[Angband 3.1.0 beta Character Dump] Sex Male Age 19 STR: 17 +0 -5 +0 12 Race Human Height 72 INT: 18 +0 +3 +0 18/30 Class Mage Weight 170 WIS: 10 +0 +0 +0 10 Title Apprentice Social Unknown DEX: 10 +0 +1 +0 11 HP 56/56 Maximize Y CON: 14 +0 -2 +0 12 SP 16/19 CHR: 10 +0 +1 +0 11 Level 10 Armor [7,+5] Saving Throw 40% Cur Exp 644 Fight (+0,+0) Stealth Fair Max Exp 644 Melee (+0,+0) Fighting Fair Adv Exp 650 Shoot (+0,+0) Shooting Poor MaxDepth 300' (L6) Blows 1/turn Disarming 36% Turns 143875 Shots 1/turn Magic Device Excellent Gold 196 Infra 0 ft Perception 1 in 20 Burden 52.7 lbs Speed Normal Searching 16% You are one of several children of a Yeoman. You are a credit to the family. You have blue-gray eyes, straight black hair, and a very fair complexion. Acid:............. Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:............. Invis:............. Infra:............. FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Dagger (1d4) (+0,+0) With this weapon, you would currently get 1 blow per round, averaging a damage of 2.5 against normal creatures. b) a Long Bow (x3) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4341 turns) Radius 2 light, reduced when running out of fuel. g) a Robe [2,+5] h) a Cloak [1,+0] i) a Wicker Shield [2,+0] j) (nothing) k) (nothing) l) a Pair of Leather Boots [2,+0] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Holy Book of Prayers [Beginners Handbook] e) 9 Oily Yellow Potions of Cure Light Wounds f) a Metallic Red Potion of Resist Cold g) 4 Puce Potions h) a Scroll titled "deo proin" of Detect Invisible i) 3 Scrolls titled "bitando sivia" of Light j) a Scroll titled "levoc mus lus" of Word of Recall k) 4 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. l) a Cloak [1] m) 62 Arrows (1d4) (+0,+0) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 7.5 against normal creatures. 35% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)