[ToME 2.1.0 Character Dump] Name : Elid Age 23 STR: 18/80 Sex : Male Height 48 Int: 11 12 Race : Corrupted RohanKnight Weight 80 WIS: 18/70 Class : Swordmaster Social Class 1 DEX: 18/20 Body : Player CON: 18/90 God : Tulkas CHR: 18/10 + To Melee Hit 52 Level 32 Max Hit Points 471 + To Melee Damage 31 Experience 378416 Cur Hit Points 471 + To Ranged Hit 21 Max Exp 378416 Max SP (Mana) 67 + To Ranged Damage 2 Exp to Adv. 480000 Cur SP (Mana) 67 AC 39+83 Gold 274855 Piety 6600 (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Poor Blows/Round: 8 Bows/Throw : Heroic Searching : Fair Shots/Round: 1 Saving Throw: Fair Disarming : Excellent Mel.dmg/Rnd: 16d7+248 Stealth : Bad Magic Device: Very Good Infra-Vision: 0 feet Tactic: normal Explor: normal (Character Background) You are one of several children of a Serf. You have green eyes, straight black hair, and a very dark complexion. [Miscellaneous information] Cth monsters: OFF Zlike monsters: OFF Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ALWAYS Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Illusory Castle: Level 35 (1750') Maze: Level 37 (1850') Orc Cave: Level 10 (500') The Old Forest: Level 21 (1050') Moria: Level 46 (2300') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 2nd Enderi of the 2890th year of the third age. It now is 13 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ......+......... Add Wis : ....+....+...... Add Dex : +............... Add Con : +............... Add Chr : ......+..+...... Add Stea. : .......+........ Add Tun.. : ..............+. Add Speed : +..............+ Add Blows : +............... Slay Anim.: +............... Slay Orc : +............... Slay Troll: +............... Slay Giant: +............... Slay Drag.: +............... Poison Brd: .............+.. Acid Brand: .............+.. Elec Brand: .............+.. Fire Brand: .............+.. Cold Brand: .............+.. Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ................ Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+.....+..... Hold Life : ................ Res Acid : ....+.+......... Res Elec : ......+......... Res Fire : ......+......... Res Cold : .....++......... Res Pois : ....+........... Res Fear : ...............+ Res Lite : ................ Res Dark : ................ Res Blind : ...++........... Res Conf : .........+...... Res Sound : ................ Res Shard : ......+......... Res Neth : ....+..+........ Res Nexus : ......+......... Res Chaos : ................ Res Disen : ................ Aura Fire : ...............+ Easy Know : ...+.+.......... Hide Type : ......+..+...... Show Mods : ++............+. Levitate : ....+........... Regen : ....+........... Ign Acid : +...+.++++...++. Ign Elec : +...+.++.+...++. Ign Fire : +...++++.+...++. Ign Cold : +...+.++.+...++. Animal.ESP: +............... Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Random teleportation: Randomly teleports you around Skills (points left: 5) - Combat 25.994 [0.900] - Weaponmastery 24.573 [1.150] . Sword-mastery 27.600 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 17.800 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 10.990 [0.900] . Disarming 13.600 [0.900] - Magic 13.468 [0.300] . Magic-Device 10.200 [1.150] . Necromancy 01.000 [0.500] - Spirituality 01.000 [0.400] . Prayer 00.000 [0.500] . Monster-lore 00.000 [0.500] You saved 29 princesses. You have defeated 4818 enemies. [Character Equipment] a) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed) It increases your dexterity, constitution, speed and attack speed by 2. It is especially deadly against dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It is especially deadly against natural creatures. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) a Sling (x2) (+2,+2) e) a Ring of Accuracy (+15) You bought it from the Black Market. f) a Ring of Blindness Resistance k) The Amulet of Camar (+5) It increases your wisdom by 5. It provides immunity to paralysis. It provides resistance to acid, poison, blindness and nether. It allows you to levitate. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ethereal drake on level 35 of Maze. m) a Brass Lantern of Warmth (with 2582 turns of light) It provides light (radius 2) when fueled. It provides resistance to cold. It cannot be harmed by fire. You bought it from the Black Market. n) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, electricity, fire, cold, shards and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 33 of Moria. o) a Cloak of Mimicry [Ent] of Aman [1,+25] (+1 to stealth) It increases your stealth by 1. It provides resistance to nether. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Shield of Deflection [10,+13] s) The Metal Cap of Thengel [3,+12] (+3) It increases your wisdom, charisma and luck by 3. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Half-ogre on level 33 of Moria. u) a Set of Cesti of Free Action [5,+8] It provides immunity to paralysis. You bought it from the Black Market. x) a Pair of Metal Shod Boots [6,+8] z) (nothing) {) The Rounded Pebble 'Travak' (3d6) (+8,+5) It does extra damage from acid, electricity, fire and frost. It poisons your foes. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Balance drake on level 37 of Maze. |) a Dwarven Shovel of Digging (1d3) (+6,+4) (+8) It increases your ability to tunnel by 8. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Character Inventory] a) 20 Rations of Food b) 5 Flasks of oil c) 8 Potions of Cure Critical Wounds d) 14 Scrolls of Word of Recall e) 5 Scrolls of Satisfy Hunger f) (nothing) g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Lothlorien ] a) 73 Potions of Water Curing b) 10 Scrolls of Word of Recall c) 44 Scrolls of Identify d) 16 Scrolls of *Identify* e) 46 Scrolls of Satisfy Hunger f) The Amulet of Belcar (+1) It increases your intelligence and infravision by 1. It sustains your wisdom. It provides resistance to acid, fire, nether and nexus. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 33 of Moria. g) an Everburning Torch h) Dwarven Augmented Chain Mail of Resist Lightning (-2) [16,+10] (+2) It increases your strength, constitution and infravision by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to electricity and dark. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Young green dragon on level 34 of Maze. i) an Elven Thunderlord Coat of Resist Lightning [9,+15] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, electricity, fire, cold and blindness. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Black knight on level 31 of Maze. j) The Steel Helm of Hammerhand [6,+20] (+3) It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. k) a Spectral Main Gauche of Slay Evil (1d5) (+4,+8) It can be activated for wraith-form every 50+d50 turns if it is being worn. It strikes at undead with holy wrath. It fights against evil with holy fury. It provides resistance to life draining. It allows you to see invisible monsters. It drains life. It was given to you as a reward. l) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. m) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2) It increases your dexterity, charisma and stealth by 2. It is especially deadly against orcs. It is especially deadly against trolls. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of orcs and trolls. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Mummified troll on level 26 of Mirkwood. n) a Great Scimitar (Defender) (4d5) (+17,+21) [+3] (+2 to stealth) It must be wielded two-handed. It increases your stealth by 2. It sustains your dexterity. It provides immunity to paralysis. It provides resistance to acid, electricity, fire, cold and poison. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You bought it from the Expensive Black Market. o) an Executioner's Sword of Slay Demon (4d5) (+5,+8) It must be wielded two-handed. It strikes at demons with holy wrath. You found it in the remains of Lokkak, the Ogre Chieftain on level 33 of Moria. p) The Trident of Wrath (3d8) (+16,+18) (+2) It can be wielded two-handed. It increases your strength and dexterity by 2. It produces chaotic effects. It is a great bane of undead. It fights against evil with holy fury. It provides resistance to light and dark. It allows you to see invisible monsters. It drains mana. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Snotling on level 30 of Mirkwood. q) The Arrow of Diondilya (1d4) (+7,+19) It does extra damage from fire. It poisons your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of demons. It strikes at undead with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward.