[ToME 2.1.0(CVS) Character Dump] Name : Atlanta Age 122 STR: 13 Sex : Female Height 56 INT: 16 Race : Wood-Elf Weight 88 WIS: 16 Class : Archer Social Class 63 DEX: 18/40 Body : Player CON: 13 God : Nobody CHR: 15 + To Melee Hit 13 Level 23 Max Hit Points 143 + To Melee Damage 20 Experience 15012 Cur Hit Points -1 + To Ranged Hit 20 Max Exp 15012 Max SP (Mana) 12 + To Ranged Damage 23 Exp to Adv. 16320 Cur SP (Mana) 12 AC 15+58 Gold 37488 (Miscellaneous Abilities) Fighting : Excellent Perception : Fair Blows/Round: 1 Bows/Throw : Legendary[20]Searching : Good Shots/Round: 2 Saving Throw: Good Disarming : Good Mel.dmg/Rnd: 2d5+20 Stealth : Bad Magic Device: Excellent Infra-Vision: 40 feet Tactic: normal Explor: running (Character Background) Your father was of the Avari. You are the illegitimate but acknowledged child of a Landed Knight.You are a credit to the family. You have blue-gray eyes, wavy brown hair, and a dark complexion. [Miscellaneous information] Cth monsters: ON Zlike monsters: ON Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 23 (1150') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 46th Yavie of the 2890th year of the third age. It now is 3 days that you are adventuring. Your Attributes: You are dead, killed by poison. You are confused. You are poisoned. Your eyes are sensitive to infrared light. Your appetite is small. You have ESP. You are lucky. You are surrounded with a fiery aura. You are carrying a permanent light. You are resistant to fire. You are resistant to cold. You are resistant to bright light. You are resistant to darkness. Your dexterity is sustained. Your dexterity is affected by your equipment. Your searching ability is affected by your equipment. Your weapon freezes your foes. Your weapon strikes at evil with extra force. Your weapon is especially deadly against orcs. Your weapon is especially deadly against dragons. Corruption list: Demon Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Skills (points left: 11) - Combat 28.936 [0.800] . Weaponmastery 01.000 [0.500] - Archery 28.299 [1.050] . Sling-mastery 00.000 [0.500] . Bow-mastery 28.000 [0.500] . Crossbow-mastery 00.000 [0.500] . Boomerang-mastery 00.000 [0.500] - Sneakiness 03.700 [0.900] . Disarming 01.000 [0.900] - Magic 00.042 [0.200] . Magic-Device 04.300 [1.100] . Divination 01.000 [0.500] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] You saved 10 princesses. You have defeated 962 enemies. [Character Equipment] a) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It provides light (radius 1) forever. It increases your searching by 3. It does extra damage from frost. It is especially deadly against dragons. It is especially deadly against orcs. It fights against evil with holy fury. It provides resistance to cold and dark. It gives telepathic powers. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Wormtongue, Agent of Saruman on level 3 of Barrow-Downs. d) a Short Bow of Power (x2) (+3,+23) e) a Ring of Protection [+11] {cursed} f) a Ring of Slow Digestion k) an Amulet of Spell [Sense Monsters] m) a Brass Lantern (with 2490 turns of light) n) Soft Studded Leather [5,+3] o) a Cloak of Immolation [1,+5] p) a Small Metal Shield [3,+3] s) a Hard Leather Cap of the Noldor [2,+7] (+1) It can be activated for detect treasure every 10+d20 turns if it is being worn. It increases your dexterity by 1. It sustains your dexterity. It allows you to sense the presence of orcs. It was given to you as a reward. u) a Set of Leather Gloves [1,+2] x) a Pair of Hard Leather Boots [3,+2] z) (nothing) {) 5 Arrows (1d4) (+2,+5) {90% off} |) (nothing) [Character Inventory] a) 4 Rations of Food b) 3 Flasks of oil c) 3 Potions of Speed d) 8 Potions of Cure Light Wounds e) 5 Scrolls of Teleportation f) 2 Scrolls of Word of Recall g) 12 Scrolls of Identify h) a Wand of Manathrust[1|15] of Plenty (18 charges) i) a Wand of Dig[1|1] (16 charges) j) a Wand of Magelock[2|16] (10 charges) k) a Staff of Fiery Shield[3|9] of Plenty (14 charges) l) a Ring of Fire Resistance m) a Ring of Cold Resistance n) a Ring of Searching (+1) o) a Ring of Invisibility p) an Amulet of Lightning Resistance q) 17 Arrows of Venom (1d4) (+2,+3) {90% off} r) 16 Arrows of Slay Animal (1d4) (+6,+10) {90% off} s) 21 Arrows of Wounding (1d4) (+10,+7) t) 22 Arrows (1d4) (+6,+5) u) 26 Arrows (1d4) (+5,+5) v) 14 Seeker Arrows (exploding) (4d4) (+8,+5) {90% off} w) 29 Rounded Pebbles of Lightning (1d2) (+5,+4) {90% off} [Home Inventory - Bree ] a) a Beaked Axe of Westernesse (2d6) (+4,+11) (+1) It must be wielded two-handed. It increases your strength, dexterity and constitution by 1. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It was given to you as a reward. b) a Dagger (1d4) (+3,+2) c) a Chaotic Small Sword of *Slay Troll* (1d6) (+6,+4) (+1)