[Angband 3.1.1 dev Character Dump] Name Rubish Self RB CB EB Best Sex Male Age 23 STR: 17 -1 -1 +9 18/60 Race Kobold Height 37 INT: 12 -1 -3 +2 10 Class Priest Weight 69 WIS: 17 +0 +3 +2 18/40 Title Curate Social Unknown DEX: 16 +2 -1 +2 18/10 HP -36/208 Maximize Y Con: 17 +2 +0 +4 18/50 18 SP 2/43 CHR: 10 -2 +2 +2 12 Level 28 Armor [34,+64] Saving Throw 68% Cur Exp 58672 Fight (+4,+3) Stealth Excellent Max Exp 58672 Melee (+13,+12) Fighting Excellent Adv Exp 67500 Shoot (+13,+15) Shooting Excellent MaxDepth 3350' (L67) Blows 4/turn Disarming 54% Turns 227708 Shots 1/turn Magic Device Superb Gold 69909 Infra 50 ft Perception 1 in 17 Burden 146.5 lbs Speed 2 Searching 41% You are the largest of a litter of 3 pups. Your father was a warrior, and your mother was a cook. You have light brown eyes, a dark brown hide, and small, sharp teeth. rAcid:......+...... rConf:.........+... rElec:......+...... Sound:............. rFire:...++.+...... Shard:......+...... rCold:......+.+.... Nexus:......+...... rPois:............+ Nethr:............. rFear:+............ Chaos:............. rLite:+............ Disen:............. rDark:............. S.Dig:............. rBlnd:.........+... Feath:...........+. PLite:+............ Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:.........+... Invis:+........+... Infra:............+ FrAct:+............ Tunn.:............. HLife:............. Speed:+............ ImpHP:............. Blows:+............ ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You can learn 13 more prayers. > Looks like any other level. > You enter a maze of down staircases. > Looks like any other level. > The Time hound claws you. > *** LOW HITPOINT WARNING! *** > The Time hound misses you. > The Time hound bites you. > *** LOW HITPOINT WARNING! *** > The Time hound bites you. > *** LOW HITPOINT WARNING! *** > The Time hound breathes time. > The Time hound resists. > You're not as hale as you used to be... > You die. Killed by a Time hound. [Character Equipment] a) The Short Sword 'Sting' (1d6) (+9,+9) (+2) +2 strength, dexterity, constitution, speed, attack speed. Slays animals, evil creatures, undead, orcs. Provides resistance to fear, light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 4 blows/round. This weapon benefits from one or more ring brands. Average damage/hit: 19.7 vs. animals, 19.7 vs. evil creatures, 23.3 vs. undead, 23.3 vs. orcs, 23.3 vs. creatures not resistant to fire, and 16 vs. others. Radius 1 light. b) a Long Bow of Power (x3) (+9,+15) {!d!k!v} c) a Ring of Strength (+3) +3 strength. Sustains strength. d) a Ring of Flames [+14] It brands your melee attacks with flames. Provides resistance to fire. Cannot be harmed by fire. When aimed, it grants fire resistance for d20+20 turns and creates a fire ball of damage 80. Takes 61 to 120 turns to recharge at your current speed. e) The Amulet of Carlammas (+2) +2 constitution. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. f) a Lantern (10419 turns) Cannot be harmed by fire. Radius 2 light. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+7] i) a Leather Shield of Resist Cold [6,+4] Provides resistance to cold. Cannot be harmed by cold. j) The Iron Helm 'Holhenneth' [5,+10] (+2) (charging) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. k) a Set of Mithril Gauntlets of Power (+4,+2) [5,+7] (+2) +2 strength. Cannot be harmed by acid. l) a Pair of Iron Shod Boots of Slow Descent [3,+5] Feather Falling. [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {@p1@b1@G1} b) 3 Holy Books of Prayers [Words of Wisdom] {@p2@b2@G2} c) a Holy Book of Prayers [Chants and Blessings] {@p3@b3@G3} d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@p4@b4@G4} e) 4 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. f) 5 Potions of Cure Critical Wounds {@q1} When drunk, it heals you a large amount (1/4 of your wounds, minim um 30HP), heals cut damage, and cures stunning, poisoning, blindne ss, and confusion. g) a Potion of Restore Mana When drunk, it restores your mana points to maximum. h) a Potion of Enlightenment When drunk, it completely lights up and magically maps the level. i) 2 Potions of Speed When drunk, it hastens you for 2d10+20 turns. j) 4 Scrolls of Phase Door {@r1} When read, it teleports you randomly up to 10 squares away. k) 4 Scrolls of Word of Recall {@r0!r!r} When read, it returns you from the dungeon or takes you to the dun geon after a short delay. l) a Rod of Treasure Location {@z1} When activated, it detects gold and objects nearby. Takes 60 turns to recharge at your current speed. m) a Rod of Lightning Balls When aimed, it creates a lightning ball with damage 64. Takes 27 turns to recharge at your current speed. n) a Rod of Sleep Monster When aimed, it attempts to induce magical sleep in a single monste r. Takes 21 turns to recharge at your current speed. o) 2 Wands of Teleport Other (9 charges) {@a1} When aimed, it teleports a target monster away. p) a Staff of Teleportation (5 charges) {@u1!*} When activated, it teleports you randomly up to 100 squares away. q) a Ring of Delving (+5) +5 tunneling. When aimed, it turns rock into mud. Takes 20 to 42 turns to recharge at your current speed. r) a Ring of Protection [+11] s) an Amulet of Teleportation Induces random teleportation. t) The Full Plate Armour of Isildur [26,+25] (+1) +1 constitution. Provides resistance to acid, lightning, fire, cold, confusion, sound, nexus. Cannot be harmed by acid, electricity, fire, cold. u) 8 Arrows of Wounding (1d4) (+17,+14) Combat info: Hits targets up to 120 feet away. Average damage/hit: 96.4. 35% chance of breaking upon contact. v) 14 Arrows (1d4) (+7,+6) {@f0} Combat info: Hits targets up to 120 feet away. Average damage/hit: 71.9. 35% chance of breaking upon contact. [Home Inventory] a) 10 Holy Books of Prayers [Beginners Handbook] {@p1@b1@G1} b) 11 Holy Books of Prayers [Words of Wisdom] {@p2@b2@G2} c) a Potion of Restore Mana When drunk, it restores your mana points to maximum. d) 3 Potions of Restore Strength When drunk, it restores your strength. e) 3 Potions of Restore Dexterity When drunk, it restores your dexterity. f) 2 Scrolls of Enchant Weapon To-Dam When read, it attempts to magically enhance a weapon's to-dam bonu s. g) 2 Scrolls of Identify When read, it reveals to you the extent of an item's magical power s. h) a Staff of Teleportation (6 charges) {@u1!*} When activated, it teleports you randomly up to 100 squares away. i) a Staff of Identify (3 charges) {@u0} When activated, it reveals to you the extent of an item's magical powers. j) a Ring of Ice [+17] It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. When aimed, it grants cold resistance for d20+20 turns and creates a cold ball of damage 75. Takes 61 to 120 turns to recharge at your current speed. k) a Ring of Slaying (+6,+5) l) The Rapier 'Careth Asdriag' (1d6) (+7,+9) (+1) {!d!k!v} +1 attack speed. Slays animals, orcs, trolls, giants, dragons. Cannot be harmed by acid, electricity, fire, cold. Combat info: 3 blows/round. This weapon benefits from one or more ring brands. Average damage/hit: 19.5 vs. animals, 23.1 vs. orcs, 23.1 vs. trolls, 23.1 vs. giants, 23.1 vs. dragons, 23.1 vs. creatures not resistant to fire, and 15.9 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2101 50' 2 Reached level 2 10314 50' 3 Reached level 3 11155 100' 3 Killed Grip, Farmer Maggot's dog 12076 100' 4 Reached level 4 18225 300' 5 Reached level 5 22947 300' 6 Reached level 6 25093 350' 7 Reached level 7 41969 600' 8 Reached level 8 43569 600' 9 Reached level 9 48149 650' 10 Reached level 10 55316 750' 11 Reached level 11 57757 800' 11 Killed Fang, Farmer Maggot's dog 61625 850' 12 Reached level 12 68483 900' 13 Reached level 13 73384 1000' 14 Reached level 14 77871 1200' 15 Reached level 15 78345 1250' 15 Killed Wormtongue, Agent of Saruman 78456 1250' 15 Found The Chain Mail of Arvedui 81115 1250' 15 Killed Mughash the Kobold Lord 82211 1250' 16 Reached level 16 84612 1300' 17 Reached level 17 85558 1300' 18 Reached level 18 90335 1300' 19 Reached level 19 101987 1350' 20 Reached level 20 108261 1500' 21 Reached level 21 115226 1500' 21 Killed Bolg, Son of Azog 118243 1600' 22 Reached level 22 131460 1700' 23 Reached level 23 136496 1750' 24 Reached level 24 143614 1800' 25 Reached level 25 154547 1850' 24 Killed Nar, the Dwarf 163980 1950' 25 Killed Ugluk, the Uruk 176956 2200' 25 Found The Iron Helm 'Holhenneth' 180655 2350' 26 Reached level 26 187228 2450' 26 Found The Short Sword 'Sting' 193185 2550' 27 Reached level 27 200546 2650' 27 Killed Sangahyando of Umbar 202096 2750' 27 Killed Ufthak of Cirith Ungol 202352 2750' 27 Found The Amulet of Carlammas 211334 2850' 28 Reached level 28 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)