[Unangband 0.6.3 Character Dump] Name Mirest II, the Master Self SB EB TB Best Curr Sex Male Age 219 Str: 4 +0 +0 +0 4 3 Race Shadow Fairy Height 5' 6 INT: 18/27 +0 +0 +0 18/27 Class Mage Status 34 WIS: 18/57 +0 +0 +0 18/57 Style Curses DEX: 18 +0 +0 +0 18 Title Apprentice CON: 11 +0 +0 +0 11 Home 'Bag End' in Hobbiton CHR: 13 +0 +0 +0 13 Target the cellars of Maggot's farm AGI: 17 +0 +0 +0 17 SIZ: 4 +0 +0 +0 4 Level 7 HP -1/24 Fight (+2,-2) Fighting Awful Curr Exp 289 Spell-Pts 19/19 1Hand (+2,-2) Shooting Bad Max Exp 289 Hit die 5 Free Throwing Poor Adv Exp 360 Armor [0,+10] Blows 1/turn(x0) Stealth Excellent Curr Danger Lev 3 Infravis 60 ft Shoot (+2,+0) Save Throw Excellent Max Dungeon Lev 4 Gold 4013 Shots 0/turn(x0) Disarming Excellent Game Turn 635720 Burden 40 lbs Throw (+2,+0) Devices Superb Plr Turn 20923 % Burden 81% Hurls 1/turn(x1) Searching Iffy Act Turn 17171 Speed -1 Weight 61 lbs Digging Very Bad You are the only child of a Shadow-Fairy Scribe. You have blue-gray eyes, str This is 6th Tuile of the 2890th year of the third age. You are on level 3 of the cellars of Maggot's farm. [Last Messages] > You have found 35 gold pieces worth of copper. > There is an earth wall in the way. > You have found 20 gold pieces worth of tin. > You have found 21 gold pieces worth of copper. > You have found 20 gold pieces worth of tin. > You fall into a spiked pit! > You have entered a damp cave. > The air here is cool and damp. A cool breeze blows from the east. You hear nothing. > You are impaled! > You have been given a graze. > *** LOW HITPOINT WARNING! *** > *** LOW HITPOINT WARNING! *** > You climb out of the pit. > You die. > You were killed by poor bandaging. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) _ = ~ _ = ~ abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:............. sSiz:............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:...+......... Save:............. Feath:............. Devic:............. Glow:1............ Steal:............. Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............+ Mana:............* Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. _ = ~ Elf:............+ Natur:............. abcdefghijkl@ _ = ~ [Character Equipment] a) an Applewood Staff of Light (1d6) (+0,+0) (10 charges) (+1) b) (nothing) c) (nothing) d) a Garnet Ring of Slow Digestion e) (nothing) f) a Brass Lantern (with 12300 turns of light left) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) [Character inventory] a) a Magic Book of Curses b) a Magic Book of Summoning {50% off} c) 9 Rations of Food {40% off} d) 2 Light Blue Mushrooms of Mana e) 9 Orange Capped Mushrooms of Haste f) a Rainbow Potion of Cure Moderate Wounds g) 4 Scrolls titled "sunso buu" of Phase Door h) 2 Cast Iron Wands of Magic Missile (11 charges) i) a Smoking Wand of Lightning Beams (11 charges) j) 22 Arrows (1d6) (+0,+0) [Home inventory] a) 2 Light Blue Mushrooms of Mana b) 6 Orange Capped Mushrooms of Haste c) 2 Cast Iron Wands of Magic Missile (11 charges) d) a Buckler [2,+8] e) a Dagger (1d4) (+1,+4) f) a Spiked Club (1d7) (+3,+3) g) Farmer Maggot's Corpse [Dungeons Explored] You have visited the town of Hobbiton. You broke through to level 4 in the cellars of Maggot's farm (2-6). [Self-Knowledge] You are bleeding. You are afflicted with pink rot. It must be treated by the appropriate remedy, or you can treat the symptoms to cure the disease. You are climbing over an obstacle. [Game Statistics] Total monsters killed: 196 Total uniques killed: 3 Deepest unique killed: Grip, Farmer Maggot's dog Total uniques left alive: 133 Top 5 monsters killed (by depth, excluding uniques and townsfolk): a Gnome priest a Slime mold a Noxious mushroom patch a Giant black frog 2 Giant clear ants Top 5 monsters killed (by number, excluding uniques): 56 Fruit bats 30 Jackals 19 Shrieker mushroom patches 15 White snakes 11 Rock lizards [Spells Learnt] Sting Chill Detect Evil Blood Binding Detect Traps Stinking Cloud Poison Missile Sticks to Snakes Slip into Shadows Sense Magic [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)