[Angband 3.1.0 beta Character Dump] Sex Male Age 30 STR: 16 +4 +5 +0 18/70 Race Half-Troll Height 95 INT: 10 -4 -2 +0 4 Class Warrior Weight 197 WIS: 10 -2 -2 +0 6 Title Swashbuckler Social Outcast DEX: 18 -4 +2 +0 16 HP 247/247 Maximize Y CON: 13 +3 +2 +0 18 SP 0/0 CHR: 13 -6 -1 +0 6 Level 18 Armor [45,+29] Saving Throw 28% Cur Exp 4071 Fight (+0,+4) Stealth Fair Max Exp 4071 Melee (+0,+13) Fighting Heroic Adv Exp 4320 Shoot (+7,+9) Shooting Superb MaxDepth 600' (L12) Blows 3/turn Disarming 35% Turns 467379 Shots 1/turn Magic Device Fair Gold 7850 Infra 80 ft Perception 1 in 43 Burden 82.6 lbs Speed 3 Searching 13% Your mother was a Water-Troll Warrior. You have puke-yellow eyes, dirty dark purple hair, and blue ulcerous skin. Acid:....+........ Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:............. Nexus:.......+..... Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:...+......... Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............+ Stea.:.......+..... Telep:............. Sear.:............. Invis:............. Infra:.........+..+ FrAct:...........+. Tunn.:............. HLife:............. Speed:.......+..... ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Character Equipment] a) a Rapier (1d6) (+0,+9) With this weapon, you would currently get 3 blows per round. Each blow will do an average damage of 16.5 against normal creatures. b) a Short Bow of Extra Might (x2) (+7,+9) (+1) +1 shooting power. c) (nothing) d) a Turquoise Ring of Slow Digestion Slows your metabolism. e) a Golden Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Lantern (4575 turns) Cannot be harmed by fire. Radius 2 light. g) Mithril Plate Mail (-3) [35,+0] Cannot be harmed by acid. h) The Cloak 'Colannon' [1,+15] (+3) +3 stealth, speed. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. When activated, it teleports you randomly up to 100 squares away. It takes 45 turns to recharge after use. i) a Small Metal Shield [4,+4] j) a Metal Cap of Infravision [3,+7] (+5) +5 infravision. k) a Set of Leather Gloves [1,+0] l) a Pair of Leather Sandals of Free Action [1,+2] Prevents paralysis. [Character Inventory] a) a Red Mushroom b) 3 Flasks of oil c) 6 Grey Speckled Potions of Neutralize Poison d) 4 Icky Green Potions of Berserk Strength e) 15 Scrolls titled "pax cunus dio" of Phase Door f) 4 Scrolls titled "thymbre" of Satisfy Hunger g) a Scroll titled "unditeo lacto" h) an Iron Rod of Treasure Location i) a Zinc Rod of Door/Stair Location j) 2 Runed Rods of Trap Location k) a Platinum Wand of Drain Life (6 charges) l) 25 Arrows (1d4) (+5,+2) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 40.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Pewter Wand You do not know the full extent of this item's powers. b) 2 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. Can refill another torch, up to 5000 turns of fuel. c) a Leather Shield [6] {magical} You do not know the full extent of this item's powers. d) a Pair of Iron Shod Boots [3] {excellent} You do not know the full extent of this item's powers. e) a Short Sword (1d7) {magical} You do not know the full extent of this item's powers. With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 8 against normal creatures. f) 22 Arrows (1d4) (+1,+3) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 43.5 against normal creatures. 35% chance of breaking upon contact. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)