[ToME 2.3.5(CVS) Character Sheet] Name : Amnesia Age 107 STR: 16 Sex : Male Height 63 INT: 33 Race : Elf Weight 99 WIS: 30 Class : Summoner Social Class 59 DEX: 31 Body : Player CON: 19 God : Eru Iluvatar CHR: 31 + To Melee Hit -1 Level 32 Hit Points -3/ 366 + To Melee Damage -21 Experience 299264 Spell Points 186/ 186 + To Ranged Hit 3 Max Exp 299264 Sanity 357/ 357 + To Ranged Damage 15 Exp to Adv. 320000 Piety 24307 AC 26+119 Gold 564081 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Very Bad Perception : Poor Blows/Round: 4 Bows/Throw : Poor Searching : Fair Shots/Round: 1 Saving Throw: Excellent Disarming : Fair Mel.dmg/Rnd: 4d4-84 Stealth : Bad Magic Device: Legendary[10]Infra-Vision: 30 feet Tactic: coward Explor: running (Character Background) Corruption? What could you possibly be on about. I remember nothing. No seriously, I actually remember nothing. That little blue 'p'? Got nothing, not idea what it is. Oh well, I get the fun of learning it all again. And I'm top score! [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 30 (1500') Barrow-Downs: Level 10 (500') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') The Old Forest: Level 25 (1250') The Sandworm lair: Level 30 (1500') A lost temple: Level 20 (1000') Your body was a Player. You have defeated 600 enemies. You saved a young hobbit from an horrible fate. You have completed 17 princess quests. You have completed 12 lost sword quests. You found all of the relic pieces and pleased your god. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 16th Quelle of the 2890th year of the third age. Your adventure lasted 30 days. Your Attributes: You are dead, killed by a Blue Thunderlord on level 30 of Mirkwood. You can destroy walls. You can sense what is beyond walls. Your eyes are sensitive to infrared light. You can see invisible creatures. You levitate just over the ground. You have free action. You regenerate quickly. You are lucky. You are surrounded with electricity. You are carrying a permanent light. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to poison. You are resistant to bright light. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are resistant to blasts of shards. You are resistant to nexus attacks. Your constitution is sustained. Your dexterity is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your dexterity is affected by your equipment. Your constitution is affected by your equipment. Your charisma is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. adefkmnopsuxz{|@ Add Int : .....23..3...... Add Wis : .....23........+ Add Dex : ....4....3...... Add Con : ......3......... Add Chr : .....2...3...... Mul Mana : ...............+ Mul SPower: +........+...... Add Sear. : ....4....3...... Add Tun.. : ..............4. Add Speed : ...........3.... Elec Brand: .............+.. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+........... Sust Con : ..........+..... Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+.....+..... Hold Life : ................ Res Acid : ......+..+...... Res Elec : ........+....... Res Fire : .........+...... Res Cold : ................ Res Pois : ....+.+......... Res Fear : ................ Res Light : ..........+....+ Res Dark : ................ Res Blind : ................ Res Conf : ......+......... Res Sound : ......+......... Res Shard : .........+...... Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : .........+...... Aura Elec : ........+....... Levitate : ....+........... Lite : ..........+..... See Invis : ....+........... Regen : ....+........... Xtra Might: .+.............. Activate : ......+..++..... Skills (points left: 23) - Combat 03.100 [0.600] . Weaponmastery 00.500 [0.600] . Archery 03.300 [0.500] - Sneakiness 01.800 [0.700] . Stealth 03.000 [0.700] . Disarming 01.500 [0.500] - Magic 14.336 [0.800] . Magic-Device 38.600 [1.000] . Thaumaturgy 01.300 [0.400] - Spirituality 09.750 [0.500] . Prayer 42.500 [0.500] . Music 00.000 [0.300] - Monster-lore 30.760 [1.200] . Summoning 37.400 [0.700] . Corpse-preservation 25.000 [1.000] 99 of your companions have been killed. [Fates] You may find a Scimitar on level 33. [Character Equipment] a) a Mage Staff of Power [Manathrust] (1d4) (+3,-7) (+7) It can be wielded two-handed. It has a spell stored inside. It increases your spell power by 7. You found it lying on the ground on level 26 of The Sandworm lair. d) a Short Bow of Extra Might (x3) (+6,+15) e) a Ring of Protection [+14] f) a Ring of Invisibility k) The Amulet of Hungion (+4 to searching) It increases your dexterity and searching by 4. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to poison. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Jewelry Shop. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It cannot be harmed by fire. It was given to you as a reward. n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It can be activated for destroy doors and traps every 10 turns if it is being worn. It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mature blue dragon on level 34 of Maze. o) The Cloak 'Colannon' [1,+15] (+3 to speed) p) a Small Metal Shield of Electricity [3,+8] It provides resistance to electricity. It produces an electric sheath. It cannot be harmed by electricity. It was given to you as a reward. s) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Adunaphel the Quiet on level 35 of Maze. u) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. x) a Pair of Soft Leather Boots of Speed [2,+10] (+3) It increases your speed by 3. You bought it from the Footwear Shop. z) (nothing) {) 20 Sheaf Arrows of Lightning (1d5) (+7,+8) |) a Magical Gnomish Shovel of Digging (+4) [Character Inventory] a) a Fireproof Tome of Knowledge b) 2 Spellbooks of Listen to the Music c) The Eye of Vecna {Food @A1 !k!d!v!s!y} It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 1 of A lost temple. d) a Parchment titled ''Famous Last Words'' e) 4 Potions of Speed {!k!d!v!s!y} f) 15 Potions of Cure Critical Wounds {@q1 !k!d!v!s!y} g) 7 Potions of Restore Mana {!k!d!v!s!y} h) 9 Scrolls of Teleportation {@r9 !k!d!v!s!y} i) 4 Scrolls of Word of Recall {@r0 !k!d!v!s!y} j) a Moonstone Rod of Illumination (75/75) {@z8 !k!d!v!s!y} k) a Silver Rod of Simplicity of Disarming (100/100) {@z7 !k!d!v!s!y} l) 22 True Totems of a Sandworm m) 3 True Totems of a Lizard king n) 5 True Totems of an Earth hound o) 5 True Totems of a Basilisk p) 6 True Totems of a Mature gold dragon q) an Amulet of Spell r) an Amulet of Spell s) The Double Ring Mail 'Ohtar' (-2 to accuracy) [15,+6] t) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) u) The Broad Axe 'Orchast' (2d7) (+20,+14) (+4) v) The Katana 'Aglarang' (8d4) (+0,+0) (+5) w) a Sickle of Life (2d3) (+4,+13)(20%) [Home Inventory - Bree ] a) Baalzebub's All-seeing Servant {Genocide} It can be activated for genocide every 500 turns. You found it lying on the ground on level 29 of The Sandworm lair. b) Kelek's Wormhole Machine {Destruction} It can be activated for Destruction every 100 turns. You found it in the remains of a Black orc on level 21 of Orc Cave. c) a Parchment titled ``Planar Travel Made Easy'' {Light @A8 !k!d!v!s!y} It can be activated for light area (dam 2d15) every 100 turns. You found it lying on the ground on level 2 of A lost temple. d) Bigby's Big Book of Brutality {Acquire} It can be activated for acquirement every 3000 turns. You found it lying on the ground on level 9 of Barrow-Downs. e) 2 Sprigs of Athelas f) a Potion of Cure Critical Insanity g) 6 Potions of Healing h) 2 Potions of *Healing* i) a Scroll of *Identify* {50% off} j) a Rod Tip of Recall (80 Mana to cast) k) a Rod Tip of Detection (80 Mana to cast) l) a Rod Tip of Disarming (50 Mana to cast) {@z7 !k!d!v!s!y} m) a Wand of Noxious Cloud[1|25] (9 charges) n) a Wand of Banishment[8|13] (4 charges) o) a Wand of Heal Monster[5|21] (13 charges) p) The Wand of Digging of Thrain (166 charges) {@a1 !k!d!v!s!y} You found it in the remains of Azog, King of the Uruk-Hai on level 22 of Orc Cave. q) a Staff of Recovery[1|17] (8 charges) r) a Ring of See Invisible s) a Feanorian Lamp It provides light (radius 3) forever. It cannot be harmed by fire. t) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} [Home Inventory - Gondolin ] a) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Sandworm Queen on level 30 of The Sandworm lair. b) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, sound and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. c) a Golden Crown of Telepathy [0,+9] It gives telepathic powers. It cannot be harmed by acid. You found it lying in a vault on level 28 of The Sandworm lair. d) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. e) a Steel Helm of Seeing [6,+15] (+4 to searching) It increases your searching by 4. It provides resistance to blindness . It allows you to see invisible monsters. You bought it from the Black Market. [Home Inventory - Lothlorien ] a) 22 Elf Skeletons [The Mathom-house Inventory - Bree ] a) 15 Mushrooms of Cure Serious Wounds {100% off}