[Angband 3.1.2 dev Character Dump] Name Bullroarer III Self RB CB EB Best Sex Male Age 31 STR: 18 -2 +5 +3 18/60 Race Hobbit Height 37 INT: 12 +2 -2 +0 12 Class Warrior Weight 60 WIS: 10 +1 -2 +0 9 Title Myrmidon Social Liked Dex: 16 +3 +2 +5 18/80 18/50 HP 273/273 Maximize Y CON: 16 +2 +2 +0 18/20 SP 0/0 CHR: 11 +1 -1 +0 11 Level 26 Armor [24,+48] Saving Throw 63% Cur Exp 21264 Fight (+5,+18) Stealth Very Good Max Exp 21264 Melee (+14,+30) Fighting Heroic Adv Exp 27500 Shoot (+14,+9) Shooting Heroic MaxDepth 1650' (L33) Blows 4/turn Disarming 67% Game Turns 190630 Shots 1/turn Magic Device 55 Player Turns 23790 Infra 70 ft Perception 1 in 18 Active Turns 21805 Speed 5 Searching 41% Gold 13889 Burden 124.1 lbs You are one of several children of a Hobbit Miller. You are a credit to the family. You have hazel eyes, straight brown hair, and an average complexion. rAcid:........?.... rConf:........?..+. rElec:........?.... Sound:....??..?.... rFire:+.......?.... Shard:........?.... rCold:........?.... Nexus:....??..?.... rPois:............. Nethr:....??..?..+. rFear:........?.... Chaos:....??..?..+. rLite:...+??..?.... Disen:....??..?.... rDark:....??..?.... S.Dig:....??..?.... rBlnd:........?.... Feath:............. PLite:...+......... Aggrv:....??..?.... Regen:............. Stea.:............. ESP:............. Sear.:...+......... Invis:............. Infra:.........+..+ FrAct:........?..+. Tunn.:............. HLife:....??..?...+ Speed:...........+. ImpHP:............. Blows:............. ImpSP:....??..?.... Shots:............. Fear:............. Might:............. [Character Equipment] a) The Dagger 'Narthanc' (2d4) (+9,+12) [+10] Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 94.1% Combat info: 4 blows/round. With an additional 0 strength and 5 dex you would get 5 blows Average damage/hit: 45.8 vs. creatures not resistant to fire, and 35.5 vs. others. b) a Long Bow (x3) (+9,+9) c) a Ring of Damage (+0,+13) d) a Ring of Light (+3 searching) +15% to searching. Provides resistance to light. Radius 1 light. e) a Ruby Amulet {worn} You do not know the full extent of this item's powers. f) The Phial of Galadriel {special} You do not know the full extent of this item's powers. It can be activated. Radius 3 light. g) Chain Mail (-2) [14,-1] h) (nothing) i) a Wicker Shield [2,+8] {excellent} You do not know the full extent of this item's powers. j) an Iron Helm of Infravision [5,+4] (+3) +3 infravision. k) a Set of Leather Gloves of Power (+2,+2) [1,+9] (+3) +3 strength. l) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5) +5 dexterity, speed. Provides resistance to confusion, nether, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When activated, it cures you of fear and poison. Takes 7 turns to recharge at your current speed. Your chance of success is 93.0% [Character Quiver] n) 50 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 34.8. 35% chance of breaking upon contact. o) 30 Arrows (1d4) (+1,+3) Combat info: Hits targets up to 120 feet away. Average damage/hit: 43.9. 35% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 5 Rations of Food b) 15 Potions of Cure Critical Wounds c) a Potion of Speed d) 10 Potions of Heroism e) 22 Scrolls of Phase Door f) 3 Scrolls of Teleportation g) 10 Scrolls of Magic Mapping h) 4 Scrolls of Treasure Detection i) 4 Scrolls of Word of Recall j) 2 Rods of Door/Stair Location k) a Rod of Trap Location l) 2 Rods of Illumination m) 2 Wands of Light (19 charges) n) a Wand of Teleport Other (9 charges) o) a Staff of Detect Evil (5 charges) p) a Staff of Teleportation (6 charges) q) 49 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 34.8. 35% chance of breaking upon contact. [Home Inventory] a) a Mushroom of Fast Recovery b) 8 Flasks of oil Branded with flames. c) a Potion of Healing d) a Potion of Restore Strength e) 10 Scrolls of Magic Mapping f) 3 Scrolls of Enchant Weapon To-Hit g) 3 Scrolls of Enchant Weapon To-Dam h) 4 Scrolls of Enchant Armour i) a Scroll of Remove Curse j) 4 Scrolls of Recharging k) a Wand of Stone to Mud (5 charges) l) 2 Staves of Slow Monsters (18 charges) {tried} m) a Ring of Strength (+3) +3 strength. Sustains strength. n) a Ring of Resist Fire Provides resistance to fire. Cannot be harmed by fire. o) a Ring of Free Action Prevents paralysis. p) a Wicker Shield of Resist Acid [2,+7] ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3234 100' 2 Reached level 2 3714 100' 3 Reached level 3 8506 150' 4 Reached level 4 13179 200' 5 Reached level 5 16192 300' 6 Reached level 6 20426 350' 6 Killed Grip, Farmer Maggot's dog 21056 400' 7 Reached level 7 24666 450' 8 Reached level 8 33321 50' 9 Reached level 9 38705 150' 9 Killed Fang, Farmer Maggot's dog 66968 100' 10 Reached level 10 86549 0' 10 Killed Farmer Maggot 95546 500' 11 Reached level 11 102242 650' 11 Killed Brodda, the Easterling 102242 650' 12 Reached level 12 104433 700' 13 Reached level 13 104533 700' 13 Killed Orfax, Son of Boldor 105936 700' 14 Reached level 14 110346 750' 15 Reached level 15 110649 750' 16 Reached level 16 113370 850' 17 Reached level 17 121703 900' 18 Reached level 18 129763 1000' 19 Reached level 19 133090 1000' 20 Reached level 20 136601 1000' 21 Reached level 21 145010 0' 21 Found The Pair of Leather Boots 'Dal-i-thalion' 151140 1050' 22 Reached level 22 154263 1150' 23 Reached level 23 155683 1150' 24 Reached level 24 165815 1300' 24 Found The Dagger 'Narthanc' 166696 1300' 25 Reached level 25 182125 1450' 25 Killed Angamaite of Umbar 186035 1550' 26 Reached level 26 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)