[Angband 3.1.1 dev Character Dump] Name Valerie Self RB CB EB Best Sex Female Age 64 Str: 17 +1 +5 +6 18/110 18/60 Race Dunadan Height 72 Int: 10 +2 -2 +2 12 7 Class Warrior Weight 168 Wis: 12 +2 -2 +2 14 11 Title Commando Social Respected Dex: 17 +2 +2 +6 18/90 18/40 HP -69/440 Maximize Y Con: 18/28 +3 +2 +4 18/118 18/106 SP 0/0 Chr: 10 +2 -1 +2 13 10 Level 31 Armor [28,+79] Saving Throw 55% Cur Exp 267837 Fight (+2,+6) Stealth Fair Max Exp 273405 Melee (+11,+17) Fighting Legendary Adv Exp 270000 Shoot (+13,+14) Shooting Heroic MaxDepth 2700' (L54) Blows 4/turn Disarming 60% Turns 395740 Shots 1/turn Magic Device Excellent Gold 371100 Infra 0 ft Perception 1 in 35 Burden 146.5 lbs Speed Normal Searching 17% You are one of several children of a Guildsman. You are a credit to the family. You have green eyes, straight black hair, and an average complexion. rAcid:......+.*.... rConf:............. rElec:......+...... Sound:........+.... rFire:......+...... Shard:......++..... rCold:......+...... Nexus:......+....+. rPois:..+.......... Nethr:............. rFear:........+...+ Chaos:........+.... rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:.........+... Feath:...........+. PLite:............. Aggrv:............. Regen:....+........ Stea.:............. ESP:.........+... Sear.:............. Invis:+............ Infra:............. FrAct:........+.... Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:+............ ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > *** LOW HITPOINT WARNING! *** > The Time hound bites you. > *** LOW HITPOINT WARNING! *** > The Time hound claws you. > *** LOW HITPOINT WARNING! *** > The Time hound misses you. > The Time hound bites you. > *** LOW HITPOINT WARNING! *** > The Time hound bites you. > *** LOW HITPOINT WARNING! *** > The Bat of Gorgoroth pushes past the Jackal. > Something pushes past the Jackal. > The Time hound breathes time. > You feel life has clocked back. > You die. Killed by a Time hound. [Character Equipment] a) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2) +2 dexterity, attack speed. Slays animals, evil creatures, undead. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 4 blows/round. Average damage/hit: 30.5 vs. animals, 30.5 vs. evil creatures, 36.8 vs. undead, and 24.1 vs. others. b) a Long Bow of Extra Might (x3) (+11,+14) (+1) +1 shooting power. c) a Ring of Resist Poison Provides resistance to poison. d) a Ring of Bodykeeping Sustains strength, dexterity, constitution. e) an Amulet of Regeneration Speeds regeneration. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of Protection [3,+12] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) The Small Metal Shield of Thorin [4,+25] (+4) +4 strength, constitution. Provides immunity to acid. Provides resistance to fear, sound, chaos. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) a Set of Caestus of Agility (+0,+3) [2,+11] (+4) +4 dexterity. l) a Pair of Iron Shod Boots of Stability [3,+4] Provides resistance to nexus. Feather Falling. [Character Inventory] a) 14 Potions of Cure Critical Wounds When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. b) a Potion of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. c) 20 Scrolls of Phase Door When read, it teleports you randomly up to 10 squares away. d) 7 Scrolls of Satisfy Hunger When read, it magically renders you well-fed, curing any gastroint estinal problems. e) 4 Rods of Treasure Location When activated, it detects gold and objects nearby. Takes 50 turns to recharge. f) 4 Rods of Door/Stair Location When activated, it detects doors and stairs nearby. Takes 70 turns to recharge. g) 2 Rods of Trap Location When activated, it detects traps nearby. Takes 50 turns to recharge. h) a Rod of Magic Mapping When activated, it maps the area around you. Takes 100 turns to recharge. i) a Rod of Illumination When activated, it lights up an area and inflicts 2d8 damage on li ght-sensitive creatures. Takes 30 turns to recharge. j) a Rod of Recall Cannot be harmed by electricity. When activated, it returns you from the dungeon or takes you to th e dungeon after a short delay. Takes 60 turns to recharge. k) a Wand of Teleport Other (7 charges) When aimed, it teleports a target monster away. l) a Staff of *Destruction* (3 charges) When activated, it destroys an area around you in the shape of a c ircle radius 15, and blinds you for 1d10+10 turns. m) 2 Staves of Teleportation (10 charges) When activated, it teleports you randomly up to 100 squares away. n) 2 Staves of Identify (8 charges) When activated, it reveals to you the extent of an item's magical powers. o) a Ring of Ice [+14] It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. When aimed, it grants cold resistance for d20+20 turns and creates a cold ball of damage 75. Takes 51 to 100 turns to recharge. p) a Shovel (1d2) (+6,+5) (+1) +1 tunneling. Combat info: 3 blows/round. Average damage/hit: 12.7. q) 73 Arrows (1d4) (+0,+0) {@f0} Combat info: Hits targets up to 140 feet away. Average damage/hit: 66.6. 35% chance of breaking upon contact. [Home Inventory] a) 2 Potions of Healing When drunk, it heals you a really large amount (35% of max HP, min imum 300HP), heals cut damage, and cures stunning, poisoning, blin dness, and confusion. b) 3 Potions of Restore Life Levels When drunk, it restores your experience. c) a Scroll of Teleportation When read, it teleports you randomly up to 100 squares away. d) 4 Scrolls of Satisfy Hunger When read, it magically renders you well-fed, curing any gastroint estinal problems. e) 4 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. f) 11 Scrolls of Word of Recall When read, it returns you from the dungeon or takes you to the dun geon after a short delay. g) 7 Scrolls of Deep Descent When read, it transports you two or three levels below your maximu m dungeon depth. h) 2 Staves of Teleportation (10 charges) When activated, it teleports you randomly up to 100 squares away. i) 3 Staves of Identify (27 charges) When activated, it reveals to you the extent of an item's magical powers. j) a Ring of Escaping (+4 speed) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. k) a Ring of Free Action Prevents paralysis. l) a Ring of See Invisible Grants the ability to see invisible things. m) an Amulet of Charisma (+2) +2 charisma. Sustains charisma. n) Metal Scale Mail of Elvenkind (-2) [12,+15] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. o) Hard Leather Armour of Elvenkind (-1) [8,+9] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. p) a Small Metal Shield of Elvenkind [4,+9] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. q) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. r) The Halberd 'Osondir' (3d5) (+6,+9) (+3) +3 charisma. Slays undead, giants. Branded with flames. Provides resistance to fire, sound. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 44.6 vs. undead, 44.6 vs. giants, 44.6 vs. creatures not resistant to fire, and 25.4 vs. others. s) a Lucerne Hammer (Defender) (2d5) (+11,+7) [+8] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 19.9. t) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth) +2 stealth. Slays evil creatures. Branded with flames. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. Combat info: 2 blows/round. Average damage/hit: 36.8 vs. evil creatures, 48 vs. creatures not resistant to fire, and 25.7 vs. others. u) a Lead-Filled Mace of Westernesse (4d3) (+12,+7) (+2) +2 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 2 blows/round. Average damage/hit: 41.6 vs. orcs, 41.6 vs. trolls, 41.6 vs. giants, and 24.3 vs. others. v) a Short Bow of Accuracy (x2) (+21,+10) w) a Short Bow of Power (x2) (+6,+15) x) 70 Arrows (1d4) (+0,+0) {@f0} Combat info: Hits targets up to 140 feet away. Average damage/hit: 66.6. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1706 100' 2 Reached level 2 2128 150' 3 Reached level 3 2379 150' 4 Reached level 4 2409 150' 5 Reached level 5 4171 100' 5 Killed Grip, Farmer Maggot's dog 4753 100' 6 Reached level 6 5355 100' 6 Killed Fang, Farmer Maggot's dog 8068 200' 7 Reached level 7 12610 250' 8 Reached level 8 21902 350' 9 Reached level 9 25725 350' 10 Reached level 10 27153 400' 11 Reached level 11 36972 500' 12 Reached level 12 42498 550' 12 Killed Orfax, Son of Boldor 44280 550' 13 Reached level 13 53845 600' 14 Reached level 14 56791 700' 14 Killed Bullroarer the Hobbit 60910 750' 15 Reached level 15 67503 850' 16 Reached level 16 69423 950' 17 Reached level 17 75792 1000' 18 Reached level 18 81870 0' 18 Killed Farmer Maggot 90980 1100' 19 Reached level 19 96382 1100' 19 Found The Flail 'Totila' 97093 1100' 20 Reached level 20 110982 1100' 21 Reached level 21 116624 1100' 22 Reached level 22 125645 1050' 22 Killed Shagrat, the Orc Captain 125645 1050' 23 Reached level 23 139113 1150' 23 Found The Metal Cap of Thengel 141083 1300' 23 Killed Lugdush, the Uruk 145433 1250' 24 Reached level 24 162321 1300' 24 Killed Sangahyando of Umbar 166345 1400' 25 Reached level 25 190328 1750' 26 Reached level 26 199284 1750' 27 Reached level 27 199375 1750' 27 Found The Hard Leather Cap of Thranduil 213214 1750' 27 Found The Scimitar 'Haradekket' 225145 1800' 27 Found The Dagger 'Nimthanc' (LOST) 225166 1800' 28 Reached level 28 227916 1800' 28 Killed Ulwarth, Son of Ulfang 232869 1800' 28 Found The Phial of Galadriel 269295 2050' 28 Killed Lagduf, the Snaga 274060 2100' 28 Found The Dagger 'Dethanc' (LOST) 282051 2150' 29 Reached level 29 286793 2150' 29 Found The Small Metal Shield of Thorin 320920 2250' 30 Reached level 30 338350 2300' 30 Killed Wormtongue, Agent of Saruman 348047 2300' 30 Killed The Queen Ant 348117 2300' 30 Found The Chain Mail of Arvedui 352479 2350' 30 Found The Halberd 'Osondir' 352580 2350' 30 Found The Morning Star 'Firestar' 360856 2400' 30 Killed Ugluk, the Uruk 361382 2450' 31 Reached level 31 393470 2700' 31 Killed Lokkak, the Ogre Chieftain 395723 2700' 32 Reached level 32 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)