[Angband 3.0.9b Character Dump] Name Soylent Blue Self RB CB EB Best Sex Male Age 26 STR: 14 +4 +5 +0 18/50 Race Half-Troll Height 95 INT: 15 -4 -2 +0 9 Class Warrior Weight 208 WIS: 14 -2 -2 +0 10 Title Swordsman Status 1 DEX: 14 -4 +2 +0 12 HP -2/161 Maximize Y Con: 14 +3 +2 +0 18/10 18 SP 0/0 CHR: 14 -6 -1 +0 7 Level 11 Armor [23,-2] Saving Throw Fair Cur Exp 662 Fight (-1,+3) Stealth Bad Max Exp 662 Melee (-1,+3) Fighting Superb Adv Exp 780 Shoot (-1,+0) Shooting Excellent MaxDepth Lev 5 Blows 1/turn Disarming Fair Turns 150460 Shots 1/turn Magic Device Fair Gold 1444 Infra 30 ft Perception Bad Burden 119.6 lbs Speed Normal Searching Poor Your mother was a Stone-Troll Warrior. You have blue-bloodshot eyes, dirty bright red hair, and black leprous skin. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............+ Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Last Messages] > You have found a secret door. > You failed to pick the lock. <4x> > You have picked the lock. > You faint from the lack of food. > You are paralyzed! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** <2x> > You can move again. > *** LOW HITPOINT WARNING! *** <4x> > You faint from the lack of food. > You are paralyzed! > *** LOW HITPOINT WARNING! *** <2x> > You can move again. > *** LOW HITPOINT WARNING! *** <3x> > You die. [Character Equipment] a) a Broad Sword (2d5) (+0,+0) b) a Short Bow (x2) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (2707 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. g) Chain Mail (-2) [14,-2] h) (nothing) i) a Small Metal Shield [3,+0] j) a Hard Leather Cap [2,+0] k) a Set of Leather Gloves [1,+0] l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) a Green Speckled Potion of Slow Poison b) 2 Gloopy Green Potions of Boldness c) a Brown Speckled Potion of Speed d) a Yellow Speckled Potion of Berserk Strength e) a Metallic Red Potion of Weakness (squelch) f) a Magenta Potion of Infravision g) 3 Scrolls titled "sa veo faudo" of Phase Door h) 2 Scrolls titled "puggenus" of Light i) a Pewter Wand of Haste Monster (20 charges) (squelch) j) a Pewter Wand of Haste Monster (28 charges) (squelch) k) a Chromium Wand of Light (14 charges) l) a Lead Wand of Magic Missile (14 charges) m) 2 Wooden Torches (3000 turns) It usually provides light of radius 2, though this is reduced when running of out fuel. n) a Filthy Rag [1,+4] o) a Robe [2,+4] p) Soft Leather Armour [4,+3] q) a Main Gauche (1d5) (+4,+2) r) 34 Arrows (1d4) (+2,+5) s) 20 Arrows (1d4) (+0,+0) t) 25 Rounded Pebbles (1d2) (+0,+0) u) 26 Iron Shots (1d4) (+0,+0) [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)