[Angband 3.1.1 dev (r1626) Character Dump] Name Rune VI Self RB CB EB Best Sex Male Age 17 STR: 15 +0 +3 +0 18 Race Human Height 72 INT: 10 +0 -3 +0 7 Class Paladin Weight 187 WIS: 15 +0 +1 +0 16 Title Protector Social Well-liked Dex: 18 +0 +0 +0 18 17 HP -14/117 Maximize Y CON: 12 +0 +2 +0 14 SP 3/15 Chr: 10 +0 +2 +0 12 11 Level 11 Armor [15,+5] Saving Throw 39% Cur Exp 821 Fight (+3,+2) Stealth Poor Max Exp 821 Melee (+3,+2) Fighting Excellent Adv Exp 877 Shoot (+3,+0) Shooting Very Good MaxDepth 350' (L7) Blows 1/turn Disarming 24% Turns 198917 Shots 0/turn Magic Device Good Gold 605 Infra 0 ft Perception 1 in 38 Burden 105.3 lbs Speed Normal Searching 12% You are one of several children of a Landed Knight. You are a credit to the family. You have blue eyes, straight auburn hair, and an average complexion. rAcid:............. rConf:............. rElec:.????........ Sound:.????........ rFire:............. Shard:.????........ rCold:............. Nexus:.????........ rPois:............. Nethr:.????........ rFear:............. Chaos:.????........ rLite:.????........ Disen:.????........ rDark:.????........ S.Dig:............. rBlnd:.????........ Feath:............. PLite:.????........ Aggrv:............. Regen:............. Stea.:............. ESP:.????........ Sear.:............. Invis:.????........ Infra:.????........ FrAct:............. Tunn.:+++++........ HLife:.????........ Speed:.????........ ImpHP:............. Blows:.????........ ImpSP:............. Shots:.????........ Fear:.????........ Might:.????........ [Last Messages] > *** LOW HITPOINT WARNING! *** > The Baby multi-hued dragon claws you. > *** LOW HITPOINT WARNING! *** > You have been given a graze. > The Baby multi-hued dragon misses you. > *** LOW HITPOINT WARNING! *** > The Baby multi-hued dragon misses you. > *** LOW HITPOINT WARNING! *** > The Baby multi-hued dragon claws you. > *** LOW HITPOINT WARNING! *** > The Baby multi-hued dragon misses you. > The Baby multi-hued dragon bites you. > *** LOW HITPOINT WARNING! *** > The Baby multi-hued dragon breathes frost. > You die. Killed by a Baby multi-hued dragon. [Character Equipment] a) a Pick (1d3) (+0,+0) (+2) +2 tunneling. Combat info: 1 blow/round. Average damage/hit: 4.2. b) (nothing) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4701 turns) Branded with flames. Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,+0] h) a Cloak [1,-1] i) a Small Metal Shield [4,+4] j) a Metal Cap [3,-1] k) a Set of Leather Gloves [1,+3] l) a Pair of Leather Boots [2,-1] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) 2 Rations of Food e) 2 Potions of Slowness When drunk, it slows you for 1d25+15 turns. It can be thrown at creatures with damaging effect. f) a Scroll of Detect Invisible When read, it detects invisible creatures nearby. g) 7 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. h) a Scroll of Light When read, it lights up an area and inflicts 2d8 damage on light-s ensitive creatures. i) a Scroll of Darkness {squelch} When read, it darkens the nearby area and blinds you for 1d5+3 tur ns. j) a Scroll of Door/Stair Location When read, it detects doors and stairs nearby. k) a Wand of Wonder (21 charges) Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates random and unpredictable effects. l) 3 Wooden Torches (5000 turns) Branded with flames. Radius 2 light, reduced when running out of fuel. m) a Wooden Torch (1134 turns) Branded with flames. Radius 2 light, reduced when running out of fuel. n) a Wicker Shield [2,+0] o) a Set of Leather Gloves [1,+0] p) a Dagger (1d4) (-5,-3) Combat info: 2 blows/round. Average damage/hit: 1.6. q) a Main Gauche (1d5) (+0,+0) Combat info: 2 blows/round. Average damage/hit: 5. r) a War Hammer (3d3) (+0,+0) Combat info: 1 blow/round. Average damage/hit: 8.2. s) a Maul (4d4) (+0,+0) Combat info: 1 blow/round. Average damage/hit: 12.7. t) 21 Arrows (1d4) (+2,+2) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 12178 50' 2 Reached level 2 16808 50' 3 Reached level 3 20482 50' 4 Reached level 4 33026 100' 5 Reached level 5 37278 50' 6 Reached level 6 49442 100' 6 Killed Grip, Farmer Maggot's dog 62867 100' 7 Reached level 7 71138 150' 8 Reached level 8 92948 150' 8 Killed Fang, Farmer Maggot's dog 110415 100' 9 Reached level 9 149414 250' 10 Reached level 10 176149 350' 11 Reached level 11 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)