[Angband 3.1.1 dev Character Dump] Name Nibil Self RB CB EB Best Sex Male Age 24 STR: 18/38 -1 +5 +5 18/128 Race Kobold Height 38 INT: 11 -1 -2 +2 10 Class Warrior Weight 76 WIS: 11 +0 -2 +6 15 Title Commando Social Liked DEX: 18/79 +2 +2 +6 18/179 HP 476/476 Maximize Y CON: 18/50 +2 +2 +0 18/90 SP 0/0 CHR: 14 -2 -1 +2 13 Level 33 Armor [29,+100] Saving Throw 53% Cur Exp 297453 Fight (+27,+29) Stealth Superb Max Exp 297453 Melee (+46,+50) Fighting Heroic Adv Exp 316250 Shoot (+44,+19) Shooting Heroic MaxDepth 2200' (L44) Blows 6/turn Disarming 73% Turns 562217 Shots 1/turn Magic Device Excellent Gold 78002 Infra 50 ft Perception 1 in 33 Burden 134.9 lbs Speed 2 Searching 29% You are the largest of a litter of 4 pups. Your father was the tribal chief, and your mother was a cook. You have brown eyes, a dark brown hide, and small, sharp teeth. rAcid:+.....+.+.+.. rConf:............. rElec:+.....+.+.... Sound:............. rFire:+.....+.+.... Shard:......+...... rCold:+.....+.+.... Nexus:+.....+...... rPois:............+ Nethr:............. rFear:+...........+ Chaos:............. rLite:........+.... Disen:.......+..... rDark:............. S.Dig:............. rBlnd:.........+... Feath:............. PLite:............. Aggrv:............. Regen:....+........ Stea.:.......++..+. ESP:.........+... Sear.:............. Invis:+............ Infra:............+ FrAct:++........+.. Tunn.:+............ HLife:............. Speed:.+........... ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Character Equipment] a) The Great Hammer of Aule (9d3) (+19,+21) [+5] (+4) +4 wisdom, tunneling. Slays evil creatures, undead, demons. *Slays* dragons. Branded with acid. Provides resistance to acid, lightning, fire, cold, fear, nexus. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6 blows/round. Average damage/hit: 91.3 vs. evil creatures, 110.9 vs. undead, 110.9 vs. demons, 110.9 vs. creatures not resistant to acid, 150.1 vs. dragons, and 71.7 vs. others. b) The Long Bow of Bard (x3) (+17,+19) (+2) +2 dexterity, speed, shooting power. Slays dragons. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. c) a Ring of Damage (+0,+11) d) a Ring of Strength (+3) +3 strength. Sustains strength. e) an Amulet of Regeneration Speeds regeneration. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Aman [1,+21] (+3 stealth) +3 stealth. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. i) a Small Metal Shield of Elvenkind [4,+10] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4) +4 dexterity. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) a Pair of Iron Shod Boots of Stealth [3,+7] (+2) +2 stealth. [Character Inventory] a) 5 Rations of Food b) 11 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. c) 15 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. d) a Potion of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. e) a Potion of Speed When drunk, it hastens you for 2d10+20 turns. f) 11 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. g) a Scroll of Teleport Level When read, it teleports you one level up or down. h) 3 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. i) 6 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. j) 6 Rods of Treasure Location When activated, it detects gold and objects nearby. Takes 60 turns to recharge at your current speed. k) 4 Rods of Door/Stair Location When activated, it detects doors and stairs nearby. Takes 84 turns to recharge at your current speed. l) 3 Rods of Trap Location When activated, it detects traps nearby. Takes 60 turns to recharge at your current speed. m) a Rod of Recall Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 72 turns to recharge at your current speed. n) 4 Wands of Stone to Mud (21 charges) When aimed, it turns rock into mud. o) 3 Wands of Teleport Other (28 charges) When aimed, it teleports a target monster away. p) a Staff of Banishment (3 charges) When activated, it removes all non-unique monsters represented by a chosen symbol from the level, dealing you damage in the process. q) a Staff of Teleportation (7 charges) When activated, it teleports you randomly up to 100 squares away. r) a Staff of Speed (5 charges) When activated, it hastens you for 2d10+20 turns. s) 4 Arrows (1d4) (+6,+6) Combat info: Hits targets up to 160 feet away. Average damage/hit: 429 vs. dragons, and 143 vs. others. 35% chance of breaking upon contact. t) 22 Arrows (1d4) (+5,+2) Combat info: Hits targets up to 160 feet away. Average damage/hit: 363 vs. dragons, and 121 vs. others. 35% chance of breaking upon contact. u) 24 Arrows (1d4) (+2,+3) Combat info: Hits targets up to 160 feet away. Average damage/hit: 378.5 vs. dragons, and 126.1 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 5 Potions of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. b) a Staff of Identify (3 charges) When activated, it reveals to you the extent of an item's magical powers. c) a Ring of Acid [+10] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 61 to 120 turns to recharge at your current speed. d) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. e) Metal Scale Mail (Dwarven) (-2) [12,+17] (+1) +1 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. f) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) +3 intelligence, wisdom, constitution. Provides resistance to acid, poison, confusion. Cannot be harmed by acid, electricity, fire, cold. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Aman [1,+12] (+3 stealth) +3 stealth. Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) a Pair of Steel Shod Boots of Free Action [6,+6] Prevents paralysis. j) The Dagger 'Dethanc' (2d4) (+6,+9) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6 blows/round. Average damage/hit: 54.3 vs. creatures not resistant to electricity, and 43.8 vs. others. k) The Dagger 'Nimthanc' (2d4) (+4,+6) Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6 blows/round. Average damage/hit: 51.1 vs. creatures not resistant to cold, and 40.6 vs. others. l) The Rapier 'Forasgil' (1d6) (+12,+19) Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 6 blows/round. Average damage/hit: 56.6 vs. animals, 60.3 vs. creatures not resistant to cold, and 52.9 vs. others. Radius 1 light. m) a Bastard Sword of Westernesse (3d4) (+6,+15) (+2) +2 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6 blows/round. Average damage/hit: 72 vs. orcs, 72 vs. trolls, 72 vs. giants, and 55.7 vs. others. n) a Zweihander (3d6) (+1) {splendid} You do not know the full extent of this item's powers. +1 strength, dexterity, constitution. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 41.7. o) The Spear 'Nimloth' (1d6) (+11,+13) (+3) +3 stealth, speed. Slays undead. Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 6 blows/round. Average damage/hit: 54 vs. undead, 54 vs. creatures not resistant to cold, and 46.6 vs. others. p) The Mace 'Taratol' (3d4) (+12,+12) *Slays* dragons. Branded with lightning. Provides immunity to lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5 blows/round. Average damage/hit: 67.8 vs. creatures not resistant to electricity, 84.6 vs. dragons, and 51 vs. others. q) a Maul of Gondolin (4d4) (+15,+13) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 77.4 vs. demons, 77.4 vs. orcs, 77.4 vs. trolls, 77.4 vs. dragons, and 55 vs. others. Radius 1 light. r) a Heavy Crossbow of Power (x4) {ego} You do not know the full extent of this item's powers. s) 27 Rounded Pebbles of Flame (1d2) (+10,+11) Branded with flames. Cannot be harmed by fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3142 100' 2 Reached level 2 5183 150' 3 Reached level 3 5943 150' 4 Reached level 4 6064 150' 4 Killed Fang, Farmer Maggot's dog 11125 150' 5 Reached level 5 16508 150' 5 Killed Grip, Farmer Maggot's dog 16508 150' 6 Reached level 6 21529 250' 6 Killed Bullroarer the Hobbit 21529 250' 7 Reached level 7 26496 250' 8 Reached level 8 34537 350' 9 Reached level 9 35278 350' 10 Reached level 10 37809 350' 11 Reached level 11 50765 550' 12 Reached level 12 51898 550' 12 Killed Grishnakh, the Hill Orc 52042 550' 13 Reached level 13 58355 600' 14 Reached level 14 59630 600' 14 Killed Lagduf, the Snaga 61730 600' 15 Reached level 15 67367 650' 15 Killed Brodda, the Easterling 78290 650' 16 Reached level 16 84477 650' 16 Killed Boldor, King of the Yeeks 84515 650' 17 Reached level 17 102088 0' 17 Killed Farmer Maggot 111353 750' 18 Reached level 18 120732 800' 19 Reached level 19 121636 800' 20 Reached level 20 123369 800' 20 Killed Ulfast, Son of Ulfang 138416 950' 21 Reached level 21 141594 1050' 22 Reached level 22 262819 1150' 23 Reached level 23 263999 1150' 24 Reached level 24 269900 1200' 24 Killed Ufthak of Cirith Ungol 271299 1200' 25 Reached level 25 289989 1350' 25 Killed Golfimbul, the Hill Orc Chief 291303 1350' 26 Reached level 26 305871 1350' 26 Killed Khim, Son of Mim 311178 1400' 26 Killed Bolg, Son of Azog 311498 1400' 26 Killed Angamaite of Umbar 313123 1400' 27 Reached level 27 337380 1400' 28 Reached level 28 346318 1400' 29 Reached level 29 347348 1400' 29 Killed Sangahyando of Umbar 394132 1650' 29 Found The Long Bow of Bard 429426 1750' 30 Reached level 30 430013 1750' 30 Killed Bert the Stone Troll 433481 1750' 30 Killed Bill the Stone Troll 449269 1800' 31 Reached level 31 452535 1800' 31 Found The Augmented Chain Mail of Caspanion 454490 1800' 31 Found The Soft Leather Armour 'Hithlomir' 465122 1900' 31 Killed Draebor, the Imp 471706 1900' 31 Found The Chain Mail of Arvedui 474699 1950' 31 Killed Mim, Betrayer of Turin 480405 2000' 31 Found The Mace 'Taratol' 489491 2100' 31 Killed Wormtongue, Agent of Saruman 494570 2150' 31 Killed Uvatha the Horseman 508173 2150' 32 Reached level 32 510993 2150' 32 Killed Ulwarth, Son of Ulfang 511860 2150' 32 Killed Ibun, Son of Mim 512311 2150' 32 Killed Smeagol 512351 2150' 32 Found The Rapier 'Forasgil' 517589 2200' 32 Found The Spear 'Nimloth' 530835 2150' 32 Found The Dagger 'Nimthanc' 532674 2150' 32 Killed The Queen Ant 537275 2150' 32 Killed Waldern, King of Water 543400 2200' 33 Reached level 33 551133 2200' 33 Killed Orfax, Son of Boldor 555687 2250' 33 Killed Tom the Stone Troll 556833 2250' 33 Killed Lorgan, Chief of the Easterlings 557263 2250' 33 Found The Set of Caestus of Fingolfin 560747 2200' 33 Killed Shagrat, the Orc Captain 560942 2200' 33 Found The Great Hammer of Aule [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : yes (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)