[Angband 3.1.1 dev (r1626) Character Dump] Name Quicken Self RB CB EB Best Sex Male Age 104 STR: 18/63 +1 +2 +8 18/173 Race High-Elf Height 74 INT: 18 +3 +2 +6 18/110 Class Ranger Weight 196 WIS: 13 -1 +0 +7 18/10 Title Explorer Social Respected DEX: 18 +3 +1 +4 18/80 HP -170/360 Maximize Y CON: 16 +1 +1 +2 18/20 SP 91/133 CHR: 12 +5 +1 +9 18/90 Level 33 Armor [64,+95] Saving Throw 84% Cur Exp 579169 Fight (+23,+23) Stealth Superb Max Exp 579169 Melee (+29,+33) Fighting Superb Adv Exp 632500 Shoot (+39,+14) Shooting Legendary MaxDepth 4200' (L84) Blows 4/turn Disarming 71% Turns 238462 Shots 2/turn Magic Device Heroic Gold 162119 Infra 40 ft Perception 1 in 20 Burden 171.8 lbs Speed 19 Searching 27% You are the only child of a Telerin Archer. You have light grey eyes, wavy blond hair, and a fair complexion. rAcid:......+.+.+.. rConf:+............ rElec:......+.+.... Sound:............. rFire:+...+.+...... Shard:............. rCold:......+...... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............+ Disen:......+.+.... rDark:......+.+.... S.Dig:............. rBlnd:.........+... Feath:............. PLite:........+.... Aggrv:............. Regen:............. Stea.:+......+..... ESP:.........+... Sear.:............. Invis:............+ Infra:............+ FrAct:..........+.. Tunn.:............. HLife:.......+..... Speed:...+.......+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You have slain the Gnome mage. > You burn the Zombified human. > You have destroyed the Zombified human. > You have no room for a Ring of Free Action. > You have no room for a Scroll of Trap Detection. > There is a wall in the way! > You have disarmed the pit. > There is a wall in the way! > You feel yourself moving faster! > You have 9 charges remaining. > The wall turns into mud! > Feagwath, the Undead Sorcerer invokes a mana storm. > Adunaphel the Quiet grunts with pain. > Quaker, Master of Earth grunts with pain. > You die. Killed by Feagwath, the Undead Sorcerer. [Character Equipment] a) The Flail 'Totila' (3d6) (+6,+10) (+2 stealth) +2 stealth. Slays evil creatures. Branded with flames. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. Average damage/hit: 56.9 vs. evil creatures, 68.4 vs. creatures not resistant to fire, and 45.5 vs. others. b) a Long Bow of Power (x3) (+16,+14) c) a Ring of Strength (+4) +4 strength. Sustains strength. d) a Ring of Speed (+12) +12 speed. e) The Amulet of Carlammas (+2) +2 constitution. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) (charging) {!!} +4 strength, charisma. Provides resistance to acid, lightning, fire, cold, dark, disenchantment. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak of the Magi [6,+9] (+4) +4 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Stops experience drain. i) The Mithril Shield of Gil-galad [10,+20] (+5) +5 wisdom, charisma. Provides resistance to acid, lightning, dark, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, dexterity, charisma. Radius 1 light. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4) +4 dexterity. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [6,+7] (+7) +7 speed. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. e) a Book of Magic Spells [Tenser's Transformations] Cannot be harmed by acid, electricity, fire, cold. f) 18 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. g) a Potion of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. h) a Potion of Life When drunk, it restores 5000 hit points, restores experience and s tats, heals cut damage, and cures stunning, poison, blindness, and confusion. It can be thrown at creatures with damaging effect. i) 4 Potions of Speed When drunk, it hastens you for 2d10+20 turns. j) 3 Scrolls of Teleport Level When read, it teleports you one level up or down. k) 4 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. l) 2 Scrolls of Recharging When read, it tries to recharge a wand or staff, destroying the wa nd or staff on failure. m) 3 Rods of Treasure Location (1 charging) {!!} When activated, it detects gold and objects nearby. Takes 185 turns to recharge at your current speed. n) a Rod of Teleport Other {!!} When aimed, it teleports a target monster away. Takes 92 turns to recharge at your current speed. o) a Wand of Stone to Mud (5 charges) When aimed, it turns rock into mud. p) 3 Wands of Teleport Other (10 charges) When aimed, it teleports a target monster away. q) a Staff of *Destruction* (4 charges) {!*} When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. r) 2 Staves of Speed (9 charges) When activated, it hastens you for 2d10+20 turns. s) 3 Staves of Identify (1 charge) When activated, it reveals to you the extent of an item's magical powers. t) The Large Metal Shield of Anarion [5,+20] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. u) 21 Arrows of Slay Demon (1d4) (+10,+11) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 257.4 vs. demons, and 85.8 vs. others. 35% chance of breaking upon contact. v) 23 Arrows of Venom (1d4) (+18,+11) Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/hit: 257.4 vs. creatures not resistant to poison, and 85.8 vs. others. 35% chance of breaking upon contact. w) 26 Seeker Arrows of Lightning (4d4) (+12,+13) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 120 feet away. Average damage/hit: 346.3 vs. creatures not resistant to electricity, and 115.4 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 2 Books of Magic Spells [Sorcery and Evocations] b) 2 Potions of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. c) a Potion of *Healing* When drunk, it restores 1200 hit points, heals cut damage, and cur es stunning, poisoning, blindness, and confusion. It can be thrown at creatures with damaging effect. d) 3 Potions of Restore Mana When drunk, it restores your mana points to maximum. e) 7 Scrolls of Enchant Weapon To-Hit When read, it attempts to magically enhance a weapon's to-hit bonu s. f) 2 Scrolls of Banishment When read, it removes all non-unique monsters represented by a cho sen symbol from the level, dealing you damage in the process. g) 4 Scrolls of *Destruction* When read, it destroys an area around you in the shape of a circle radius 15, and blinds you for 1d10+10 turns. h) a Rod of Recall Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 222 turns to recharge at your current speed. i) a Staff of *Destruction* (1 charge) {!*} When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. j) 4 Staves of Identify (0 charges) When activated, it reveals to you the extent of an item's magical powers. k) a Ring of Constitution (+4) +4 constitution. Sustains constitution. l) a Ring of Acid [+11] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 188 to 370 turns to recharge at your current speed. m) a Ring of Damage (+0,+11) n) a Ring of Damage (+0,+9) o) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. p) Augmented Chain Mail (Dwarven) (-2) [16,+13] (+2) +2 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. q) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark. Cannot be harmed by acid, electricity, fire, cold. r) The Iron Helm 'Holhenneth' [5,+10] (+2) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. s) The Dagger 'Dethanc' (2d4) (+4,+7) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. Average damage/hit: 45.9 vs. creatures not resistant to electricity, and 35.5 vs. others. t) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {!*, cursed} Heavily cursed. +5 constitution. Slays evil creatures, demons, trolls. *Slays* dragons. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. Aggravates creatures nearby. Combat info: 4 blows/round. Average damage/hit: 70.3 vs. evil creatures, 83.4 vs. demons, 83.4 vs. trolls, 109.7 vs. dragons, and 57.2 vs. others. u) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) {!!} +4 wisdom, infravision. Slays orcs. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Speeds regeneration. Combat info: 4 blows/round. Average damage/hit: 49 vs. orcs, 49 vs. creatures not resistant to cold, and 36.1 vs. others. Radius 1 light. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4963 50' 2 Reached level 2 7554 100' 2 Killed Grip, Farmer Maggot's dog 7554 100' 3 Reached level 3 10137 150' 3 Killed Fang, Farmer Maggot's dog 10137 150' 4 Reached level 4 14704 200' 5 Reached level 5 20277 250' 6 Reached level 6 23660 400' 7 Reached level 7 29529 550' 8 Reached level 8 30963 550' 9 Reached level 9 34708 600' 10 Reached level 10 35243 600' 11 Reached level 11 35286 600' 11 -dObj - Lagduf escort 35936 600' 11 Killed Lagduf, the Snaga 35961 600' 11 Phial from Lagduf 40442 650' 12 Reached level 12 44956 750' 13 Reached level 13 46948 800' 14 Reached level 14 48075 800' 14 !Contemplation -int 51240 0' 14 Bought _Teleportation 58735 850' 14 Westernesse from Orc Shaman 63690 1000' 15 Reached level 15 73533 1200' 16 Reached level 16 77680 0' 16 Sold westernesse - bought _*Destruct* 78110 0' 16 Killed Farmer Maggot 80302 1250' 16 _Teleportation destroyed by water v 80922 1250' 17 Reached level 17 83049 1250' 17 Killed Brodda, the Easterling 87140 0' 17 Bought _Tele 87650 1300' 18 Reached level 18 88409 1300' 18 !Wis from vault 88628 1300' 18 Found The Lucerne Hammer 'Turmil' 88638 1300' 18 Turmil in vault 88693 1300' 18 =Dam +9 in vault 91534 1350' 19 Reached level 19 98302 1400' 19 Dethanc on floor 100741 1450' 19 -to - dark elven priest 101447 1450' 20 Reached level 20 101647 1450' 21 Reached level 21 102251 1450' 21 Found The Hard Leather Cap of Thranduil 102488 1450' 21 Thranduil ! 103078 1450' 21 I hoped it would be worth battling through the water hounds... 103435 1500' 21 Found The Dagger 'Dethanc' 104272 1500' 21 Found The Iron Helm 'Holhenneth' 105518 1500' 21 Quaffed !Healing 105999 1500' 21 BoS +7 - yeeha! 108884 1550' 22 Reached level 22 109078 1550' 22 Killed Gorbag, the Orc Captain 114212 1750' 23 Reached level 23 116407 1800' 24 Reached level 24 118673 1850' 24 Celegorm on floor 121327 1950' 24 I'd really like a perm source of FA rather than a swap... 123043 2000' 25 Reached level 25 125932 2050' 25 =Str +2 from orc pit 126139 2050' 25 =Dam +11 from orc pit 126622 2050' 25 Killed Wormtongue, Agent of Saruman 126648 2050' 25 Found The Flail 'Totila' 126730 2050' 25 Totila from Wormy 130303 2050' 25 Found The Soft Leather Armour 'Hithlomir' (LOST) 130528 2050' 25 Hith from vault 133310 2050' 25 Found The Bastard Sword 'Calris' 133476 2050' 25 Calris from Orc Captain 133505 2050' 25 Dwarven armour replace Hith for FA 137264 2100' 26 Reached level 26 138983 2100' 27 Reached level 27 139265 2100' 27 Troll pit - yields nothing 144048 2150' 27 Killed Shagrat, the Orc Captain 145929 0' 27 Found The Leather Shield of Celegorm 147591 2300' 27 !Con 150859 2350' 28 Reached level 28 151536 2350' 28 !*Healing* from troll pit 158503 2550' 29 Reached level 29 159616 2550' 29 +3 cloak of stealth 161282 2600' 29 Found Raal's - discarded 162456 2600' 29 Res&Sca 168564 2700' 29 Killed Bullroarer the Hobbit 169460 2700' 29 !Int 169460 2700' 29 First ego arrows... 170185 2700' 29 Found The Iron Helm of Gorlim (LOST) 173345 2800' 29 Found The Scythe 'Avavir' (LOST) 174898 2850' 29 Avavir in vault on prev level 176550 2850' 29 Long bow of acc (+20,+10) from Ice troll 181774 2950' 29 !Con 182003 2950' 29 Found The Chain Mail of Arvedui 182363 2950' 29 Arvedui from Troll priest. Need FA before I can use it. 183275 2950' 30 Reached level 30 183781 2950' 30 Troll pit 185372 3050' 30 !Con - nov priest 186139 3050' 30 Killed Bolg, Son of Azog 186151 3050' 30 *Acq* from orc. ego long sword. boo. 191238 3100' 29 Got into a mess with choas vortex and Saruman... 194663 3100' 30 Elven cloak of Magi +4 - HoldLife 197769 3150' 30 Found The Beaked Axe of Theoden 197989 3150' 30 !Chr - vault 198043 3150' 30 Theoden - vault 198618 3150' 30 Found The Set of Gauntlets 'Paurhach' (LOST) 198880 3150' 30 Paur{fire} - regen despite SP loss? 202975 3300' 30 Killed Rogrog the Black Troll 209592 3450' 31 Reached level 31 210374 3450' 31 Troll pit - nothing 210597 3450' 31 Found The Mithril Plate Mail of Celeborn 210766 3450' 31 Celeborn - but FA still only on my armour... 211013 3450' 31 Fingolfin too - bye bye Paur 211319 0' 31 Found The Set of Caestus of Fingolfin 211596 0' 31 Bought !Dex in BM 212120 0' 31 With FA from Fingolfin, I can swap in Celeborn and Totila. 213289 3450' 31 Killed Angamaite of Umbar 213323 3450' 31 RoS +14 from Angamite ! 214630 3500' 31 Killed Grishnakh, the Hill Orc 219528 3500' 32 Reached level 32 219531 3500' 32 !Exp 221793 3650' 32 Found The Mithril Shield of Gil-galad 222632 3650' 32 Gilgalad from Olog 223472 3650' 32 Seeker arrows of lightning - nice 223771 3700' 32 Killed Uvatha the Horseman 224206 3700' 32 !Int - black orc 224340 3700' 32 Found The Cutlass 'Gondricam' (LOST) 224421 3700' 32 -TO in vault. It was {tried} so I must have missed one before.. 224929 3700' 32 Killed Golfimbul, the Hill Orc Chief 225030 3700' 32 !Str - vault 225052 3700' 32 !Con - vault 225186 3700' 32 Found The Rapier 'Forasgil' (LOST) 228774 3900' 32 "Sustenance from Troll pit 230092 4000' 32 Killed Tom the Stone Troll 230213 4000' 32 Found The Broad Sword 'Arunruth' 230324 4000' 32 Killed Nar, the Dwarf 230331 4000' 32 Found The Amulet of Carlammas 230338 4000' 32 Carlammas from Nar 231494 4000' 32 Longbow of power 231494 4000' 32 Arrows of venom - nov warrior 232315 4050' 32 Tenser's from a dread 234175 4200' 33 Reached level 33 236818 4200' 33 !Life 236818 4200' 33 Now stood outside first huge vault. Gothmog et al inside 237071 4200' 33 Killed Lokkak, the Ogre Chieftain 237413 4200' 33 !Aug - vault 237516 4200' 33 !Str - vault. 4 blows with Totila 237570 4200' 33 Found The Large Metal Shield of Anarion 237583 4200' 33 Anarion - vault 237760 4200' 33 !Dex - vault 238127 4200' 33 !Exp - vault [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)