[Angband 3.1.1 dev (r1626) Character Dump] Name Toothless Self RB CB EB Best Sex Male Age 24 STR: 18 +4 -1 +4 18/70 Race Half-Troll Height 101 INT: 12 -4 -3 +1 6 Class Priest Weight 308 WIS: 17 -2 +3 +3 18/30 Title Curate Social Unknown DEX: 11 -4 -1 +0 6 HP -2/253 Maximize Y CON: 17 +3 +0 +0 18/20 SP 53/53 CHR: 12 -6 +2 +3 11 Level 29 Armor [17,+58] Saving Throw 61% Cur Exp 73945 Fight (+7,+11) Stealth Fair Max Exp 82863 Melee (+13,+20) Fighting Superb Adv Exp 105000 Shoot (+20,+15) Shooting Very Good MaxDepth 2750' (L55) Blows 1/turn Disarming 35% Turns 217844 Shots 1/turn Magic Device Excellent Gold 18299 Infra 30 ft Perception 1 in 37 Burden 123.9 lbs Speed Normal Searching 15% Your father was a Cave-Troll Warrior. You have slime-green eyes, oily bright red hair, and white leprous skin. rAcid:......+.+.... rConf:............. rElec:........+.... Sound:+............ rFire:+.......+.... Shard:............. rCold:........+.... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:+............ PLite:............. Aggrv:............. Regen:............+ Stea.:.......+..... ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:...........+. Tunn.:...+......... HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You are wearing a Beryl Ring of Delving (+3) {!!} (d). > You were wielding a Main Gauche of Slay Animal (1d5) (+11,+12) (q). > You are wielding The Halberd 'Osondir' (3d5) (+6,+9) (+3) (a). > The wall turns into mud! > It breathes nether. > You feel your life draining away! > It breathes nether. > You feel your life draining away! > It breathes nether. > You feel your life draining away! > It breathes nether. > You feel your life draining away! > It breathes nether. > You feel your life draining away! > You die. Killed by a Nether hound. [Character Equipment] a) The Halberd 'Osondir' (3d5) (+6,+9) (+3) +3 charisma. Slays undead, giants. Branded with flames. Provides resistance to fire, sound. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 1 blow/round. Average damage/hit: 50 vs. undead, 50 vs. giants, 50 vs. creatures not resistant to fire, and 30.6 vs. others. b) a Heavy Crossbow of Power (x4) (+13,+15) c) an Emerald Ring of Slaying (+7,+6) d) a Beryl Ring of Delving (+3) (charging) {!!} +3 tunneling. When aimed, it turns rock into mud. Takes 17 to 35 turns to recharge. e) an Amber Amulet of Wisdom (+3) +3 wisdom. Sustains wisdom. f) a Lantern (12676 turns) Cannot be harmed by fire. Radius 2 light. g) a Robe of Resist Acid [2,+12] Provides resistance to acid. Cannot be harmed by acid. h) a Fur Cloak of Stealth [3,+12] (+2 stealth) +2 stealth. i) a Small Metal Shield of Resistance [4,+14] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) an Iron Helm of Intelligence [5,+8] (+1) +1 intelligence. Sustains intelligence. k) a Set of Leather Gloves of Power (+1,+3) [1,+6] (+4) +4 strength. l) a Pair of Leather Boots of Free Action [2,+7] Prevents paralysis. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] {@m1 @b1} b) a Holy Book of Prayers [Chants and Blessings] {@m3 @b3} c) a Holy Book of Prayers [Ethereal Openings] {@m5 @b5} Cannot be harmed by acid, electricity, fire, cold. d) 5 Violet Potions of Cure Light Wounds When drunk, it heals you a small amount (15% of your wounds, minim um 15HP), heals some cut damage, makes you a little less confused, and cures blindness. e) 7 Grey Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. f) a Yellow Speckled Potion of Enlightenment When drunk, it completely lights up and magically maps the level. g) 5 Scrolls titled "montio centus" of Phase Door When read, it teleports you randomly up to 10 squares away. h) 8 Scrolls titled "profor aus" of Identify When read, it reveals to you the extent of an item's magical power s. i) 5 Scrolls titled "sacero atundo" of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. j) a Gold-Plated Rod of Treasure Location (charging) {!!} When activated, it detects gold and objects nearby. Takes 50 turns to recharge. k) a Titanium Rod of Trap Location (charging) {!!} When activated, it detects traps nearby. Takes 50 turns to recharge. l) a Nickel Rod of Illumination {!!} When activated, it lights up an area and inflicts 2d8 damage on li ght-sensitive creatures. Takes 30 turns to recharge. m) a Bronze Wand of Lightning Balls (3 charges) Cannot be harmed by electricity. When aimed, it creates a lightning ball with damage 64. n) a Marble Ring of Strength (+5) +5 strength. Sustains strength. o) a Carnelian Ring of Teleportation (+2 speed) {squelch} +2 speed. Induces random teleportation. p) a Set of Leather Gloves of Agility [1,+14] (+5) +5 dexterity. q) a Main Gauche of Slay Animal (1d5) (+11,+12) Slays animals. Combat info: 2 blows/round. Average damage/hit: 29.7 vs. animals, and 26.6 vs. others. r) a Beaked Axe (2d6) (+4,+4) Combat info: 1 blow/round. Average damage/hit: 22.9. s) 18 Bolts of Slay Undead (2d5) (+8,+8) Slays undead. Combat info: Hits targets up to 140 feet away. Average damage/hit: 354.9 vs. undead, and 118.3 vs. others. 25% chance of breaking upon contact. t) 4 Bolts (1d5) (+8,+5) {@f1} Combat info: Hits targets up to 140 feet away. Average damage/hit: 93.8. 25% chance of breaking upon contact. [Home Inventory] a) 2 Holy Books of Prayers [Words of Wisdom] {@m2 @b2} b) a Holy Book of Prayers [Exorcism and Dispelling] {@m4 @b4} c) a Rod of Acid Bolts When aimed, it creates an acid bolt with damage 12d8. Takes 12 turns to recharge. d) 2 Wands of Teleport Other (0 charges) When aimed, it teleports a target monster away. e) a Sycamore Staff of Speed (0 charges) When activated, it hastens you for 2d10+20 turns. f) an Eucalyptus Staff of Identify (15 charges) When activated, it reveals to you the extent of an item's magical powers. g) The Set of Gauntlets 'Paurhach' [3,+14] Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. h) a Pair of Leather Boots of Stability [2,+6] Provides resistance to nexus. Feather Falling. i) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) +5% to searching. Slays evil creatures, demons, orcs. Branded with flames. Provides resistance to fire, light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Combat info: 1 blow/round. Average damage/hit: 42 vs. evil creatures, 48.4 vs. demons, 48.4 vs. orcs, 48.4 vs. creatures not resistant to fire, and 35.6 vs. others. Radius 1 light. j) The Flail 'Totila' (3d6) (+5,+7) (+2 stealth) +2 stealth. Slays evil creatures. Branded with flames. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. Combat info: 1 blow/round. Average damage/hit: 43.1 vs. evil creatures, 54.3 vs. creatures not resistant to fire, and 31.8 vs. others. k) a Long Bow (x3) (+7,+4) l) 7 Bolts of Slay Animal (1d5) (+4,+5) Slays animals. Combat info: Hits targets up to 140 feet away. Average damage/hit: 187.6 vs. animals, and 93.8 vs. others. 25% chance of breaking upon contact. m) 5 Bolts (1d5) (+7,+5) Combat info: Hits targets up to 140 feet away. Average damage/hit: 93.8. 25% chance of breaking upon contact. n) 18 Arrows of Lightning (1d4) (+10,+3) Branded with lightning. Cannot be harmed by electricity. o) 7 Arrows (1d4) (+8,+6) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5654 50' 2 Reached level 2 14656 100' 3 Reached level 3 16069 100' 3 Killed Fang, Farmer Maggot's dog 16069 100' 4 Reached level 4 23678 100' 5 Reached level 5 29623 400' 6 Reached level 6 30676 450' 7 Reached level 7 39708 550' 8 Reached level 8 45660 700' 9 Reached level 9 51880 700' 10 Reached level 10 57650 800' 11 Reached level 11 58853 800' 12 Reached level 12 63080 900' 12 Found The Broad Sword 'Glamdring' 66976 900' 13 Reached level 13 68342 900' 13 Killed Ulfast, Son of Ulfang 68342 900' 14 Reached level 14 74881 1050' 15 Reached level 15 78264 0' 15 Killed Farmer Maggot 82667 1100' 16 Reached level 16 84805 1100' 17 Reached level 17 87071 1150' 18 Reached level 18 91093 1150' 19 Reached level 19 93330 1200' 20 Reached level 20 95516 1300' 20 Killed Mughash the Kobold Lord 97123 1300' 21 Reached level 21 99205 1300' 21 Killed Shagrat, the Orc Captain 102179 1350' 22 Reached level 22 109111 1400' 23 Reached level 23 114932 1500' 23 Killed Grip, Farmer Maggot's dog 117430 1550' 24 Reached level 24 125393 1600' 25 Reached level 25 130963 1700' 25 Found The Flail 'Totila' 150852 1700' 26 Reached level 26 158210 1700' 26 Found The Set of Gauntlets 'Paurhach' 164956 1800' 26 Killed Boldor, King of the Yeeks 168792 1850' 26 Killed Golfimbul, the Hill Orc Chief 169900 1900' 27 Reached level 27 180432 2200' 27 Killed Grishnakh, the Hill Orc 182803 2200' 28 Reached level 28 185090 0' 28 Found The Halberd 'Osondir' 192936 2350' 28 Killed Sangahyando of Umbar 202478 2450' 29 Reached level 29 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)