[Angband 3.1.2 dev Character Dump] Name Serious Sam I Self RB CB EB Best Sex Male Age 127 STR: 18 +1 +2 +0 18/30 Race High-Elf Height 74 INT: 17 +3 +1 +3 18/60 Class Rogue Weight 193 WIS: 11 -1 -2 +5 13 Title Filcher Social Liked DEX: 15 +3 +3 +4 18/70 HP -13/292 Maximize Y CON: 17 +1 +1 +0 18/10 SP 50/50 CHR: 10 +5 -1 +3 17 Level 26 Armor [30,+80] Saving Throw 75% Cur Exp 50528 Fight (+3,+3) Stealth Heroic Max Exp 50528 Melee (+14,+14) Fighting Heroic Adv Exp 56250 Shoot (+7,+9) Shooting Heroic MaxDepth 3200' (L64) Blows 2/turn Disarming 95% Game Turns 226403 Shots 1/turn Magic Device Heroic Player Turns 21690 Infra 40 ft Perception 1 in 12 Active Turns 20937 Speed 4 Searching 35% Gold 53263 Burden 135.4 lbs You are the only child of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:........+.... rConf:+............ rElec:........+.... Sound:............. rFire:........+.... Shard:............. rCold:+.......+.... Nexus:......+...... rPois:..+.......... Nethr:............. rFear:.....+....... Chaos:+............ rLite:......+.....+ Disen:............. rDark:............. S.Dig:............. rBlnd:........+.... Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:.......++.... ESP:............. Sear.:............. Invis:+.........+.+ Infra:............+ FrAct:..........+.. Tunn.:............. HLife:............. Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The Bolt breaks. > Illegal object choice (tag)! > The Bolt (1d5) (+5,+3) hits the Inertia hound. > The Inertia hound yelps in pain. > You have 29 Bolts (1d5) (+5,+3) (n). > You poison the Inertia hound. > You miss the Inertia hound. > The Inertia hound claws you. > The Inertia hound misses you. > The Inertia hound bites you. > The Inertia hound claws you. > The Inertia hound bites you. > The Inertia hound breathes inertia. > The Inertia hound resists. > You die. Killed by an Inertia hound. [Character Equipment] a) The Lead-Filled Mace 'Lador' (4d3) (+11,+11) (+3) +3 intelligence, wisdom. Slays trolls. Branded with acid, flames, venom. Provides resistance to cold, confusion, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 40.6 vs. trolls, 40.6 vs. creatures not resistant to acid, 40.6 vs. creatures not resistant to fire, 40.6 vs. creatures not resistant to poison, and 23.4 vs. others. b) a Light Crossbow (x3) (+4,+9) c) a Jade Ring of Resist Poison {@w0} Provides resistance to poison. d) a Ring of Dexterity (+4) +4 dexterity. Sustains dexterity. e) an Obsidian Amulet of Charisma (+3) {squelch} +3 charisma. Sustains charisma. f) The Phial 'Telumbar' {!!} Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. When activated, it maps the entire level and detects objects, trap s, doors, and stairs. Takes 6 to 12 turns to recharge at your current speed. Radius 3 light. g) The Chain Mail 'Artharad' (-2) [14,+11] {!!} Provides resistance to light, nexus. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire ball with damage 144. Takes 12 turns to recharge at your current speed. h) an Elven Cloak of Stealth [6,+8] (+5 stealth) +5 stealth. i) a Wicker Shield of Elvenkind [2,+16] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. j) a Metal Cap of Wisdom [3,+11] (+2) +2 wisdom. Sustains wisdom. k) The Set of Gauntlets 'Falas' [3,+21] {!!} Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. When activated, it teleports you randomly up to 100 squares away. Takes 12 turns to recharge at your current speed. l) a Pair of Leather Boots of Speed [2,+10] (+4) +4 speed. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!v} b) 13 Brown Speckled Potions of Cure Critical Wounds {@q2} c) 6 Gloopy Green Potions of Heroism {@q1} d) 12 Scrolls titled "ladve ath" of Phase Door {@r1} e) 3 Scrolls titled "to rassulin" of Magic Mapping f) 23 Scrolls titled "thranc inas" of Identify g) 2 Scrolls of Word of Recall {!r!d!k!v} h) 2 Scrolls of Deep Descent {!r!d!k!v} i) a Steel Rod of Fire Balls {@z2!!} j) 4 Mithril Rods of Light {@z1!!} k) a Steel Wand of Teleport Other (7 charges) {@a1!d!k!v!!!} l) a Maul of Slay Giant (4d4) (+8,+13) Slays giants. Combat info: 2 blows/round. Average damage/hit: 49.6 vs. giants, and 28 vs. others. m) 13 Bolts of Slay Giant (1d5) (+6,+6) {@f1} Slays giants. Combat info: Hits targets up to 120 feet away. Average damage/hit: 163.6 vs. giants, and 54.5 vs. others. 25% chance of breaking upon contact. n) 29 Bolts (1d5) (+5,+3) Combat info: Hits targets up to 120 feet away. Average damage/hit: 45.4. 25% chance of breaking upon contact. [Home Inventory] a) a Dark Green Potion of Healing b) a Yellow Speckled Potion of Restore Mana c) 36 Potions of Heroism d) 34 Scrolls of Phase Door {@r1} e) 18 Scrolls of Teleport Level f) 6 Scrolls of Enchant Weapon To-Dam g) 35 Scrolls of Identify h) 26 Scrolls of Word of Recall {!r!d!k!v} i) 7 Scrolls of Deep Descent j) a Rod of Curing Cannot be harmed by electricity. k) a Zinc Wand of Stone to Mud (0 charges) l) a Steel Wand of Teleport Other (1 charge) {@a1!d!k!v} m) a Mahogany Staff of *Destruction* (0 charges) {@u2!d!k!v} n) a Staff of Teleportation (5 charges) {!u!d!k!v} o) a Jet Ring of Constitution (+4) +4 constitution. Sustains constitution. p) a Tortoise Shell Ring of Bodykeeping Sustains strength, dexterity, constitution. q) a Diamond Ring of Flames [+14] It brands your melee attacks with flames. Provides resistance to fire. Cannot be harmed by fire. r) an Opal Ring of Ice [+15] It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. s) a Pearl Ring of Damage (+0,+11) t) a Large Metal Shield of Elvenkind [8,+9] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, chaos. Cannot be harmed by acid, electricity, fire, cold. u) a Set of Leather Gloves of Slaying (+4,+2) [1,+9] v) The Long Sword of Varie (4d5) (+8,+19) (+3) +3 charisma. *Slays* demons. Branded with venom. Provides resistance to lightning, fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it drains up to 120 hit points of life from a target c reature. Takes 24 turns to recharge at your current speed. Combat info: 2 blows/round. Average damage/hit: 60.8 vs. creatures not resistant to poison, 86 vs. demons, and 35.6 vs. others. w) a Quarterstaff (Defender) (1d9) (+12,+6) [+7] (+3 stealth) {@w0} +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 14.7. x) 28 Arrows of Lightning (1d4) (+4,+6) Branded with lightning. Cannot be harmed by electricity. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1141 0' 1 Killed Farmer Maggot 6684 50' 2 Reached level 2 15709 150' 3 Reached level 3 21158 250' 4 Reached level 4 24726 300' 5 Reached level 5 28207 300' 5 Killed Fang, Farmer Maggot's dog 31383 300' 6 Reached level 6 47587 500' 7 Reached level 7 51150 550' 8 Reached level 8 53921 550' 9 Reached level 9 58520 550' 10 Reached level 10 68517 700' 11 Reached level 11 76490 850' 12 Reached level 12 77982 850' 13 Reached level 13 81062 950' 13 Killed Grip, Farmer Maggot's dog 86279 1050' 14 Reached level 14 94980 1250' 15 Reached level 15 111404 1550' 16 Reached level 16 126445 1750' 17 Reached level 17 130117 1750' 18 Reached level 18 141102 1950' 19 Reached level 19 142532 2000' 19 Killed Bullroarer the Hobbit 144460 2000' 20 Reached level 20 148429 2100' 21 Reached level 21 149121 2100' 22 Reached level 22 151411 2150' 22 Found The Lead-Filled Mace 'Lador' 153499 2150' 22 Found The Set of Gauntlets 'Falas' 166543 2350' 22 Killed Nar, the Dwarf 170218 2350' 23 Reached level 23 181110 2500' 24 Reached level 24 186860 2600' 25 Reached level 25 199253 2800' 25 Found The Chain Mail 'Artharad' 203480 2950' 25 Found The Long Sword of Varie 205865 2950' 25 Killed Shagrat, the Orc Captain 211772 2950' 26 Reached level 26 216743 3100' 26 Killed Brodda, the Easterling 219645 3150' 26 Found The Phial 'Telumbar' [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)