[Angband 3.1.2 dev (r1624) Character Dump] Name Irawen Self RB CB EB Best Sex Female Age 114 STR: 18 +1 +3 +5 18/90 Race High-Elf Height 74 INT: 12 +3 -3 +0 12 Class Paladin Weight 172 WIS: 16 -1 +1 +5 18/30 Title Guardian Social Respected DEX: 18 +3 +0 +10 18/130 HP 371/371 Maximize Y CON: 17 +1 +2 +2 18/40 SP 54/54 CHR: 12 +5 +2 +3 18/40 Level 31 Armor [33,+53] Saving Throw 82% Cur Exp 273626 Fight (+13,+10) Stealth Excellent Max Exp 273626 Melee (+25,+25) Fighting Heroic Adv Exp 352500 Shoot (+30,+19) Shooting Superb MaxDepth 2450' (L49) Blows 5/turn Disarming 49% Turns 330935 Shots 1/turn Magic Device Superb Gold 44264 Infra 40 ft Perception 1 in 34 Burden 120.4 lbs Speed 4 Searching 15% You are the only child of a Telerin Archer. You have light grey eyes, straight black hair, and a fair complexion. rAcid:?.....+++.... rConf:?............ rElec:?.....+.+.... Sound:?............ rFire:?.....+++.... Shard:?............ rCold:?.....+++.... Nexus:?............ rPois:?............ Nethr:?............ rFear:?............ Chaos:?............ rLite:?...........+ Disen:?.....+...... rDark:?............ S.Dig:?............ rBlnd:?............ Feath:?............ PLite:?....+....... Aggrv:?............ Regen:............. Stea.:?.....+...... ESP:?........+... Sear.:............. Invis:?...........+ Infra:?...........+ FrAct:?+.....+..... Tunn.:?............ HLife:?............ Speed:?+.........+. ImpHP:............. Blows:?............ ImpSP:?............ Shots:?............ Fear:?............ Might:?+........... [Character Equipment] a) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) Branded with acid. Combat info: 5 blows/round. Average damage/hit: 59.8 vs. creatures not resistant to acid, and 36.9 vs. others. b) The Long Bow of Bard (x3) (+17,+19) (+2) +2 dexterity, speed, shooting power. Slays dragons. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. c) a Marble Ring of Strength (+3) +3 strength. Sustains strength. d) a Ring of Dexterity (+5) +5 dexterity. Sustains dexterity. e) a Tortoise Shell Amulet of Wisdom (+5) +5 wisdom. Sustains wisdom. f) a Lantern of Brightness (12316 turns) Cannot be harmed by fire. Radius 3 light. g) Metal Brigandine Armour of Elvenkind (-3) [20,+13] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak of Thingol [1,+18] (+3) +3 dexterity, charisma. Provides resistance to acid, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. i) a Small Metal Shield of Resistance [4,+19] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Metal Cap of Telepathy [3,-2] Grants telepathy. k) a Set of Gauntlets of Slaying (+3,+5) [3,-3] l) a Pair of Leather Boots of Speed [2,-1] (+2) +2 speed. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) 4 Holy Books of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. d) 5 Green Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. e) 11 Orange Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. f) a Brown Potion of Healing {!*} When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. g) a Brown Speckled Potion of *Healing* {!*} When drunk, it restores 1200 hit points, heals cut damage, and cur es stunning, poisoning, blindness, and confusion. It can be thrown at creatures with damaging effect. h) 13 Scrolls titled "pulto pro que" of Phase Door When read, it teleports you randomly up to 10 squares away. i) a Scroll titled "lentio inus" of Teleport Level When read, it teleports you one level up or down. j) 5 Scrolls titled "expecto satto" of Word of Recall {!*} When read, it returns you from the dungeon or takes you to the dun geon after a short delay. k) 3 Scrolls of *Destruction* When read, it destroys an area around you in the shape of a circle radius 15, and blinds you for 1d10+10 turns. l) 5 Chromium Rods of Treasure Location {!!} When activated, it detects gold and objects nearby. Takes 70 turns to recharge at your current speed. m) a Copper-Plated Rod of Recall Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 84 turns to recharge at your current speed. n) a Runed Wand of Stone to Mud (6 charges) When aimed, it turns rock into mud. o) 4 Gold-Plated Wands of Teleport Other (18 charges) When aimed, it teleports a target monster away. [Home Inventory] a) 2 Holy Books of Prayers [Chants and Blessings] b) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. c) 3 Potions of Restore Mana When drunk, it restores your mana points to maximum. d) 2 Potions of Restore Strength When drunk, it restores your strength. e) 3 Potions of Restore Wisdom When drunk, it restores your wisdom. f) a Potion of Restore Dexterity When drunk, it restores your dexterity. g) a Potion of Restore Constitution When drunk, it restores your constitution. h) 2 Potions of Restore Charisma When drunk, it restores your charisma. i) a Potion of Enlightenment When drunk, it completely lights up and magically maps the level. j) 2 Staves of Teleportation (16 charges) {!*} When activated, it teleports you randomly up to 100 squares away. k) a Staff of Detect Invisible (18 charges) When activated, it detects invisible creatures nearby. l) a Ring of Constitution (+3) +3 constitution. Sustains constitution. m) a Ring of Damage (+0,+10) n) a Cloak of Protection [1,+12] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. o) a Cloak of Aman [1,+16] (+2 stealth) p) a Jewel Encrusted Crown of Lordliness [0,+9] (+3) +3 wisdom, charisma. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, charisma. Grants the ability to see invisible things. q) a Steel Helm of Light [6,+4] r) a Set of Mithril Gauntlets of Free Action [5,+7] Cannot be harmed by acid. s) a Pair of Leather Boots of Slow Descent [2,+8] t) a Pair of Steel Shod Boots of Stability [6,+6] u) The Short Sword 'Dagmor' (1d7) (+5,+8) (+2) +2 attack speed. Slays animals. Branded with venom. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Combat info: 7 blows/round. Average damage/hit: 25.9 vs. animals, 30.1 vs. creatures not resistant to poison, and 21.7 vs. others. v) an Awl-Pike of Slay Dragon (1d8) (+11,+4) Combat info: 5 blows/round. Average damage/hit: 18.3. w) 25 Seeker Arrows (4d4) (+5,+6) Combat info: Hits targets up to 160 feet away. Average damage/hit: 535.5 vs. dragons, and 178.5 vs. others. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5416 50' 2 Reached level 2 10299 150' 3 Reached level 3 13421 200' 3 Killed Fang, Farmer Maggot's dog 14131 200' 4 Reached level 4 19075 250' 5 Reached level 5 20257 250' 6 Reached level 6 23240 350' 7 Reached level 7 29745 450' 8 Reached level 8 37123 550' 9 Reached level 9 39545 600' 9 Killed Bullroarer the Hobbit 39545 600' 10 Reached level 10 44080 700' 11 Reached level 11 47430 800' 12 Reached level 12 54576 0' 12 Killed Farmer Maggot 65144 850' 13 Reached level 13 65894 850' 14 Reached level 14 68716 900' 15 Reached level 15 69257 900' 16 Reached level 16 74042 950' 17 Reached level 17 89410 1100' 18 Reached level 18 94200 1100' 19 Reached level 19 100647 1100' 19 Killed Golfimbul, the Hill Orc Chief 101220 1100' 19 Killed Wormtongue, Agent of Saruman 101337 1100' 20 Reached level 20 106385 1100' 21 Reached level 21 111770 1150' 21 Killed Ulfast, Son of Ulfang 121535 1200' 22 Reached level 22 123372 1250' 22 Found The Short Sword 'Dagmor' 131338 1250' 23 Reached level 23 133482 1250' 23 Killed Gorbag, the Orc Captain 133911 1250' 23 Killed Bolg, Son of Azog 136426 1250' 23 Killed Nar, the Dwarf 139852 1300' 24 Reached level 24 163228 1350' 24 Killed Lagduf, the Snaga 176232 1350' 24 Found The Cloak of Thingol 189855 1350' 25 Reached level 25 214231 1650' 25 Killed Ufthak of Cirith Ungol 218058 1700' 26 Reached level 26 229108 1750' 26 Found The Long Bow of Bard 232796 1850' 27 Reached level 27 233926 1900' 27 Killed Brodda, the Easterling 246306 2000' 27 Killed Shagrat, the Orc Captain 246967 2000' 28 Reached level 28 260591 2050' 28 Killed Uvatha the Horseman 260591 2050' 29 Reached level 29 294553 2300' 30 Reached level 30 294617 2300' 30 Found The Iron Crown of Beruthiel (LOST) 297314 2300' 29 Killed Boldor, King of the Yeeks 310156 2400' 30 Killed Sangahyando of Umbar 311929 2400' 30 Killed Khim, Son of Mim 312203 2400' 31 Reached level 31 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)