[DaJAngband v1.0.99 8/27/09 update Character Dump] Name Noros6 Self RB CB EB Best Sex Male Age 121 STR: 16 +0 +2 +2 18/20 Race Dark Elf Height 56 INT: 16 +2 +0 +0 18 Class Archer Weight 125 WIS: 10 -2 -1 +0 7 Title Sure Shot Status 42 DEX: 16 +2 +2 +2 18/40 HP 194/194 Maximize Y CON: 16 -1 +1 +2 18 SP 26/26 CHR: 10 -2 +0 +0 8 Level 21 Armor [18,+29] Saving Throw 48 Cur Exp 9168 Fight (+4,+4) Fighting 118 Max Exp 9168 Melee (+10,+8) Shooting 199 Adv Exp 9724 Shoot (+6,+6) Throwing 136 MaxDepth Lev 21 Blows 2/turn Disarming 63 Turns 266315 Shots 2/turn Magic Device 53 Gold 26534 Stealth 10 Alertness 40 Burden 129.7 lbs Energy 100% Searching 22 You are one of several children of a dark elf lord. You have pale green eyes, wavy dark reddish hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............. Elec:............. Confu:............. Fire:...+......... Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. 1/2Po:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:...........+. Feath:............. Alert:+............ PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Dkvis:.....+....... Shots:............. Invis:............. Might:............. FrAct:+.+.......... :............. [Character Equipment] a) a spear of Westernesse (1d6) (+6,+4) (+2 to alertness) It increases your strength, dexterity, and constitution by 2. It increases your alertness by 10. It slays orcs, trolls, and giants. It grants you immunity to paralysis. With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 23.5 against orcs, 23.5 against trolls, 23.5 against giants, and 10.5 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 30. b) a short bow (ML2) (+2,+6) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75 Examine ammo to see average damage. c) a Jade Ring of Free Action It grants you immunity to paralysis. d) a Chrysoprase Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. e) an Ivory Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a brass lantern of Darkvision (10598 turns) It usually provides light of radius 1. It grants you darkvision. It cannot be harmed by fire. g) hard studded leather (-1) [7,+4] h) a cloak [1,+2] i) a large leather shield [4,+4] j) a hard leather cap [2,+1] k) a set of leather gloves [1,+5] l) a pair of hard leather boots of Stealth [3,+9] (+3) It increases your stealth by 3. [Character Equipment -- Quiver] n) 58 arrows (1d4) (+0,+0) Fired from your current missile launcher, this missile will inflict an average damage of 14.8. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 23. [Character Inventory] a) 2 Books of Alchemy [Beginner's Mixing] b) 3 Books of Alchemy [Commonly Used Potions] It cannot be harmed by acid. c) a Book of Alchemy [Chemical Detections & Tools] d) 2 rations of food e) 4 Cerulean Potions of Cure Serious Wounds f) 4 Scrolls titled "sitabor ellico" of Phase Door g) 4 Scrolls titled "dignax suptus" of Word of Recall h) 4 Electrum Rods of Trap Location i) a Rusty Iron Rod of Light j) a Lead Rod of Frost Bolts k) a Minotaur Horn Wand of Stone to Mud (3 charges) l) 2 Hippocampus Tail Wands of Light (8 charges) m) a Zhelung Scale Wand of Polymorph (13 charges) n) 2 Xan Stinger Wands of Wonder (30 charges) It cannot be harmed by the elements. o) a Birch Staff of Identify (1d5) (1 charge) {good} With this weapon, you would currently get 1 blow per round. p) a Willow Staff of Treasure & Object Location (1d5) (3 charges) {cursed} With this weapon, you would currently get 1 blow per round. q) a Gnarled Staff of Cure Light Wounds of Slay Troll (1d5) (+2,+5) (7 charges) It slays trolls. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 23 against trolls, and 11 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 35. r) a Cedar Staff of Sleep Monsters (1d5) (+5,+4) (9 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 10. Your chance of scoring a critical hit with this weapon is 1 in 32. s) a Lapis Lazuli Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. t) a large leather shield [4] u) a spear of Extra Attacks (1d6) (+3,+5) (+2) It increases your attack speed by 2. With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 11.5. Your chance of scoring a critical hit with this weapon is 1 in 33. [Home Inventory] a) an Indigo Potion of Restore Brawn b) 6 Scrolls titled "sitabor ellico" of Phase Door c) 3 wooden torches (3500 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. d) a sling (ML2) (+0,+0) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75 Examine ammo to see average damage. e) a long bow (ML3) (+0,+0) A launcher with an multiplier level (ML) of 3 actually multiplies damage by x2.625 Examine ammo to see average damage. f) 38 arrows (1d4) (+0,+0) Fired from your current missile launcher, this missile will inflict an average damage of 14.8. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 23. g) 26 iron shots (1d4) (+0,+0) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)