[Angband 3.1.1 dev (r1626) Character Dump] Name Imorgor Self RB CB EB Best Sex Male Age 14 STR: 16 +2 +5 +2 18/70 Race Half-Orc Height 66 INT: 13 -1 -2 +0 10 Class Warrior Weight 143 WIS: 17 +0 -2 +1 16 Title Commando Social Well-liked DEX: 13 +0 +2 +4 18/10 HP 445/445 Maximize Y CON: 14 +1 +2 +4 18/30 SP 0/0 CHR: 18 -4 -1 +0 13 Level 31 Armor [14,+53] Saving Throw 48% Cur Exp 114529 Fight (+14,+13) Stealth Poor Max Exp 114529 Melee (+20,+26) Fighting Legendary Adv Exp 165000 Shoot (+22,+16) Shooting Heroic MaxDepth 1750' (L35) Blows 2/turn Disarming 53% Turns 414065 Shots 1/turn Magic Device Very Good Gold 52475 Infra 60 ft Perception 1 in 41 Burden 135.2 lbs Speed 15 Searching 14% Your father was an Orc, and it is acknowledged. You are the adopted child of a Landed Knight. You are a well liked child. You have brown eyes, straight auburn hair, and an average complexion. rAcid:......+...... rConf:............. rElec:......+...... Sound:............. rFire:......+...... Shard:............. rCold:......+...... Nexus:............. rPois:......+...... Nethr:............. rFear:............+ Chaos:............. rLite:............. Disen:............. rDark:............+ S.Dig:............. rBlnd:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:.......+..... ESP:............. Sear.:............. Invis:............. Infra:....+.......+ FrAct:........+.... Tunn.:............. HLife:......+...... Speed:+..........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) The Battle Axe of Garantilo (2d8) (+6,+13) (+10) +10 speed. Cannot be harmed by acid, electricity, fire, cold. Combat info: 2 blows/round. Average damage/hit: 36.9. b) The Light Crossbow of Brith (x3) (+8,+16) (+4) +4 dexterity, constitution. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. c) a Ring of Strength (+2) +2 strength. Sustains strength. d) a Ring of Slaying (+5,+7) e) an Amulet of Infravision (+3) +3 infravision. f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) a Robe of Permanence [2,+13] Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Stops experience drain. h) a Fur Cloak of Stealth [3,+5] (+1 stealth) +1 stealth. i) The Wicker Shield of Nimlamar [2,+9] Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. j) a Metal Cap of Wisdom [3,+8] (+1) +1 wisdom. Sustains wisdom. k) a Set of Leather Gloves of Slaying (+4,+2) [1,+9] l) a Pair of Iron Shod Boots of Speed [3,+7] (+5) +5 speed. [Character Inventory] a) 20 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. b) a Potion of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. c) 2 Potions of Speed When drunk, it hastens you for 2d10+20 turns. d) 10 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. e) 9 Scrolls of Teleportation When read, it teleports you randomly up to 100 squares away. f) 6 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. g) 6 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. h) 3 Rods of Door/Stair Location When activated, it detects doors and stairs nearby. Takes 175 turns to recharge at your current speed. i) 2 Rods of Trap Location When activated, it detects traps nearby. Takes 125 turns to recharge at your current speed. j) a Rod of Illumination When activated, it lights up an area and inflicts 2d8 damage on li ght-sensitive creatures. Takes 75 turns to recharge at your current speed. k) 2 Wands of Teleport Other (14 charges) When aimed, it teleports a target monster away. l) 2 Staves of Teleportation (8 charges) When activated, it teleports you randomly up to 100 squares away. m) a Staff of Identify (8 charges) When activated, it reveals to you the extent of an item's magical powers. n) a Robe of Elvenkind [2,+9] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid, electricity, fire, cold. o) The Scimitar of Imlon (5d2) (+16,+12) [+5] (+1) +1 speed. Slays animals, evil creatures, undead. *Slays* demons. Provides resistance to light, blindness. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 42.3 vs. animals, 42.3 vs. evil creatures, 50.4 vs. undead, 66.6 vs. demons, and 34.2 vs. others. p) The Flail of Limbar (6d6) (+11,+25) [+8] (+3) +3 strength, intelligence, wisdom, dexterity, charisma, stealth. Provides resistance to cold, dark. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 64.8. q) 16 Bolts (1d5) (+4,+4) Combat info: Hits targets up to 120 feet away. Average damage/hit: 70.3. 25% chance of breaking upon contact. [Home Inventory] a) 5 Scrolls of Deep Descent When read, it transports you two or three levels below your maximu m dungeon depth. b) The Studded Leather Armour of Eluth (-1) [6,+10] (+3) (charging) +3 stealth. Cannot be harmed by acid, electricity, fire, cold. c) a Pair of Leather Boots of Free Action [2,+5] Prevents paralysis. d) 22 Arrows of Slay Dragon (1d4) (+5,+9) Slays dragons. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1361 100' 2 Reached level 2 1491 100' 3 Reached level 3 1871 100' 4 Reached level 4 10283 100' 4 Killed Fang, Farmer Maggot's dog 10283 100' 5 Reached level 5 11213 150' 5 Killed Grip, Farmer Maggot's dog 15026 150' 6 Reached level 6 19130 200' 7 Reached level 7 32610 200' 8 Reached level 8 43870 250' 9 Reached level 9 51960 300' 9 Killed Bullroarer the Hobbit 54014 300' 10 Reached level 10 73484 450' 11 Reached level 11 82418 550' 12 Reached level 12 86238 550' 13 Reached level 13 104542 650' 14 Reached level 14 109895 750' 15 Reached level 15 123989 750' 16 Reached level 16 138065 800' 17 Reached level 17 156661 850' 18 Reached level 18 161074 850' 18 Killed Boldor, King of the Yeeks 163725 850' 18 Killed Golfimbul, the Hill Orc Chief 167179 900' 19 Reached level 19 174255 900' 20 Reached level 20 179774 1000' 20 Killed Lagduf, the Snaga 181651 1000' 21 Reached level 21 192736 1100' 22 Reached level 22 193021 1100' 22 Killed Shagrat, the Orc Captain 205831 1100' 23 Reached level 23 217254 1150' 24 Reached level 24 248450 1300' 25 Reached level 25 250847 1300' 25 Killed Sangahyando of Umbar 275433 1350' 26 Reached level 26 290224 1400' 26 Killed Brodda, the Easterling 290445 1400' 26 Killed Smeagol 296686 1450' 26 Killed Angamaite of Umbar 309265 1500' 26 Killed Gorbag, the Orc Captain 313556 1500' 27 Reached level 27 322753 1500' 27 Found The Light Crossbow of Brith 326400 1500' 27 Killed Mughash the Kobold Lord 338006 1550' 27 Killed Grishnakh, the Hill Orc 344524 1550' 27 Killed Ibun, Son of Mim 349867 1600' 28 Reached level 28 369480 1600' 29 Reached level 29 371996 1600' 29 Found The Flail of Limbar 381622 1600' 29 Found The Wicker Shield of Nimlamar 382707 1600' 29 Killed Ugluk, the Uruk 383883 1600' 29 Killed Draebor, the Imp 385286 1600' 30 Reached level 30 401757 1750' 30 Found The Battle Axe of Garantilo 404570 1750' 30 Found The Scimitar of Imlon 408113 1750' 31 Reached level 31 410443 1750' 31 Killed Lokkak, the Ogre Chieftain [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)