[Angband 3.1.1 dev (r1626) Character Dump] Name Wait Self RB CB EB Best Sex Female Age 86 STR! 18/100 -1 +2 +4 18/150 Race Elf Height 52 INT: 18/63 +2 +1 +2 18/113 Class Rogue Weight 86 WIS: 17 -1 -2 +0 14 Title Rogue Social Feared DEX: 18/94 +1 +3 +7 18/204 HP -25/357 Maximize Y CON: 15 -2 +1 +0 14 SP 99/163 CHR: 18/51 +1 -1 +0 18/51 Level 40 Armor [13,+110] Saving Throw 75% Cur Exp 1462388 Fight (+29,+15) Stealth Heroic Max Exp 1462388 Melee (+35,+21) Fighting Heroic Adv Exp 1812500 Shoot (+46,+19) Shooting Heroic MaxDepth 3450' (L69) Blows 5/turn Disarming 100% Turns 934792 Shots 1/turn Magic Device Heroic Gold 124888 Infra 30 ft Perception 1 in 1 Burden 196.6 lbs Speed 15 Searching 55% You are one of several children of an Avarin Prince. You have light grey eyes, straight silver hair, and a fair complexion. rAcid:..+...+...... rConf:....+...+.... rElec:......+...... Sound:............. rFire:......+...... Shard:............. rCold:......+...... Nexus:.......+..... rPois:...+......... Nethr:............. rFear:............. Chaos:............. rLite:............+ Disen:........+.... rDark:......+...... S.Dig:............. rBlnd:.........+... Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:......++..... ESP:............. Sear.:....+....+... Invis:....+....+... Infra:............+ FrAct:.+..+........ Tunn.:............. HLife:........+.... Speed:++.....+...+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > You sense the presence of monsters! > You see a Lochaber Axe (3d8). > On the ground: a Lochaber Axe (3d8) (+4,+7) {squelch}. > You miss the Dread. > Your Ring of Acid spits! > You corrode the Dread. > Your Ring of Acid spits! > You corrode the Dread. > Your Ring of Acid spits! > You corrode the Dread. > You miss the Dread. > The Dread flees in terror! > Tselakus, the Dreadlord invokes a darkness storm. > The Dread is destroyed. > You die. Killed by Tselakus, the Dreadlord. [Character Equipment] a) The Katana 'Aglarang' (8d4) (+6,+6) (+5) +5 dexterity, speed. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Combat info: 5 blows/round. This weapon benefits from one or more ring brands. Average damage/hit: 85 vs. creatures not resistant to acid, and 42.6 vs. others. b) The Long Bow of Bard (x3) (+17,+19) (+2) +2 dexterity, speed, shooting power. Slays dragons. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. c) a Ring of Acid [+14] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 178 to 350 turns to recharge at your current speed. d) a Ring of Resist Poison Provides resistance to poison. e) an Amulet of the Magi [+3] (+2) +2 intelligence. +10% to searching. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Prevents paralysis. Grants the ability to see invisible things. f) The Phial of Galadriel (charging) {@A1} Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak 'Colannon' [1,+15] (+3) {@A2} +3 stealth, speed. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. i) a Wicker Shield of Preservation [2,+18] Provides resistance to confusion, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Stops experience drain. j) an Iron Helm of Seeing [5,+8] (+1 searching) +5% to searching. Provides resistance to blindness. Grants the ability to see invisible things. k) a Set of Alchemist's Gloves of Power (+4,+4) [0,+9] (+4) +4 strength. Cannot be harmed by acid, electricity, fire, cold. l) a Pair of Leather Sandals of Speed [1,+8] (+6) +6 speed. [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!s!v} b) 4 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!s!v} c) 3 Books of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5!d!k!s!v} Cannot be harmed by acid, electricity, fire, cold. d) 2 Books of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7!!k!s!v} Cannot be harmed by acid, electricity, fire, cold. e) 10 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. f) 8 Scrolls of Teleportation {@r2} When read, it teleports you randomly up to 100 squares away. g) 3 Scrolls of Deep Descent When read, it transports you two or three levels below your maximu m dungeon depth. h) 3 Rods of Detection (2 charging) {@z6} Cannot be harmed by electricity. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 350 turns to recharge at your current speed. i) 4 Rods of Light (2 charging) {@z1} When aimed, it lights up part of the dungeon in a straight line. Takes 31 turns to recharge at your current speed. j) 4 Rods of Recall {@z4!*} Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 210 turns to recharge at your current speed. k) 3 Wands of Teleport Other (14 charges) {@a0} When aimed, it teleports a target monster away. l) a Staff of *Destruction* (3 charges) When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. m) a Staff of Mapping (8 charges) When activated, it maps the area around you. n) 6 Staves of Speed (27 charges) {@u9} When activated, it hastens you for 2d10+20 turns. o) a Ring of Flames [+11] It brands your melee attacks with flames. Provides resistance to fire. Cannot be harmed by fire. When aimed, it grants fire resistance for d20+20 turns and creates a fire ball of damage 80. Takes 178 to 350 turns to recharge at your current speed. p) a Ring of Ice [+15] It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. When aimed, it grants cold resistance for d20+20 turns and creates a cold ball of damage 75. Takes 178 to 350 turns to recharge at your current speed. q) a Ring of Damage (+0,+11) {@d1 DROP?} r) The Full Plate Armour of Isildur [26,+25] (+1) +1 constitution. Provides resistance to acid, lightning, fire, cold, confusion, sound, nexus. Cannot be harmed by acid, electricity, fire, cold. s) 22 Arrows of Slay Demon (1d4) (+6,+8) Slays demons. Combat info: Hits targets up to 160 feet away. Average damage/hit: 460.2 vs. demons, 460.2 vs. dragons, and 153.4 vs. others. 35% chance of breaking upon contact. t) 18 Arrows of Slay Animal (1d4) (+4,+3) {@f3} Slays animals. Combat info: Hits targets up to 160 feet away. Average damage/hit: 254.8 vs. animals, 382.2 vs. dragons, and 127.4 vs. others. 35% chance of breaking upon contact. u) 60 Arrows (1d4) (+7,+8) {@f2} Combat info: Hits targets up to 160 feet away. Average damage/hit: 460.2 vs. dragons, and 153.4 vs. others. 35% chance of breaking upon contact. v) 29 Arrows (1d4) (+6,+4) {@f1} Combat info: Hits targets up to 160 feet away. Average damage/hit: 397.8 vs. dragons, and 132.6 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 13 Potions of Healing {!*} When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. b) a Potion of *Healing* {!*} When drunk, it restores 1200 hit points, heals cut damage, and cur es stunning, poisoning, blindness, and confusion. It can be thrown at creatures with damaging effect. c) a Potion of Life {!*} When drunk, it restores 5000 hit points, restores experience and s tats, heals cut damage, and cures stunning, poison, blindness, and confusion. It can be thrown at creatures with damaging effect. d) 3 Potions of Restore Mana {!*} When drunk, it restores your mana points to maximum. e) 7 Potions of Speed {!*} When drunk, it hastens you for 2d10+20 turns. f) 12 Scrolls of Teleport Level {@r3} When read, it teleports you one level up or down. g) 2 Scrolls of Banishment {!*} When read, it removes all non-unique monsters represented by a cho sen symbol from the level, dealing you damage in the process. h) 6 Scrolls of *Destruction* {!*} When read, it destroys an area around you in the shape of a circle radius 15, and blinds you for 1d10+10 turns. i) 3 Rods of Probing {@z3} When activated, it gives you information on the health and abiliti es of monsters you can see. Takes 350 turns to recharge at your current speed. j) 3 Rods of Teleport Other When aimed, it teleports a target monster away. Takes 87 turns to recharge at your current speed. k) The Cloak of Thingol [1,+18] (+3) +3 dexterity, charisma. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) an Elven Cloak of Stealth [6,+8] (+5 stealth) +5 stealth. m) The Leather Shield of the Haradrim [4,+15] (+2) +2 strength, constitution. Provides resistance to poison, fear, blindness. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. Aggravates creatures nearby. n) a Leather Shield of Elvenkind [6,+15] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. o) a Large Metal Shield of Preservation [8,+21] Provides resistance to dark, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Stops experience drain. p) a Golden Crown of Might [0,+9] (+2) +2 strength, dexterity, constitution. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Prevents paralysis. q) The Steel Helm of Hammerhand [6,+20] (+3) +3 strength, dexterity, constitution. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Aggravates creatures nearby. r) a Pair of Ethereal Slippers of Stealth [0,+8] (+3) +3 stealth. Cannot be harmed by acid, electricity, fire, cold. s) The Cutlass 'Gondricam' (1d8) (+10,+11) (+3) {stealth, dex} +3 dexterity, stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Combat info: 5 blows/round. This weapon benefits from one or more ring brands. Average damage/hit: 41.8 vs. creatures not resistant to acid, and 32 vs. others. t) The Halberd 'Osondir' (3d5) (+6,+9) (+3) +3 charisma. Slays undead, giants. Branded with flames. Provides resistance to fire, sound. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 5 blows/round. This weapon benefits from one or more ring brands. Average damage/hit: 55.1 vs. undead, 55.1 vs. giants, 55.1 vs. creatures not resistant to acid, 55.1 vs. creatures not resistant to fire, and 35.2 vs. others. u) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) +3 wisdom, constitution. Slays dragons. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Grants telepathy. Combat info: 5 blows/round. This weapon benefits from one or more ring brands. Average damage/hit: 49.6 vs. dragons, 49.6 vs. creatures not resistant to acid, and 34 vs. others. v) 25 Seeker Bolts of Slay Evil (4d5) (+6,+12) Slays evil creatures. w) 20 Arrows of Wounding (1d4) (+12,+14) {@f3} Combat info: Hits targets up to 160 feet away. Average damage/hit: 553.8 vs. dragons, and 184.6 vs. others. 35% chance of breaking upon contact. x) 33 Seeker Arrows of Slay Dragon (4d4) (+9,+13) {@f1} Slays dragons. Combat info: Hits targets up to 160 feet away. Average damage/hit: 655.2 vs. dragons, and 218.4 vs. others. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 6159 100' 2 Reached level 2 8379 100' 3 Reached level 3 10736 150' 4 Reached level 4 17138 150' 5 Reached level 5 24714 200' 6 Reached level 6 30723 300' 7 Reached level 7 43289 450' 7 Killed Fang, Farmer Maggot's dog 43289 450' 8 Reached level 8 47431 450' 9 Reached level 9 57403 450' 10 Reached level 10 61956 450' 11 Reached level 11 73079 500' 12 Reached level 12 90999 500' 13 Reached level 13 100327 500' 13 Killed Grip, Farmer Maggot's dog 122957 550' 14 Reached level 14 135397 650' 15 Reached level 15 148413 650' 16 Reached level 16 183364 0' 16 Killed Farmer Maggot 188417 750' 17 Reached level 17 191280 750' 17 Found The Dagger 'Narthanc' (LOST) 202119 850' 17 Killed Smeagol 207170 850' 18 Reached level 18 248081 950' 19 Reached level 19 265470 1000' 20 Reached level 20 284199 1050' 21 Reached level 21 313944 1050' 22 Reached level 22 340588 1250' 23 Reached level 23 341020 1250' 23 Killed Golfimbul, the Hill Orc Chief 356310 1250' 23 Killed Grishnakh, the Hill Orc 357860 1250' 24 Reached level 24 367931 1300' 24 Killed Bullroarer the Hobbit 390730 1350' 25 Reached level 25 428274 1700' 26 Reached level 26 456753 1850' 27 Reached level 27 457054 1850' 27 Killed Lagduf, the Snaga 457104 1850' 27 Found The Pair of Leather Boots of Wormtongue (LOST) 461874 1900' 27 Found The Quarterstaff 'Nar-i-vagil' (LOST) 470630 1900' 27 Killed Sangahyando of Umbar 496483 1850' 28 Reached level 28 523756 2000' 28 Killed Bolg, Son of Azog 536610 2000' 29 Reached level 29 550104 2000' 29 Killed Ufthak of Cirith Ungol 550144 2000' 29 Found The Dagger 'Nimthanc' (LOST) 569954 2000' 29 Killed Boldor, King of the Yeeks 596419 2000' 29 Found The Katana 'Aglarang' 596487 2000' 29 Switching from Narthanc to Aglarang 598963 2000' 29 Found The Set of Gauntlets 'Paurnimmen' (LOST) 601937 2000' 29 Killed Angamaite of Umbar 602727 2000' 29 Killed Brodda, the Easterling 607916 2000' 30 Reached level 30 608762 2000' 30 Killed Tom the Stone Troll 611156 2000' 30 Killed Ulfast, Son of Ulfang 616492 2000' 30 Killed Azog, King of the Uruk-Hai 620914 2000' 30 Killed Uldor the Accursed 623948 2000' 30 Found The Cutlass 'Gondricam' 624986 2000' 30 Killed Lokkak, the Ogre Chieftain 626100 2000' 30 Found The Full Plate Armour of Isildur 637778 2000' 30 Killed Lugdush, the Uruk 646716 2000' 31 Reached level 31 647662 2000' 31 Killed Wormtongue, Agent of Saruman 650041 2000' 31 Found The Leather Shield of Celegorm (LOST) 650488 2000' 31 Killed Khim, Son of Mim 664777 2000' 31 Killed Draebor, the Imp 673096 2050' 31 Killed Beorn, the Shape-Changer 682002 2050' 32 Reached level 32 695426 2100' 32 Found The Leather Shield of the Haradrim 721549 2100' 33 Reached level 33 739389 2250' 33 Found The Set of Gauntlets 'Paurhach' (LOST) 739469 2250' 33 Killed Nar, the Dwarf 739486 2250' 33 Found The Phial of Galadriel 753201 2300' 33 Found The Set of Gauntlets 'Pauraegen' (LOST) 754874 2300' 33 Found The Beaked Axe of Theoden 781754 2450' 33 Found The Long Bow of Bard 783061 2450' 33 Found The Cloak of Thingol 785952 2450' 33 Found The Broad Axe 'Barukkheled' (LOST) 787258 2450' 34 Reached level 34 791327 2450' 34 Found The Steel Helm of Hammerhand 795916 2450' 34 Found The Halberd 'Osondir' 809911 2450' 34 Killed Ibun, Son of Mim 810637 2450' 34 Killed Smaug the Golden 810637 2450' 35 Reached level 35 810655 2450' 35 Found The Long Sword 'Anguirel' (LOST) 826930 2450' 35 Killed Itangast the Fire Drake 829567 2450' 35 Killed Adunaphel the Quiet 830536 2450' 36 Reached level 36 835086 2450' 36 Found The Cloak 'Colannon' 840696 2450' 36 Found The Dagger 'Dethanc' (LOST) 843041 2450' 36 Killed Rogrog the Black Troll 845711 2450' 36 Killed Ugluk, the Uruk 854522 2550' 36 Killed Ulfang the Black 854554 2550' 36 Found The Set of Gauntlets 'Paurnen' (LOST) 862043 2600' 36 Killed Lorgan, Chief of the Easterlings 864512 2650' 37 Reached level 37 871219 2750' 37 Found The Soft Leather Armour 'Hithlomir' 873409 2750' 37 Killed Vargo, Tyrant of Fire 882004 2900' 37 Killed Medusa, the Gorgon 882095 2900' 37 Killed Ren the Unclean 889867 3000' 38 Reached level 38 894990 3100' 38 Found The Scythe 'Avavir' (LOST) 903944 3100' 38 Killed Kavlax the Many-Headed 911090 3200' 38 Killed Uvatha the Horseman 911760 3200' 38 Killed Baphomet the Minotaur Lord 914906 3200' 38 Killed Gorlim, Betrayer of Barahir 917267 3300' 39 Reached level 39 921012 3300' 39 Killed Harowen the Black Hand 923555 3300' 39 Killed Hoarmurath of Dir 934568 3450' 40 Reached level 40 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)