[Angband 3.1.2 dev Character Dump] Name Finande Self RB CB EB Best Sex Male Age 108 STR: 18/60 +1 -5 +5 18/70 Race High-Elf Height 75 INT: 18/88 +3 +3 +10 18/*** Class Mage Weight 206 WIS: 15 -1 +0 +2 16 Title Conjurer Social Respected DEX: 16 +3 +1 +5 18/70 HP -187/279 Maximize Y CON: 18/33 +1 -2 +3 18/53 SP 272/281 CHR: 16 +5 +1 +0 18/40 Level 35 Armor [28,+67] Saving Throw 83% Cur Exp 1011812 Fight (+11,+7) Stealth Superb Max Exp 1011812 Melee (+26,+22) Fighting Excellent Adv Exp 1035000 Shoot (+32,+14) Shooting Excellent MaxDepth 2750' (L55) Blows 3/turn Disarming 78% Game Turns 1623811 Shots 2/turn Magic Device 114 Player Turns 196730 Infra 80 ft Perception 1 in 1 Active Turns 89802 Speed 7 Searching 34% Gold 52991 Burden 165.7 lbs You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......+.+.... rConf:.........+... rElec:........+.... Sound:............. rFire:+.......+.... Shard:......+...... rCold:........+.... Nexus:...........+. rPois:........+.... Nethr:............. rFear:............. Chaos:............. rLite:+...........+ Disen:............. rDark:............. S.Dig:....+........ rBlnd:.........+... Feath:+.........++. PLite:+............ Aggrv:............. Regen:............. Stea.:.......++.... ESP:.......+..... Sear.:.........++.. Invis:+....+...+..+ Infra:+...........+ FrAct:......+...+.. Tunn.:............. HLife:....+........ Speed:+.....+...... ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:.+........... [Last Messages] > The Troll priest dies. > You sense no traps. > You sense the presence of doors and stairs! > You sense the presence of buried treasure! > You sense the presence of objects! > You sense the presence of invisible creatures! > You sense the presence of monsters! > You activate it. > The Star shines brightly... > You feel yourself moving faster! > You are surrounded by a white light. > The Dracolich wakes up. > The Dracolich breathes nether. > You keep hold of your life force! > You die. Killed by a Dracolich. [Character Equipment] a) The Spear of Orome (4d6) (+15,+15) (+4) +4 intelligence, infravision, speed. Slays animals, giants. Branded with flames. Provides resistance to fire, light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Feather Falling. Grants the ability to see invisible things. When aimed, it turns rock into mud. Takes 13 turns to recharge at your current speed. Your chance of success is 97.9% Combat info: 3 blows/round. With an additional 4 strength and 0 dex you would get 4 blows With an additional 0 strength and 2 dex you would get 4 blows Average damage/hit: 52.2 vs. animals, 66.9 vs. giants, 66.9 vs. creatures not resistant to fire, and 37.5 vs. others. Radius 1 light. b) a Sling of Buckland (x3) (+21,+14) (+1) +1 dexterity, shooting speed, shooting power. Cannot be harmed by acid, fire. c) a Ring of Strength (+5) +5 strength. Sustains strength. d) a Ring of Constitution (+3) +3 constitution. Sustains constitution. e) an Amulet of Sustenance Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Slows your metabolism. Sustains your life force. f) The Star of Elendil (charging) Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it maps the area around you. Takes 137 to 270 turns to recharge at your current speed. Your chance of success is 96.8% Radius 3 light. g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3) +3 dexterity, speed. Provides resistance to acid, shards. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. h) an Elven Cloak of the Magi [6,+8] (+4) +4 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Grants telepathy. i) a Leather Shield of Elvenkind [6,+8] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. j) The Iron Helm 'Holhenneth' [5,+10] (+2) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 151 to 297 turns to recharge at your current speed. Your chance of success is 97.5% k) a Set of Leather Gloves of Thievery (+6,+3) [1,+7] (+1) +1 dexterity. +5% to searching. Feather Falling. Prevents paralysis. l) a Pair of Ethereal Slippers of Stability [0,+6] Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. [Character Quiver] n) 4 Rounded Pebbles of Flame (1d2) (+3,+8) Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 215.7 vs. creatures not resistant to fire, and 71.9 vs. others. 25% chance of breaking upon contact. o) 11 Iron Shots of Frost (1d4) (+8,+10) Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/hit: 245.6 vs. creatures not resistant to cold, and 81.9 vs. others. 25% chance of breaking upon contact. p) 15 Iron Shots of Lightning (1d4) (+7,+7) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 120 feet away. Average damage/hit: 215.7 vs. creatures not resistant to electricity, and 71.9 vs. others. 25% chance of breaking upon contact. q) 22 Arrows of Frost (1d4) (+9,+9) Branded with frost. Cannot be harmed by cold. r) 2 Mithril Shots (2d4) (+12,+9) Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/hit: 86.5. 25% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] {!v !k !d} Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. g) 2 Books of Magic Spells [Mordenkainen's Escapes] {!v !d !k} Cannot be harmed by acid, electricity, fire, cold. h) 13 Potions of Cure Critical Wounds i) 3 Potions of Healing j) a Potion of Restore Mana k) a Potion of Restore Life Levels l) 2 Scrolls of Dispel Undead m) 3 Scrolls of Banishment n) 2 Rods of Detection (2 charging) Cannot be harmed by electricity. o) 2 Rods of Probing p) 2 Rods of Curing Cannot be harmed by electricity. q) 2 Wands of Lightning Balls (14 charges) Cannot be harmed by electricity. r) 2 Wands of Teleport Other (7 charges) s) a Wand of Dragon's Frost (2 charges) Cannot be harmed by acid, electricity, fire, cold. t) 2 Wands of Drain Life (8 charges) u) Gold Dragon Scale Mail (-2) [30,+16] Provides resistance to sound. Cannot be harmed by acid, electricity, fire, cold. v) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) +3 intelligence, wisdom, constitution. Provides resistance to acid, poison, confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it destroys all traps and doors surrounding you. Takes 27 turns to recharge at your current speed. Your chance of success is 97.2% [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Sorcery and Evocations] c) a Potion of *Healing* It can be thrown at creatures with damaging effect. d) a Potion of Restore Intelligence e) 2 Potions of Restore Charisma f) 4 Potions of Restore Life Levels g) a Scroll of Remove Curse h) a Staff of Curing (5 charges) i) 2 Rings of Intelligence (+3) +3 intelligence. Sustains intelligence. j) a Ring of Free Action Prevents paralysis. k) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. l) Augmented Chain Mail of Elvenkind [16,+11] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. m) a Fur Cloak of the Magi [3,+9] (+1) +1 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Sustains your life force. n) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. o) a Metal Cap of Infravision [3,+6] (+1) {squelch} +1 infravision. p) a Pair of Ethereal Slippers of Free Action [0,+6] Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. q) The Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] (+4) (charging) +4 wisdom, infravision. Slays orcs. Branded with frost. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Speeds regeneration. When aimed, it drains up to 90 hit points of life from a target cr eature. Takes 108 turns to recharge at your current speed. Your chance of success is 97.5% Combat info: 2 blows/round. With an additional 3 strength and 0 dex you would get 3 blows With an additional 0 strength and 3 dex you would get 3 blows Average damage/hit: 38.1 vs. orcs, 38.1 vs. creatures not resistant to cold, and 25.3 vs. others. Radius 1 light. r) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4) +4 strength. Slays animals, orcs, trolls. Branded with venom. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 2 blows/round. With an additional 2 strength and 0 dex you would get 3 blows With an additional 0 strength and 3 dex you would get 3 blows Average damage/hit: 49 vs. animals, 56.6 vs. orcs, 56.6 vs. trolls, 56.6 vs. creatures not resistant to poison, and 41.4 vs. others. s) a Mace of Gondolin (2d4) (+13,+10) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. Combat info: 2 blows/round. With an additional 3 strength and 0 dex you would get 3 blows With an additional 0 strength and 3 dex you would get 3 blows Average damage/hit: 33.9 vs. demons, 33.9 vs. orcs, 33.9 vs. trolls, 33.9 vs. dragons, and 23.2 vs. others. Radius 1 light. t) a Short Bow of Accuracy (x2) (+16,+11) u) a Light Crossbow of Extra Might (x4) (+10,+11) (+1) +1 shooting power. v) 27 Iron Shots of Slay Demon (1d4) (+3,+8) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 224.9 vs. demons, and 74.9 vs. others. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5363 100' 2 Reached level 2 11142 150' 2 Killed Grip, Farmer Maggot's dog 11142 150' 3 Reached level 3 13414 150' 4 Reached level 4 22607 200' 5 Reached level 5 29532 250' 6 Reached level 6 33526 300' 6 Killed Fang, Farmer Maggot's dog 37909 350' 7 Reached level 7 45709 450' 8 Reached level 8 50049 500' 9 Reached level 9 63355 550' 10 Reached level 10 98510 0' 11 Reached level 11 100470 0' 11 Killed Farmer Maggot 124193 650' 12 Reached level 12 137068 700' 13 Reached level 13 157524 750' 13 Killed Orfax, Son of Boldor 160396 750' 14 Reached level 14 168832 800' 14 Killed Lagduf, the Snaga 175298 800' 15 Reached level 15 195903 850' 16 Reached level 16 199060 900' 16 Killed Bullroarer the Hobbit 209641 950' 17 Reached level 17 222652 950' 17 Killed Shagrat, the Orc Captain 222652 950' 18 Reached level 18 236435 1100' 19 Reached level 19 244967 1100' 19 Killed Grishnakh, the Hill Orc 266988 1150' 20 Reached level 20 287970 1150' 21 Reached level 21 293237 1250' 21 Found The Dagger 'Narthanc' (LOST) 306990 1350' 22 Reached level 22 315328 1350' 22 Found The Chain Mail of Arvedui 315386 1350' 22 Found The Steel Helm of Hammerhand (LOST) 322908 1350' 23 Reached level 23 332373 1350' 23 Found The Metal Cap of Thengel (LOST) 551244 1350' 24 Reached level 24 556102 1350' 24 Killed Boldor, King of the Yeeks 567253 1400' 24 Found The Long Sword 'Elvagil' (LOST) 579984 1400' 25 Reached level 25 580206 1400' 25 Killed Wormtongue, Agent of Saruman 581151 1400' 25 Found The Dagger 'Dethanc' (LOST) 599770 1400' 25 Killed Angamaite of Umbar 615966 1600' 25 Killed Gorbag, the Orc Captain 616006 1600' 25 Found The Phial of Galadriel (LOST) 646892 1600' 26 Reached level 26 685651 1650' 26 Killed Sangahyando of Umbar 721193 1700' 27 Reached level 27 753601 1700' 27 Killed Nar, the Dwarf 774566 1750' 27 Found The Iron Helm 'Holhenneth' 791958 1800' 28 Reached level 28 797708 1800' 28 Killed Draebor, the Imp 798136 1800' 28 Found The Lucerne Hammer 'Turmil' 822034 1800' 28 Killed Smeagol 822639 1800' 29 Reached level 29 887995 1800' 29 Found The Leather Shield of Celegorm 898029 1800' 29 Killed Bill the Stone Troll 902518 1800' 29 Killed Tom the Stone Troll 914684 1800' 30 Reached level 30 933252 1850' 30 Killed Khim, Son of Mim 938296 1850' 30 Found The Scimitar 'Haradekket' (LOST) 951163 1850' 30 Found The Rapier 'Forasgil' (LOST) 974563 1900' 31 Reached level 31 980088 1900' 31 Killed Ibun, Son of Mim 1005210 2000' 31 Found The Spear of Orome 1256177 2050' 32 Reached level 32 1295863 2000' 32 Killed Ulwarth, Son of Ulfang 1319604 2100' 32 Killed Uldor the Accursed 1321642 2100' 32 Found The Set of Gauntlets 'Paurhach' (LOST) 1336026 2100' 32 Found The Leather Scale Mail 'Thalkettoth' 1336892 2100' 32 Killed Beorn, the Shape-Changer 1338772 2100' 33 Reached level 33 1346866 2100' 33 Killed The Queen Ant 1431296 2150' 33 Killed Uvatha the Horseman 1440085 2150' 33 Killed Ugluk, the Uruk 1450351 2150' 34 Reached level 34 1459762 2200' 34 Killed Vargo, Tyrant of Fire 1461123 2200' 34 Killed Azog, King of the Uruk-Hai 1468378 2200' 34 Found The Morning Star 'Bloodspike' 1568483 2400' 34 Killed Eol, the Dark Elf 1568697 2400' 34 Found The Star of Elendil 1576351 2400' 35 Reached level 35 1591732 2450' 35 Found The Augmented Chain Mail of Caspanion 1593908 2500' 35 Killed Medusa, the Gorgon [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)