[Angband 3.1.1 dev (r1626) Character Dump] Name Ted Self RB CB EB Best Sex Female Age 105 STR: 18/81 +1 -5 +8 18/121 Race High-Elf Height 77 INT! 18/100 +3 +3 +4 18/200 Class Mage Weight 160 WIS: 18/62 -1 +0 +4 18/92 Title Warlock Social Respected DEX: 17 +3 +1 +9 18/120 HP 525/525 Maximize Y CON: 18/89 +1 -2 +9 18/169 SP 277/307 CHR: 15 +5 +1 +2 18/50 Level 40 Armor [47,+132] Saving Throw 92% Cur Exp 2617038 Fight (+23,+16) Stealth Superb Max Exp 2617038 Melee (+38,+34) Fighting Excellent Adv Exp 2875000 Shoot (+33,+14) Shooting Excellent MaxDepth 4900' (L98) Blows 3/turn Disarming 84% Turns 1096942 Shots 1/turn Magic Device Legendary Gold 1142695 Infra 70 ft Perception 1 in 1 Burden 248.2 lbs Speed 20 Searching 34% You are the only child of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......+...... rConf:......+.+.... rElec:......+...... Sound:......+...... rFire:.+....+...... Shard:............. rCold:*.....+...... Nexus:....+.+...... rPois:....+........ Nethr:............. rFear:+.+.......... Chaos:............. rLite:............+ Disen:........+.... rDark:............. S.Dig:............. rBlnd:.........+... Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:....+..+..... ESP:.........+... Sear.:....+........ Invis:+....+......+ Infra:....+.......+ FrAct:+.........+.. Tunn.:............. HLife:........+.... Speed:.+.++......+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2) +2 strength, intelligence, wisdom, dexterity, constitution, charisma. Slays evil creatures, undead, orcs. *Slays* demons. Branded with frost. Provides immunity to cold. Provides resistance to cold, fear. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3 blows/round. Average damage/hit: 64.8 vs. evil creatures, 78.9 vs. undead, 78.9 vs. orcs, 78.9 vs. creatures not resistant to cold, 107.2 vs. demons, and 50.7 vs. others. b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) +10 speed. Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. c) The Ring of Tulkas (+4) (charging) +4 strength, dexterity, constitution. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. d) a Ring of Speed (+8) +8 speed. e) an Amulet of Trickery (+3) +3 dexterity, stealth, infravision, speed. +15% to searching. Provides resistance to poison, nexus. Sustains dexterity. f) The Star of Elendil Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Radius 3 light. g) The Full Plate Armour of Isildur [26,+25] (+1) +1 constitution. Provides resistance to acid, lightning, fire, cold, confusion, sound, nexus. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak of Stealth [6,+13] (+3 stealth) +3 stealth. i) a Mithril Shield of Preservation [10,+44] Provides resistance to confusion, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Stops experience drain. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) +2 strength, constitution. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) a Pair of Leather Boots of Speed [2,+9] (+2) +2 speed. [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] b) 4 Books of Magic Spells [Conjurings and Tricks] c) 3 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) 2 Books of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. g) 2 Books of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by acid, electricity, fire, cold. h) a Book of Magic Spells [Kelek's Grimoire of Power] Cannot be harmed by acid, electricity, fire, cold. i) 20 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. j) 4 Potions of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. k) a Rod of Healing Cannot be harmed by electricity. When activated, it heals 500 hit points, heals cut damage, and cur es stunning. Takes 3800 turns to recharge at your current speed. l) 2 Staves of *Destruction* (4 charges) When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. m) The Amulet of Ingwe (+3) +3 intelligence, wisdom, charisma, infravision. Provides resistance to acid, lightning, cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. n) The Zweihander 'Gurthang' (3d6) (+13,+17) (+2) +2 strength. *Slays* dragons. Branded with flames, venom. Provides resistance to fire, poison. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Prevents paralysis. Combat info: 3 blows/round. Average damage/hit: 70.5 vs. creatures not resistant to fire, 70.5 vs. creatures not resistant to poison, 94 vs. dragons, and 47 vs. others. o) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth) +2 stealth. Slays evil creatures. Branded with flames. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. Combat info: 3 blows/round. Average damage/hit: 45.7 vs. evil creatures, 57.2 vs. creatures not resistant to fire, and 34.3 vs. others. p) The Pick of Erebor (3d4) (+5,+20) (+5) +5 strength, constitution, tunneling. Slays demons, orcs, trolls. Branded with acid. Provides resistance to light, dark, chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains strength. Combat info: 3 blows/round. Average damage/hit: 66.4 vs. demons, 66.4 vs. orcs, 66.4 vs. trolls, 66.4 vs. creatures not resistant to acid, and 49.7 vs. others. Radius 1 light. q) a Light Crossbow of the Haradrim (x3) (+14,+21) (+1) +1 shooting speed, shooting power. Cannot be harmed by acid, fire. r) 17 Bolts of Slay Undead (1d5) (+16,+16) Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/hit: 308.9 vs. undead, 308.9 vs. creatures not resistant to fire, and 102.9 vs. others. 25% chance of breaking upon contact. s) 23 Bolts of Slay Demon (1d5) (+12,+14) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 290.1 vs. demons, 290.1 vs. creatures not resistant to fire, and 96.7 vs. others. 25% chance of breaking upon contact. t) 10 Bolts of Acid (1d5) (+12,+9) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/hit: 243.3 vs. creatures not resistant to acid, 243.3 vs. creatures not resistant to fire, and 81.1 vs. others. 25% chance of breaking upon contact. u) 5 Seeker Bolts of Slay Demon (4d5) (+12,+17) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 402.5 vs. demons, 402.5 vs. creatures not resistant to fire, and 134.1 vs. others. 25% chance of breaking upon contact. v) 18 Mithril Bolts of Wounding (3d5) (+17,+19) Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 393.1 vs. creatures not resistant to fire, and 131 vs. others. 25% chance of breaking upon contact. w) 5 Mithril Bolts of Slay Undead (3d5) (+15,+16) Slays undead. Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 365 vs. undead, 365 vs. creatures not resistant to fire, and 121.7 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 2 Books of Magic Spells [Tenser's Transformations] Cannot be harmed by acid, electricity, fire, cold. b) 3 Potions of *Healing* When drunk, it restores 1200 hit points, heals cut damage, and cur es stunning, poisoning, blindness, and confusion. It can be thrown at creatures with damaging effect. c) 2 Potions of Life When drunk, it restores 5000 hit points, restores experience and s tats, heals cut damage, and cures stunning, poison, blindness, and confusion. It can be thrown at creatures with damaging effect. d) 4 Potions of Restore Mana When drunk, it restores your mana points to maximum. e) 3 Scrolls of Banishment When read, it removes all non-unique monsters represented by a cho sen symbol from the level, dealing you damage in the process. f) 2 Scrolls of Mass Banishment When read, it removes all non-unique monsters within 20 squares, d ealing you damage in the process. g) 3 Scrolls of Rune of Protection When read, it inscribes a glyph of warding beneath you, which mons ters cannot move onto. h) 2 Rings of Speed (+8) +8 speed. i) The Amulet of Carlammas (+2) +2 constitution. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. j) Partial Plate Armour of Elvenkind (-3) [22,+23] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. k) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. l) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark. Cannot be harmed by acid, electricity, fire, cold. m) The Metal Cap of Celebrimbor [3,+18] (+3 searching) +3 intelligence, dexterity, charisma. +15% to searching. Provides resistance to acid, fire, shards, disenchantment. Cannot be harmed by acid, electricity, fire, cold. n) The Pair of Leather Boots of Wormtongue (-8,-8) [2,+0] (+3) {cursed} Cursed. +3 intelligence, dexterity, stealth, speed. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. o) The Main Gauche of Azaghal (2d5) (+12,+14) *Slays* dragons. Provides immunity to fire. Provides resistance to acid, fear. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. Average damage/hit: 60.7 vs. dragons, and 35.3 vs. others. p) The Mace 'Taratol' (3d4) (+12,+12) *Slays* dragons. Branded with lightning. Provides immunity to lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Combat info: 3 blows/round. Average damage/hit: 52.5 vs. creatures not resistant to electricity, 69.1 vs. dragons, and 35.8 vs. others. q) a Sling of Extra Might (x2) (+14,+15) (+1) +1 shooting power. r) a Long Bow of Extra Shots (x3) (+20,+19) (+1) +1 shooting speed. s) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) +2 strength, constitution, shooting power. Provides resistance to lightning, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. Aggravates creatures nearby. t) 27 Bolts of Acid (1d5) (+13,+4) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 120 feet away. Average damage/hit: 196.5 vs. creatures not resistant to acid, 196.5 vs. creatures not resistant to fire, and 65.5 vs. others. 25% chance of breaking upon contact. u) 27 Seeker Arrows of Lightning (4d4) (+13,+18) Branded with lightning. Cannot be harmed by electricity. v) 20 Rounded Pebbles of Flame (1d2) (+12,+6) Branded with flames. Cannot be harmed by fire. w) 20 Mithril Shots of Holy Might (2d4) (+24,+21) Slays evil creatures, undead, demons. Cannot be harmed by acid, fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 9712 100' 1 Killed Fang, Farmer Maggot's dog 9712 100' 2 Reached level 2 9712 100' 3 Reached level 3 14912 100' 4 Reached level 4 25924 150' 5 Reached level 5 39471 200' 6 Reached level 6 48207 300' 7 Reached level 7 51257 300' 8 Reached level 8 59490 0' 9 Reached level 9 69717 400' 10 Reached level 10 74308 400' 11 Reached level 11 80191 400' 11 Killed Grip, Farmer Maggot's dog 88005 450' 12 Reached level 12 114000 450' 13 Reached level 13 119695 450' 14 Reached level 14 127337 450' 15 Reached level 15 129847 500' 16 Reached level 16 144671 550' 16 Killed Wormtongue, Agent of Saruman 144741 550' 16 Killed Smeagol 144822 550' 16 Found The Metal Cap of Thengel (LOST) 147256 550' 16 Killed Orfax, Son of Boldor 158500 600' 16 Killed Lagduf, the Snaga 179743 700' 17 Reached level 17 209269 1000' 18 Reached level 18 229888 1100' 18 Killed Ulfast, Son of Ulfang 234479 1150' 18 Found The Hard Leather Cap of Thranduil 234676 1150' 18 Found The Dagger 'Narthanc' (LOST) 242679 1150' 19 Reached level 19 249704 1150' 19 Killed Mughash the Kobold Lord 263061 1150' 19 Killed Brodda, the Easterling 263105 1150' 19 Found The Soft Leather Armour 'Hithlomir' (LOST) 268341 1150' 20 Reached level 20 270643 1150' 20 Found The Dagger 'Dethanc' (LOST) 282579 1250' 21 Reached level 21 288777 1250' 21 Killed Golfimbul, the Hill Orc Chief 302121 1350' 21 Killed Lugdush, the Uruk 306930 1400' 22 Reached level 22 322621 1550' 23 Reached level 23 333972 1600' 24 Reached level 24 345988 1750' 25 Reached level 25 364431 1900' 26 Reached level 26 374396 1950' 26 Killed Gorbag, the Orc Captain 408610 2050' 27 Reached level 27 413348 2000' 27 Killed Ulwarth, Son of Ulfang 432985 2100' 27 Found The Chain Mail of Arvedui (LOST) 434618 2100' 27 Killed Ufthak of Cirith Ungol 440198 2100' 27 Found The Iron Helm of Gorlim (LOST) 446440 2100' 27 Found The Broad Axe 'Barukkheled' (LOST) 464278 2250' 28 Reached level 28 470146 2300' 28 Killed Ibun, Son of Mim 527847 2800' 29 Reached level 29 528257 2800' 29 Killed Bolg, Son of Azog 559980 2900' 29 Found The Leather Scale Mail 'Thalkettoth' (LOST) 567720 2950' 30 Reached level 30 580328 3050' 30 Killed Angamaite of Umbar 592457 3750' 30 Killed Scatha the Worm 592457 3750' 31 Reached level 31 592515 3750' 31 Found The Full Plate Armour of Isildur 752015 4250' 31 Found The Metal Brigandine Armour of the Rohirrim (LOST) 756936 4250' 31 Killed Sangahyando of Umbar 757363 4250' 31 Found The Metal Cap of Celebrimbor 768156 4400' 31 Killed Lokkak, the Ogre Chieftain 778770 4500' 31 Found The Cloak of Thorongil (LOST) 783860 4650' 31 Killed Akhorahil the Blind 798552 4800' 31 Found The Phial of Galadriel (LOST) 801983 4850' 31 Killed Ugluk, the Uruk 804696 4850' 32 Reached level 32 818941 4800' 32 Found The Scimitar 'Haradekket' 821155 4750' 33 Reached level 33 825783 4750' 33 Killed Uldor the Accursed 825857 4750' 33 Found The Leather Shield of Celegorm 841770 4750' 33 Found The Iron Crown of Beruthiel (LOST) 847773 4750' 33 Killed Grishnakh, the Hill Orc 850129 4700' 33 Killed Itangast the Fire Drake 850187 4700' 33 Found The Main Gauche of Azaghal 850621 4700' 33 Killed Boldor, King of the Yeeks 851284 4700' 33 Found The Set of Gauntlets 'Paurhach' (LOST) 863348 4750' 34 Reached level 34 863770 4750' 34 Killed Uvatha the Horseman 866543 4750' 34 Found The Zweihander 'Gurthang' 875905 4650' 34 Killed Ren the Unclean 881079 4800' 35 Reached level 35 881332 4800' 35 Found The Short Bow of Amras 882292 4800' 35 Killed Mim, Betrayer of Turin 883312 4800' 35 Found The Heavy Crossbow of Umbar 890311 4800' 35 Killed Gorlim, Betrayer of Barahir 890339 4800' 35 Found The Set of Leather Gloves 'Cambeleg' 896797 4650' 35 Killed Lorgan, Chief of the Easterlings 900951 4750' 35 Killed Nar, the Dwarf 901078 4750' 36 Reached level 36 909552 4900' 36 Killed Khim, Son of Mim 911861 4800' 36 Found The Mace 'Taratol' 913048 4800' 37 Reached level 37 913331 4800' 37 Found The Light Crossbow 'Cubragol' 914437 4850' 37 Killed Castamir the Usurper 919343 4850' 37 Found The Ring of Tulkas 919473 4850' 37 Found The Amulet of Ingwe 934308 4800' 37 Found The Morning Star 'Bloodspike' (LOST) 942528 4750' 37 Found The Star of Elendil 942547 4750' 37 Found The Rapier 'Forasgil' (LOST) 943624 4750' 38 Reached level 38 943723 4750' 38 Found The Amulet of Carlammas 951640 4900' 38 Killed Draebor, the Imp 952418 4900' 38 Killed Hoarmurath of Dir 952707 4900' 38 Found The Pair of Leather Boots of Wormtongue 954954 4900' 38 Found The Spear 'Nimloth' (LOST) 959258 4900' 38 Found The Cutlass 'Gondricam' (LOST) 964387 4850' 38 Killed Smaug the Golden 1003090 4800' 38 Found The Pick of Erebor 1003757 4800' 38 Killed Ji Indur Dawndeath 1003965 4800' 38 Killed Ar-Pharazon the Golden 1011536 4850' 38 Killed Eol, the Dark Elf 1018571 4850' 38 Killed Thuringwethil, the Vampire Messenger 1029814 4750' 39 Reached level 39 1042280 4800' 39 Killed Medusa, the Gorgon 1057628 4850' 39 Killed Adunaphel the Quiet 1063429 4850' 39 Killed Rogrog the Black Troll 1066126 4750' 40 Reached level 40 1069578 4750' 40 Killed Baphomet the Minotaur Lord 1072185 4700' 40 Found The Mithril Chain Mail 'Belegennon' 1089348 4900' 40 Killed Saruman of Many Colours 1089375 4900' 40 Found The Flail 'Totila' 1089397 4900' 40 Found The Great Axe of Eonwe 1096046 4900' 40 Found The Set of Leather Gloves 'Cammithrim' (LOST) [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)