[ToME 2.1.1(CVS) Character Dump] Name : Graagh Age 83 STR: 18/90 Sex : Male Height 106 INT: 3 Race : Zombie Troll Weight 209 WIS: 5 Class : Warrior Social Class 1 DEX: 15 Body : Player CON: 18/60 God : Nobody Chr: 3 4 + To Melee Hit 11 Level 28 Max Hit Points 477 + To Melee Damage 31 Experience 76500 Cur Hit Points -4 + To Ranged Hit 3 Max Exp 76500 Max SP (Mana) 7 + To Ranged Damage 0 Exp to Adv. 91000 Cur SP (Mana) 7 AC 18+19 Gold 78123 (Miscellaneous Abilities) Fighting : Legendary[12]Perception : Very Good Blows/Round: 3 Bows/Throw : Superb Searching : Excellent Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 6d6+93 Stealth : Bad Magic Device: Excellent Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) Your mother was a Hill-Troll Shaman. You have puke yellow eyes, mangy dark purple hair, and green scabby skin. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 47th Yavie of the 2890th year of the third age. It now is 4 days that you are adventuring. Your Attributes: You are dead, killed by Lorgan, Chief of the Easterlings. You can drive yourself into a berserk frenzy. You are terrified. Your position is very uncertain. Your eyes are sensitive to infrared light. You can see invisible creatures. You can fly. You have free action. You regenerate quickly. Your appetite is small. You can sense the presence of dragons. You are unlucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to cold. You are resistant to poison. You are resistant to bright light. You are resistant to nexus attacks. Your eyes are resistant to blindness. Your strength is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your charisma is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your weapon melts your foes. Your weapon shocks your foes. Your weapon strikes at evil with extra force. Your weapon is a great bane of dragons. Corruption list: Skills (points left: 0) - Combat 34.400 [0.800] - Weaponmastery 30.750 [0.850] . Sword-mastery 00.000 [0.400] . Axe-mastery 00.000 [0.400] . Hafted-mastery 00.000 [0.400] . Polearm-mastery 00.000 [0.400] . Archery 15.400 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 05.230 [0.900] . Disarming 16.300 [0.900] - Magic 02.287 [0.300] . Magic-Device 20.550 [1.150] - Spirituality 04.240 [0.400] . Prayer 10.500 [0.500] . Monster-lore 00.000 [0.500] One of your companion(s) has been killed. You saved 3 princesses. You have defeated 1144 enemies. [Character Equipment] a) an Acidic Flail of the Thunderlords (2d6) (+8,+7) (+3 to searching) It can be wielded two-handed. It can be activated for teleport (range 100) every 45 turns if it is being worn. It provides light (radius 1) forever. It increases your searching by 3. It does extra damage from acid and electricity. It is a great bane of dragons. It fights against evil with holy fury. It provides immunity to paralysis. It provides resistance to acid, light and nexus. It allows you to fly. It allows you to sense the presence of dragons. It slows your metabolism. It speeds your regenerative powers. It induces random teleportation. It cannot be harmed by acid. You found it in the remains of Vort the Kobold Queen on level 9 of Barrow-Downs. d) (nothing) e) a Ring of Damage (+13) You bought it from the Black Market. f) a Ring of Invisibility k) an Amulet of Charisma (+5) {cursed} It increases your charisma by 5. It is cursed. You bought it from the Magic shop. m) a Dwarven Lantern n) Rhino Hide Armour of Resist Lightning (-1) [8,+4] o) a Cloak of Mimicry [Ghost] [1,+1] p) (nothing) s) The Iron Helm 'Holhenneth' [5,+10] (+2) It can be activated for detection every 55+d55 turns if it is being worn. It increases your intelligence, wisdom and searching by 2. It provides resistance to blindness. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 28 of Maze. u) a Set of Leather Gloves [1,+3] x) a Pair of Hard Leather Boots [3,+0] z) (nothing) {) (nothing) |) a Shovel (1d2) (+0,+0) (+1) It increases your ability to tunnel by 1. [Character Inventory] a) 11 Potions of Cure Critical Wounds {50% off} b) a Potion of Healing {!*} c) 3 Scrolls of Phase Door d) 4 Scrolls of Teleportation {!*} e) 4 Scrolls of Word of Recall {!*} f) 6 Scrolls of Identify g) 5 Scrolls of Satisfy Hunger h) a Rod Tip of Fire Bolts (40 Mana to cast) i) 3 Rod Tips of Trap Location (8 Mana to cast) j) a Wand of Manathrust[1|15] (6 charges) k) a Wand of Noxious Cloud[1|25] (7 charges) l) a Wand of Demon Blade[1|20] (4 charges) m) a Staff of Reveal Ways[6|30] (8 charges) n) a Ring of Constitution (+4) o) an Amulet of Doom [-3] (-6) {cursed} p) a Small Metal Shield of Resist Cold [3,+5] q) The Steel Helm of Hammerhand [6,+20] (+3) r) a Shocking Light War Axe (2d5) (+12,+9) s) The Bastard Sword of Orodrund (3d4) (+5,+2) (+2) t) a Short Bow of Accuracy (x2) (+18,+9) u) 22 Arrows (exploding) (1d4) (+5,+4) v) 32 Rounded Pebbles (exploding) (1d2) (+6,+4) w) a Mage Staff of Power (1d4) (-24,-19) (+8) [Home Inventory - Bree ] a) a Demonblade (4d6) (+0,+0) b) a Book of Fireflash c) 18 Mushrooms of Cure Serious Wounds {100% off} d) a Lembas e) 3 Scrolls of *Identify* {!*} f) a Rod Tip of Frost Bolts (35 Mana to cast) g) a Ring of Slow Digestion h) a Ring of Strength (+2) i) a Ring of Damage (+9) j) a Ring of Fear Resistance It makes you completely fearless. k) a Ring of Spell l) a Ring of Spell m) an Amulet of Acid Resistance n) an Amulet of Spell o) an Amulet of Spell p) Ring Mail of Resist Acid (-2) [12,+7] q) Hard Studded Leather of Resist Cold (-1) [7,+7] r) a Small Metal Shield of Resist Acid [3,+4] s) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. t) a Spectral Scimitar (2d5) (+9,+6) u) The Katana of Gilperad (3d4) (+23,+17) It can be wielded two-handed. It does extra damage from frost. It poisons your foes. It produces chaotic effects. It is very sharp and make your foes bleed. It is a great bane of dragons. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Stone troll in the town of Bree . v) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. w) a Heavy Crossbow (x4) (+5,+4) x) a Parchment - Map of Lothlorien