[Angband 3.1.1 dev (r1626) Character Dump] Name Shooba Dooba Self RB CB EB Best Sex Male Age 118 STR: 17 +1 +2 +3 18/50 Race High-Elf Height 82 INT: 16 +3 +1 +0 18/20 Class Rogue Weight 197 WIS: 10 -1 -2 +0 7 Title Filcher Social Liked DEX: 14 +3 +3 +0 18/20 HP -1/277 Maximize Y CON: 16 +1 +1 +0 18 SP 36/41 CHR: 11 +5 -1 +0 15 Level 28 Armor [17,+29] Saving Throw 76% Cur Exp 88167 Fight (+9,+8) Stealth Superb Max Exp 88167 Melee (+13,+14) Fighting Heroic Adv Exp 112500 Shoot (+14,+7) Shooting Heroic MaxDepth 1450' (L29) Blows 4/turn Disarming 93% Turns 633472 Shots 1/turn Magic Device Heroic Gold 19876 Infra 40 ft Perception 1 in 1 Burden 120.3 lbs Speed Normal Searching 55% You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......+.+.... rConf:............. rElec:+.....+.+.... Sound:............. rFire:......+.+.... Shard:............. rCold:......+.+.... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:..........+.+ Disen:............. rDark:......+...... S.Dig:....+........ rBlnd:.........+... Feath:............. PLite:..........+.. Aggrv:............. Regen:............. Stea.:......+...... ESP:............. Sear.:.........+... Invis:.........+..+ Infra:............+ FrAct:..........+.. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You zap the Spectator. > The Spectator gazes at you. > The Spectator bites you. > The Black knight hits you. > The Black knight misses you. > The Black knight hits you. > You zap the Spectator. > You have slain the Spectator. > The Black knight hits you. > You zap the Black knight. > You miss the Black knight. > The Black knight points at you, incanting terribly! > You resist the effects! > The Black knight hits you. > You die. Killed by a Black knight. [Character Equipment] a) The Dagger 'Dethanc' (2d4) (+4,+6) Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. Average damage/hit: 29.6 vs. creatures not resistant to electricity, and 19.3 vs. others. b) a Long Bow of Power (x3) (+5,+7) c) a Ring of Strength (+3) +3 strength. Sustains strength. d) a Ring of Reckless Attacks (+5,+5) [-20] e) an Amulet of Slow Digestion Slows your metabolism. f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak [3,+0] i) a Wicker Shield of Resistance [2,+8] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) an Iron Helm of Seeing [5,+4] (+4 searching) +20% to searching. Provides resistance to blindness. Grants the ability to see invisible things. k) The Set of Leather Gloves 'Cammithrim' [1,+10] Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. Radius 1 light. l) a Pair of Leather Boots [2,+5] [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@1} b) a Book of Magic Spells [Conjurings and Tricks] {@2} c) 3 Books of Magic Spells [Incantations and Illusions] {@3} d) a Mushroom of Clear Mind When eaten, it cures confusion and hallucination, removes fear and grants you temporary resistance to confusion. e) 12 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. f) 2 Potions of Speed When drunk, it hastens you for 2d10+20 turns. g) a Potion of Heroism When drunk, it restores 10 hit points, removes fear and grants you resistance to fear and +12 to-hit for 1d25+25 turns. h) 2 Potions of Berserk Strength When drunk, it restores 30 hit points, removes fear and grants you resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns. i) 11 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. j) 3 Scrolls of Teleportation When read, it teleports you randomly up to 100 squares away. k) a Scroll of Teleport Level When read, it teleports you one level up or down. l) 8 Scrolls of Satisfy Hunger When read, it magically renders you well-fed, curing any gastroint estinal problems. m) a Wand of Fire Bolts (11 charges) When aimed, it creates a fire bolt with damage 12d8. n) 4 Wands of Sleep Monster (64 charges) When aimed, it attempts to induce magical sleep in a single monste r. o) a Wand of Clone Monster (3 charges) When aimed, it hastes, heals, and magically duplicates a single mo nster. p) 4 Wands of Teleport Other (40 charges) When aimed, it teleports a target monster away. q) a Staff of Teleportation (5 charges) When activated, it teleports you randomly up to 100 squares away. r) a Ring of Escaping (+4 speed) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. s) a Maul (Defender) (4d4) (+9,+9) [+4] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1 blow/round. Average damage/hit: 28.8. t) 23 Arrows (1d4) (+5,+2) Combat info: Hits targets up to 120 feet away. Average damage/hit: 35.2. 35% chance of breaking upon contact. u) 16 Arrows (1d4) (+5,+1) Combat info: Hits targets up to 120 feet away. Average damage/hit: 32.1. 35% chance of breaking upon contact. v) 25 Arrows of Slay Animal (1d4) (+8,+6) Slays animals. Combat info: Hits targets up to 120 feet away. Average damage/hit: 94.8 vs. animals, and 47.4 vs. others. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5492 0' 1 Killed Farmer Maggot 14388 50' 2 Reached level 2 25088 100' 2 Killed Grip, Farmer Maggot's dog 25088 100' 3 Reached level 3 25118 100' 3 Killed Fang, Farmer Maggot's dog 25118 100' 4 Reached level 4 41626 150' 5 Reached level 5 47110 150' 6 Reached level 6 62825 200' 7 Reached level 7 83186 250' 8 Reached level 8 93232 250' 8 Killed Bullroarer the Hobbit 96555 250' 9 Reached level 9 121697 300' 10 Reached level 10 140356 350' 11 Reached level 11 153278 400' 12 Reached level 12 172881 450' 12 Killed Wormtongue, Agent of Saruman 180233 450' 13 Reached level 13 198317 500' 14 Reached level 14 199037 500' 14 Killed Orfax, Son of Boldor 218019 500' 15 Reached level 15 240074 600' 15 Killed Golfimbul, the Hill Orc Chief 240074 600' 16 Reached level 16 269870 650' 17 Reached level 17 292844 750' 18 Reached level 18 295526 750' 18 Found a Rod of Identify just turns after getting the spell. 304451 750' 18 Killed Boldor, King of the Yeeks 306121 750' 19 Reached level 19 310236 750' 19 Killed Ufthak of Cirith Ungol 318097 750' 19 Killed Mughash the Kobold Lord 327309 800' 19 Killed Grishnakh, the Hill Orc 336465 800' 20 Reached level 20 369454 900' 21 Reached level 21 393797 950' 22 Reached level 22 406333 950' 22 Found The Set of Leather Gloves 'Cammithrim' 407755 1000' 22 First artifact! Cammithrim is FA, useful. 408825 1000' 22 Killed Shagrat, the Orc Captain 422786 1000' 23 Reached level 23 423116 1000' 23 Killed Ulfast, Son of Ulfang 428742 1000' 23 Killed Smeagol 439374 1050' 23 Found and squelched Curse Weapon. 441744 1050' 23 Killed Lugdush, the Uruk 458172 1100' 24 Reached level 24 471934 1100' 25 Reached level 25 483274 1100' 25 Found The Soft Leather Armour 'Hithlomir' 502730 1150' 25 Killed Gorbag, the Orc Captain 522557 1200' 25 Found The Dagger 'Dethanc' 527309 1200' 26 Reached level 26 546680 1300' 26 Killed Bolg, Son of Azog 548880 1300' 26 Killed Nar, the Dwarf 575076 1350' 27 Reached level 27 591668 1350' 28 Reached level 28 592474 1350' 28 Killed Lagduf, the Snaga [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : yes (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)