[Angband 3.1.1 dev (r1626) Character Dump] Name Fingwind Self RB CB EB Best Sex Male Age 69 STR: 16 +1 +3 +8 18/100 Race Dunadan Height 85 INT: 9 +2 -3 +0 8 Class Paladin Weight 210 WIS: 15 +2 +1 +1 18/10 Title Knight Social Known DEX: 17 +2 +0 +0 18/10 HP 312/312 Maximize Y CON: 17 +3 +2 +2 18/60 SP 11/36 CHR: 13 +2 +2 +0 17 Level 28 Armor [35,+44] Saving Throw 63% Cur Exp 75251 Fight (+5,+9) Stealth Excellent Max Exp 75251 Melee (+14,+20) Fighting Heroic Adv Exp 107500 Shoot (+23,+5) Shooting Superb MaxDepth 1450' (L29) Blows 2/turn Disarming 43% Turns 790122 Shots 1/turn Magic Device Superb Gold 24183 Infra 20 ft Perception 1 in 35 Burden 163.6 lbs Speed Normal Searching 15% You are the illegitimate but acknowledged child of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and a very fair complexion. rAcid:+...?...+.... rConf:....?........ rElec:+.......+.... Sound:....?........ rFire:+.......+.... Shard:............. rCold:+.......+.... Nexus:....?........ rPois:............. Nethr:....?........ rFear:............. Chaos:....?........ rLite:....?....+... Disen:....?........ rDark:....?........ S.Dig:............. rBlnd:............. Feath:+...?........ PLite:.........+... Aggrv:............. Regen:+............ Stea.:+..........+. ESP:............. Sear.:............. Invis:+............ Infra:......+...... FrAct:+.....+...... Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Lead-Filled Mace (Defender) (4d3) (+9,+11) [+6] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 29.6. b) a Sling of Accuracy (x2) (+18,+5) c) a Ring of Strength (+3) +3 strength. Sustains strength. d) a Ring of Strength (+3) +3 strength. Sustains strength. e) an Amulet of Wisdom (+1) {wielded} You do not know the full extent of this item's powers. +1 wisdom. Sustains wisdom. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) Full Plate Armour (Dwarven) (-3) [26,+13] (+2) +2 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. h) a Cloak [1,+0] {squelch} i) a Wicker Shield of Resistance [2,+13] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Hard Leather Cap of Light [2,-2] Provides resistance to light. Radius 1 light. k) a Set of Caestus (+0,+3) [2,+4] l) a Pair of Leather Boots of Stealth [2,+8] (+2) +2 stealth. [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] {@1} b) 2 Holy Books of Prayers [Words of Wisdom] {@2} c) 2 Holy Books of Prayers [Chants and Blessings] {@3} d) a Mushroom of Clear Mind When eaten, it cures confusion and hallucination, removes fear and grants you temporary resistance to confusion. e) 9 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. f) a Potion of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. g) 3 Potions of Speed When drunk, it hastens you for 2d10+20 turns. h) 11 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. i) a Scroll of Teleportation When read, it teleports you randomly up to 100 squares away. j) 3 Wands of Stone to Mud (15 charges) When aimed, it turns rock into mud. k) a Wand of Polymorph (6 charges) When aimed, it polymorphs a monster into another kind of creature. l) a Wand of Teleport Other (6 charges) When aimed, it teleports a target monster away. m) a Ring of Damage (+0,+10) n) an Aquamarine Ring {wielded} You do not know the full extent of this item's powers. o) a Long Bow (x3) (+4,+6) p) a Light Crossbow of Extra Might (x3) (+1) {splendid} You do not know the full extent of this item's powers. +1 shooting power. q) 13 Arrows (1d4) (+4,+5) r) 18 Rounded Pebbles of Flame (1d2) (+7,+4) Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 100 feet away. Average damage/hit: 64.2 vs. creatures not resistant to fire, and 21.4 vs. others. 25% chance of breaking upon contact. s) 6 Rounded Pebbles (1d2) (+4,+3) Combat info: Hits targets up to 100 feet away. Average damage/hit: 19.1. 25% chance of breaking upon contact. t) 16 Rounded Pebbles (1d2) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/hit: 13.1. 25% chance of breaking upon contact. u) 29 Rounded Pebbles of Slay Evil (1d2) (+7,+3) Slays evil creatures. Combat info: Hits targets up to 100 feet away. Average damage/hit: 38.7 vs. evil creatures, and 19.3 vs. others. 25% chance of breaking upon contact. v) 20 Rounded Pebbles (1d2) (+3,+5) Combat info: Hits targets up to 100 feet away. Average damage/hit: 23.2. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 8598 50' 2 Reached level 2 22338 50' 3 Reached level 3 29538 100' 4 Reached level 4 29648 100' 4 Killed Fang, Farmer Maggot's dog 37788 200' 5 Reached level 5 52838 200' 6 Reached level 6 59946 250' 7 Reached level 7 71267 250' 8 Reached level 8 90302 300' 9 Reached level 9 105552 300' 9 Killed Bullroarer the Hobbit 113471 300' 10 Reached level 10 138130 350' 11 Reached level 11 152030 400' 11 Killed Smeagol 158002 400' 12 Reached level 12 176023 450' 12 Killed Grip, Farmer Maggot's dog 184342 450' 13 Reached level 13 206978 500' 13 Killed Lagduf, the Snaga 206978 500' 14 Reached level 14 216796 500' 15 Reached level 15 217356 500' 15 Killed Ufthak of Cirith Ungol 226657 500' 16 Reached level 16 234832 500' 17 Reached level 17 244992 500' 18 Reached level 18 257372 500' 19 Reached level 19 273072 500' 20 Reached level 20 298397 550' 20 Killed Orfax, Son of Boldor 304332 550' 20 Killed Grishnakh, the Hill Orc 323902 600' 20 Killed Brodda, the Easterling 323902 600' 21 Reached level 21 329094 600' 21 Killed Golfimbul, the Hill Orc Chief 362609 700' 20 Killed Wormtongue, Agent of Saruman 414921 750' 22 Reached level 22 439391 750' 23 Reached level 23 471898 850' 23 Killed Ulfast, Son of Ulfang 501543 900' 24 Reached level 24 514596 950' 24 Killed Shagrat, the Orc Captain 543271 1000' 25 Reached level 25 545873 1000' 25 Killed Khim, Son of Mim 569688 1050' 25 Killed Lugdush, the Uruk 609997 1100' 25 Killed Gorbag, the Orc Captain 622387 1100' 25 Killed Ugluk, the Uruk 626920 1100' 26 Reached level 26 652953 1150' 26 Killed Mughash the Kobold Lord 691564 1200' 27 Reached level 27 728651 1300' 27 Killed Nar, the Dwarf 790041 1450' 28 Reached level 28 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : yes (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)