[Angband 3.1.1 dev Character Dump] Name Father McAwesome Self RB CB EB Best Sex Male Age 40 STR: 15 +2 -1 +6 18/40 Race Dwarf Height 49 Int: 10 -3 -3 +0 4 3 Class Priest Weight 143 WIS: 18/51 +2 +3 +6 18/161 Title Canon Social Liked DEX: 12 -2 -1 +2 11 HP -285/274 Maximize Y CON: 17 +2 +0 +3 18/40 SP 213/218 CHR: 11 -3 +2 +5 15 Level 31 Armor [17,+50] Saving Throw 91% Cur Exp 146837 Fight (+5,+19) Stealth Good Max Exp 146837 Melee (+22,+29) Fighting Superb Adv Exp 210000 Shoot (+20,+16) Shooting Excellent MaxDepth 2450' (L49) Blows 1/turn Disarming 43% Turns 612874 Shots 1/turn Magic Device Superb Gold 83822 Infra 60 ft Perception 1 in 32 Burden 98.7 lbs Speed Normal Searching 23% You are the only child of a Dwarven Prison Guard. You are a well liked child. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:............. rConf:............. rElec:.....+.+..... Sound:.......+..... rFire:............. Shard:............. rCold:............. Nexus:...........+. rPois:............. Nethr:............. rFear:.........+... Chaos:............. rLite:.......+..... Disen:............. rDark:.......+..... S.Dig:.......+..... rBlnd:............+ Feath:...........+. PLite:............. Aggrv:............. Regen:.........+... Stea.:.......+..... ESP:............. Sear.:............. Invis:+............ Infra:......+.....+ FrAct:+.....+...+.. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > The lower reaches of the dungeon beckon. > You have no more Scrolls of Deep Descent (l). > You feel yourself yanked downwards! > You have a good feeling... > You are surrounded by a white light. > You sense the presence of evil creatures! > You found a trap! > You are surrounded by a black gas! > It grunts with pain. > The Ancient multi-hued dragon creates a mesmerising illusion. > You are confused! > You are no longer confused. > You have 5 Potions of Cure Critical Wounds (h). > The Ancient multi-hued dragon breathes gas. > You die. Killed by an Ancient multi-hued dragon. [Character Equipment] a) a Ball-and-Chain of Westernesse (2d4) (+17,+10) (+2) +2 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1 blow/round. Average damage/hit: 46.1 vs. orcs, 46.1 vs. trolls, 46.1 vs. giants, and 35.3 vs. others. b) a Long Bow of Extra Might (x3) (+15,+16) (+1) +1 shooting power. c) a Ring of Slaying (+6,+6) d) a Ring of Damage (+0,+10) e) an Amulet of Wisdom (+4) +4 wisdom. Sustains wisdom. f) The Phial of Hanyamo Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) Chain Mail (Dwarven) (-2) [14,+16] (+1) +1 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. h) The Cloak 'Lindoros' [1,+21] (+3) +3 strength, charisma, stealth. Provides resistance to lightning, light, dark, sound. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. i) (nothing) j) an Iron Crown of Lordliness [0,+6] (+2) +2 wisdom, charisma. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, charisma. Speeds regeneration. k) a Set of Leather Gloves of Free Action [1,+3] Prevents paralysis. l) a Pair of Leather Sandals of Stability [1,+4] Provides resistance to nexus. Feather Falling. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) a Holy Book of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Godly Insights] Cannot be harmed by acid, electricity, fire, cold. g) a Holy Book of Prayers [Wrath of God] Cannot be harmed by acid, electricity, fire, cold. h) 5 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. i) a Potion of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. j) a Potion of Speed When drunk, it hastens you for 2d10+20 turns. k) 4 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. l) a Scroll of Protection from Evil When read, it grants you protection from evil for 1d25 plus 3 time s your character level turns. m) a Rod of Teleport Other When aimed, it teleports a target monster away. Takes 25 turns to recharge. n) a Ring of Delving (+5) +5 tunneling. When aimed, it turns rock into mud. Takes 17 to 35 turns to recharge. o) 85 Arrows (1d4) (+2,+5) Combat info: Hits targets up to 140 feet away. Average damage/hit: 94.9. 35% chance of breaking upon contact. [Home Inventory] a) 3 Mushrooms of Fast Recovery When eaten, it heals cut damage, and cures stunning, poison and bl indness. b) a Mushroom of Vigor When eaten, it restores all your stats. c) a Rod of Treasure Location When activated, it detects gold and objects nearby. Takes 50 turns to recharge. d) a Rod of Fire Balls When aimed, it creates a fire ball with damage 144. Takes 30 turns to recharge. e) a Ring of Dexterity (+4) +4 dexterity. Sustains dexterity. f) a Ring of Dexterity (+3) +3 dexterity. Sustains dexterity. g) a Ring of Light (+1 searching) +5% to searching. Provides resistance to light. Radius 1 light. h) The Bar Chain Mail of Earos (-2) [18,+10] (+3) +3 stealth. Provides resistance to dark, shards, nexus, chaos. Cannot be harmed by acid, electricity, fire, cold. i) Soft Leather Armour of Elvenkind [4,+16] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, fear. Cannot be harmed by acid, electricity, fire, cold. j) The Broad Axe 'Vanaras' (4d6) (+10,+10) *Slays* undead. Branded with flames, frost. Provides resistance to lightning, light, dark, chaos. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1 blow/round. Average damage/hit: 74.7 vs. creatures not resistant to fire, 74.7 vs. creatures not resistant to cold, 104.7 vs. undead, and 44.8 vs. others. k) a Lucerne Hammer (2d5) (+4,+4) Combat info: 1 blow/round. Average damage/hit: 27.6. l) a War Hammer (3d3) (+4,+5) Combat info: 1 blow/round. Average damage/hit: 30.6. m) a Heavy Crossbow (x4) (+3,+5) n) 9 Arrows of Wounding (1d4) (+8,+8) Combat info: Hits targets up to 140 feet away. Average damage/hit: 108.1. 35% chance of breaking upon contact. o) 13 Arrows (1d4) (+2,+2) {@f0} Combat info: Hits targets up to 140 feet away. Average damage/hit: 82.8. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 161 50' 2 Reached level 2 9323 50' 3 Reached level 3 16705 100' 3 Killed Grip, Farmer Maggot's dog 16705 100' 4 Reached level 4 25148 150' 5 Reached level 5 29211 150' 6 Reached level 6 31961 200' 6 Killed Fang, Farmer Maggot's dog 33184 250' 7 Reached level 7 48911 350' 8 Reached level 8 59863 350' 9 Reached level 9 70063 350' 10 Reached level 10 80333 400' 11 Reached level 11 93916 450' 12 Reached level 12 109131 450' 12 Killed Wormtongue, Agent of Saruman 110761 450' 12 Found The Cloak 'Lindoros' 112702 450' 13 Reached level 13 146813 450' 14 Reached level 14 156326 500' 14 Killed Lagduf, the Snaga 159523 500' 15 Reached level 15 175161 500' 16 Reached level 16 189441 600' 16 Killed Bullroarer the Hobbit 193550 650' 17 Reached level 17 199778 650' 17 Killed Ufthak of Cirith Ungol 206183 650' 18 Reached level 18 209911 650' 18 Killed Grishnakh, the Hill Orc 216890 700' 19 Reached level 19 222660 700' 19 Killed Boldor, King of the Yeeks 234196 850' 20 Reached level 20 238997 900' 21 Reached level 21 244109 0' 21 Killed Farmer Maggot 255594 950' 22 Reached level 22 272979 0' 23 Reached level 23 281755 1100' 23 Killed Brodda, the Easterling 297010 1250' 24 Reached level 24 311957 1250' 24 Killed Azog, King of the Uruk-Hai 313580 1300' 25 Reached level 25 317200 1300' 25 Killed Nar, the Dwarf 323082 1300' 25 Killed Sangahyando of Umbar 323134 1300' 25 Found The Phial of Hanyamo 350864 1550' 26 Reached level 26 396406 1700' 27 Reached level 27 398547 1700' 27 Killed Gorbag, the Orc Captain 401309 1700' 27 Found The Broad Axe 'Vanaras' 407360 1750' 27 Killed Mughash the Kobold Lord 419657 1800' 27 Killed Uldor the Accursed 423340 1800' 27 Killed Angamaite of Umbar 445298 1850' 28 Reached level 28 495112 1900' 29 Reached level 29 500458 1900' 29 Killed Ibun, Son of Mim 500468 1900' 29 Found The Bar Chain Mail of Earos 547732 1950' 29 Killed Ugluk, the Uruk 585870 0' 30 Reached level 30 601941 2300' 30 Killed Ulfast, Son of Ulfang 606193 2300' 31 Reached level 31 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)