[Angband 3.0.1 Character Dump] Name Severitha Self RB CB EB Best Sex Female Age 60 STR: 16 +1 +5 +4 18/80 Race Dunadan Height 77 INT: 13 +2 -2 +0 13 Class Warrior Weight 193 WIS: 9 +2 -2 +0 9 Title Veteran Status 18 DEX: 16 +2 +2 +0 18/20 HP -1/298 Maximize Y CON: 16 +3 +2 +5 18/80 SP 0/0 Preserve Y Chr: 13 +2 -1 +0 14 13 Level 24 Armor [43,+18] Saving Throw Excellent Cur Exp 22255 Fight (+5,+5) Stealth Fair Max Exp 22255 Melee (+16,+13) Fighting Legendary Adv Exp 22500 Shoot (+14,+13) Shooting Heroic Blows 4/turn Disarming Excellent Gold 14480 Shots 1/turn Magic Device Very Good Perception Poor Burden 155.0 lbs Infra 0 ft Searching Poor You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight auburn hair, and an average complexion. [Last Messages] > The Ghoul claws you. > *** LOW HITPOINT WARNING! *** > You resist the effects! > The Ghoul misses you. <2x> > The Novice paladin misses you. <2x> > The Dark hound claws you. > *** LOW HITPOINT WARNING! *** > The Dark hound misses you. <2x> > *** LOW HITPOINT WARNING! *** > You are no longer poisoned. > The Fire vortex engulfs you. > You are enveloped in flames! > *** LOW HITPOINT WARNING! *** > The Cold hound claws you. > You die. [Character Equipment] a) a Sabre of Slay Evil (1d7) (+11,+8) b) a Long Bow of Power (x3) (+9,+13) c) a Moonstone Ring of Constitution (+5) d) a Carnelian Ring of Strength (+4) {10% off} e) a Dragon Tooth Amulet of Regeneration {40% off} f) a Brass Lantern (with 5355 turns of light) g) Mithril Chain Mail (-1) [28,+0] h) a Cloak [1,+4] i) a Large Leather Shield [4,+4] j) an Iron Helm [5,+0] k) a Set of Gauntlets [2,+5] l) a Pair of Hard Leather Boots [3,+3] [Character Inventory] a) 11 Rations of Food b) 3 Flasks of oil c) a Metallic Blue Potion of Detect Invisible d) 4 Pungent Potions of Speed e) 6 Puce Potions of Berserk Strength f) 10 Silver Speckled Potions of Cure Critical Wounds g) a Blue Speckled Potion of Healing h) 10 Scrolls titled "whon sta ash" of Phase Door i) 3 Scrolls titled "elesh trol" of Word of Recall j) 6 Scrolls titled "gar dokturs" of Identify k) 2 Gold Rods of Trap Location l) 2 Silver Rods of Light m) a Steel Wand of Stone to Mud (5 charges) n) a Runed Wand of Stinking Cloud (8 charges) o) a Mithril-Plated Wand of Frost Bolts (7 charges) p) an Ironwood Staff of Perception (20 charges) q) a Cypress Staff of Slow Monsters (8 charges) r) an Alexandrite Ring of Protection [+9] s) Leather Scale Mail of Resist Lightning (-1) [11,+9] t) Leather Scale Mail (-1) [11,+8] u) a Quarterstaff (1d9) (+2,+7) v) 29 Arrows (1d4) (+3,+1) [Home Inventory] a) 5 Pieces of Elvish Waybread b) a Copper Speckled Potion of Restore Strength c) a Magenta Potion of Experience d) an Ironwood Staff of Perception (8 charges) e) a Turquoise Ring of Slow Digestion f) an Alexandrite Ring of Protection [+10] g) Soft Leather Armour of Resist Fire [4,+4] h) Soft Studded Leather of Resist Lightning [5,+7] i) a Small Leather Shield of Resist Cold [2,+3] j) a Rapier (1d6) (+6,+4) k) a Cutlass of Extra Attacks (1d7) (+5,+5) (+1) l) a Cutlass of *Slay Evil* (1d7) (+3,+5) (+2) It allows you to see invisible monsters. m) a Broad Axe of Slay Animal (2d6) (+3,+2) n) a Mace of Slay Demon (2d4) (+5,+3) o) a Lead-Filled Mace (Blessed) (3d4) (+2,+1) (+3) It provides permanent light. p) a Sling of Accuracy (x2) (+10,+8) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)