[Angband 3.1.1 dev (r1626) Character Dump] Name Festival Self RB CB EB Best Sex Female Age 70 STR: 17 +1 -5 +5 18 Race Dunadan Height 82 INT: 18/48 +2 +3 +0 18/98 Class Mage Weight 176 WIS: 10 +2 +0 +0 12 Title Evoker Social Known DEX: 11 +2 +1 +0 14 HP -141/191 Maximize Y CON: 17 +3 -2 +0 18 SP 53/99 CHR: 11 +2 +1 +0 14 Level 28 Armor [18,+41] Saving Throw 61% Cur Exp 75790 Fight (+1,+2) Stealth Superb Max Exp 75790 Melee (+14,+19) Fighting Excellent Adv Exp 105000 Shoot (+21,+9) Shooting Very Good MaxDepth 1950' (L39) Blows 1/turn Disarming 58% Turns 768738 Shots 1/turn Magic Device Heroic Gold 10750 Infra 0 ft Perception 1 in 17 Burden 119.3 lbs Speed 6 Searching 19% You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and a dark complexion. rAcid:......+...?.. rConf:............. rElec:......+.+.?.. Sound:............. rFire:+.....+...?.. Shard:............. rCold:......+...... Nexus:............. rPois:+............ Nethr:..........?.. rFear:............. Chaos:..........?.. rLite:..........?.. Disen:..........?.. rDark:......+...?.. S.Dig:+...+........ rBlnd:..........?.. Feath:..........?.. PLite:..........?.. Aggrv:............. Regen:+............ Stea.:......++..... ESP:..........?.. Sear.:............. Invis:..+.......?.. Infra:..........?.. FrAct:+............ Tunn.:..........?.. HLife:..........?.. Speed:..........?+. ImpHP:............. Blows:..........?.. ImpSP:............. Shots:..........?.. Fear:..........?.. Might:..........?.. [Last Messages] > You activate it. > The Phial wells with clear light... > You are surrounded by a white light. > The Nexus quylthulg teleports you away. > You have nothing to activate. > You are surrounded by a white light. > The Dark elven warrior cringes from the light! > The Black orc cringes from the light! > The Black orc wakes up. > The Snaga wakes up. > The Black orc wakes up. > The Snaga wakes up. > The Ethereal dragon breathes confusion. > You are confused! > You die. Killed by an Ethereal dragon. [Character Equipment] a) The Zweihander 'Gurthang' (3d6) (+13,+17) (+2) +2 strength. *Slays* dragons. Branded with flames, venom. Provides resistance to fire, poison. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Prevents paralysis. Combat info: 1 blow/round. Average damage/hit: 54.5 vs. creatures not resistant to fire, 54.5 vs. creatures not resistant to poison, 77.2 vs. dragons, and 31.8 vs. others. b) a Short Bow of Accuracy (x2) (+20,+9) c) a Ring of See Invisible Grants the ability to see invisible things. d) a Ring of Strength (+3) +3 strength. Sustains strength. e) an Amulet of Slow Digestion Slows your metabolism. f) The Phial of Galadriel (charging) {@A1} Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Stealth [1,+4] (+3 stealth) +3 stealth. i) a Wicker Shield of Resist Lightning [2,+5] Provides resistance to lightning. Cannot be harmed by electricity. j) an Iron Helm [5,+6] k) (nothing) l) a Pair of Steel Shod Boots of Speed [6,+6] (+6) +6 speed. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!s!v} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2!d!k!s!v} c) 2 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3!d!k!s!v} d) 15 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. e) 2 Potions of Restore Mana {!*} When drunk, it restores your mana points to maximum. f) 3 Potions of Speed {!*} When drunk, it hastens you for 2d10+20 turns. g) a Scroll of Teleportation {@r2} When read, it teleports you randomly up to 100 squares away. h) 5 Scrolls of Teleport Level {@r3} When read, it teleports you one level up or down. i) 6 Scrolls of Word of Recall {@r4!r} When read, it returns you from the dungeon or takes you to the dun geon after a short delay. j) 2 Rods of Treasure Location {@z2} When activated, it detects gold and objects nearby. Takes 80 turns to recharge at your current speed. k) a Rod of Fire Bolts {@z4 54dam} When aimed, it creates a fire bolt with damage 12d8. Takes 24 turns to recharge at your current speed. l) a Rod of Frost Bolts {@z5 54dam} When aimed, it creates a frost bolt with damage 12d8. Takes 20 turns to recharge at your current speed. m) a Rod of Curing Cannot be harmed by electricity. When activated, it heals cut damage, and cures all stunning, poiso n, blindness and confusion. Takes 160 turns to recharge at your current speed. n) a Rod of Teleport Other When aimed, it teleports a target monster away. Takes 40 turns to recharge at your current speed. o) 3 Rods of Light (1 charging) {@z1} When aimed, it lights up part of the dungeon in a straight line. Takes 14 turns to recharge at your current speed. p) 2 Wands of Fire Bolts (19 charges) {@a2 54dam} When aimed, it creates a fire bolt with damage 12d8. q) a Wand of Stone to Mud (7 charges) {@a4} When aimed, it turns rock into mud. r) 2 Wands of Teleport Other (8 charges) {@a0} When aimed, it teleports a target monster away. s) a Staff of Mapping (4 charges) {@d2} When activated, it maps the area around you. t) a Staff of Teleportation (8 charges) When activated, it teleports you randomly up to 100 squares away. u) a Ring of Intelligence (+5) +5 intelligence. Sustains intelligence. v) a Ring of Light (+2 searching) +10% to searching. Provides resistance to light. Radius 1 light. w) 16 Arrows (1d4) (+6,+7) {@f1} Combat info: Hits targets up to 100 feet away. Average damage/hit: 37.3. 35% chance of breaking upon contact. [Home Inventory] a) 2 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4!d!k!s!v} b) a Mushroom of Vigor {restore stats} When eaten, it restores all your stats. c) 3 Potions of Healing {!*} When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. d) a Potion of Restore Intelligence When drunk, it restores your intelligence. e) 4 Potions of Berserk Strength When drunk, it restores 30 hit points, removes fear and grants you resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns. f) 5 Scrolls of Teleportation {@r2} When read, it teleports you randomly up to 100 squares away. g) 9 Scrolls of Teleport Level {@r3} When read, it teleports you one level up or down. h) 2 Wands of Stone to Mud (8 charges) {@a4} When aimed, it turns rock into mud. i) a Staff of Curing (5 charges) When activated, it heals cut damage, and cures all stunning, poiso n, blindness and confusion. j) a Ring of Intelligence (+1) +1 intelligence. Sustains intelligence. k) a Ring of Constitution (+2) +2 constitution. Sustains constitution. l) a Ring of Ice [+8] It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. When aimed, it grants cold resistance for d20+20 turns and creates a cold ball of damage 75. Takes 81 to 160 turns to recharge at your current speed. m) a Ring of Accuracy (+7) n) 2 Rings of Escaping (+4 speed) {$4200} +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. o) a Ring of Free Action Prevents paralysis. p) a Main Gauche of Slay Undead (1d5) (+6,+3) {squelch} Slays undead. Combat info: 1 blow/round. Average damage/hit: 13.2 vs. undead, and 7.1 vs. others. q) a Scimitar of Slay Demon (4d2) (+5,+8) {$2000, squelch} Slays demons. Combat info: 1 blow/round. Average damage/hit: 28.4 vs. demons, and 15.8 vs. others. r) a Quarterstaff of *Slay Animal* (1d9) (+5,+8) (+1) {squelch} +1 intelligence. Slays animals. Slows your metabolism. Combat info: 1 blow/round. Average damage/hit: 20 vs. animals, and 14.7 vs. others. s) a Light Crossbow of Extra Shots (x3) (+16,+7) (+1) +1 shooting speed. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 9202 50' 2 Reached level 2 17105 150' 3 Reached level 3 34762 200' 4 Reached level 4 48046 300' 4 Killed Grip, Farmer Maggot's dog 53491 350' 5 Reached level 5 61952 350' 6 Reached level 6 66613 350' 7 Reached level 7 72625 400' 8 Reached level 8 84120 400' 9 Reached level 9 98715 450' 10 Reached level 10 111947 500' 11 Reached level 11 121029 550' 11 Short Bow (+20,+8) > Magic Missle 5d4 128868 600' 12 Reached level 12 143105 650' 12 First recall: getting beat up by a Tiger, need to GTFO 170582 750' 13 Reached level 13 196632 750' 14 Reached level 14 227732 850' 14 Recalling. Trouble w/ invis, teled to a Druid... 231197 0' 14 Killed Farmer Maggot 231553 0' 14 Maggot = worthless; Should have left him alive 252553 850' 15 Reached level 15 283162 900' 16 Reached level 16 294557 900' 16 Killed Fang, Farmer Maggot's dog 318923 950' 16 Found The Soft Leather Armour 'Hithlomir' 325891 950' 17 Reached level 17 342769 950' 18 Reached level 18 361103 950' 19 Reached level 19 377985 950' 19 Killed Gorbag, the Orc Captain 380277 950' 20 Reached level 20 406046 1000' 21 Reached level 21 420694 1000' 21 Killed Shagrat, the Orc Captain 420758 1000' 21 Found The Phial of Galadriel 431873 1000' 21 Killed Bullroarer the Hobbit 433334 1000' 21 Killed Orfax, Son of Boldor 446221 1100' 22 Reached level 22 489260 1100' 23 Reached level 23 546827 1250' 24 Reached level 24 549278 1250' 24 Killed Lugdush, the Uruk 587226 1400' 24 Found The Zweihander 'Gurthang' 594234 1550' 25 Reached level 25 635812 1600' 25 Killed Lagduf, the Snaga 676044 1650' 26 Reached level 26 684269 1650' 26 Found The Dagger 'Nimthanc' (LOST) 732433 1900' 26 Found The Set of Gauntlets 'Paurhach' (LOST) 737196 1900' 27 Reached level 27 742597 1900' 27 Found The Set of Gauntlets 'Paurnimmen' (LOST) 766112 1950' 28 Reached level 28 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)