[Angband 3.1.2 dev Character Dump] Name Alada Self RB CB EB Best Sex Female Age 121 STR: 18 +1 -5 +2 16 Race High-Elf Height 74 INT: 18 +3 +3 +0 18/60 Class Mage Weight 169 WIS: 10 -1 +0 +0 9 Title Illusionist Social Liked DEX: 10 +3 +1 +0 14 HP 103/103 Maximize Y CON: 10 +1 -2 +0 9 SP 43/43 CHR: 10 +5 +1 +0 16 Level 19 Armor [16,+41] Saving Throw 68% Cur Exp 9613 Fight (+0,+1) Stealth Superb Max Exp 9613 Melee (+8,+9) Fighting Very Good Adv Exp 10120 Shoot (+8,+8) Shooting Very Good MaxDepth 1000' (L20) Blows 1/turn Disarming 49% Game Turns 325528 Shots 1/turn Magic Device 84 Player Turns 31524 Infra 40 ft Perception 1 in 16 Active Turns 22762 Speed Normal Searching 19% Gold 12009 Burden 101.8 lbs You are one of several children of a Vanyarin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:+.....+...... rConf:............. rElec:+.......+.... Sound:............. rFire:+............ Shard:............. rCold:+............ Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............+ Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:+............ PLite:............. Aggrv:............. Regen:+............ Stea.:+..........+. ESP:............. Sear.:............. Invis:+...........+ Infra:............+ FrAct:+............ Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Cutlass (Defender) (1d8) (+8,+8) [+8] (+4 stealth) +4 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1 blow/round. Average damage/hit: 14. b) a Long Bow (x3) (+8,+8) c) a Ring of Strength (+2) +2 strength. Sustains strength. d) a Ring of Protection [+9] e) (nothing) f) a Lantern (10845 turns) Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour of Resist Acid [4,+9] Provides resistance to acid. Cannot be harmed by acid. h) a Cloak [1,+4] i) a Wicker Shield of Resist Lightning [2,+3] Provides resistance to lightning. Cannot be harmed by electricity. j) a Metal Cap [3,+5] k) (nothing) l) a Pair of Steel Shod Boots of Stealth [6,+3] (+2) +2 stealth. [Character Quiver] n) 34 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 31.5. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1@G1@b1!k!v!d} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@G2@b2!k!v!d} c) a Book of Magic Spells [Incantations and Illusions] {@m3@G3@b3!v!k!d} d) a Book of Magic Spells [Sorcery and Evocations] {@m4@G4@b4!k!v!d} e) 5 Flasks of oil Branded with flames. f) 7 Potions of Cure Serious Wounds g) 7 Potions of Speed h) 6 Scrolls of Phase Door i) 2 Scrolls of Word of Recall j) 3 Rods of Treasure Location {@z9} k) a Rod of Probing l) a Wand of Acid Bolts (7 charges) m) a Staff of Mapping (3 charges) n) a Staff of Teleportation (7 charges) {!*} o) The Main Gauche of Alada (1d5) (-13,+11) {cursed} Heavily cursed. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Drains experience. Combat info: 1 blow/round. With an additional 6 strength and 0 dex you would get 2 blows With an additional 4 strength and 5 dex you would get 2 blows Average damage/hit: 15. [Home Inventory] a) a Potion of Cure Critical Wounds b) a Potion of Restore Mana c) a Potion of Restore Strength d) 2 Potions of Restore Intelligence e) 2 Potions of Restore Constitution ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 10129 100' 2 Reached level 2 22933 50' 3 Reached level 3 40154 0' 3 Killed Farmer Maggot 48862 50' 4 Reached level 4 54747 50' 4 Killed Grip, Farmer Maggot's dog 73092 100' 4 Killed Fang, Farmer Maggot's dog 73092 100' 5 Reached level 5 81368 300' 6 Reached level 6 86509 300' 7 Reached level 7 93862 400' 8 Reached level 8 99722 400' 9 Reached level 9 112540 400' 10 Reached level 10 119069 450' 11 Reached level 11 126451 450' 12 Reached level 12 146857 450' 12 Killed Wormtongue, Agent of Saruman 146857 450' 13 Reached level 13 179538 500' 14 Reached level 14 187695 500' 14 Killed Lagduf, the Snaga 209105 500' 15 Reached level 15 231084 600' 16 Reached level 16 236879 600' 16 Killed Orfax, Son of Boldor 261525 850' 17 Reached level 17 268303 850' 17 Killed Ufthak of Cirith Ungol 278211 850' 18 Reached level 18 283561 850' 18 Killed Shagrat, the Orc Captain 304625 950' 19 Reached level 19 318395 1000' 19 Found The Main Gauche of Alada [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)