[Angband 3.1.1 dev (r1626) Character Dump] Name Grimlok VI Self RB CB EB Best Sex Male Age 38 STR: 18/84 +2 +5 +0 18/154 Race Dwarf Height 46 INT: 11 -3 -2 +0 6 Class Warrior Weight 146 WIS: 11 +2 -2 +3 14 Title Commando Social Known DEX: 18/60 -2 +2 +0 18/60 HP -30/635 Maximize Y CON: 18/70 +2 +2 +0 18/110 SP 0/0 CHR: 14 -3 -1 +3 13 Level 34 Armor [15,+83] Saving Throw 62% Cur Exp 356373 Fight (-5,+15) Stealth Excellent Max Exp 356373 Melee (-2,+22) Fighting Legendary Adv Exp 420000 Shoot (+12,+12) Shooting Heroic MaxDepth 1850' (L37) Blows 6/turn Disarming 61% Turns 1988602 Shots 2/turn Magic Device Excellent Gold 280351 Infra 50 ft Perception 1 in 38 Burden 155.0 lbs Speed Normal Searching 21% You are the only child of a Dwarven Miner. You are the black sheep of the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:......+++.... rConf:.........+... rElec:......+.+.... Sound:............. rFire:......+.+.... Shard:............. rCold:......+.+.... Nexus:............. rPois:............. Nethr:............. rFear:.......+....+ Chaos:............. rLite:........+.... Disen:............. rDark:......+.+.... S.Dig:+............ rBlnd:............+ Feath:............. PLite:............. Aggrv:............. Regen:+...+........ Stea.:......+....+. ESP:............. Sear.:............. Invis:.......+..... Infra:............+ FrAct:.......+..... Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:+............ ImpSP:............. Shots:.+........... Fear:............. Might:............. [Last Messages] > It breathes gravity. > Gravity warps around you. > It breathes gravity. > The Gravity hound resists. > Gravity warps around you. > It breathes gravity. > The Gravity hound resists. > Gravity warps around you. > You have been heavily stunned. > It breathes gravity. > The Ancient blue dragon disappears! > Gravity warps around you. > It breathes gravity. > Gravity warps around you. > You die. Killed by a Gravity hound. [Character Equipment] a) The Short Sword 'Dagmor' (1d7) (+3,+7) (+2) +2 attack speed. Slays animals. Branded with venom. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Combat info: 6 blows/round. Average damage/hit: 30.5 vs. animals, 34.6 vs. creatures not resistant to poison, and 26.3 vs. others. b) a Long Bow of Extra Shots (x3) (+17,+12) (+1) +1 shooting speed. c) a Fluorite Ring of Damage (+0,+11) d) a Ring of Damage (+0,+11) e) a Copper Amulet of Regeneration Speeds regeneration. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) The Soft Leather Armour 'Hithlomir' [4,+18] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak of Thorongil [1,+10] Provides resistance to acid, fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. i) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark. Cannot be harmed by acid, electricity, fire, cold. j) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. k) a Set of Leather Gloves of Slaying (+1,+2) [1,+6] l) a Pair of Leather Boots of Stealth [2,+14] (+3) +3 stealth. [Character Inventory] a) 6 Rations of Food b) 21 Shimmering Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. c) a Pungent Potion of Speed When drunk, it hastens you for 2d10+20 turns. d) 20 Scrolls titled "agisma crium" of Phase Door When read, it teleports you randomly up to 10 squares away. e) a Scroll titled "quando mus" of Teleportation When read, it teleports you randomly up to 100 squares away. f) a Scroll titled "parius" of Enchant Weapon To-Dam When read, it attempts to magically enhance a weapon's to-dam bonu s. g) a Scroll titled "deo terbus" of Enchant Armour When read, it attempts to magically enhance a piece of armour. h) 2 Scrolls titled "pugaldus pro" of Identify When read, it reveals to you the extent of an item's magical power s. i) 3 Scrolls titled "va cons" of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. j) a Scroll titled "frellius hoco" of Teleport Level When read, it teleports you one level up or down. k) a Pewter Rod of Treasure Location When activated, it detects gold and objects nearby. Takes 25 turns to recharge at your current speed. l) a Platinum Rod of Door/Stair Location When activated, it detects doors and stairs nearby. Takes 35 turns to recharge at your current speed. m) a Copper Rod of Probing When activated, it gives you information on the health and abiliti es of monsters you can see. Takes 50 turns to recharge at your current speed. n) 4 Titanium Rods of Sleep Monster When aimed, it attempts to induce magical sleep in a single monste r. Takes 9 turns to recharge at your current speed. o) 2 Willow Staves of Teleportation (13 charges) When activated, it teleports you randomly up to 100 squares away. p) an Adamantite Ring of Strength (+1) +1 strength. Sustains strength. q) a Ruby Ring of Escaping (+4 speed) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. r) a Tulwar of Slay Evil (2d4) (+9,+5) Slays evil creatures. Combat info: 4 blows/round. Average damage/hit: 30.6 vs. evil creatures, and 25.4 vs. others. s) a Scimitar of Slay Troll (4d2) (+8,+5) Slays trolls. Combat info: 3 blows/round. Average damage/hit: 39.5 vs. trolls, and 26.7 vs. others. t) a Beaked Axe of Slay Demon (2d6) (+8,+4) Slays demons. Combat info: 3 blows/round. Average damage/hit: 41.8 vs. demons, and 26.9 vs. others. u) a Shovel of Digging (1d2) (+7,+9) (+4) +4 tunneling. Branded with acid. Combat info: 4 blows/round. Average damage/hit: 28.9 vs. creatures not resistant to acid, and 25.8 vs. others. v) 20 Arrows of Frost (1d4) (+11,+6) Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/hit: 186.3 vs. creatures not resistant to cold, and 62.1 vs. others. 35% chance of breaking upon contact. w) 99 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 43.9. 35% chance of breaking upon contact. [Home Inventory] a) 4 Potions of Restore Dexterity When drunk, it restores your dexterity. b) 3 Potions of Restore Constitution When drunk, it restores your constitution. c) 16 Scrolls titled "pugaldus pro" of Identify When read, it reveals to you the extent of an item's magical power s. d) a Rod of Trap Location When activated, it detects traps nearby. Takes 25 turns to recharge at your current speed. e) a Ring of Strength (+3) +3 strength. Sustains strength. f) an Azurite Ring of Dexterity (+4) +4 dexterity. Sustains dexterity. g) a Ring of Accuracy (+12) h) a Ring of Open Wounds Impairs hitpoint recovery. When activated, it heals you a fair amount (1/5 of your wounds, mi nimum 25HP), heals cut damage, and cures blindness and confusion. Takes 7 to 25 turns to recharge at your current speed. i) 2 Rings of Free Action Prevents paralysis. j) 2 Rings of See Invisible Grants the ability to see invisible things. k) a Leather Shield of Elvenkind [6,+16] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, fear. Cannot be harmed by acid, electricity, fire, cold. l) The Set of Gauntlets 'Paurhach' [3,+13] Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. m) a Pair of Ethereal Slippers of Free Action [0,+7] Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. n) The Dagger 'Dethanc' (2d4) (+4,+6) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. Average damage/hit: 36.4 vs. creatures not resistant to electricity, and 26.2 vs. others. o) The Dagger 'Nimthanc' (2d4) (+4,+6) Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. Average damage/hit: 36.4 vs. creatures not resistant to cold, and 26.2 vs. others. p) The Dagger 'Narthanc' (2d4) (+4,+6) Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. Average damage/hit: 36.4 vs. creatures not resistant to fire, and 26.2 vs. others. q) The Rapier 'Careth Asdriag' (1d6) (+6,+9) (+1) +1 attack speed. Slays animals, orcs, trolls, giants, dragons. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5 blows/round. Average damage/hit: 31.3 vs. animals, 34.9 vs. orcs, 34.9 vs. trolls, 34.9 vs. giants, 34.9 vs. dragons, and 27.8 vs. others. r) The Long Sword 'Elvagil' (2d5) (+4,+9) (+2) +2 dexterity, charisma, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 4 blows/round. Average damage/hit: 43.4 vs. orcs, 43.4 vs. trolls, and 30.8 vs. others. s) The Halberd 'Osondir' (3d5) (+6,+9) (+3) +3 charisma. Slays undead, giants. Branded with flames. Provides resistance to fire, sound. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 3 blows/round. Average damage/hit: 53.6 vs. undead, 53.6 vs. giants, 53.6 vs. creatures not resistant to fire, and 34.4 vs. others. t) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) +2 intelligence. Slays demons, trolls, giants. Branded with flames, frost. Provides resistance to fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Slows your metabolism. Combat info: 3 blows/round. Average damage/hit: 46.9 vs. demons, 46.9 vs. trolls, 46.9 vs. giants, 46.9 vs. creatures not resistant to fire, 46.9 vs. creatures not resistant to cold, and 34.2 vs. others. u) a Long Bow of Extra Might (x3) (+9,+13) (+1) +1 shooting power. v) 26 Seeker Arrows of Slay Giant (4d4) (+4,+9) Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/hit: 281.7 vs. giants, and 93.9 vs. others. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4492 50' 2 Reached level 2 5344 100' 3 Reached level 3 14082 150' 4 Reached level 4 17503 200' 4 Killed Fang, Farmer Maggot's dog 17503 200' 5 Reached level 5 23346 200' 6 Reached level 6 25607 200' 7 Reached level 7 30608 300' 7 Killed Bullroarer the Hobbit 30608 300' 8 Reached level 8 34744 300' 9 Reached level 9 37917 400' 10 Reached level 10 40203 400' 11 Reached level 11 51271 500' 12 Reached level 12 62707 550' 13 Reached level 13 71822 600' 14 Reached level 14 73553 600' 14 Killed Lagduf, the Snaga 73553 600' 15 Reached level 15 79704 650' 16 Reached level 16 85340 650' 16 Killed Brodda, the Easterling 87871 650' 17 Reached level 17 104778 700' 18 Reached level 18 109219 700' 18 Killed Mughash the Kobold Lord 124652 750' 19 Reached level 19 138812 750' 20 Reached level 20 161833 850' 21 Reached level 21 164614 850' 21 Killed Grip, Farmer Maggot's dog 229445 950' 21 Killed Shagrat, the Orc Captain 229445 950' 22 Reached level 22 240296 950' 22 Killed Nar, the Dwarf 248685 1000' 23 Reached level 23 250199 1000' 23 Found The Dagger 'Dethanc' 265419 1000' 24 Reached level 24 280352 1000' 25 Reached level 25 325808 1000' 26 Reached level 26 326854 1000' 26 Killed Ulfast, Son of Ulfang 350965 1100' 26 Killed Ufthak of Cirith Ungol 354640 1100' 26 Killed Ugluk, the Uruk 397878 1200' 26 Killed Boldor, King of the Yeeks 398882 1200' 26 Found The Pike 'Til-i-arc' 419433 1250' 27 Reached level 27 436025 1250' 27 Killed Bolg, Son of Azog 455724 1250' 27 Killed Angamaite of Umbar 475784 1300' 27 Killed Ibun, Son of Mim 484080 1300' 27 Killed Golfimbul, the Hill Orc Chief 553576 1300' 27 Killed Khim, Son of Mim 591370 1350' 28 Reached level 28 596159 1350' 28 Killed Grishnakh, the Hill Orc 608121 1400' 28 Killed Draebor, the Imp 686405 1600' 29 Reached level 29 689370 0' 29 Killed Farmer Maggot 782519 1600' 29 Killed Uldor the Accursed 860478 1650' 29 Killed Wormtongue, Agent of Saruman 890921 1650' 30 Reached level 30 914317 1650' 29 Killed Mim, Betrayer of Turin 917252 1650' 29 Killed Gorbag, the Orc Captain 1009931 1650' 30 Found The Halberd 'Osondir' 1070470 1700' 31 Reached level 31 1092725 1650' 31 Killed Beorn, the Shape-Changer 1093952 1650' 31 Found The Leather Shield of Celegorm 1269465 1750' 31 Killed Sangahyando of Umbar 1286155 1750' 31 Killed Lokkak, the Ogre Chieftain 1319332 1750' 31 Found The Soft Leather Armour 'Hithlomir' 1457898 1750' 32 Reached level 32 1500458 1750' 32 Killed The Queen Ant 1559993 1700' 32 Killed Ulwarth, Son of Ulfang 1593493 1750' 32 Found The Rapier 'Careth Asdriag' 1594265 1750' 32 Killed Bill the Stone Troll 1594970 1750' 33 Reached level 33 1704729 1800' 33 Killed Azog, King of the Uruk-Hai 1705247 1800' 33 Found The Metal Cap of Thengel 1778506 1750' 33 Found The Cloak of Thorongil 1903769 1800' 34 Reached level 34 1988344 1850' 34 Killed Ulfang the Black [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)