[Angband 3.0.6 Character Dump] Name Hiswien Self RB CB EB Best Sex Female Age 51 STR! 18/100 +1 +2 +14 18/270 Race Dunadan Height 74 INT! 18/100 +2 +1 +4 18/170 Class Rogue Weight 178 WIS: 18/94 +2 -2 +6 18/154 Title Master Thief Status 9 DEX! 18/100 +2 +3 +5 18/200 HP 1065/1065 Maximize Y CON! 18/100 +3 +1 +8 18/220 SP 324/324 Preserve Y Chr! 18/100 +2 -1 +8 18/190 18/185 Level 48 Armor [53,+127] Saving Throw Heroic Cur Exp 7306973 Fight (+34,+27) Stealth Superb Max Exp 7306973 Melee (+46,+42) Fighting Legendary Adv Exp 8200000 Shoot (+46,+15) Shooting Legendary MaxDepth Lev 98 Blows 5/turn Disarming Legendary Gold 1266995 Shots 1/turn Magic Device Heroic Burden 140.1 lbs Perception Very Good Speed +27 Infra 0 ft Searching Good You are one of several children of a Yeoman. You are a credit to the family. You have blue eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....++*.... Blind:.........+... Elec:.+....+...... Confu:............. Fire:++..+.++..... Sound:........+.... Cold:.+....++..... Shard:............. Pois:....+........ Nexus:...........+. Fear:....+...+.... Nethr:............. Lite:.....+....... Chaos:........+.... Dark:+....++...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:.......+..... Feath:...........+. Sear.:............. PLite:+............ Infra:............. Regen:.+........... Tunn.:............. Telep:.........+... Speed:..+++..+..... Invis:.....+....... Blows:............. FrAct:........+.... Shots:............. HLife:.....+....... Might:.+........... [Character Equipment] a) The Beaked Axe of Hurin (3d6) (+12,+15) (+2) It increases your strength and constitution by 2. It slays trolls and dragons, and is especially deadly against demons. It is branded with acid. It provides resistance to acid, fire, and dark. It lights the dungeon around you. It activates for berserk rage (50+d50 turns) every 80+d80 turns. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) a Topaz Ring of Speed (+12) It increases your speed by 12. d) a Topaz Ring of Speed (+11) It increases your speed by 11. e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) {!! dlvl 92 floor} It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. f) The Arkenstone of Thrain {!! dlvl 73 Lesser Vault} It provides resistance to light, dark, and life draining. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Shadow Cloak of Luthien [6,+20] (+2) It increases your intelligence, wisdom, and charisma by 2. It increases your stealth and speed by 2. It provides resistance to acid, fire, and cold. It activates for restore life levels every 250 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Leather Gloves of Agility [1,+13] (+5) It increases your dexterity by 5. l) a Pair of Metal Shod Boots of Stability [6,+9] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v, 75% off} b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2!k!d!v} c) 3 Books of Magic Spells [Incantations and Illusions] {@m3!k!d!v, 25% off} d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4@b4!d!k!v} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5@G5!d!k!v [33 } It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7!d!k!v} It cannot be harmed by the elements. g) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8!d!k!v} It cannot be harmed by the elements. h) 6 Grey Potions of Cure Critical Wounds {@q1} i) 4 Cast Iron Rods of Teleport Other {@z1!!} j) The Golden Crown of Gondor [0,+15] (+3) (charging) {!d!k!v} It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) The Small Sword 'Sting' (1d6) (+8,+8) (+2) {!d!k!v} It increases your strength, dexterity, and constitution by 2. It increases your speed and attack speed by 2. It slays animals, orcs, undead, and all evil creatures. It provides resistance to fear and light. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. l) 25 Seeker Arrows of Flame (4d4) (+15,+15) {@f1=g} It is branded with fire. It cannot be harmed by fire. m) 7 Seeker Arrows of Venom (4d4) (+9,+10) {@f2=g} It is branded with poison. n) 28 Seeker Arrows of Flame (4d4) (+9,+8) {@f3=g} It is branded with fire. It cannot be harmed by fire. [Home Inventory] a) 94 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v, 75% off} b) 5 Books of Magic Spells [Conjurings and Tricks] {@m3!k!d!c} c) 25 Books of Magic Spells [Incantations and Illusions] {@m3!k!d!v, 25% off} d) 2 Furry Mushrooms of Restoring e) 20 Grey Potions of Cure Critical Wounds f) 18 Azure Potions of Healing {10% off} g) 6 Vermilion Potions of *Healing* h) 2 Cyan Potions of Life i) 18 Cloudy Potions of Restore Mana j) 4 Scrolls titled "snoder bit" of *Identify* k) 8 Scrolls titled "ivpo klisnis" of *Destruction* l) 6 Scrolls titled "snacomp itsne" of Banishment m) The Amulet of Ingwe (+3) It increases your intelligence, wisdom, and charisma by 3. It increases your infravision by 3. It cannot be harmed by the elements. It might have hidden powers. n) an Agate Amulet of Weaponmastery (+4,+5) (+3) It increases your strength by 3. It provides resistance to fear and disenchantment. It sustains your strength and constitution. It grants you immunity to paralysis. o) a Palantir {dlvl 96 Great Thunder Wyrm} It lights the dungeon around you. p) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It cannot be harmed by the elements. It might have hidden powers. q) The Cloak 'Colannon' [1,+15] (+3) {dlvl 49 Smaug} It increases your stealth and speed by 3. It cannot be harmed by the elements. It might have hidden powers. r) The Large Leather Shield of Celegorm [4,+20] {dlvl 37 Greater Vault} It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. s) The Large Metal Shield of Anarion [5,+20] It cannot be harmed by the elements. It might have hidden powers. t) The Iron Helm of Dor-Lomin [5,+20] (+4) It increases your strength, dexterity, and constitution by 4. It provides resistance to acid, lightning, fire, cold, and fear. It lights the dungeon around you. It grants you the power of telepathy and the ability to see invisible things. It cannot be harmed by the elements. u) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) It increases your dexterity by 4. It increases your speed by 4. It cannot be harmed by the elements. It might have hidden powers. v) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) It cannot be harmed by the elements. It might have hidden powers. w) The Heavy Crossbow of Umbar (x4) (+18,+18) (+2) {dlvl 65 Ren} It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, light, dark, and blindness. It aggravates creatures around you. It activates for a magical arrow (150) every 20+d20 turns. It cannot be harmed by the elements. x) 28 Mithril Arrows of Holy Might (3d4) (+20,+16) It slays demons, undead, and all evil creatures. It cannot be harmed by acid or fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)