[ToME 2.3.5 Character Sheet] Name : 13 Age 15 STR: 25 Sex : Male Height 61 INT: 16 Race : Maia Weight 206 WIS: 20 Class : Axemaster Social Class 53 DEX: 20 Body : Player CON: 20 God : Nobody CHR: 18 + To Melee Hit 17 Level 22 Hit Points 299/ 299 + To Melee Damage 28 Experience 8327 Spell Points 21/ 21 + To Ranged Hit 31 Max Exp 8327 Sanity 148/ 159 + To Ranged Damage 0 Exp to Adv. 8400 AC 30+23 Gold 49769 Speed Fast (+4) (Miscellaneous Abilities) Fighting : Superb Perception : Very Bad Blows/Round: 4 Bows/Throw : Legendary[2] Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 4d6+112 Stealth : Bad Magic Device: Excellent Infra-Vision: 20 feet Tactic: berserker Explor: running (Character Background) You have attached yourself to Nienna. In the past you dwelt on earth in the form of a wise and ancient counsellor. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: OFF Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 13 (650') The Old Forest: Level 14 (700') Your opponents are behaving stupidly. Your body is a Player. You are currently in the town of Bree. You have defeated 3001 enemies. You have completed eight princess quests. You have completed eight lost sword quests. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 46th Yavie of the 2890th year of the third age. You have been adventuring for 3 days. adefkmnopsuxz{|@ Add Str : ...............+ Add Int : ...............+ Add Wis : 3........3.....+ Add Dex : ...............+ Add Con : ..........4....+ Add Chr : .........3.....+ Add Sear. : .2.............. Add Infra : .2.............. Add Tun.. : ..............1. Slay Evil : +............... Slay Und. : +............... Slay Demon: +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : +............... Sust Con : ..........+..... Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ...+............ Hold Life : ................ Res Acid : ........+....... Res Elec : ................ Res Fire : ................ Res Cold : ..........+..... Res Pois : ................ Res Fear : +............... Res Light : ................ Res Dark : ................ Res Blind : ................ Res Conf : .........+...... Res Sound : ................ Res Shard : .......+........ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ................ Levitate : ..+............. See Invis : +............... Regen : ..........+..... Xtra Shots: .+.............. Activate : .+........++.... Drain Exp : ...............+ Aggravate : ...............+ Blessed : +............... Evil.ESP : +............... Skills (points left: 0) - Combat 24.131 [0.900] - Weaponmastery 13.582 [0.950] . Sword-mastery 00.000 [0.300] . Axe-mastery 26.900 [0.700] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 26.800 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 04.735 [0.900] . Stealth 06.800 [0.400] . Disarming 15.400 [0.900] - Magic 01.231 [0.300] . Magic-Device 13.650 [1.150] . Spirituality 01.400 [0.400] . Monster-lore 00.000 [0.500] Abilities * Extra Max Blow(1) * Extra Max Blow(2) One of your companion(s) has been killed. [Character Equipment] a) a Whip of Aman (1d6) (+6,+8) [+3] (+3) {reward} It increases your wisdom by 3. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It sustains your dexterity. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of evil beings. It has been blessed by the gods. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) a Ring of Levitation It allows you to levitate. You bought it from the Magic shop. f) a Ring of Free Action It provides immunity to paralysis. You bought it from the Black Market. k) (nothing) m) a Brass Lantern (with 4382 turns of light) n) a Splint Mail (-2 to accuracy) [19,+0] o) a Cloak of Protection [1,+11] {reward} It provides resistance to shards. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Small Metal Shield of Resist Acid [3,+3] {Smeagol} s) The Metal Cap of Thengel [3,+12] (+3) {reward} It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4) {reward} It can be activated for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be used to store a spell. It increases your constitution by 4. It sustains your constitution. It provides resistance to cold. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. x) a Pair of Soft Leather Boots of Jumping [2,+2] It can be activated for phasing every 10+d10 turns if it is being worn. It grants you the power of blink if it is being worn. You bought it from the Armoury. z) (nothing) {) 24 Iron Shots (1d4) (+0,+0) |) a Shovel (+1) [Character Inventory] a) 7 Mushrooms of Cure Serious Wounds {100% off} b) 26 Rations of Food c) 5 Flasks of oil d) 2 Potions of Speed e) 7 Potions of Cure Critical Wounds f) 5 Scrolls of Teleportation g) 2 Scrolls of Word of Recall h) 11 Scrolls of Identify i) a Wooden Rod of Trap Location (10/10) j) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 7 of Barrow-Downs. k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) 2 Runes [Self] b) 3 Runes [Life] c) 2 Runes [Holding] d) 2 Scrolls of *Identify* [The Mathom-house Inventory - Bree ] a) The Mirror of Alternate Dimensions It can be activated for decreasing Strength. You found it lying on the ground on level 4 of Barrow-Downs. b) a Parchment - Deep Thoughts c) 2 Parchments - Adventurer's Guide to Middle-earth d) 2 Essences of Poison e) 4 Essences of Explosion f) 2 Essences of Teleport g) an Essence of Fire h) an Essence of Acid i) an Essence of Life j) an Essence of Confusion k) an Essence of Extra Life l) 4 Essences of Darkness