[Angband 3.1.1 dev (r1445) Character Dump] Name Quill Self RB CB EB Best Sex Male Age 104 STR: 18/10 +1 +2 +7 18/110 Race High-Elf Height 93 INT: 14 +3 +1 +0 18 Class Rogue Weight 218 WIS: 10 -1 -2 +3 10 Title Burglar Social Liked DEX: 14 +3 +3 +0 18/20 HP 213/213 Maximize Y CON: 14 +1 +1 +0 16 SP 26/26 CHR: 11 +5 -1 +3 18 Level 23 Armor [23,+39] Saving Throw 72% Cur Exp 21616 Fight (+7,+16) Stealth Superb Max Exp 21616 Melee (+20,+33) Fighting Superb Adv Exp 22950 Shoot (+16,+11) Shooting Superb MaxDepth 1700' (L34) Blows 2/turn Disarming 85% Turns 225678 Shots 2/turn Magic Device Superb Gold 5034 Infra 40 ft Perception 1 in 12 Burden 143.2 lbs Speed Normal Searching 35% You are one of several children of a Telerin Ranger. You have light grey eyes, straight blond hair, and a fair complexion. Acid:......+...... Confu:.........+... Elec:....+.+...... Sound:............. Fire:+.....+...... Shard:............. Cold:......+...... Nexus:............. Pois:+............ Nethr:............. Fear:............. Chaos:............. Lite:............+ Disen:............. Dark:............. S.Dig:+............ Blind:............. Feath:...........+. PLite:............. Aggrv:............. Regen:+............ Stea.:............. Telep:............. Sear.:............. Invis:............+ Infra:............+ FrAct:+............ Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) The Zweihander 'Gurthang' (3d6) (+13,+17) (+2) +2 strength. *Slays* dragons. Branded with flames, venom. Provides resistance to fire, poison. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Prevents paralysis. Combat info: 2 blows/round. Average damage/hit: 69 vs. creatures not resistant to fire, 69 vs. creatures not resistant to poison, 91.9 vs. dragons, and 46.1 vs. others. b) a Light Crossbow of Extra Shots (x3) (+9,+11) (+1) +1 shooting speed. c) a Beryl Ring of Damage (+0,+9) d) a Garnet Ring of Strength (+5) +5 strength. Sustains strength. e) a Silver Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (Everburning) Radius 2 light. g) Metal Scale Mail of Resistance (-2) [12,+12] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) (nothing) i) a Wicker Shield [2,+2] j) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. k) (nothing) l) a Pair of Steel Shod Boots of Slow Descent [6,+11] Feather Falling. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) 5 Rations of Food c) 25 Black Potions of Cure Critical Wounds d) 24 Scrolls titled "per queo" of Phase Door e) 10 Scrolls titled "pentus me" of Teleportation {!*} f) a Scroll titled "sicuicio" of Teleport Level {!*} g) 10 Scrolls titled "pro osus laceo" of Word of Recall {!*} h) a Pewter Wand of Stone to Mud (6 charges) i) a Mistletoe Staff of Detect Evil (9 charges) j) 3 Banyan Staves of Teleportation (20 charges) k) an Oak Staff of Speed (7 charges) [Home Inventory] a) 2 Books of Magic Spells [Conjurings and Tricks] b) 2 Scrolls titled "infectus sitas" of Remove Curse c) a Steel Rod of Door/Stair Location d) 2 Runed Staves of Identify (8 charges) e) a Topaz Ring of Constitution (+2) +2 constitution. Sustains constitution. f) Hard Leather Armour of Resistance (-1) [8,+10] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. g) a Short Bow (x2) (+6,+5) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 7878 50' 2 Reached level 2 11749 150' 2 Killed Grip, Farmer Maggot's dog 11749 150' 3 Reached level 3 15733 200' 4 Reached level 4 16723 250' 5 Reached level 5 21276 250' 6 Reached level 6 23809 250' 7 Reached level 7 24780 300' 7 Killed Fang, Farmer Maggot's dog 45083 400' 8 Reached level 8 48154 400' 8 Killed Mughash the Kobold Lord 48154 400' 9 Reached level 9 53823 500' 10 Reached level 10 57981 500' 11 Reached level 11 95487 750' 12 Reached level 12 96510 750' 13 Reached level 13 96800 750' 13 Killed Ufthak of Cirith Ungol 98961 750' 13 Killed Bullroarer the Hobbit 98961 750' 14 Reached level 14 107902 750' 15 Reached level 15 115886 800' 16 Reached level 16 127743 950' 17 Reached level 17 140893 1000' 18 Reached level 18 148515 0' 18 Found The Metal Cap of Thengel 156594 1200' 18 Found The Iron Helm of Gorlim (LOST) 157245 1250' 18 Killed Brodda, the Easterling 158797 1250' 18 Killed Ibun, Son of Mim 166327 1350' 19 Reached level 19 169383 1450' 20 Reached level 20 178189 0' 20 Killed Farmer Maggot 185012 1500' 20 Found The Zweihander 'Gurthang' 189884 1550' 21 Reached level 21 197734 1550' 22 Reached level 22 212943 1700' 23 Reached level 23 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)