[ToME 2.3.8 (ah, git) Character Sheet] Name : Edaymar Age 114 STR: 14 Sex : Female Height 82 INT: 14 Race : High-Elf Weight 196 Wis: 19 20 Class : Priest(Manwe) Social Class 43 DEX: 16 Body : Player CON: 17 God : Manwe Sulimo CHR: 17 + To Melee Hit 3 Level 10 Hit Points -4/ 94 + To Melee Damage 5 Experience 1032 Spell Points 14/ 19 + To Ranged Hit 1 Max Exp 1131 Sanity 75/ 75 + To Ranged Damage 0 Exp to Adv. 1100 Piety -632 AC 10+1 Gold 1029 Speed Slow (-2) (Miscellaneous Abilities) Fighting : Fair Perception : Bad Blows/Round: 1 Bows/Throw : Bad Searching : Bad Shots/Round: 1 Saving Throw: Good Disarming : Bad Mel.dmg/Rnd: 1d7+5 Stealth : Excellent Magic Device: Bad Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Telerin Archer. You have light blue eyes, straight black hair, and a fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 4 (200') Your body was a Player. You have defeated 450 enemies. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. Your adventure lasted 3 days. Your Attributes: You are dead, killed by a Death sword on level 3 of Barrow-Downs. You can feel the danger of evil magic. Your eyes are sensitive to infrared light. You can see invisible creatures. You are unlucky. You are resistant to bright light. Your digging ability is affected by your equipment. adefkmnopsuxz{|@ Add Tun.. : ..............1. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ................ Res Light : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ See Invis : ...............+ Skills (points left: 0) - Combat 06.900 [0.700] . Weaponmastery 12.500 [0.750] . Archery 02.500 [0.000] - Sneakiness 04.000 [0.900] . Stealth 12.000 [0.400] . Disarming 00.400 [0.900] - Magic 02.800 [0.900] . Magic-Device 03.000 [1.050] . Spell-power 00.000 [0.600] - Spirituality 13.000 [1.000] . Prayer 01.000 [1.500] . Mindcraft 12.000 [0.600] . Monster-lore 00.000 [0.500] Abilities * Perfect casting [Character Equipment] a) a Sabre (1d7) (+2,+4) d) (nothing) e) (nothing) f) (nothing) k) (nothing) m) a Brass Lantern (with 2022 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Soft Leather Armour [4,+0] o) a Cloak [1,+0] p) (nothing) s) a Metal Cap [3,+0] u) (nothing) x) a Pair of Soft Leather Boots [2,+0] z) (nothing) {) (nothing) |) a Shovel (+1) {25% off} It increases your ability to tunnel by 1. [Character Inventory] a) 6 Rations of Food b) 10 Flasks of oil c) a Potion of Cure Light Insanity d) 2 Potions of Cure Serious Wounds e) 2 Potions of Resist Cold f) a Potion of Slowness g) a Potion of Berserk Strength h) a Potion of Detect Invisible i) 4 Scrolls of Teleportation j) 2 Scrolls of Identify k) a Scroll of Light l) a Scroll of Nothing m) a Scroll of Summon Monsters n) a Staff of Nothing[1|1] (1 charge) o) a Metal Cap of Beauty [3,+2] (+4) p) a Pair of Soft Leather Boots [2,+0] q) a Hatchet (1d5) (+3,+5) r) a Spectral Fauchard (1d10) (+5,+7) s) a Short Bow (x2) (+0,+0) t) a Light Crossbow (x3) (+1,+5) u) 18 Bolts (1d5) (+0,+0) v) 27 Arrows (1d4) (+5,+4) w) 20 Arrows (1d4) (+5,+3) [Home Inventory - Bree ] a) a Spellbook of Manwe's Blessing b) Lloth's Ceremonial Dagger c) a Mace (2d4) (+0,+0) It can be wielded two-handed. d) a Parchment - Adventurer's Guide to Middle-earth e) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves