[Angband 3.0.9b Character Dump] Name Rata Self RB CB EB Best Sex Male Age 26 STR! 18/100 -2 +2 +10 18/200 Race Hobbit Height 43 INT! 18/100 +2 +2 +2 18/160 Class Ranger Weight 59 WIS: 18/97 +1 +0 +2 18/127 Title Ranger Status 19 DEX! 18/100 +3 +1 +4 18/180 HP 501/501 Maximize Y CON! 18/100 +2 +1 +0 18/130 SP 106/205 CHR! 18/100 +1 +1 +0 18/120 Level 41 Armor [51,+99] Saving Throw Heroic Cur Exp 1800464 Fight (+30,+33) Stealth Superb Max Exp 1800464 Melee (+40,+48) Fighting Heroic Adv Exp 2100000 Shoot (+45,+10) Shooting Legendary MaxDepth 2000 ft Blows 5/turn Disarming Superb Turns 15914429 Shots 4/turn Magic Device Heroic Gold 898547 Infra 40 ft Perception Good Burden 161.1 lbs Speed Normal Searching Very Good You are the only child of a Hobbit Burglar. You are a credit to the family. You have brown eyes, straight black hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:......+..+... Elec:......+.+.... Confu:......+...... Fire:+.....+.+.... Sound:......+...... Cold:......+.+.... Shard:......+...... Pois:......+...... Nexus:......+....+. Fear:+...+........ Nethr:......+...... Lite:......+++.... Chaos:......+...... Dark:......+.+.... Disen:+...+.+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:...........+. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:.........+... Speed:............. Invis:+............ Blows:............. FrAct:+...+........ Shots:.+........... HLife:............+ Might:............. [Character Equipment] a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. b) a Long Bow of Extra Shots (x3) (+15,+10) (+1) It increases your shooting speed by 1. c) an Aquamarine Ring of Protection [+13] d) a Jade Ring of Damage (+14) e) a Pewter Amulet of Weaponmastery (+1,+1) (+1) It increases your strength by 1. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) Power Dragon Scale Mail (-3) [40,+22] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak of Aman [1,+15] (+3 to stealth) It increases your stealth by 3. It provides resistance to light. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Leather Gloves of Power (+4,+2) [1,-1] (+5) It increases your strength by 5. l) a Pair of Hard Leather Boots of Stability [3,-3] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] (squelch) b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. e) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. h) 30 Orange Speckled Potions of Cure Critical Wounds i) 3 Crimson Potions of Healing j) 4 Metallic Red Potions of Restore Life Levels k) 2 Brown Speckled Potions of Enlightenment l) 6 Chromium Rods of Recall It cannot be harmed by electricity. m) an Iron Rod of Probing n) a Silver Rod of Fire Balls o) Metal Brigandine Armour of Elvenkind (-3) [19,+17] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It might have hidden powers. p) a Shovel of Digging (1d2) (+7,+9) (+5) It increases your tunneling by 5. It is branded with acid. q) 99 Arrows of Venom (1d4) (+10,+9) It is branded with poison. [Home Inventory] a) 5 Light Green Mushrooms of Restoring b) 98 Pieces of Elvish Waybread c) a Cloudy Potion of Ugliness (squelch) d) a Gloopy Green Potion of Restore Mana e) 2 Brown Speckled Potions of Enlightenment f) 2 Scrolls titled "cus peteo" of *Identify* g) a Scroll titled "aus im conus" of Banishment h) a Golden Amulet of Charisma (-1) {cursed} It decreases your charisma by 1. It sustains your charisma. It is cursed. i) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. j) a Robe of Permanence [2,+15] It provides resistance to acid, lightning, fire, cold, and life draining. It sustains all your stats. It cannot be harmed by the elements. It might have hidden powers. k) a Shadow Cloak [6,+7] l) The Iron Crown of Beruthiel [0,+20] (-5) {cursed} It decreases your strength, dexterity, and constitution by 5. It is cursed. It cannot be harmed by the elements. It might have hidden powers. m) The Set of Gauntlets 'Paurhach' [2,+15] It provides resistance to fire. It speeds your regeneration. It activates for fire bolt (9d8) every 8+d8 turns. It cannot be harmed by the elements. n) The Set of Gauntlets 'Paurnimmen' [2,+15] It cannot be harmed by the elements. It might have hidden powers. o) a Pair of Soft Leather Boots of Stealth [2,+7] (+1) It increases your stealth by 1. p) a Long Sword of Westernesse (2d5) (+15,+9) (+2) It increases your strength, dexterity, and constitution by 2. It slays orcs, trolls, and giants. It grants you immunity to paralysis and the ability to see invisible things. q) a Dwarven Pick (1d4) (+0,+0) (+3) It increases your tunneling by 3. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)