[Angband 3.0.9b Character Dump] Name Boromir Self RB CB EB Best Sex Male Age 17 STR: 18/01 +0 +5 +2 18/71 Race Human Height 76 INT: 8 +0 -2 -5 3 Class Warrior Weight 185 WIS: 11 +0 -2 -5 4 Title Myrmidon Status 12 DEX: 18/01 +0 +2 +2 18/41 HP 179/391 Maximize Y CON: 18 +0 +2 +5 18/70 SP 0/0 CHR: 14 +0 -1 +0 13 Level 28 Armor [37,+45] Saving Throw Excellent Cur Exp 47875 Fight (+9,+10) Stealth Poor Max Exp 48280 Melee (+16,+21) Fighting Heroic Adv Exp 50000 Shoot (+14,+4) Shooting Heroic MaxDepth 1300 ft Blows 1/turn Disarming Excellent Turns 765556 Shots 1/turn Magic Device Very Good Gold 1760 Infra 0 ft Perception Very Bad Burden 173.8 lbs Speed Normal Searching Very Bad You are the illegitimate but acknowledged child of a Serf. You are a well liked child. You have blue eyes, straight brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:............. Elec:........+.... Confu:............. Fire:........+.... Sound:............. Cold:........+.... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:.........+... PLite:............. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:+............ Blows:............. FrAct:+............ Shots:............. HLife:............. Might:............. [Character Equipment] a) a Lance of Westernesse (2d8) (+7,+11) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Light Crossbow (x3) (+5,+4) c) a Lapis Lazuli Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. d) an Aquamarine Ring of Protection [+13] e) a Copper Amulet of Regeneration It speeds your regeneration. f) a Lantern (12074 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Metal Brigandine Armour (-3) [19,+6] h) a Cloak [1,+0] i) a Large Leather Shield of Resistance [4,+14] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) The Iron Helm of Gorlim (+7,+6) [5,+9] (-5) {cursed} It decreases your intelligence and wisdom by 5. It decreases your searching by 5. It is cursed. It cannot be harmed by the elements. It might have hidden powers. k) a Set of Gauntlets [2,+1] l) a Pair of Metal Shod Boots [6,+0] [Character Inventory] a) a Dark Green Mushroom of Restore Constitution b) 8 Orange Speckled Potions of Speed c) 4 Dark Green Potions of Cure Serious Wounds d) 18 Green Potions of Cure Critical Wounds e) 14 Scrolls titled "pertus pro era" of Phase Door f) a Scroll titled "plum innax ta" of Teleport Level g) 2 Scrolls titled "thema na" of Word of Recall h) a Bronze Rod of Trap Location i) a Mithril Rod of Door/Stair Location j) a Runed Rod of Lightning Bolts k) a Copper Wand of Teleport Other (6 charges) l) a Rosewood Staff of Teleportation (8 charges) m) a Birch Staff of Perception n) a Cedar Staff of Enlightenment (1 charge) o) a Banyan Staff of Object Location (5 charges) p) an Ironwood Staff of Slow Monsters (7 charges) q) an Orcish Pick of Earthquakes (1d3) (+10,+10) (+5) It increases your strength by 5. It increases your tunneling by 5. It is branded with acid. It creates earthquakes on impact. [Home Inventory] a) a Dark Green Mushroom of Restore Constitution b) a Brown Mushroom of Restoring c) 2 Blue Speckled Potions of Healing d) a Vermilion Potion of Restore Mana e) 2 Clotted Red Potions of Restore Strength f) a Black Potion of Restore Dexterity g) 2 Purple Speckled Potions of Restore Constitution h) 5 Scrolls titled "asma sortumor" of Teleportation i) 24 Scrolls titled "plum innax ta" of Teleport Level j) a Gold Rod of Illumination k) a Lead Rod of Light l) a Nickel-Plated Rod of Sleep Monster m) a Silver Staff of Starlight (8 charges) n) a Bamboo Staff of Detect Evil (21 charges) o) an Ivory Staff of Sleep Monsters p) 2 Calcite Rings of Teleportation {cursed} It induces random teleportation and is cursed. q) an Aquamarine Ring of Protection [+10] r) an Azurite Ring of Free Action It grants you immunity to paralysis. s) a Mother-of-Pearl Amulet of Infravision (+2) It increases your infravision by 2. t) a Large Leather Shield of Resist Lightning [4,+3] It provides resistance to lightning. It cannot be harmed by electricity. u) The Dagger of Rilia (2d4) (+6,+4) It cannot be harmed by the elements. It might have hidden powers. v) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It increases your searching by 1. It cannot be harmed by the elements. It might have hidden powers. w) a Bastard Sword of *Slay Orc* (3d4) (+10,+3) (+2) It increases your dexterity by 2. It slays orcs. It sustains your dexterity. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)