[Angband 3.0.6 Character Dump] Name Durandal Self RB CB EB Best Sex Male Age 141 STR: 18/67 -1 -5 +5 18/57 Race Elf Height 64 INT: 18/99 +2 +3 +3 18/179 Class Mage Weight 110 WIS: 18/01 -1 +0 +0 18 Title Conjurer Status 71 DEX: 18/29 +1 +1 +5 18/99 HP 443/443 Maximize Y CON: 18/97 -2 -2 +11 18/167 SP 257/263 Preserve Y CHR: 18/73 +1 +1 +0 18/93 Level 35 Armor [25,+90] Saving Throw Superb Cur Exp 649649 Fight (+5,+3) Stealth Superb Max Exp 649649 Melee (+13,+12) Fighting Superb Adv Exp 675000 Shoot (+19,+24) Shooting Superb MaxDepth 2300 ft Blows 2/turn Disarming Superb Gold 219471 Shots 1/turn Magic Device Heroic Burden 113.5 lbs Perception Good Speed Normal Infra 30 ft Searching Fair You are one of several children of a Sindarin Warrior. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............. Elec:......+.+.... Confu:......+...... Fire:......+.+.... Sound:............. Cold:......+.+.... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:........+.+.+ Chaos:............. Dark:........+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:......++...+. Feath:............. Sear.:............. PLite:..........+.. Infra:............. Regen:....+........ Tunn.:............. Telep:............. Speed:............. Invis:+....+....... Blows:............. FrAct:+.........+.. Shots:............. HLife:............. Might:............. [Character Equipment] a) a Bastard Sword of Westernesse (3d4) (+8,+9) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. b) a Light Crossbow of Power (x3) (+14,+24) c) an Aquamarine Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. d) an Onyx Ring of Intelligence (+3) It increases your intelligence by 3. It sustains your intelligence. e) an Agate Amulet of Regeneration It speeds your regeneration. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) Leather Scale Mail of Elvenkind (-1) [11,+18] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and confusion. It cannot be harmed by the elements. h) a Cloak of Stealth [1,+9] (+1 to stealth) It increases your stealth by 1. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It cannot be harmed by the elements. It might have hidden powers. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. l) a Pair of Soft Leather Boots of Stealth [2,+8] (+1) It increases your stealth by 1. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) 8 Viscous Pink Potions of Cure Critical Wounds j) 4 Brown Speckled Potions of Restore Life Levels k) 4 Scrolls titled "pluzun vlyrea" of Word of Recall l) 3 Nickel Wands of Teleport Other (14 charges) m) a Spruce Staff of Teleportation (2 charges) n) a Maple Staff of Healing (3 charges) o) an Eucalyptus Staff of Power (1 charge) [Home Inventory] a) 4 Books of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. b) 2 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. c) 5 Pungent Potions of Speed d) 11 Silver Speckled Potions of Healing e) 7 Scrolls titled "rolulk sne" of *Identify* f) an Alexandrite Ring of Protection [+13] g) 2 Jasper Rings of Resist Poison It provides resistance to poison. h) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. i) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It cannot be harmed by the elements. It might have hidden powers. j) a Hard Leather Cap of Intelligence [2,+10] (+2) It increases your intelligence by 2. It sustains your intelligence. k) The Set of Gauntlets 'Paurnen' [2,+15] It cannot be harmed by the elements. It might have hidden powers. l) The Set of Gauntlets 'Pauraegen' [2,+15] It cannot be harmed by the elements. It might have hidden powers. m) a Dagger of Gondolin (1d4) (+8,+17) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. It might have hidden powers. n) The Dagger 'Narthanc' (2d4) (+4,+6) It cannot be harmed by the elements. It might have hidden powers. o) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) It increases your dexterity by 3. It increases your stealth by 3. It cannot be harmed by the elements. It might have hidden powers. p) a Tulwar of Extra Attacks (2d4) (+8,+6) (+1) It increases your attack speed by 1. q) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1) It increases your searching by 1. It slays orcs, trolls, and giants. It is branded with electricity. It provides resistance to lightning and blindness. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. r) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2) It increases your dexterity and charisma by 2. It increases your stealth by 2. It cannot be harmed by the elements. It might have hidden powers. s) a Pike of Morgul (2d5) (-11,-8) {cursed} It slays undead. It is branded with poison. It provides resistance to life draining. It grants you the ability to see invisible things, but it also aggravates creatures around you, drains experience, and is heavily cursed. t) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) It cannot be harmed by the elements. It might have hidden powers. u) a Ball-and-Chain of Gondolin (2d4) (+13,+8) It slays orcs, trolls, dragons, and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. It might have hidden powers. v) a Ball-and-Chain (Blessed) (2d4) (+13,+9) (+3) It increases your wisdom by 3. It is blessed by the gods. It might have hidden powers. w) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It increases your stealth by 2. It cannot be harmed by the elements. It might have hidden powers. x) a Light Crossbow of the Nazgul (x3) (-10,-10) {cursed} It grants you the ability to see invisible things, but it also drains experience and is cursed. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)