[Angband 3.0.9b Character Dump] Name Phern Self RB CB EB Best Sex Female Age 109 STR! 18/100 +1 +2 +11 18/240 Race High-Elf Height 83 INT! 18/100 +3 +2 +0 18/150 Class Ranger Weight 166 WIS! 18/100 -1 +0 +3 18/120 Title Ranger Status 34 DEX! 18/100 +3 +1 +0 18/140 HP 842/842 Maximize Y CON! 18/100 +1 +1 +9 18/210 SP 236/253 CHR! 18/100 +5 +1 +4 18/200 Level 42 Armor [52,+99] Saving Throw Heroic Cur Exp 3471801 Fight (+21,+34) Stealth Excellent Max Exp 3471801 Melee (+33,+49) Fighting Heroic Adv Exp 4140000 Shoot (+32,+13) Shooting Legendary MaxDepth Lev 58 Blows 5/turn Disarming Superb Turns 4886568 Shots 3/turn Magic Device Heroic Gold 2783390 Infra 40 ft Perception Good Burden 144.6 lbs Speed 3 Searching Fair You are one of several children of a Telerin Ranger. You have light blue eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.... Blind:.........+... Elec:.+....+.+.... Confu:.........+... Fire:++..+.+.++... Sound:.........+... Cold:.+....+.++... Shard:.......+..... Pois:...+......... Nexus:............. Fear:............. Nethr:............. Lite:.....+...+..+ Chaos:.........+... Dark:+....++...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:+........+... Infra:............. Regen:.+.......+... Tunn.:............. Telep:............. Speed:.........+... Invis:.....+...+..+ Blows:............. FrAct:...........+. Shots:............. HLife:.....+....... Might:.+........... [Character Equipment] a) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It slays trolls and dragons, and is especially deadly against demons. It is branded with acid. It provides resistance to acid, fire, and dark. It usually provides light of radius 4. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+11,+13) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) a Bronze Ring of Damage (+14) d) a Jasper Ring of Resist Poison It provides resistance to poison. e) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) a Shadow Cloak of Protection [6,+22] It provides resistance to shards. It cannot be harmed by the elements. i) The Large Metal Shield of Anarion [5,+19] It provides resistance to acid, lightning, fire, and cold. It sustains all your stats. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+15] (+3) It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It usually provides light of radius 4. It speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) (nothing) l) a Pair of Metal Shod Boots of Free Action [6,+9] It grants you immunity to paralysis. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) a Book of Magic Spells [Kelek's Grimoire of Power] It cannot be harmed by the elements. j) 7 Light Blue Mushrooms of Restoring k) 14 Green Potions of Cure Critical Wounds l) 5 Coagulated Crimson Potions of Healing m) 8 Pungent Potions of Restore Mana n) 2 Puce Potions of Restore Life Levels o) 5 Seeker Arrows of Venom (4d4) (+10,+10) {uncursed} It is branded with poison. p) 18 Mithril Arrows of Flame (3d4) (+9,+9) It is branded with fire. It cannot be harmed by acid or fire. q) 30 Mithril Arrows of Slay Undead (3d4) (+10,+8) It slays undead. It cannot be harmed by acid or fire. [Home Inventory] a) 3 Magenta Potions of *Healing* b) 2 Green Speckled Potions of Life c) 6 Scrolls titled "vulunnor stus" of *Identify* d) a Scroll titled "plus aus opum" of Mass Banishment e) a Corundum Ring of Strength (+4) It increases your strength by 4. It sustains your strength. f) an Emerald Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. g) an Azure Amulet of Wisdom (+4) It increases your wisdom by 4. It sustains your wisdom. h) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. j) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and poison. It activates for phase door every 2 turns. It cannot be harmed by the elements. l) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. m) a Cloak of Aman [1,+14] (+1 to stealth) It increases your stealth by 1. It provides resistance to nexus. It cannot be harmed by the elements. n) a Shadow Cloak of Stealth [6,+10] (+3 to stealth) It increases your stealth by 3. o) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. p) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. q) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It usually provides light of radius 4. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. r) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. s) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It grants you immunity to paralysis. It cannot be harmed by the elements. t) The Broad Sword 'Arunruth' (3d5) (+20,+12) (+4) It increases your dexterity by 4. It slays orcs and demons. It provides resistance to cold. It slows your metabolism and makes you fall like a feather. It grants you immunity to paralysis. It activates for frost bolt (12d8) every 50 turns. It cannot be harmed by the elements. u) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead, and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. v) The Trident of Wrath (3d8) (+16,+18) (+2) It increases your strength and dexterity by 2. It slays all evil creatures, and is especially deadly against undead. It is branded with poison. It provides resistance to light and dark. It is blessed by the gods. It grants you the ability to see invisible things. It cannot be harmed by the elements. w) a Lochaber Axe (Holy Avenger) (3d8) (+18,+19) [+2] (+3) It increases your wisdom by 3. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your wisdom. It is blessed by the gods. It grants you the ability to see invisible things. x) 34 Arrows of Slay Evil (1d4) (+9,+12) It slays all evil creatures. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)