[Angband 3.1.2 dev (r1627) Character Dump] Name Ildain Self RB CB EB Best Sex Male Age 39 STR: 17 +2 +3 +5 18/90 Race Dwarf Height 50 INT: 10 -3 -3 +0 4 Class Paladin Weight 158 WIS: 16 +2 +1 +0 18/10 Title Warder Social Liked Dex: 14 -2 +0 +0 12 10 HP 251/251 Maximize Y CON: 16 +2 +2 +0 18/20 SP 39/39 CHR: 11 -3 +2 +4 14 Level 24 Armor [41,+40] Saving Throw 63% Cur Exp 16026 Fight (+5,+10) Stealth Fair Max Exp 16026 Melee (+13,+21) Fighting Superb Adv Exp 19375 Shoot (+10,+12) Shooting Superb MaxDepth 1150' (L23) Blows 2/turn Disarming 33% Turns 171427 Shots 1/turn Magic Device Superb Gold 9068 Infra 50 ft Perception 1 in 38 Burden 145.6 lbs Speed Normal Searching 19% You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. rAcid:+............ rConf:............. rElec:+...+........ Sound:............. rFire:+............ Shard:............. rCold:+............ Nexus:............. rPois:......+...... Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............+ Feath:+............ PLite:............. Aggrv:............. Regen:+............ Stea.:+............ ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:+............ Tunn.:............+ HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Character Equipment] a) a Ball-and-Chain (Defender) (2d4) (+8,+11) [+7] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 27. b) a Long Bow of Extra Might (x3) (+5,+12) (+1) +1 shooting power. c) an Opal Ring of Protection [+11] d) a Rhodonite Ring of Strength (+1) +1 strength. Sustains strength. e) a Bronze Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (9098 turns) Cannot be harmed by fire. Radius 2 light. g) Green Dragon Scale Mail (-2) [30,+7] Provides resistance to poison. Cannot be harmed by acid, electricity, fire, cold. When aimed, it allows you to breathe poison gas for 150 damage. Takes 451 to 900 turns to recharge. h) (nothing) i) a Leather Shield [6,+1] j) a Hard Leather Cap of Beauty [2,+8] (+4) +4 charisma. Sustains charisma. k) a Set of Leather Gloves of Power (+3,+5) [1,+2] (+4) +4 strength. l) a Pair of Leather Boots [2,+4] [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 8 Flasks of oil Branded with flames. d) 11 Indigo Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. e) 13 Oily Yellow Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. f) 21 Scrolls titled "mus diacedax" of Phase Door When read, it teleports you randomly up to 10 squares away. g) a Scroll titled "monuo feror" of Teleportation {!*} When read, it teleports you randomly up to 100 squares away. h) 2 Scrolls titled "tus epific" of Word of Recall {!*} When read, it returns you from the dungeon or takes you to the dun geon after a short delay. i) 11 Scrolls titled "culo pincia" of Deep Descent {!*} When read, it transports you two or three levels below your maximu m dungeon depth. j) a Tin Rod of Treasure Location When activated, it detects gold and objects nearby. Takes 50 turns to recharge. k) a Mithril Rod of Light When aimed, it lights up part of the dungeon in a straight line. Takes 9 turns to recharge. l) a Copper Wand of Stone to Mud (7 charges) {!*} When aimed, it turns rock into mud. m) a Runed Wand of Teleport Other (11 charges) {!*} When aimed, it teleports a target monster away. n) a Pine Staff of Mapping (8 charges) When activated, it maps the area around you. o) a Cedar Staff of Teleportation (7 charges) {!*} When activated, it teleports you randomly up to 100 squares away. p) a Bamboo Staff of Identify (13 charges) When activated, it reveals to you the extent of an item's magical powers. q) 99 Arrows (1d4) (+0,+0) {@f0} Combat info: Hits targets up to 140 feet away. Average damage/hit: 58.5. 35% chance of breaking upon contact. [Home Inventory] a) 2 Potions of Restore Strength When drunk, it restores your strength. b) 3 Potions of Restore Wisdom When drunk, it restores your wisdom. c) a Potion of Restore Constitution When drunk, it restores your constitution. d) a Set of Leather Gloves of Free Action [1,+7] Prevents paralysis. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1445 100' 2 Reached level 2 1605 100' 2 Killed Grip, Farmer Maggot's dog 1605 100' 3 Reached level 3 6946 150' 4 Reached level 4 10480 200' 5 Reached level 5 10520 200' 5 Killed Fang, Farmer Maggot's dog 13014 250' 6 Reached level 6 16619 250' 7 Reached level 7 26202 350' 8 Reached level 8 34557 550' 9 Reached level 9 36449 600' 10 Reached level 10 40563 650' 11 Reached level 11 50525 650' 12 Reached level 12 55085 750' 13 Reached level 13 55685 750' 14 Reached level 14 62145 0' 14 Killed Farmer Maggot 73650 750' 15 Reached level 15 74966 750' 16 Reached level 16 79351 900' 16 Killed Orfax, Son of Boldor 82715 900' 17 Reached level 17 83923 900' 18 Reached level 18 89505 950' 19 Reached level 19 100378 950' 20 Reached level 20 117166 1000' 21 Reached level 21 143919 1100' 22 Reached level 22 155428 1150' 22 Killed Ugluk, the Uruk 158721 1150' 22 Killed Gorbag, the Orc Captain 158721 1150' 23 Reached level 23 165295 1150' 23 Killed Grishnakh, the Hill Orc 165854 1150' 24 Reached level 24 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)