[ToME 2.3.5(CVS) Character Sheet] Name : Smoky Bear Age 25 STR: 15 Sex : Male Height 35 INT: 21 Race : Hobbit Weight 60 WIS: 17 Class : Ranger Social Class 1 DEX: 20 Body : Player CON: 19 God : Manwe Sulimo CHR: 13 + To Melee Hit 16 Level 27 Hit Points -1/ 222 + To Melee Damage 19 Experience 36785 Spell Points 58/ 58 + To Ranged Hit 31 Max Exp 36785 Sanity 167/ 167 + To Ranged Damage 3 Exp to Adv. 49000 Piety -4725 AC 16+30 Gold 42378 Speed Slow (-1) (Miscellaneous Abilities) Fighting : Very Good Perception : Very Bad Blows/Round: 1 Bows/Throw : Legendary[5] Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Fair Mel.dmg/Rnd: 2d4+19 Stealth : Bad Magic Device: Heroic Infra-Vision: 60 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Hobbit Bum. You are the black sheep of the family. You have green eyes, wavy black hair, and an average complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 20 (1000') A lost temple: Level 13 (650') Your body was a Player. You have defeated 2810 enemies. You have completed six princess quests. You have completed four lost sword quests. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Quelle of the 2890th year of the third age. Your adventure lasted 16 days. Your Attributes: You are dead, killed by a Cloaker on level 20 of Orc Cave. You can create food. Your eyes are sensitive to infrared light. You levitate just over the ground. You can sense the presence of orcs. You can sense the presence of trolls. You can sense the presence of evil beings. You are lucky. You are resistant to acid. You are resistant to lightning. You are resistant to fire. You are resistant to cold. You are resistant to poison. You are resistant to darkness. You are resistant to confusion. You are resistant to sonic attacks. You are resistant to disenchantment. You are completely fearless. Your eyes are resistant to blindness. Your strength is sustained. Your dexterity is sustained. Your intelligence is affected by your equipment. Your wisdom is affected by your equipment. Your stealth is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your weapon poisons your foes. Your weapon is especially deadly against orcs. adefkmnopsuxz{|@ Add Stea. : ......33........ Add Sear. : .2.............. Add Infra : .2.............. Add Tun.. : ..............1. Slay Anim.: .............+.. Slay Evil : .............+.. Slay Orc : +............+.. Poison Brd: +............... Elec Brand: .............+.. Fire Brand: .............+.. Sust Str : .......+........ Sust Int : ................ Sust Wis : ................ Sust Dex : ...............+ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ......+.+....... Res Elec : ......+......... Res Fire : ......+......... Res Cold : ......+......... Res Pois : +............... Res Fear : ................ Res Light : ................ Res Dark : .......+........ Res Blind : ................ Res Conf : .......+........ Res Sound : ......++........ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : +............... Levitate : ..+............. Xtra Shots: .+.............. Activate : ++.............. Orc.ESP : ......+......... Skills (points left: 13) - Combat 21.000 [0.800] . Weaponmastery 00.000 [0.500] - Archery 31.500 [0.750] . Sling-mastery 00.000 [0.600] . Bow-mastery 00.000 [0.300] . Crossbow-mastery 00.000 [0.300] . Boomerang-mastery 00.000 [0.300] - Sneakiness 03.625 [0.950] . Stealth 05.000 [0.400] . Disarming 31.300 [1.600] - Magic 09.421 [0.700] . Magic-Device 27.000 [1.100] . Conveyance 02.000 [0.500] . Divination 31.500 [0.500] . Nature 00.000 [0.500] - Spirituality 10.000 [0.400] . Prayer 02.500 [0.500] . Monster-lore 00.000 [0.700] Abilities * Ammo creation [Character Equipment] a) The Dagger of Rilia (2d4) (+5,+3) It can be activated for stinking cloud (12), rad. 3, every 4+d4 turns if it is being worn. It poisons your foes. It is especially deadly against orcs. It provides resistance to poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+3) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Levitation f) a Ring of Invisibility k) (nothing) m) a Brass Lantern (with 9498 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) an Elven Cord Armour [6,+10] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and sound. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 12 of Orc Cave. o) The Cloak 'Orothin' [1,+9] (+3 to stealth) It increases your stealth by 3. It sustains your strength. It provides resistance to dark, confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Black Market. p) a Small Metal Shield of Resist Acid [3,+7] s) The Hard Leather Cap of Thranduil [2,+10] (+2) u) The Set of Gauntlets 'Pauraegen' [2,+15] x) a Pair of Soft Leather Boots [2,+2] z) (nothing) {) 21 Rounded Pebbles of Rundar (1d2) (+16,+9) {90% off} It does extra damage from electricity and fire. It is especially deadly against orcs. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Pick (+1) It increases your ability to tunnel by 1. [Character Inventory] a) a Fireproof Book of Beginner Cantrips {!k!d!v!y!s} It cannot be harmed by fire. You bought it from the Black Market. b) a Spellbook of Identify c) Balrilbon's Soulgem {@A1 Eat !k!d!v!y!s} It can be activated for satisfy hunger every 100 turns. You found it lying on the ground on level 2 of A lost temple. d) 6 Flasks of oil {@F1} e) 6 Potions of Speed f) 12 Potions of Cure Critical Wounds {@q1 !k!d!v!y!s} g) a Potion of Healing h) 9 Scrolls of Teleportation {@r9} i) 4 Scrolls of Word of Recall {@r0 !k!d!v!s!y} j) a Moonstone Rod of Illumination (75/75) {@z8 !k!d!v!y!s} k) 3 Wands of Noxious Cloud[1|25] (13 charges) {@a1} l) 3 Wands of Dig[1|1] (52 charges) {@a2} m) a Wand of Stone Prison[1|6] (7 charges) n) an Everburning Torch o) an Elven Bar Chain Mail (-2 to accuracy) [18,+16] (+3 to stealth) p) a Hard Leather Cap of Regeneration [2,+4] q) a Venomous Mace (2d4) (+5,+4) r) a Mace of Slay Animal (2d4) (+8,+6) s) 13 Rounded Pebbles of Moren (1d2) (+17,+10) {90% off} It does extra damage from acid and electricity. It poisons your foes. It is especially deadly against dragons. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. t) 14 Rounded Pebbles of Acid (1d2) (+5,+10) {90% off} It does extra damage from acid. It cannot be harmed by acid. You made it yourself. u) 29 Rounded Pebbles of Wounding (1d2) (+8,+11) {90% off} You made it yourself. v) a Broken Stick w) a Dwarf Skeleton [Home Inventory - Bree ] a) 7 Potions of Cure Light Insanity b) a Potion of Cure Critical Insanity c) a Potion of Healing d) 5 Scrolls of *Identify* {50% off} e) a Silver Rod of the Istari of Nothing (200/200) It can hold more mana. It can cast spells for a lesser mana cost. It can cast spells faster. It regenerates its mana faster. You bought it from the Black Market. f) The Rhino Hide Armour 'Elevri' (-1 to accuracy) [8,+4] It sustains your strength, wisdom, dexterity and constitution. It provides resistance to acid, electricity, fire, poison, sound and disenchantment. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) a Spectral Broad Sword (2d5) (+6,+4) h) 28 Rounded Pebbles of Slay Evil (1d2) (+4,+9) {90% off} It fights against evil with holy fury. You made it yourself. i) 30 Rounded Pebbles (exploding) (1d2) (+5,+1) {90% off} j) 21 Rounded Pebbles (exploding) (1d2) (+2,+4) {90% off} k) 15 Rounded Pebbles (exploding) (1d2) (+2,+4) {90% off} l) 21 Rounded Pebbles of Wounding (1d2) (+10,+12) {90% off} You made it yourself. m) 26 Rounded Pebbles of Wounding (1d2) (+9,+8) {90% off} You made it yourself. n) a Rodent Skeleton o) a Human Skeleton [Home Inventory - Lothlorien ] a) a Shard of Pottery b) 3 Broken Sticks c) 3 Broken Skulls d) 2 Broken Bones e) 3 Rodent Skeletons f) a Canine Skeleton g) a Gnome Skeleton h) 19 Elf Skeletons [The Mathom-house Inventory - Bree ] a) The Deck of Wild Magic It can be activated for decreasing Constitution. You found it lying on the ground on level 5 of Barrow-Downs. b) Raal's Tome of Unconventional Warfare It can be activated for decreasing Dexterity. You found it in the remains of a Poltergeist on level 2 of A lost temple. c) Jor's Buckler of Missile Attraction It can be activated for hallucination every 10 turns. You found it in the remains of a Hill orc on level 13 of Orc Cave. d) 17 Mushrooms of Cure Serious Wounds {100% off} e) The Cloak 'Herech' [1,+4] It sustains your intelligence. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.