[Unangband 0.6.4 Character Dump] Name Tom, the Archer, Gifted of Mastery Self SB EB TB Best Curr Sex Female Age 93 STR: 18/11 +0 +0 +0 18/11 Race Wood-Elf Height 4'10 INT: 10 +0 +0 +0 10 Class Archer Status 48 WIS: 10 +0 +0 +0 10 Style Curses DEX: 18/39 +0 +0 +0 18/39 Title Shortbowman CON: 13 +0 +0 +0 13 Home at the Prancing Pony in Bree CHR: 11 +0 +0 +0 11 Target the town of Bree AGI: 18/74 +0 +0 +0 18/74 SIZ: 13 +0 +0 +0 13 Level 11 Hit-Points 92/92 Fight (+6,+2) Fighting Bad Curr Exp 849 Spell-Pts 10/10 WShld (+11,+5) Shooting Superb Max Exp 849 Hit die 12 Bash [2,+0] Throwing Iffy Adv Exp 910 Armor [13,+30] Blows 1/turn(x2) Stealth Good Curr Danger Benign Infravis 30 ft XBow (+9,+4) Save Throw Good Max Dungeon Lev 6 Gold 1768 Shots 1/turn(x3) Disarming Excellent Game Turn 180392 Burden 114 lbs Throw (+6,+0) Devices Iffy Plr Turn 12035 % Burden 52% Hurls 2/turn(x1) Searching Bad Act Turn 8711 Speed +6 Weight 70 lbs Digging Iffy You are the only child of a Nandorin Archer. You have light blue eyes, straig This is 2nd Tuile of the 2890th year of the third age. You are in the town of Bree. [Last Messages] > The Village idiot drools on you. > The Village idiot drools on you. > Accepted! > You sold a Pint of Orcish Spirits (g) for 13 gold. > You have no more Pints of Orcish Spirits (g). > You have a Silver Speckled Potion of Confusion (h). > You have 78 Bolts (1d7) (+0,+0) {@f1} (o). > You have 14 Bolts (1d7) (+0,+0) {@f1} (q). > The Village idiot drools on you. > You have no more Silver Speckled Potions of Confusion (h). > You have 73 Bolts (1d7) (+0,+0) {@f1} (o). > You have 19 Bolts (1d7) (+0,+0) {@f1} (q). > The Village idiot drools on you. > Inscription removed. > Inscription removed. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) \}== ~ ()]]] \}== ~ ()]]] abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:..s.........s Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:..s.........s Siz:............. sSiz:............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:...1......... Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............+ Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:1............ Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. \}== ~ ()]]] Elf:............+ Natur:............. abcdefghijkl@ \}== ~ ()]]] [Character Equipment] a) a Spiked Club of Stealth (1d7) (+5,+3) (+1) b) a Light Crossbow (x3) (+3,+4) c) a White Gold Ring of Sustain Dexterity and Agility d) 2 Tortoise Shell Rings of Resist Cold e) (nothing) f) a Brass Lantern (with 9475 turns of light left) g) (nothing) h) a Tabard [3,+6] i) a Buckler [2,+0] j) a Hard Leather Cap [2,+5] k) a Set of Gauntlets [3,+7] l) a Pair of Iron Shod Boots [3,+8] [Character Equipment -- Quiver] n) 5 Bolts (1d7) (+2,+5) o) 73 Bolts (1d7) (+0,+0) {@f1} p) 4 Bolts (1d7) (+0,+0) {coated} q) 19 Bolts (1d7) (+0,+0) r) 5 Bolts (1d7) (+0,+0) [Character inventory] a) a Magic Book of Curses {40% off} b) a Magic Book of Summoning {25% off} c) a Magic Book of Invocations d) 2 Strips of Beef Jerky e) 3 slabs of cooked Meat f) 3 Rations of Food g) 7 Flasks of Oil h) 4 Briny Potions of Cure Light Wounds i) 3 Scrolls titled "bitwun marum" of Identify j) 4 Scrolls titled "aushe mungpet" of Light [Dungeons Explored] You emerged victorious from the dump outside Bree (0-4). You emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You have visited the town of Hobbiton. You have visited the East Road. You have visited the Midgewater Marshes (10-17). [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. You are carrying equipment that you have not fully identified. It modifies your infravision. [Game Statistics] Total monsters killed: 78 Total uniques killed: 4 Deepest unique killed: Bert, the Stone Troll (normally at 5) Total uniques left alive: 132 Top 5 monsters killed (by depth, excluding uniques and townsfolk): a Giant gold dragonfly 2 Metallic red centipedes a Dwarf python 3 Haughty looking elves a Black naga Top 5 monsters killed (by number, excluding uniques): 7 Jackals 5 Huge brown bats 4 Novice mages 4 Fruit bats 4 Rock lizards [Spells Learnt] Find Familiar Change into Bat Detect Evil Detect Traps [Familiar] Your familiar is a mole. While serving you it has gained the following abilities: wear armour to protect against arrows and acid swim resist blindness and see invisible monsters gain an additional attack tunnel through walls [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)