,+15] It can be activated for lightning bolt (4d8) every 6+d6 turns if it is being worn. It has a spell stored inside. It provides resistance to electricity. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Metal Shod Boots of Jumping [6,+7] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. It was given to you as a reward. z) (nothing) {) 71 Arrows (1d4) (+0,+0) |) (nothing) [Character Inventory] a) 2 Potions of Corruption b) 2 Potions of Healing c) a Potion of Restore Life Levels d) 3 Potions of Curing e) 2 Scrolls of Word of Recall f) a Scroll of *Identify* g) 4 Scrolls of Satisfy Hunger h) a Ring of Extra Attacks (+2 attacks) i) a Great Eagle Down Coat [9,+3] j) The Metal Cap of Thengel [3,+12] (+3) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Maiablade of Gothmog (7d6) (+13,+13) (-20) It provides light (radius 1) forever. It decreases your luck by 20. It hits with fire. It poisons your foes . It produces chaotic effects. It is very sharp and can make your foes bleed. It strikes at demons with holy wrath. It fights against evil with holy fury. It can re-curse itself. It can resist being shattered by morgul beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Oathbreaker on level 48 of Angband. b) a Corrupted Tome of Melkor c) 3 Pinches of Longbottom Leaf d) a Potion of Cure Light Insanity e) 2 Potions of Corruption f) The Crumpled Scroll of Mass Resurrection It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master yeek on level 33 of Angband. g) 2 Scrolls of Acquirement h) a Ring of Free Action i) The Necklace of Girion [10,+0] (+5) It can be activated for grow mushrooms every 50+d50 turns if it is being worn. It increases your charisma by 5. It sustains your charisma. It provides resistance to poison and nexus. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) The Pearl 'Nimphelos' (+1) It grants you the power of dazzle if it is being worn. It provides light (radius 3) forever. It increases your searching and infravision by 1. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Kavlax the Many-Headed on level 46 of Angband. k) The Augmented Chain Mail of Mareth (-2 to accuracy) [16,+9] It sustains your wisdom. It provides immunity to acid. It provides resistance to fire. It produces an cold sheath. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Vampire orc on level 46 of Angband. l) The Leather Jerkin of Tom Bombadil [40,+0] (+1) It grants you the power of teleport if it is being worn. It increases your strength, intelligence, wisdom, dexterity, constitution and charisma by 1. It provides resistance to blindness. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. m) a Dwarven Gnomish Helm of the Noldor [5,+4] (+8) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity, constitution, searching and infravision by 8. It sustains your dexterity. It provides resistance to fire. It allows you to sense the presence of orcs, trolls and dragons. You found it in the remains of Grima the Wormtongue, Agent of Saruman on level 21 of Angband. n) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides resistance to paralysis and light. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Jurt the Living Trump on level 50 of Angband. [The Museum Inventory - Bree ] a) The Ring of Harion (+6 to searching) It increases your searching by 6. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Blubbering idiot, agent of black market, Simon the weak on level 39 of Angband. b) The Key of Orthanc It can be activated for perilous identify every turn if it is being worn. It provides light (radius 1) forever. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. c) The Jedi Robe of Obi Wan Kenobi [1,+15] (+3) It prevents stuns. It increases your intelligence, dexterity, constitution and speed by 3. It sustains your dexterity. It provides resistance to paralysis and disenchantment. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Yibb-Tstll, the Patient One on level 46 of Angband. d) The Large Leather Shield of the Haradrim [4,+15] (+2) It can be activated for berserk strength every 50+d50 turns if it is being worn. It increases your strength and constitution by 2. It sustains your strength and constitution. It provides resistance to fear, poison and blindness. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Iron Crown of Beruthiel [0,+20] (-5) {cursed} It decreases your strength, dexterity and constitution by 5. It provides resistance to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It is cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Spirit naga on level 46 of Angband. f) The Sling of Eldagar (x3) (+11,+12) (+1) It increases your dexterity and charisma by 1. It fires missiles with extra might. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Oathbreaker on level 48 of Angband.