[ToME 2.3.5(CVS) Character Sheet] Name : Wooderwick Age 145 STR: 15 Sex : Male Height 63 INT: 17 Race : Wood-Elf Weight 111 WIS: 20 Class : Ranger Social Class 46 DEX: 27 Body : Player CON: 14 God : Tulkas CHR: 10 + To Melee Hit 31 Level 23 Hit Points -5/ 148 + To Melee Damage 28 Experience 13466 Spell Points 28/ 50 + To Ranged Hit 21 Max Exp 13466 Sanity 166/ 166 + To Ranged Damage 13 Exp to Adv. 16320 Piety 1431 AC 18+33 Gold 6823 Speed Normal (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 2 Bows/Throw : Heroic Searching : Very Bad Shots/Round: 1 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 2d1+56 Stealth : Bad Magic Device: Heroic Infra-Vision: 40 feet Tactic: berserker Explor: running (Character Background) Fwee Woderwick the wanger. He woams about the wugged wilderness. He can wegularly be see wearing his bwight wed wanger uniform. His broad shoulders bwistleing with weams and weams of awwows. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 16 (800') Your body was a Player. You have defeated 1149 enemies. You have completed eight princess quests. You have completed two lost sword quests. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 53rd Yavie of the 2890th year of the third age. Your adventure lasted 10 days. Your Attributes: You are dead, killed by an Ogre Priest on level 16 of Orc Cave. Your eyes are sensitive to infrared light. You levitate just over the ground. You are lucky. You reflect arrows and bolts. You are surrounded with electricity. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to bright light. You are resistant to sonic attacks. You are resistant to nexus attacks. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your digging ability is affected by your equipment. Your weapon is branded with the Sign of Chaos. Your weapon freezes your foes. Your weapon poisons your foes. Your weapon strikes at evil with extra force. Your weapon strikes at undead with holy wrath. Your weapon is especially deadly against giants. Your weapon is a great bane of dragons. adefkmnopsuxz{|@ Add Wis : 5............... Add Dex : 5............... Add Tun.. : ..............1. Chaotic : +............... Slay Evil : +............... Slay Und. : +............... Slay Giant: +............... Kill Drag.: +............... Poison Brd: +............... Cold Brand: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ..+............. Mul life : ................ Sens Fire : ................ Reflect : ........+....... Free Act : ................ Hold Life : ................ Res Acid : ......+......... Res Elec : ......+......... Res Fire : ......+......... Res Cold : ......+......... Res Pois : ................ Res Fear : ................ Res Light : ...............+ Res Dark : ................ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ...........+.... Res Chaos : ................ Res Disen : ................ Levitate : ...........+.... Xtra Might: ...............+ Skills (points left: 24) - Combat 17.000 [0.800] . Weaponmastery 00.500 [0.500] - Archery 27.500 [0.750] . Sling-mastery 00.000 [0.300] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 01.800 [0.950] . Stealth 05.000 [0.400] . Disarming 01.500 [1.600] - Magic 08.217 [0.700] . Magic-Device 26.900 [1.100] . Conveyance 12.000 [0.500] . Divination 11.000 [0.500] . Nature 00.000 [0.500] - Spirituality 04.160 [0.400] . Prayer 04.500 [0.500] . Monster-lore 00.000 [0.700] Abilities * Ammo creation * Tree walking [Character Equipment] a) The Broken Dagger of Istel (1d1) (+19,+13) (+5) It increases your wisdom and dexterity by 5. It does extra damage from frost. It poisons your foes. It produces chaotic effects. It is a great bane of dragons. It is especially deadly against giants. It strikes at undead with holy wrath. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 11 of Orc Cave. d) a Light Crossbow of Power (x3) (+9,+13) e) a Ring of Invisibility f) a Ring of Protection [+13] k) (nothing) m) a Brass Lantern (with 4414 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) a Hard Leather Armour of Resistance (-1 to accuracy) [6,+6] o) a Snakeskin Cloak of Electricity [1,+7] p) a Large Leather Shield of Reflection [4,+9] s) a Hard Leather Cap [2,+2] u) a Set of Gauntlets [2,+5] x) a Pair of Hard Leather Boots of Stability [3,+11] It provides resistance to nexus. It allows you to levitate. You bought it from the Black Market. z) (nothing) {) 15 Bolts (1d5) (+4,+4) {90% off} |) a Shovel (+1) [Character Inventory] a) a Fireproof Book of Beginner Cantrips {!k!d!v!s!y} It cannot be harmed by fire. You bought it from the Book Store. b) a Spellbook of Dig {!k!d!v!s!y} c) 2 Spellbooks of Identify {!k!d!v!s!y} d) a Spellbook of Disarm {!k!d!v!s!y} e) a Spellbook of Divine Aim {!k!d!v!s!y} f) Raal's Tome of Unconventional Warfare {Genocide !k!d!v!s!y} It can be activated for genocide every 500 turns. You found it lying on the ground on level 2 of A lost temple. g) Balrilbon's Soulgem h) a Parchment titled ``Household Magic'' {@A8 Light !k!d!v!s!y} It can be activated for light area (dam 2d15) every 100 turns. You found it in the remains of a Novice priest on level 10 of Barrow-Downs. i) 5 Flasks of oil {@F1} j) a Potion of Speed {!k!d!v!s!y} k) 8 Potions of Cure Critical Wounds {@q1 !k!d!v!s!y} l) 7 Scrolls of Teleportation {@r9 !k!d!v!s!y} m) 4 Scrolls of Word of Recall {@r0 !k!d!v!s!y} n) 2 Scrolls of Satisfy Hunger {@r1 !k!d!v!s!y} o) a Staff of Remove Curses[3|16] (6 charges) p) a Hatchet of *Slay Animal* (1d5) (+5,+8) (+1 to stealth) q) a Spectral Broad Spear (1d9) (+5,+6) r) 11 Bolts of Lightning (1d5) (+6,+3) {90% off} It does extra damage from electricity. It cannot be harmed by electricity. You made it yourself. s) 22 Bolts of Slay Animal (1d5) (+12,+4) {90% off} It is especially deadly against natural creatures. You made it yourself. t) 22 Bolts (exploding) (1d5) (+2,+9) {Disintergrate} u) 28 Bolts (exploding) (1d5) (+5,+3) {Inertia} v) 21 Bolts (1d5) (+5,+6) {90% off} w) a Small Wooden Boomerang of Slay Animal (1d4) (+4,+8) [Home Inventory - Bree ] a) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} b) 15 Arrows of Flame (1d4) (+5,+4) {90% off} It does extra damage from fire. It cannot be harmed by fire. You made it yourself. c) 27 Arrows of Frost (1d4) (+3,+4) {90% off} It does extra damage from frost. It cannot be harmed by cold. You made it yourself. d) 23 Arrows of Slay Evil (1d4) (+4,+9) {90% off} It fights against evil with holy fury. You made it yourself. e) 15 Rounded Pebbles of Lightning (1d2) (+3,+9) {90% off} It does extra damage from electricity. It cannot be harmed by electricity. You made it yourself. [Home Inventory - Lothlorien ] a) 6 Scrolls of *Identify* b) 18 Elf Skeletons