[Angband 3.1.1 dev (r1626) Character Dump] Name Fingwind Self RB CB EB Best Sex Male Age 69 STR: 16 +1 +3 +0 18/20 Race Dunadan Height 85 INT: 10 +2 -3 +0 9 Class Paladin Weight 210 WIS: 16 +2 +1 +0 18/10 Title Protector Social Outcast DEX: 16 +2 +0 +0 18 HP 153/153 Maximize Y CON: 16 +3 +2 +0 18/30 SP 23/23 CHR: 10 +2 +2 +0 14 Level 14 Armor [11,+11] Saving Throw 48% Cur Exp 2483 Fight (+4,+3) Stealth Excellent Max Exp 2483 Melee (+4,+3) Fighting Superb Adv Exp 3010 Shoot (+4,+0) Shooting Excellent MaxDepth 550' (L11) Blows 2/turn Disarming 33% Turns 133491 Shots 1/turn Magic Device Excellent Gold 1669 Infra 0 ft Perception 1 in 30 Burden 103.3 lbs Speed 3 Searching 20% You are the illegitimate but acknowledged child of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and a very fair complexion. rAcid:....?...?.... rConf:....?..??.... rElec:....?..??.... Sound:....?..??.... rFire:....?...?.... Shard:....?..??.... rCold:....?..??.... Nexus:....?..??.... rPois:....?...?.... Nethr:....?..??.... rFear:....?...?.... Chaos:....?..??.... rLite:....?..??.... Disen:....?..??.... rDark:....?..??.... S.Dig:....?...?.... rBlnd:....?...?.... Feath:..+.?...?.... PLite:....?...?.... Aggrv:....?...?.... Regen:....?...?.... Stea.:....?..++.... ESP:....?...?.... Sear.:...++...?.... Invis:....?...?.... Infra:....?...?.... FrAct:....?...?.... Tunn.:....?...?.... HLife:....?..??.... Speed:....?..++.... ImpHP:....?...?.... Blows:....?...?.... ImpSP:....?...?.... Shots:....?...?.... Fear:....?...?.... Might:....?...?.... [Character Equipment] a) a Main Gauche (1d5) (+0,+0) Combat info: 2 blows/round. Average damage/hit: 6. b) a Short Bow (x2) (+0,+0) c) a Ring of Feather Falling Feather Falling. d) a Ring of Searching (+1) +5% to searching. e) (nothing) f) a Wooden Torch (3479 turns) Branded with flames. Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,-2] h) a Cloak [1,+15] (+3) {special} You do not know the full extent of this item's powers. +3 stealth, speed. i) (nothing) j) a Hard Leather Cap [2,+0] k) a Set of Gauntlets [3,-1] l) a Pair of Leather Sandals [1,-3] [Character Inventory] a) 15 Rations of Food b) a Flask of oil Branded with flames. c) 9 Potions of Cure Light Wounds When drunk, it heals you a small amount (15% of your wounds, minim um 15HP), heals some cut damage, makes you a little less confused, and cures blindness. d) 2 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. e) 2 Potions of True Seeing When drunk, it cures blindness and allows you to see invisible thi ngs for 2d6+12 turns. f) 3 Pink Potions {tried} You do not know the full extent of this item's powers. It can be activated. g) a Violet Speckled Potion You do not know the full extent of this item's powers. It can be activated. h) 4 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. i) 2 Scrolls titled "collio pa mei" You do not know the full extent of this item's powers. It can be activated. j) a Scroll titled "rior vus illus" You do not know the full extent of this item's powers. It can be activated. k) 2 Scrolls titled "utio cario" You do not know the full extent of this item's powers. It can be activated. l) a Scroll titled "nor veo sio" You do not know the full extent of this item's powers. It can be activated. m) 2 Wands of Magic Missile (10 charges) When aimed, it fires a magic missile with damage 3d4. n) a Wand of Stinking Cloud (12 charges) When aimed, it fires a stinking cloud with damage 12. o) 2 Wands of Confuse Monster (18 charges) When aimed, it attempts to magically confuse a single monster. p) a Rusty Wand {tried} You do not know the full extent of this item's powers. It can be activated. q) a Silver-Plated Wand {tried} You do not know the full extent of this item's powers. It can be activated. r) a Ring of Searching You do not know the full extent of this item's powers. +5% to searching. s) 13 Wooden Torches (5000 turns) Branded with flames. Radius 2 light, reduced when running out of fuel. t) a Battle Axe (2d8) (+4,+2) Combat info: 1 blow/round. Average damage/hit: 14.6. u) a Shovel (1d2) (+0,+0) (+1) +1 tunneling. Combat info: 2 blows/round. Average damage/hit: 4.5. v) 11 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/hit: 5. 35% chance of breaking upon contact. w) 21 Rounded Pebbles (1d2) {magical} You do not know the full extent of this item's powers. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5606 100' 2 Reached level 2 8348 100' 2 Killed Grip, Farmer Maggot's dog 8348 100' 3 Reached level 3 20122 100' 4 Reached level 4 38363 200' 5 Reached level 5 47149 250' 6 Reached level 6 62492 300' 7 Reached level 7 74120 300' 8 Reached level 8 86201 350' 9 Reached level 9 91689 350' 10 Reached level 10 103181 400' 11 Reached level 11 110069 400' 12 Reached level 12 116549 400' 13 Reached level 13 118969 400' 13 Killed Lagduf, the Snaga 129587 450' 14 Reached level 14 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : yes (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)